instead of including framebuffer.h almost everywhere, replace it with
class CFrameBuffer forward declarations and/or generic system includes.
Add a hack to define fb_pixel_t to config.h (one reason for
framebuffer.h includes was the fb_pixel_t define)
the transparent PNGs used now showed a flaw in OSD screen setup code
fix this by drawing background color before drawing edge markers
git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@269 e54a6e83-5905-42d5-8d5c-058d10e6a962