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CNeutrinoFonts: Use separate font renderer for dynamic fonts
- delete / initialize font renderer only if necessary (e.g. start program, change the font file, change the scaling)
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@@ -87,6 +87,7 @@ NEUTRINO_CPP CSectionsdClient *g_Sectionsd;
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NEUTRINO_CPP CTimerdClient *g_Timerd;
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NEUTRINO_CPP FBFontRenderClass *g_fontRenderer;
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NEUTRINO_CPP FBFontRenderClass *g_dynFontRenderer;
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NEUTRINO_CPP Font * g_Font[SNeutrinoSettings::FONT_TYPE_COUNT];
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NEUTRINO_CPP Font * g_SignalFont;
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