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https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-29 16:31:11 +02:00
merge neutrino-apollo
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@@ -537,12 +537,13 @@ void CFrameBuffer::setBlendLevel(int level)
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if (ioctl(fd, FBIO_SETOPACITY, value))
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printf("FBIO_SETOPACITY failed.\n");
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#if 1
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#ifndef ISAPOLLO
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if(level == 100) // TODO: sucks.
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usleep(20000);
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#endif
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#endif
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}
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#if 0
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//never used
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void CFrameBuffer::setAlphaFade(int in, int num, int tr)
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@@ -557,6 +558,7 @@ void CFrameBuffer::paletteFade(int i, __u32 rgb1, __u32 rgb2, int level)
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__u16 *r = cmap.red+i;
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__u16 *g = cmap.green+i;
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__u16 *b = cmap.blue+i;
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*r= ((rgb2&0xFF0000)>>16)*level;
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*g= ((rgb2&0x00FF00)>>8 )*level;
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*b= ((rgb2&0x0000FF) )*level;
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@@ -594,7 +596,9 @@ void CFrameBuffer::paletteSet(struct fb_cmap *map)
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//printf("Set palette for %dbit\n", bpp);
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ioctl(fd, FBIOPUTCMAP, map);
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}
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uint32_t rl, ro, gl, go, bl, bo, tl, to;
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rl = screeninfo.red.length;
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ro = screeninfo.red.offset;
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gl = screeninfo.green.length;
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@@ -609,22 +613,6 @@ void CFrameBuffer::paletteSet(struct fb_cmap *map)
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}
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}
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#if 0
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void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col)
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{
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if (!getActive())
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return;
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uint8_t * pos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
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for (int count = 0; count < dy; count++) {
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fb_pixel_t * dest = (fb_pixel_t *)pos;
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for (int i = 0; i < dx; i++)
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*(dest++) = col;
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pos += stride;
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}
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}
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#endif
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void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type)
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{
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/* draw a filled rectangle (with additional round corners) */
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@@ -632,18 +620,15 @@ void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int
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if (!getActive())
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return;
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int corner_tl = (type & CORNER_TOP_LEFT) ? 1 : 0;
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int corner_tr = (type & CORNER_TOP_RIGHT) ? 1 : 0;
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int corner_bl = (type & CORNER_BOTTOM_LEFT) ? 1 : 0;
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int corner_br = (type & CORNER_BOTTOM_RIGHT) ? 1 : 0;
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#ifdef USE_NEVIS_GXA
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#if defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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#else
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int swidth = stride / sizeof(fb_pixel_t);
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fb_pixel_t *fbp = getFrameBufferPointer() + (swidth * y);
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#endif
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bool corner_tl = (type & CORNER_TOP_LEFT) == CORNER_TOP_LEFT;
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bool corner_tr = (type & CORNER_TOP_RIGHT) == CORNER_TOP_RIGHT;
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bool corner_bl = (type & CORNER_BOTTOM_LEFT) == CORNER_BOTTOM_LEFT;
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bool corner_br = (type & CORNER_BOTTOM_RIGHT)== CORNER_BOTTOM_RIGHT;
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/* this table contains the x coordinates for a quarter circle (the bottom right quarter) with fixed
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radius of 540 px which is the half of the max HD graphics size of 1080 px. So with that table we
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ca draw boxes with round corners and als circles by just setting dx = dy = radius (max 540). */
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@@ -678,17 +663,11 @@ void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int
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23};
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int line = 0;
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#ifdef USE_NEVIS_GXA
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unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
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_write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int) col); /* setup the drawing color */
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_write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */
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#endif
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if ((type) && (radius))
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{
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#define MUL 32768 /* just an multiplicator for all math to reduce rounding errors */
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if (type && radius) {
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int ofs, scf, scl, ofl, ofr;
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/* just an multiplicator for all math to reduce rounding errors */
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#define MUL 32768
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/* limit the radius */
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if (radius > dx)
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@@ -697,17 +676,14 @@ void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int
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radius = dy;
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if (radius > 540)
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radius = 540;
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if (radius < 1) /* dx or dy = 0... */
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radius = 1; /* avoid div by zero below */
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scf = (540 * MUL) / radius;
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scf = (540 * MUL) / ((radius < 1) ? 1 : radius);
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while (line < dy)
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{
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while (line < dy) {
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ofl = ofr = 0;
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if (line < radius && (type & CORNER_TOP)) /* one of the top corners */
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{
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if (line < radius && (type & CORNER_TOP)) {/* one of the top corners */
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//printf("1: x %d y %d dx %d dy %d rad %d line %d\n", x, y, dx, dy, radius, line);
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/* uper round corners */
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scl = scf * (radius - line) / MUL;
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if ((scf * (radius - line) % MUL) >= (MUL / 2)) /* round up */
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@@ -716,9 +692,8 @@ void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int
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// ofl = corner_tl * ofs; // might depend on the arch if multiply is faster or not
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ofl = corner_tl ? ofs : 0;
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ofr = corner_tr ? ofs : 0;
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}
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else if ((line >= dy - radius) && (type & CORNER_BOTTOM)) /* one of the bottom corners */
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{
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} else if ((line >= dy - radius) && (type & CORNER_BOTTOM)) { /* one of the bottom corners */
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//printf("2: x %d y %d dx %d dy %d rad %d line %d\n", x, y, dx, dy, radius, line);
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/* lower round corners */
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scl = scf * (radius - (dy - (line + 1))) / MUL;
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if ((scf * (radius - (dy - (line + 1))) % MUL) >= (MUL / 2)) /* round up */
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@@ -726,31 +701,43 @@ void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int
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ofs = radius - (q_circle[scl] * MUL / scf);
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ofl = corner_bl ? ofs : 0;
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ofr = corner_br ? ofs : 0;
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} else {
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//printf("3: x %d y %d dx %d dy %d rad %d line %d\n", x, y, dx, dy, radius, line);
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#ifdef FB_HW_ACCELERATION
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/* FIXME small size faster to do by software */
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fb_fillrect fillrect;
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int rect_height_mult = (((type & (CORNER_BOTTOM | CORNER_TOP)) == (CORNER_BOTTOM | CORNER_TOP)) ? 2 : 1);
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fillrect.dx = x;
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fillrect.dy = y + line;
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fillrect.width = dx;
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fillrect.height = dy - (radius * rect_height_mult);
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fillrect.color = col;
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fillrect.rop = ROP_COPY;
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if (dx == 0 || dy == 0) {
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printf("paintBoxRel: radius %d, start x %d y %d end x %d y %d\n", radius, x, y, x+dx, x+dy);
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return;
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}
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#if defined(FB_HW_ACCELERATION)
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ioctl(fd, FBIO_FILL_RECT, &fillrect);
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line += dy - (radius * rect_height_mult);
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continue;
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#endif
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}
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if (dx-ofr-ofl == 0)
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printf("paintBoxRel: radius %d, start x %d y %d end x %d y %d\n", radius, x, y, dx-ofr-ofl, y+line);
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paintHLine(x+ofl, x+dx-ofr, y+line, col);
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#elif defined(USE_NEVIS_GXA)
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_write_gxa(gxa_base, cmd, GXA_POINT(x + dx - ofr, y + line)); /* endig point */
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_write_gxa(gxa_base, cmd, GXA_POINT(x + ofl, y + line)); /* start point */
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#else
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for (int pos = x + ofl; pos < x + dx - ofr; pos++)
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{
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*(fbp + pos) = col;
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}
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fbp += swidth;
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#endif
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paintHLineRelInternal(x+ofl, dx-ofl-ofr, y+line, col);
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line++;
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}
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}
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else
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{
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} else {
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#ifdef FB_HW_ACCELERATION
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/* FIXME small size faster to do by software */
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if (dx > 10 || dy > 10) {
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fb_fillrect fillrect;
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fillrect.dx = x;
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fillrect.dy = y;
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fillrect.width = dx;
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@@ -761,37 +748,27 @@ void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int
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printf("paintBoxRel: radius %d, start x %d y %d end x %d y %d\n", radius, x, y, x+dx, x+dy);
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return;
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}
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ioctl(fd, FBIO_FILL_RECT, &fillrect);
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paintHLine(x, x+dx, y+line, col);
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return;
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}
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#endif
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while (line < dy)
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{
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#ifdef USE_NEVIS_GXA
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_write_gxa(gxa_base, cmd, GXA_POINT(x + dx, y + line)); /* endig point */
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_write_gxa(gxa_base, cmd, GXA_POINT(x, y + line)); /* start point */
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}
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#else
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for (int pos = x; pos < x + dx; pos++)
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{
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*(fbp + pos) = col;
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}
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fbp += swidth;
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#endif
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while (line < dy) {
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paintHLineRelInternal(x+ofl, dx-ofl-ofr, y+line col);
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line++;
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}
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}
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#ifdef USE_NEVIS_GXA
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/* the GXA seems to do asynchronous rendering, so we add a sync marker
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to which the fontrenderer code can synchronize */
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* to which the fontrenderer code can synchronize
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*/
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add_gxa_sync_marker();
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#endif
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#endif
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}
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void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
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void CFrameBuffer::paintVLineRelInternal(int x, int y, int dy, const fb_pixel_t col)
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{
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if (!getActive())
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return;
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#if defined(FB_HW_ACCELERATION)
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fb_fillrect fillrect;
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@@ -803,7 +780,6 @@ void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
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fillrect.rop = ROP_COPY;
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ioctl(fd, FBIO_FILL_RECT, &fillrect);
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#elif defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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/* draw a single vertical line from point x/y with hight dx */
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unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
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@@ -821,11 +797,19 @@ void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
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#endif /* USE_NEVIS_GXA */
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}
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void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
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void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
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{
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if (!getActive())
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return;
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#if defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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#endif
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paintVLineRelInternal(x, y, dy, col);
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}
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void CFrameBuffer::paintHLineRelInternal(int x, int dx, int y, const fb_pixel_t col)
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{
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#if defined(FB_HW_ACCELERATION)
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fb_fillrect fillrect;
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fillrect.dx = x;
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@@ -836,7 +820,6 @@ void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
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fillrect.rop = ROP_COPY;
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ioctl(fd, FBIO_FILL_RECT, &fillrect);
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#elif defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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/* draw a single horizontal line from point x/y with width dx */
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unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
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@@ -853,6 +836,17 @@ void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
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#endif /* USE_NEVIS_GXA */
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}
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void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
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{
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if (!getActive())
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return;
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#if defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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#endif
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paintHLineRelInternal(x, dx, y, col);
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}
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void CFrameBuffer::setIconBasePath(const std::string & iconPath)
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{
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iconBasePath = iconPath;
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@@ -118,6 +118,9 @@ class CFrameBuffer
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int cache_size;
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void * int_convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp, bool alpha);
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int m_transparent_default, m_transparent;
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// Unlocked versions (no mutex)
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void paintHLineRelInternal(int x, int dx, int y, const fb_pixel_t col);
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void paintVLineRelInternal(int x, int y, int dy, const fb_pixel_t col);
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public:
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fb_pixel_t realcolor[256];
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@@ -176,7 +179,6 @@ class CFrameBuffer
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inline void paintHLine(int xa, int xb, int y, const fb_pixel_t col) { paintHLineRel(xa, xb - xa, y, col); }
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void paintHLineRel(int x, int dx, int y, const fb_pixel_t col);
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void setIconBasePath(const std::string & iconPath);
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void getIconSize(const char * const filename, int* width, int *height);
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