In some cases, eg. with very much pages in channellist, the effort
to handle with all count of scrollbar segments was too much. Result: long
waiting times during page scrolling and slider was not visible. This
should be fixed now.
Rounded corners are in mostly cases not required, because of
possible pixel errors if scrollbars are used as embedded standalone part and is
generated with external method paintScrollBar().
- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h
- added extra methodes for simple use of some basic components extra.cpp/h
- rework clock handling: use timer class, reworked members for
enable/disable clock with external timer events,
tryed to fix some display issues related with infoclock and
time osd clock in moviebrowser, channellist, menuus
- reworked hide/kill handling, removed parameter for hide(), try to use
cached backgrounds for other constallations, paint cache, image cache (all beta)
- reworked shadow/frame handling, add shadow modes for left/right
arrangement, TODO: repaint for existant instances required
- reworked color gradient assignment (beta)
... Note: I had a data crash in my local git tree
and i tryed to restore my historie, but most was lost. Therefore here
the commit is large
CComponentsForm provides page scroll if found more
than one pre defined page and is working with all derivated sub classes from CComponentsForm .
Pages are defined with setPageNumber(0...n) in items (1st page = 0). The item page number property is
defined in variable cc_page_number. The highest page number sets the
count of pages inside container to required value. Thats compellingly!
To show a page, we can use setCurrentPage(0...n ) and paintCurPage() or use directly paintPage(0...n).
Note: global paint() will show the current page. Default page is 0 (as first).
Use setCurrentPage(0...n) to change this before first call of paint().
Note: In CComponentsWindow class, these methods are applied to window body.
For examples, take a look into CTestMenu