neutrino: avoid float for percent calculations

This commit is contained in:
Stefan Seyfried
2011-12-25 23:19:54 +01:00
parent 37c5f7c7d3
commit fb6633b7aa
5 changed files with 10 additions and 10 deletions

View File

@@ -888,7 +888,7 @@ void CLCD::showAudioProgress(const char perc, bool isMuted)
if (mode == MODE_AUDIO)
{
display.draw_fill_rect (11,53,73,61, CLCDDisplay::PIXEL_OFF);
int dp = int( perc/100.0*61.0+12.0);
int dp = perc * 61 / 100 + 12;
display.draw_fill_rect (11,54,dp,60, CLCDDisplay::PIXEL_ON);
if(isMuted)
{