- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h
- added extra methodes for simple use of some basic components extra.cpp/h
- rework clock handling: use timer class, reworked members for
enable/disable clock with external timer events,
tryed to fix some display issues related with infoclock and
time osd clock in moviebrowser, channellist, menuus
- reworked hide/kill handling, removed parameter for hide(), try to use
cached backgrounds for other constallations, paint cache, image cache (all beta)
- reworked shadow/frame handling, add shadow modes for left/right
arrangement, TODO: repaint for existant instances required
- reworked color gradient assignment (beta)
... Note: I had a data crash in my local git tree
and i tryed to restore my historie, but most was lost. Therefore here
the commit is large
CComponentsForm provides page scroll if found more
than one pre defined page and is working with all derivated sub classes from CComponentsForm .
Pages are defined with setPageNumber(0...n) in items (1st page = 0). The item page number property is
defined in variable cc_page_number. The highest page number sets the
count of pages inside container to required value. Thats compellingly!
To show a page, we can use setCurrentPage(0...n ) and paintCurPage() or use directly paintPage(0...n).
Note: global paint() will show the current page. Default page is 0 (as first).
Use setCurrentPage(0...n) to change this before first call of paint().
Note: In CComponentsWindow class, these methods are applied to window body.
For examples, take a look into CTestMenu
If cc-item is bound on a parent form, it's not enough
to replace the item object only, also properties like
parent and index must be moved to new item to ensure that positions are calculated correctly.
But it's matter for unbound cc-items.
There was some problems with restore, hide, clean and save background of item parts,
seen in detailsline. kill() worked not really clean.
kill() works now as virtual member and uses paintBackgroundBoxRel().
In consequence of which:
-unnecessary members in subclasses removed.
-add some comments
It can be usefull to hold unchanged text to avoid unnecessary text
paintings. It's also also possible to force paint of text,
use forceTextPaint(). Use textChanged(), to evaluate current text changes.
Pointer is typically of type CComponentsForm or derived classes,
default intialized with NULL and serves to access for
properties of parent object by embedded items.
If items are used in forms it can be usefully to have a variable
which contains the real position on screen.
This can happen e.g. if an item contains separate render methods, because within forms
usual x/y values related to form dimensions and be converted.
CProgressbar moved into components sub directory and adapt includes.
Progressbar objects are now usable as cc-item
TODO:
-some color and size corrections
-found some dub codes for sig and snr-bars, needs rework