CComponents: add class to place and paint icons and pictures

This commit is contained in:
2012-08-13 22:54:03 +02:00
parent d5a00cb260
commit faca582807
2 changed files with 141 additions and 7 deletions

View File

@@ -506,3 +506,102 @@ void CComponentsPIP::hide(bool no_restore)
videoDecoder->Pig(-1, -1, -1, -1);
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsPicture from CComponentsContainer
CComponentsPicture::CComponentsPicture( int x_pos, int y_pos, const string& picture_name, const int alignment, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
{
//CComponentsPicture
pic_name = picture_name;
pic_align = alignment;
pic_offset = 1;
pic_paint = true;
pic_paintBg = false;
pic_painted = false;
do_paint = false;
if (pic_name.empty())
pic_width = pic_height = 0;
//CComponents
x = pic_x = x_pos;
y = pic_y = y_pos;
height = 0;
width = 0;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_background;
col_shadow = color_shadow;
firstPaint = true;
v_fbdata.clear();
bgMode = CC_BGMODE_PERMANENT;
//CComponentsContainer
corner_rad = 0;
fr_thickness = 0;
initDimensions();
}
void CComponentsPicture::setPicture(const std::string& picture_name)
{
pic_name = picture_name;
initDimensions();
}
void CComponentsPicture::setPictureAlign(const int alignment)
{
pic_align = alignment;
initDimensions();
}
void CComponentsPicture::initDimensions()
{
if (pic_name.empty()){
printf("CComponentsPicture: %s no picture file defined !\n", __FUNCTION__);
pic_width = pic_height = 0;
return;
}
frameBuffer->getIconSize(pic_name.c_str(), &pic_width, &pic_height);
pic_x += fr_thickness;
pic_y += fr_thickness;
if (pic_height>0 && pic_width>0){
if (pic_align & CC_ALIGN_LEFT)
pic_x = x+fr_thickness;
if (pic_align & CC_ALIGN_RIGHT)
pic_x = x+width-pic_width-fr_thickness;
if (pic_align & CC_ALIGN_TOP)
pic_y = y+fr_thickness;
if (pic_align & CC_ALIGN_BOTTOM)
pic_y = y+height-pic_height-fr_thickness;
if (pic_align & CC_ALIGN_HOR_CENTER)
pic_x = x+width/2-pic_width/2;
if (pic_align & CC_ALIGN_VER_CENTER)
pic_y = y+height/2-pic_height/2;
do_paint = true;
}
width = max(pic_width, width);
height = max(pic_height, height);
}
void CComponentsPicture::paint(bool do_save_bg)
{
pic_painted = false;
initDimensions();
if (do_paint){
paintInit(do_save_bg);
pic_painted = frameBuffer->paintIcon(pic_name, pic_x, pic_y, 0, pic_offset, pic_paint, pic_paintBg, col_body);
do_paint = false;
}
}