Add src/driver/colorgradient.cpp

This commit is contained in:
M. Liebmann
2014-09-20 21:34:01 +02:00
committed by [CST] Focus
parent a428a1f583
commit d893f08143
3 changed files with 240 additions and 0 deletions

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@@ -21,6 +21,7 @@ libneutrino_driver_a_SOURCES = \
audiofile.cpp \ audiofile.cpp \
audiometadata.cpp \ audiometadata.cpp \
audioplay.cpp \ audioplay.cpp \
colorgradient.cpp \
fade.cpp \ fade.cpp \
fb_window.cpp \ fb_window.cpp \
file.cpp \ file.cpp \

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@@ -0,0 +1,181 @@
/*
color gradient - Neutrino-GUI
Copyright (C) 2014 M. Liebmann (micha-bbg)
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include <driver/colorgradient.h>
#include <gui/color.h>
#include <system/debug.h>
#pragma GCC diagnostic error "-Wconversion"
CColorGradient::CColorGradient()
{
frameBuffer = CFrameBuffer::getInstance();
}
CColorGradient::~CColorGradient()
{
}
#if 0
CColorGradient* CColorGradient::getInstance()
{
static CColorGradient* GradientInstance = NULL;
if (!GradientInstance)
GradientInstance = new CColorGradient();
return GradientInstance;
}
#endif
uint8_t CColorGradient::limitChar(int c)
{
uint8_t ret;
if (c < 0) ret = 0;
else if (c > 0xFF) ret = 0xFF;
else ret = (uint8_t)c;
return ret;
}
fb_pixel_t* CColorGradient::gradientColorToTransparent(fb_pixel_t col, fb_pixel_t *gradientBuf, int bSize, int /*mode*/, int /*intensity*/)
{
if (gradientBuf == NULL) {
gradientBuf = (fb_pixel_t*) malloc(bSize * sizeof(fb_pixel_t));
if (gradientBuf == NULL) {
dprintf(DEBUG_NORMAL, "[%s:%d] malloc error\n", __func__, __LINE__);
return NULL;
}
}
memset((void*)gradientBuf, '\0', bSize * sizeof(fb_pixel_t));
int start_box = 0;
int end_box = bSize;
uint8_t tr_min = 0xFF;
uint8_t tr_max = 0x20;
float factor = (float)(tr_min - tr_max) / (float)(end_box - start_box);
for (int i = start_box; i < end_box; i++) {
uint8_t tr = limitChar((int)(factor * (float)i + tr_max) + 1);
uint8_t r = (uint8_t)((col & 0x00FF0000) >> 16);
uint8_t g = (uint8_t)((col & 0x0000FF00) >> 8);
uint8_t b = (uint8_t) (col & 0x000000FF);
gradientBuf[i] = ((tr << 24) & 0xFF000000) |
((r << 16) & 0x00FF0000) |
((g << 8) & 0x0000FF00) |
( b & 0x000000FF);
}
return gradientBuf;
}
fb_pixel_t* CColorGradient::gradientOneColor(fb_pixel_t col, fb_pixel_t *gradientBuf, int bSize, int mode, int intensity)
{
if (gradientBuf == NULL) {
gradientBuf = (fb_pixel_t*) malloc(bSize * sizeof(fb_pixel_t));
if (gradientBuf == NULL) {
dprintf(DEBUG_NORMAL, "[%s:%d] malloc error\n", __func__, __LINE__);
return NULL;
}
}
memset((void*)gradientBuf, '\0', bSize * sizeof(fb_pixel_t));
HsvColor hsv;
uint8_t min_v=0, max_v=0, min_s=0, max_s=0;
uint8_t start_v=0 , end_v=0, start_s=0, end_s=0;
uint8_t tr = SysColor2Hsv(col, &hsv);
bool noSaturation = (hsv.s <= (float)0.05);
switch (intensity) {
case light:
min_v = limitChar((int)(hsv.v * 255 - hsv.v * 255/30));
max_v = 0xE0;
min_s = limitChar((int)((hsv.s * 255) / 1.5));
max_s = 0xE0;
break;
case normal:
min_v = limitChar((int)(hsv.v * 255 - hsv.v * 255/3));
max_v = 0xFF;
min_s = limitChar((int)((hsv.s * 255) / 2.5));
max_s = 0xFF;
break;
}
switch (mode) {
case gradientDark2Light:
case gradientDark2Light2Dark:
start_v = min_v;
end_v = max_v;
start_s = max_s;
end_s = min_s;
break;
case gradientLight2Dark:
case gradientLight2Dark2Light:
start_v = max_v;
end_v = min_v;
start_s = min_s;
end_s = max_s;
break;
default:
return 0;
}
int bSize1 = ((mode == gradientDark2Light2Dark) || (mode == gradientLight2Dark2Light)) ? bSize/2 : bSize;
int v = start_v; int v_ = v;
float factor_v = ((float)end_v - (float)v) / (float)bSize1;
int s = start_s; int s_ = s;
float factor_s = ((float)end_s - (float)s) / (float)bSize1;
for (int i = 0; i < bSize1; i++) {
v = v_ + (int)(factor_v * (float)i);
hsv.v = (float)limitChar(v) / (float)255;
if (!noSaturation) {
s = s_ + (int)(factor_s * (float)i);
hsv.s = (float)limitChar(s) / (float)255;
}
gradientBuf[i] = Hsv2SysColor(&hsv, tr);
}
if ((mode == gradientDark2Light2Dark) || (mode == gradientLight2Dark2Light)) {
bSize1 = bSize - bSize1;
for (int i = 0; i < bSize1; i++) {
v = v_ + (int)(factor_v * (float)i);
hsv.v = (float)limitChar(v) / (float)255;
if (!noSaturation) {
s = s_ + (int)(factor_s * (float)i);
hsv.s = (float)limitChar(s) / (float)255;
}
gradientBuf[bSize-i-1] = Hsv2SysColor(&hsv, tr);
}
}
return gradientBuf;
}
//printf("[%s #%d] factor_v: %f, factor_s: %f, v: 0x%02X, s: 0x%02X\n", __func__, __LINE__, factor_v, factor_s, v, s);

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@@ -0,0 +1,58 @@
/*
color gradient - Neutrino-GUI
Copyright (C) 2014 M. Liebmann (micha-bbg)
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef __CCOLORGRADIENT__
#define __CCOLORGRADIENT__
#include <driver/framebuffer.h>
class CColorGradient
{
private:
CFrameBuffer * frameBuffer;
inline uint8_t limitChar(int c);
public:
enum {
gradientDark2Light,
gradientLight2Dark,
gradientDark2Light2Dark,
gradientLight2Dark2Light
};
enum {
light,
normal
};
CColorGradient();
~CColorGradient();
// static CColorGradient* getInstance();
fb_pixel_t* gradientOneColor(fb_pixel_t col, fb_pixel_t *gradientBuf, int bSize, int mode, int intensity=normal);
fb_pixel_t* gradientColorToTransparent(fb_pixel_t col, fb_pixel_t *gradientBuf, int bSize, int mode, int intensity=normal);
};
#endif // __CCOLORGRADIENT__