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framebuffer: add infrastructure to center icons vertically
add an additional height parameter to paintIcon() that allows to center the icons vertically between y and y+h defaults to 0 == unchanged behaviour git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@92 e54a6e83-5905-42d5-8d5c-058d10e6a962
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@@ -167,8 +167,11 @@ class CFrameBuffer
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void setIconBasePath(const std::string & iconPath);
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bool paintIcon (const char * const filename, const int x, const int y, const unsigned char offset = 1);
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bool paintIcon (const std::string & filename, const int x, const int y, const unsigned char offset = 1);
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/* h is the height of the target "window", if != 0 the icon gets centered in that window */
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bool paintIcon (const char * const filename, const int x, const int y,
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const int h = 0, const unsigned char offset = 1);
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bool paintIcon (const std::string & filename, const int x, const int y,
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const int h = 0, const unsigned char offset = 1);
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bool paintIcon8(const std::string & filename, const int x, const int y, const unsigned char offset = 0);
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void loadPal (const std::string & filename, const unsigned char offset = 0, const unsigned char endidx = 255);
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