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cc_item.cpp: remove frame width from boxrad
In framed boxes, frame radius was too big and was looking bad. Not sure if this is now fixed everywhere (eg. hintboxes)
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@@ -173,7 +173,7 @@ void CComponentsItem::paintInit(bool do_save_bg)
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//shadow corner bottom right
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{sh_cbr, CC_FBDATA_TYPE_SHADOW_BOX, sh_cbr_x, sh_cbr_y, sh_cdx, sh_cdy, col_shadow, box_rad, corner_type & CORNER_BOTTOM_RIGHT, 0, NULL, NULL, NULL, false},
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//clean up inside body
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{sh_cbr, CC_FBDATA_TYPE_SHADOW_BOX, sh_cbr_x-sw-th, sh_cbr_y-sw-th, sh_cdx, sh_cdy, col_shadow_clean, box_rad, corner_type & CORNER_BOTTOM_RIGHT, 0, NULL, NULL, NULL, false},
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{sh_cbr, CC_FBDATA_TYPE_SHADOW_BOX, sh_cbr_x-sw, sh_cbr_y-sw, sh_cdx, sh_cdy, col_shadow_clean, box_rad, corner_type & CORNER_BOTTOM_RIGHT, 0, NULL, NULL, NULL, false},
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//shadow bar right
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{sh_br, CC_FBDATA_TYPE_SHADOW_BOX, sh_rx, sh_ry, sw, sh_rdy, col_shadow, 0, CORNER_NONE, 0, NULL, NULL, NULL, false},
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@@ -187,7 +187,7 @@ void CComponentsItem::paintInit(bool do_save_bg)
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{true, CC_FBDATA_TYPE_BOX, ix+th, iy+th, dx-2*th, dy-2*th, col_body, box_rad, corner_type, 0, NULL, NULL, NULL, false},
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//frame
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{true, CC_FBDATA_TYPE_FRAME, ix, iy, dx, dy, col_frame_cur, box_rad+th, corner_type, th, NULL, NULL, NULL, false}
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{true, CC_FBDATA_TYPE_FRAME, ix, iy, dx, dy, col_frame_cur, box_rad, corner_type, th, NULL, NULL, NULL, false}
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};
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for(size_t i =0; i< (sizeof(fbdata) / sizeof(fbdata[0])) ;i++) {
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