/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, 2014 Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#ifdef HAVE_CONFIG_H
#include
#endif
#include
#include
#include "cc_frm_header.h"
#include
using namespace std;
//-------------------------------------------------------------------------------------------------------
// x/y width
// +---------------------------------------------------------+
// ||icon |caption |clock|context buttons||height
// +---------------------------------------------------------+
//sub class CComponentsHeader inherit from CComponentsForm
CComponentsHeader::CComponentsHeader(CComponentsForm* parent)
{
//CComponentsHeader
initVarHeader(1, 1, 0, 0, "", "", 0, parent, CC_SHADOW_OFF, COL_FRAME_PLUS_0, COL_MENUHEAD_PLUS_0, COL_SHADOW_PLUS_0);
}
CComponentsHeader::CComponentsHeader( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::string& caption,
const std::string& icon_name,
const int& buttons,
CComponentsForm* parent,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow)
{
initVarHeader(x_pos, y_pos, w, h, caption, icon_name, buttons, parent, shadow_mode, color_frame, color_body, color_shadow);
}
CComponentsHeaderLocalized::CComponentsHeaderLocalized( const int& x_pos, const int& y_pos, const int& w, const int& h,
neutrino_locale_t caption_locale,
const std::string& icon_name,
const int& buttons,
CComponentsForm* parent,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow)
:CComponentsHeader( x_pos, y_pos, w, h,
g_Locale->getText(caption_locale),
icon_name, buttons,
parent,
shadow_mode,
color_frame, color_body, color_shadow){};
void CComponentsHeader::initVarHeader( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::string& caption,
const std::string& icon_name,
const int& buttons,
CComponentsForm* parent,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow)
{
cc_item_type = CC_ITEMTYPE_FRM_HEADER;
clear();
cc_txt_save_screen = false;
x = x_old = x_pos;
y = y_old = y_pos;
//init header width
width = width_old = w == 0 ? frameBuffer->getScreenWidth(true) : w;
//init header default height
height = height_old = max(h, g_Font[SNeutrinoSettings::FONT_TYPE_MENU]->getHeight());
cch_size_mode = CC_HEADER_SIZE_LARGE;
initCaptionFont(); //sets cch_font and calculate height if required;
shadow = shadow_mode;
col_frame = col_frame_old = color_frame;
col_body = col_body_old = color_body;
col_shadow = col_shadow_old = color_shadow;
cc_body_gradient_enable = cc_body_gradient_enable_old = g_settings.theme.menu_Head_gradient;
cc_body_gradient_direction = cc_body_gradient_direction_old = g_settings.theme.menu_Head_gradient_direction;
cc_body_gradient_mode = CColorGradient::gradientLight2Dark;
cch_text = caption;
cch_icon_name = icon_name;
corner_rad = RADIUS_LARGE,
corner_type = CORNER_TOP;
cch_icon_obj = NULL;
cch_text_obj = NULL;
cch_btn_obj = NULL;
cch_cl_obj = NULL;
cch_col_text = COL_MENUHEAD_TEXT;
cch_caption_align = CTextBox::NO_AUTO_LINEBREAK;
cch_items_y = CC_CENTERED;
cch_offset = 8;
cch_icon_x = cch_offset;
cch_icon_w = 0;
cch_clock_w = 0;
cch_text_x = cch_offset;
cch_buttons_space = cch_offset;
cch_cl_enable = false;
cch_cl_format = "%H:%M";
cch_cl_sec_format = cch_cl_format;
cch_cl_enable_run = false;
addContextButton(buttons);
initCCItems();
initParent(parent);
}
CComponentsHeader::~CComponentsHeader()
{
dprintf(DEBUG_DEBUG, "[~CComponentsHeader] [%s - %d] delete...\n", __func__, __LINE__);
v_cch_btn.clear();
}
void CComponentsHeader::setCaption(const std::string& caption, const int& align_mode, const fb_pixel_t& text_color)
{
cch_text = caption;
cch_caption_align = align_mode;
cch_col_text = text_color;
}
void CComponentsHeader::setCaption(neutrino_locale_t caption_locale, const int& align_mode, const fb_pixel_t& text_color)
{
if (cch_cl_obj)
cch_cl_obj->Stop();
setCaption(string(g_Locale->getText(caption_locale)), align_mode, text_color);
}
void CComponentsHeader::setCaptionFont(Font* font)
{
initCaptionFont(font); //cch_font = font
}
void CComponentsHeader::initCaptionFont(Font* font)
{
Font *l_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE];
Font *s_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU];
if (font == NULL){
cch_font = (cch_size_mode == CC_HEADER_SIZE_LARGE? l_font : s_font);
//select matching height
if (cch_size_mode == CC_HEADER_SIZE_LARGE)
height = std::max(height, l_font->getHeight());
else
height = std::min(height, s_font->getHeight());
}
else{
cch_font = font;
height = std::max(height, cch_font->getHeight());
}
}
void CComponentsHeader::setIcon(const char* icon_name)
{
if (icon_name){
string s_icon = string(icon_name);
setIcon(s_icon);
}
else
setIcon("");
}
void CComponentsHeader::setIcon(const std::string& icon_name)
{
cch_icon_name = icon_name;
initIcon();
}
void CComponentsHeader::initIcon()
{
//init cch_icon_obj only if an icon available
if (cch_icon_name.empty()) {
cch_icon_w = 0;
if (cch_icon_obj)
removeCCItem(cch_icon_obj);
return;
}
//create instance for cch_icon_obj and add to container at once
if (cch_icon_obj == NULL){
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header icon: %s\n", __func__, __LINE__, cch_icon_name.c_str());
cch_icon_obj = new CComponentsPicture(cch_icon_x, cch_items_y, 0, 0, cch_icon_name, this);
}
//set properties for icon object
if (cch_icon_obj){
//get dimensions of header icon
int iw = 0;
int ih = 0;
cch_icon_obj->getSize(&iw, &ih);
dprintf(DEBUG_INFO, "[CComponentsHeader]\n [%s - %d] init icon size: iw = %d, ih = %d\n", __func__, __LINE__, iw, ih);
cch_icon_obj->setWidth(iw);
cch_icon_obj->setHeight(ih);
cch_icon_obj->doPaintBg(false);
//set corner mode of icon item
int cc_icon_corner_type = corner_type;
if (corner_type == CORNER_TOP_LEFT || corner_type == CORNER_TOP)
cc_icon_corner_type = CORNER_TOP_LEFT;
else
cc_icon_corner_type = CORNER_LEFT;
cch_icon_obj->setCorner(corner_rad-fr_thickness, cc_icon_corner_type);
//global set width of icon object
cch_icon_w = cch_icon_obj->getWidth();
//global adapt height
height = max(height, cch_icon_obj->getHeight());
// //re-assign height of icon object, for the case of changed height
// cch_icon_obj->setHeight(height);
}
}
void CComponentsHeader::addContextButton(const std::string& button_name)
{
v_cch_btn.push_back(button_name);
dprintf(DEBUG_DEBUG, "[CComponentsHeader] %s added %d default buttons...\n", __func__, (int)v_cch_btn.size());
}
void CComponentsHeader::addContextButton(const std::vector& v_button_names)
{
for (size_t i= 0; i< v_button_names.size(); i++)
addContextButton(v_button_names[i]);
}
void CComponentsHeader::addContextButton(const int& buttons)
{
if (buttons & CC_BTN_EXIT)
addContextButton(NEUTRINO_ICON_BUTTON_HOME);
if (buttons & CC_BTN_HELP)
addContextButton(NEUTRINO_ICON_BUTTON_HELP);
if (buttons & CC_BTN_INFO)
addContextButton(NEUTRINO_ICON_BUTTON_INFO);
if (buttons & CC_BTN_MENU)
addContextButton(NEUTRINO_ICON_BUTTON_MENU);
if (buttons & CC_BTN_MUTE_ZAP_ACTIVE )
addContextButton(NEUTRINO_ICON_BUTTON_MUTE_ZAP_ACTIVE);
if (buttons & CC_BTN_MUTE_ZAP_INACTIVE )
addContextButton(NEUTRINO_ICON_BUTTON_MUTE_ZAP_INACTIVE);
if (buttons & CC_BTN_OKAY)
addContextButton(NEUTRINO_ICON_BUTTON_OKAY);
if (buttons & CC_BTN_MUTE)
addContextButton(NEUTRINO_ICON_BUTTON_MUTE);
if (buttons & CC_BTN_TOP)
addContextButton(NEUTRINO_ICON_BUTTON_TOP);
if (buttons & CC_BTN_DOWN)
addContextButton(NEUTRINO_ICON_BUTTON_DOWN);
if (buttons & CC_BTN_RIGHT)
addContextButton(NEUTRINO_ICON_BUTTON_RIGHT);
if (buttons & CC_BTN_LEFT)
addContextButton(NEUTRINO_ICON_BUTTON_LEFT);
if (buttons & CC_BTN_FORWARD)
addContextButton(NEUTRINO_ICON_BUTTON_FORWARD);
if (buttons & CC_BTN_BACKWARD)
addContextButton(NEUTRINO_ICON_BUTTON_BACKWARD);
if (buttons & CC_BTN_PAUSE)
addContextButton(NEUTRINO_ICON_BUTTON_PAUSE);
if (buttons & CC_BTN_PLAY)
addContextButton(NEUTRINO_ICON_BUTTON_PLAY);
if (buttons & CC_BTN_RECORD_ACTIVE)
addContextButton(NEUTRINO_ICON_BUTTON_RECORD_ACTIVE);
if (buttons & CC_BTN_RECORD_INACTIVE)
addContextButton(NEUTRINO_ICON_BUTTON_RECORD_INACTIVE);
if (buttons & CC_BTN_RECORD_STOP)
addContextButton(NEUTRINO_ICON_BUTTON_STOP);
}
void CComponentsHeader::removeContextButtons()
{
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\t [%s - %d] removing %u context buttons...\n", __func__, __LINE__, v_cch_btn.size());
v_cch_btn.clear();
if (cch_btn_obj)
cch_btn_obj->clear();
}
void CComponentsHeader::initButtons()
{
//exit if no button defined
if (v_cch_btn.empty()){
if (cch_btn_obj)
cch_btn_obj->clear(); //clean up, but hold instance
return;
}
//create instance for header buttons chain object and add to container
if (cch_btn_obj == NULL){
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header buttons...\n", __func__, __LINE__);
cch_btn_obj = new CComponentsIconForm(this);
}
//set button form properties
if (cch_btn_obj){
cch_btn_obj->setYPos(cch_items_y);
cch_btn_obj->doPaintBg(false);
cch_btn_obj->setAppendOffset(cch_buttons_space, 0);
cch_btn_obj->removeAllIcons();
cch_btn_obj->addIcon(v_cch_btn);
//set corner mode of button item
int cc_btn_corner_type = corner_type;
if (corner_type == CORNER_TOP_RIGHT || corner_type == CORNER_TOP)
cc_btn_corner_type = CORNER_TOP_RIGHT;
else
cc_btn_corner_type = CORNER_RIGHT;
cch_btn_obj->setCorner(corner_rad-fr_thickness, cc_btn_corner_type);
//global adapt height
height = max(height, cch_btn_obj->getHeight());
//re-align height of button object
cch_btn_obj->setHeight(height);
//re-align height of icon object
if (cch_icon_obj)
cch_icon_obj->setHeight(height);
}
}
void CComponentsHeader::enableClock(bool enable, const char* format, const char* sec_format_str, bool run)
{
cch_cl_enable = enable;
cch_cl_format = format;
if (sec_format_str)
cch_cl_sec_format = sec_format_str;
cch_cl_enable_run = run;
if (!enable){
if (cch_cl_obj){
cch_cl_enable_run = false;
removeCCItem(cch_cl_obj);
cch_cl_obj = NULL;
}
}
initCCItems();
}
void CComponentsHeader::disableClock()
{
enableClock(false, cch_cl_format, cch_cl_sec_format, false);
}
void CComponentsHeader::initClock()
{
//exit here if clock was disabled
if (!cch_cl_enable){
if (cch_cl_obj){
removeCCItem(cch_cl_obj);
cch_cl_obj = NULL;
}
return;
}
//create instance for header clock object and add to container
if (cch_cl_obj == NULL){
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init clock...\n", __func__, __LINE__);
cch_cl_obj = new CComponentsFrmClock(0, cch_items_y, cch_font, cch_cl_format, NULL, false, 1, this);
cch_cl_obj->doPaintBg(false);
}
//set clock form properties
if (cch_cl_obj){
cch_cl_obj->setYPos(cch_items_y);
cch_cl_obj->setHeight(height);
//disallow paint of clock, if disabled and exit method
if (!cch_cl_enable){
cch_cl_obj->allowPaint(false);
cch_cl_obj->Stop();
return;
}
//assign time size and format
cch_cl_obj->setClockFont(cch_font);
cch_cl_obj->setClockFormat(cch_cl_format, cch_cl_sec_format);
//set corner mode of button item
int cc_btn_corner_type = corner_type;
if (corner_type == CORNER_TOP_RIGHT || corner_type == CORNER_TOP)
cc_btn_corner_type = CORNER_TOP_RIGHT;
else
cc_btn_corner_type = CORNER_RIGHT;
cch_cl_obj->setCorner(corner_rad-fr_thickness, cc_btn_corner_type);
//global adapt height
height = max(height, cch_cl_obj->getHeight());
//re-assign height of clock object, for the case of changed height
cch_cl_obj->setHeight(height);
}
}
void CComponentsHeader::initCaption()
{
//recalc header text position if header icon is defined
int cc_text_w = 0;
if (!cch_icon_name.empty()){
cch_text_x = cch_icon_x+cch_icon_w+cch_offset;
}
//calc width of text object in header
cc_text_w = width-cch_text_x-cch_offset;
//context buttons
int buttons_w = 0;
if (cch_btn_obj){
//get width of buttons object
buttons_w = cch_btn_obj->empty() ? 0 : cch_btn_obj->getWidth();
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init context buttons...x=%d, y=%d, width=%d, height=%d\n", __func__, __LINE__, cch_btn_obj->getXPos(), cch_btn_obj->getYPos(), cch_btn_obj->getWidth(), cch_btn_obj->getHeight());
//set x position of buttons
cch_btn_obj->setXPos(width - buttons_w);
//set required width of caption object
cc_text_w -= (buttons_w + cch_offset);
}
//clock
if (cch_cl_obj){
//refresh clock properties
cch_cl_obj->refresh();
//get width of clock object
int clock_w = cch_cl_enable ? cch_cl_obj->getWidth() : 0;
//set x position of clock
cch_cl_obj->setXPos(width - buttons_w - clock_w - cch_offset);
//set required width of caption object
cc_text_w -= (clock_w + cch_offset);
//stop clock if disabled or option run is disabled and clock is running
if (cch_cl_enable){
if (!cch_cl_enable_run && cch_cl_obj->isRun()){
cch_cl_obj->Stop();
cch_cl_obj->allowPaint(false);
}
}
//clock visible or not visible if run or not
cch_cl_obj->allowPaint(cch_cl_enable);
}
//create cch_text_obj and add to collection
if (cch_text_obj == NULL){
dprintf(DEBUG_DEBUG, "[CComponentsHeader]\n [%s - %d] init header text: %s [ x %d w %d ]\n", __func__, __LINE__, cch_text.c_str(), cch_text_x, cc_text_w);
cch_text_obj = new CComponentsText(this);
cch_text_obj->doPaintBg(false);
}
//set header text properties
if (cch_text_obj){
//set alignment of text item in dependency from text alignment
if (cch_caption_align == CTextBox::CENTER)
cch_text_x = CC_CENTERED;
//assign general properties
cch_text_obj->setDimensionsAll(cch_text_x, cch_items_y, cc_text_w, height);
cch_text_obj->setColorBody(col_body);
if (cc_body_gradient_enable != cc_body_gradient_enable_old)
cch_text_obj->getCTextBoxObject()->clearScreenBuffer();
cch_text_obj->setTextColor(cch_col_text);
cch_text_obj->setText(cch_text, cch_caption_align, cch_font);
cch_text_obj->enableTboxSaveScreen(cc_body_gradient_enable || cc_txt_save_screen);
//corner of text item
cch_text_obj->setCorner(corner_rad-fr_thickness, corner_type);
//synchronize clock color with caption color
if (cch_cl_obj)
cch_cl_obj->setTextColor(cch_col_text);
/*
global adapt height not needed here again
because this object is initialized at last
*/
//height = max(height, cch_text_obj->getHeight());
}
}
void CComponentsHeader::initCCItems()
{
//set basic properties
Init(x, y, width, height, col_frame, col_body, col_shadow);
//set size
initCaptionFont();
//init icon
initIcon();
//init buttons
initButtons();
//init clock
initClock();
//init text
initCaption();
}
void CComponentsHeader::paint(bool do_save_bg)
{
//prepare items
initCCItems();
//paint form contents
paintForm(do_save_bg);
//start clock if enabled
if (cch_cl_obj){
if (cch_cl_enable && cch_cl_enable_run)
cch_cl_obj->Start();
}
}
bool CComponentsHeader::enableColBodyGradient(const int& enable_mode, const fb_pixel_t& sec_color, const int& direction)
{
int dir = direction == -1 ? g_settings.theme.menu_Head_gradient_direction : direction; //header mode is pre defined here
if (cch_text_obj->getCTextBoxObject())
cch_text_obj->getCTextBoxObject()->clearScreenBuffer();
return CComponentsForm::enableColBodyGradient(enable_mode, sec_color, dir);
}