CComponentsForm: using better variable names in paintCCItems()

This commit is contained in:
2012-11-01 22:23:25 +01:00
parent 1cbe655513
commit de0dd61812

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@@ -1580,20 +1580,20 @@ void CComponentsForm::paintCCItems()
// int h_tmp = (height-2*fr_thickness)/items_count; // int h_tmp = (height-2*fr_thickness)/items_count;
for(size_t i=0; i<items_count; i++) { for(size_t i=0; i<items_count; i++) {
//get current item position //cache original item position
int ccx = v_cc_items[i]->getXPos(); int x_item = v_cc_items[i]->getXPos();
int ccy = v_cc_items[i]->getYPos(); int y_item = v_cc_items[i]->getYPos();
//set adapted position onto form //set adapted position onto form
v_cc_items[i]->setXPos(x_tmp+ccx); v_cc_items[i]->setXPos(x_tmp+x_item);
v_cc_items[i]->setYPos(y_tmp+ccy); v_cc_items[i]->setYPos(y_tmp+y_item);
//paint element without saved screen! //paint element without saved screen!
v_cc_items[i]->paint(CC_SAVE_SCREEN_NO); v_cc_items[i]->paint(CC_SAVE_SCREEN_NO);
//restore position //restore position
v_cc_items[i]->setXPos(ccx); v_cc_items[i]->setXPos(x_item);
v_cc_items[i]->setYPos(ccy); v_cc_items[i]->setYPos(y_item);
} }
} }