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CComponents: add new class CComponentsFrmChain
CComponentsFrmChain provides a form for chained cc-items with optional dynamic arrangement or direction parameters
This commit is contained in:
126
src/gui/components/cc_frm_chain.cpp
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126
src/gui/components/cc_frm_chain.cpp
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/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2013, Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <global.h>
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#include <neutrino.h>
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#include "cc_frm_chain.h"
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using namespace std;
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//-------------------------------------------------------------------------------------------------------
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//sub class CComponentsFrmChain
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CComponentsFrmChain::CComponentsFrmChain( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const std::vector<CComponentsItem*> *v_items,
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bool horizontal,
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bool dynamic_width,
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bool dynamic_height,
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bool has_shadow,
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fb_pixel_t& color_frame,
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fb_pixel_t& color_body,
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fb_pixel_t& color_shadow)
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{
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initVarChain(x_pos, y_pos, w, h, v_items, horizontal, dynamic_width, dynamic_height, has_shadow, color_frame, color_body, color_shadow);
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}
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void CComponentsFrmChain::initVarChain( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const std::vector<CComponentsItem*> *v_items,
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bool horizontal,
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bool dynamic_width,
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bool dynamic_height,
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bool has_shadow,
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fb_pixel_t& color_frame,
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fb_pixel_t& color_body,
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fb_pixel_t& color_shadow)
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{
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cc_item_type = CC_ITEMTYPE_FRM_CHAIN;
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corner_rad = 0;
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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shadow = has_shadow;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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chn_horizontal = horizontal;
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chn_dyn_height = dynamic_height;
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chn_dyn_width = dynamic_width;
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if (v_items){
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addCCItem(*v_items);
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initCChainItems();
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}
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}
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void CComponentsFrmChain::initCChainItems()
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{
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if (!v_cc_items.empty()){
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if (chn_dyn_height)
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height = 0;
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if (chn_dyn_width)
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width = 0;
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}
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for (size_t i= 0; i< v_cc_items.size(); i++){
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//set general start position for all items
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if (i == 0)
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v_cc_items[i]->setPos(0, 0);
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//set arrangement with required direction
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if (chn_horizontal){
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if (i > 0)
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v_cc_items[i]->setPos(CC_APPEND, 0);
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}
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else{
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if (i > 0)
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v_cc_items[i]->setPos(0, CC_APPEND);
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}
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//assign size
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if (chn_horizontal){
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//assign dynamic width
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if (chn_dyn_width)
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width += v_cc_items[i]->getWidth();
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//assign dynamic height
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if (chn_dyn_height)
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height = max(v_cc_items[i]->getHeight(), height);
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else
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v_cc_items[i]->setHeight(height);
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}
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else{
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//assign dynamic height
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if (chn_dyn_height)
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height += v_cc_items[i]->getHeight();
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//assign dynamic width
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if (chn_dyn_width)
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width = max(v_cc_items[i]->getWidth(), width);
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else
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v_cc_items[i]->setWidth(width);
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}
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}
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}
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