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fb_accel: add TripleDragon framebuffer code
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@@ -128,6 +128,9 @@ CFrameBuffer* CFrameBuffer::getInstance()
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#endif
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#if HAVE_GENERIC_HARDWARE
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frameBuffer = new CFbAccelGLFB();
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#endif
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#if HAVE_TRIPLEDRAGON
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frameBuffer = new CFbAccelTD();
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#endif
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if (!frameBuffer)
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frameBuffer = new CFrameBuffer();
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