- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h
- added extra methodes for simple use of some basic components extra.cpp/h
- rework clock handling: use timer class, reworked members for
enable/disable clock with external timer events,
tryed to fix some display issues related with infoclock and
time osd clock in moviebrowser, channellist, menuus
- reworked hide/kill handling, removed parameter for hide(), try to use
cached backgrounds for other constallations, paint cache, image cache (all beta)
- reworked shadow/frame handling, add shadow modes for left/right
arrangement, TODO: repaint for existant instances required
- reworked color gradient assignment (beta)
... Note: I had a data crash in my local git tree
and i tryed to restore my historie, but most was lost. Therefore here
the commit is large
Color gradient feature was originally intended for use
inside theme settings and it's not really suitable for
generally use as default in all themes at the moment, so it makes more
sense to have options in theme settings and let the user decide
to customize this, unless enough other gui parts can use this feature.
kill() allows now paint with defined colors over rendered objects
without restore of background. It's similar to paintBackgroundBoxRel()
known from CFrameBuffer, but with possiblity to define color,
default color is 0 like before (empty background).
Items with parent bindings use the background color of its parent
as default, but can also be ignored.
This function can be useful before repaint of items and/or,
if required, to have a clean background inside item containers.
Use strictly CComponentsForm as parent parameter in constructors.
Some parts have been cleaned up (Constructors, init methodes removed)
New parameter makes it possible already add current item in constructor.
So in mostly situations is it not necessary to use explicit addCCItem(),
but addCCItem()is still valid and necessary in certain situations.
Affected are all cc-classes and their derivates.
Some classes must or can be adapted later. The function is
not currently restricted, because usage of parent parameter is not explicit
defined in constructors, see CImageInfo, here yet are used addCCItem()
methodes.
Generally this parameter is located in the constructors before bool has_shadow,
but it is not sure whether it would be better to use this parameter as the first.
That remains to be clarified.
This check happens several times, therefore it is senseful, to move into own member.
Function returns false on error and is used here to show an error message if
something was wrong.
Such errors can happen on position or dimension errors e.g. out of screen or
too large display values.
Note: this is only an emergency helper for debugging on
fatal errors during developing of window stuff. Mostly errors
of this kind causing crashes and must be fixed.
There was some problems with restore, hide, clean and save background of item parts,
seen in detailsline. kill() worked not really clean.
kill() works now as virtual member and uses paintBackgroundBoxRel().
In consequence of which:
-unnecessary members in subclasses removed.
-add some comments