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CComponentsPicture: remove benchmark lines
Was only for debugging.
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@@ -299,10 +299,6 @@ int CComponentsPicture::getHeight()
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void CComponentsPicture::paintPicture()
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void CComponentsPicture::paintPicture()
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{
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{
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struct timeval t1, t2;
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if (debug)
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gettimeofday(&t1, NULL);
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is_image_painted = false;
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is_image_painted = false;
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//initialize image position
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//initialize image position
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int x_pic = x;
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int x_pic = x;
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@@ -337,14 +333,6 @@ void CComponentsPicture::paintPicture()
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frameBuffer->RestoreScreen(x_pic, y_pic, dxc, dyc, image_cache);
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frameBuffer->RestoreScreen(x_pic, y_pic, dxc, dyc, image_cache);
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}
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}
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}
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}
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//benchmark
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if (debug){
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gettimeofday(&t2, NULL);
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uint64_t duration = ((t2.tv_sec * 1000000ULL + t2.tv_usec) - (t1.tv_sec * 1000000ULL + t1.tv_usec)) / 1000ULL;
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if (duration)
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fprintf(stderr, "\033[33m[CComponentsPicture] %s: %" PRIu64 " ms to paint image \033[0m\n", __func__, duration);
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}
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}
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}
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void CComponentsPicture::paint(bool do_save_bg)
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void CComponentsPicture::paint(bool do_save_bg)
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