fix after pick: fb_accel_arm

Conflicts:
	src/driver/fb_accel.h
	src/driver/fb_accel_arm.cpp
	src/gui/channellist.cpp

Signed-off-by: Thilo Graf <dbt@novatux.de>
This can be only a hack with limited effect to fix render errors
in channel list window.
. There must be another solution.
This commit is contained in:
Frankenstone
2020-04-19 17:47:19 +02:00
committed by Thilo Graf
parent 9d1ec97db2
commit e65a3e6185
3 changed files with 7 additions and 3 deletions

View File

@@ -2535,6 +2535,10 @@ void CChannelList::paint_events(CChannelEventList &evtlist)
ffheight = g_Font[eventFont]->getHeight();
frameBuffer->paintBoxRel(x+ width,y+ theight+pig_height, infozone_width, infozone_height,COL_MENUCONTENT_PLUS_0);
#if BOXMODEL_BRE2ZE4K || BOXMODEL_HD51 || BOXMODEL_H7
usleep(300);
#endif
char startTime[10];
int eventStartTimeWidth = 4 * g_Font[eventFont]->getMaxDigitWidth() + g_Font[eventFont]->getRenderWidth(":") + OFFSET_INNER_SMALL; // use a fixed value
int startTimeWidth = 0;