*neutrino: rework clock and radio/tv switch functionality

- move clock function from red button (main menu) into features menu
- ...so it's customizable in all user menus
- switching between tv and radio only with red button (main menu) depend of current mode
- add timerlist into main menu

git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-beta@1985 e54a6e83-5905-42d5-8d5c-058d10e6a962
This commit is contained in:
thilo
2011-12-20 21:56:44 +00:00
parent b2aa68e063
commit ed0166e600
10 changed files with 72 additions and 54 deletions

View File

@@ -101,11 +101,14 @@ void CNeutrinoApp::InitMainMenu(CMenuWidget &mainMenu, CMenuWidget &mainSettings
dprintf(DEBUG_DEBUG, "init mainmenue\n");
mainMenu.addItem(GenericMenuSeparator);
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_TVMODE, true, NULL, this, "tv", CRCInput::RC_red, NEUTRINO_ICON_BUTTON_RED), true);
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_RADIOMODE, true, NULL, this, "radio", CRCInput::RC_green, NEUTRINO_ICON_BUTTON_GREEN));
//mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_SCARTMODE, true, NULL, this, "scart", CRCInput::RC_yellow, NEUTRINO_ICON_BUTTON_YELLOW));
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_TVMODE, true, NULL, this, "tv_radio_switch", CRCInput::RC_red, NEUTRINO_ICON_BUTTON_RED), true);
//games
if (g_PluginList->hasPlugin(CPlugins::P_TYPE_GAME))
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_GAMES, true, NULL, new CPluginList(LOCALE_MAINMENU_GAMES,CPlugins::P_TYPE_GAME), "", CRCInput::RC_yellow, NEUTRINO_ICON_BUTTON_YELLOW));
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_GAMES, true, NULL, new CPluginList(LOCALE_MAINMENU_GAMES,CPlugins::P_TYPE_GAME), "", CRCInput::RC_green, NEUTRINO_ICON_BUTTON_GREEN));
//timer
mainMenu.addItem(new CMenuForwarder(LOCALE_TIMERLIST_NAME, true, NULL, new CTimerList(), NULL, CRCInput::RC_yellow, NEUTRINO_ICON_BUTTON_YELLOW));
//multimedia menu
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_MEDIA, true, NULL, CMediaPlayerMenu::getInstance(), NULL, CRCInput::RC_blue, NEUTRINO_ICON_BUTTON_BLUE));