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CComponentsForm: using better variable names in paintCCItems()
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@@ -1580,20 +1580,20 @@ void CComponentsForm::paintCCItems()
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// int h_tmp = (height-2*fr_thickness)/items_count;
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for(size_t i=0; i<items_count; i++) {
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//get current item position
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int ccx = v_cc_items[i]->getXPos();
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int ccy = v_cc_items[i]->getYPos();
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//cache original item position
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int x_item = v_cc_items[i]->getXPos();
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int y_item = v_cc_items[i]->getYPos();
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//set adapted position onto form
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v_cc_items[i]->setXPos(x_tmp+ccx);
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v_cc_items[i]->setYPos(y_tmp+ccy);
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v_cc_items[i]->setXPos(x_tmp+x_item);
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v_cc_items[i]->setYPos(y_tmp+y_item);
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//paint element without saved screen!
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v_cc_items[i]->paint(CC_SAVE_SCREEN_NO);
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//restore position
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v_cc_items[i]->setXPos(ccx);
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v_cc_items[i]->setYPos(ccy);
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v_cc_items[i]->setXPos(x_item);
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v_cc_items[i]->setYPos(y_item);
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}
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}
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