- glcd: add own logo directory

Signed-off-by: Thilo Graf <dbt@novatux.de>
This commit is contained in:
svenhoefer
2021-05-10 22:50:17 +02:00
committed by Thilo Graf
parent 47dbf21465
commit f27ff4563c
11 changed files with 55 additions and 10 deletions

View File

@@ -681,7 +681,7 @@ void CLCD4l::ParseInfo(uint64_t parseID, bool newID, bool firstRun)
else
Service = g_RemoteControl->getCurrentChannelName();
g_PicViewer->GetLogoName(parseID, Service, Logo, &dummy, &dummy, true, true);
g_PicViewer->GetLogoName(parseID, Service, Logo, &dummy, &dummy, CPictureViewer::LCD4LINUX, true);
ChannelNr = CNeutrinoApp::getInstance()->channelList->getActiveChannelNumber();
}
@@ -752,7 +752,7 @@ void CLCD4l::ParseInfo(uint64_t parseID, bool newID, bool firstRun)
{
if (!g_PicViewer->GetLogoName(CMoviePlayerGui::getInstance().p_movie_info->channelId,
CMoviePlayerGui::getInstance().p_movie_info->channelName,
Logo, &dummy, &dummy, true, true))
Logo, &dummy, &dummy, CPictureViewer::LCD4LINUX, true))
Logo = ICONSDIR "/" NEUTRINO_ICON_PLAY ICONSEXT;
}
else /* show play-icon */