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https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-29 08:21:12 +02:00
cc_draw: declare some functions as const, minor format changes
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@@ -440,11 +440,11 @@ bool CCDraw::CheckFbData(const cc_fbdata_t& fbdata, const char* func, const int&
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if (end >= (int32_t)frameBuffer->getScreenWidth(true)*(int32_t)frameBuffer->getScreenHeight(true))
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{
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dprintf(DEBUG_NORMAL, "[CCDraw] ERROR! Position > FB end [%s - %d]\n\tx = %d y = %d\n\tdx = %d dy = %d\n item: %s [type: %d]\n",
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func, line,
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fbdata.x, fbdata.y,
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fbdata.dx, fbdata.dy,
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cc_item_type.name.c_str(),
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cc_item_type.id
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func, line,
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fbdata.x, fbdata.y,
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fbdata.dx, fbdata.dy,
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cc_item_type.name.c_str(),
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cc_item_type.id
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);
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return false;
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}
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@@ -842,20 +842,20 @@ bool CCDraw::paintBlink(CComponentsTimer* Timer)
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bool CCDraw::paintBlink(const int& interval, bool is_nano)
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{
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if (cc_draw_timer == NULL)
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if (cc_draw_timer == NULL){
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cc_draw_timer = new CComponentsTimer(interval, is_nano);
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cc_draw_timer->setThreadName(__func__);
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cc_draw_timer->setThreadName(__func__);
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}
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return paintBlink(cc_draw_timer);
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}
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bool CCDraw::cancelBlink(bool keep_on_screen)
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{
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bool res = false;
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if (cc_draw_timer){
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res = cc_draw_timer->stopTimer();
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delete cc_draw_timer; cc_draw_timer = NULL;
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cc_draw_timer->stopTimer();
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delete cc_draw_timer;
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cc_draw_timer = NULL;
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}
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if(keep_on_screen)
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@@ -863,8 +863,10 @@ bool CCDraw::cancelBlink(bool keep_on_screen)
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else
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hide();
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if (!cc_draw_timer)
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return true;
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return res;
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return false;
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}
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bool CCDraw::setBodyBGImage(const std::string& image_path)
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@@ -885,22 +887,22 @@ bool CCDraw::setBodyBGImageName(const std::string& image_name)
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return setBodyBGImage(frameBuffer->getIconPath(image_name));
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}
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int CCDraw::getXPos()
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int CCDraw::getXPos() const
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{
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return x;
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}
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int CCDraw::getYPos()
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int CCDraw::getYPos() const
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{
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return y;
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}
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int CCDraw::getHeight()
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int CCDraw::getHeight() const
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{
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return height;
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}
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int CCDraw::getWidth()
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int CCDraw::getWidth() const
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{
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return width;
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}
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@@ -915,7 +917,7 @@ void CCDraw::setPos(const int& xpos, const int& ypos)
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setXPos(xpos); setYPos(ypos);
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}
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void CCDraw::allowPaint(bool allow)
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void CCDraw::allowPaint(const bool& allow)
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{
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if (allow != cc_allow_paint)
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cc_allow_paint = allow;
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@@ -194,15 +194,15 @@ class CCDraw : public COSDFader, public CComponentsSignals, public CCTypes
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///return screen x-position of component
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///Note: position of bound components (items) means position related within parent form, not for screen!
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///to get the real screen position, use getRealXPos(), to find in CComponentsItem sub classes
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int getXPos();
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int getXPos() const;
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///return screen y-position of component
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///Note: position of bound components (items) means position related within parent form, not for screen!
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///to get the real screen position, use getRealYPos(), to find in CComponentsItem sub classes
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int getYPos();
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int getYPos() const;
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///return height of component
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int getHeight();
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int getHeight() const;
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///return width of component
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int getWidth();
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int getWidth() const;
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///return/set (pass through) width and height of component
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void getSize(int* w, int* h){*w=width; *h=height;}
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@@ -274,11 +274,11 @@ class CCDraw : public COSDFader, public CComponentsSignals, public CCTypes
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///disable background buffering, does the same like enableSaveBg(false), NOTE: cleans existant pixbuffer content!
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void disableSaveBg(){enableSaveBg(false);}
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///returns background buffering mode. Mode is assigned with paint() or enableSaveBg()/disableSaveBg())
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bool SaveBg(){return cc_save_bg;}
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bool SaveBg() const {return cc_save_bg;}
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///allow/disalows paint of item and its contents, but initialize of other properties are not touched
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///this can be understood as a counterpart to isPainted(), but before paint and value of is_painted is modified temporarily till next paint of item //TODO: is this sufficiently?
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void allowPaint(bool allow);
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void allowPaint(const bool& allow);
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///returns visibility mode
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bool paintAllowed();
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/**Overrides internal firstpaint and is_painted modes to provoke full repaint of item.
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