/* Neutrino-GUI - DBoxII-Project Copyright (C) 2001 Steffen Hehn 'McClean' 2003 thegoodguy License: GPL This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_COOL_HARDWARE #include #endif extern cVideo * videoDecoder; extern CPictureViewer * g_PicViewer; #define ICON_CACHE_SIZE 1024*1024*2 // 2mb #define BACKGROUNDIMAGEWIDTH 720 //#undef USE_NEVIS_GXA //FIXME /*******************************************************************************/ #ifdef USE_NEVIS_GXA #ifdef GXA_FG_COLOR_REG #undef GXA_FG_COLOR_REG #endif #ifdef GXA_BG_COLOR_REG #undef GXA_BG_COLOR_REG #endif #ifdef GXA_LINE_CONTROL_REG #undef GXA_LINE_CONTROL_REG #endif #ifdef GXA_DEPTH_REG #undef GXA_DEPTH_REG #endif #ifdef GXA_CONTENT_ID_REG #undef GXA_CONTENT_ID_REG #endif #define GXA_POINT(x, y) (((y) & 0x0FFF) << 16) | ((x) & 0x0FFF) #define GXA_SRC_BMP_SEL(x) (x << 8) #define GXA_DST_BMP_SEL(x) (x << 5) #define GXA_PARAM_COUNT(x) (x << 2) #define GXA_CMD_REG 0x001C #define GXA_FG_COLOR_REG 0x0020 #define GXA_BG_COLOR_REG 0x0024 #define GXA_LINE_CONTROL_REG 0x0038 #define GXA_BMP2_TYPE_REG 0x0050 #define GXA_BMP2_ADDR_REG 0x0054 #define GXA_DEPTH_REG 0x00F4 #define GXA_CONTENT_ID_REG 0x0144 #define GXA_CMD_BLT 0x00010800 #define GXA_CMD_NOT_ALPHA 0x00011000 #define GXA_CMD_NOT_TEXT 0x00018000 #define GXA_CMD_QMARK 0x00001000 #define GXA_BMP1_TYPE_REG 0x0048 #define GXA_BMP1_ADDR_REG 0x004C #define GXA_BLEND_CFG_REG 0x003C #define GXA_CFG_REG 0x0030 #define GXA_CFG2_REG 0x00FC /* static unsigned int _read_gxa(volatile unsigned char *base_addr, unsigned int offset) { return *(volatile unsigned int *)(base_addr + offset); } */ static unsigned int _mark = 0; static void _write_gxa(volatile unsigned char *base_addr, unsigned int offset, unsigned int value) { while( (*(volatile unsigned int *)(base_addr + GXA_DEPTH_REG)) & 0x40000000) {}; *(volatile unsigned int *)(base_addr + offset) = value; } /* this adds a tagged marker into the GXA queue. Once this comes out of the other end of the queue, all commands before it are finished */ void CFrameBuffer::add_gxa_sync_marker(void) { unsigned int cmd = GXA_CMD_QMARK | GXA_PARAM_COUNT(1); // TODO: locking? _mark++; _mark &= 0x0000001F; /* bit 0x20 crashes the kernel, if set */ _write_gxa(gxa_base, cmd, _mark); //fprintf(stderr, "%s: wrote %02x\n", __FUNCTION__, _mark); } /* wait until the current marker comes out of the GXA command queue */ void CFrameBuffer::waitForIdle(void) { unsigned int cfg, count = 0; do { cfg = *(volatile unsigned int *)(gxa_base + GXA_CMD_REG); cfg >>= 24; /* the token is stored in bits 31...24 */ if (cfg == _mark) break; /* usleep is too coarse, because of CONFIG_HZ=100 in kernel so use sched_yield to at least give other threads a chance to run */ sched_yield(); //fprintf(stderr, "%s: read %02x, expected %02x\n", __FUNCTION__, cfg, _mark); } while(++count < 2048); /* don't deadlock here if there is an error */ if (count > 512) /* more than 100 are unlikely, */ fprintf(stderr, "CFrameBuffer::waitForIdle: count is big (%d)!\n", count); } #endif /* USE_NEVIS_GXA */ #if HAVE_TRIPLEDRAGON #include #include extern IDirectFB *dfb; extern IDirectFBSurface *dfbdest; extern int gfxfd; void CFrameBuffer::waitForIdle(void) { #if 0 struct timeval ts, te; gettimeofday(&ts, NULL); #endif /* does not work: DFBResult r = dfb->WaitForSync(dfb); */ ioctl(gfxfd, STB04GFX_ENGINE_SYNC); #if 0 gettimeofday(&te, NULL); printf("STB04GFX_ENGINE_SYNC took %lld us\n", (te.tv_sec * 1000000LL + te.tv_usec) - (ts.tv_sec * 1000000LL + ts.tv_usec)); #endif } #endif /*******************************************************************************/ static uint8_t * virtual_fb = NULL; inline unsigned int make16color(uint16_t r, uint16_t g, uint16_t b, uint16_t t, uint32_t /*rl*/ = 0, uint32_t /*ro*/ = 0, uint32_t /*gl*/ = 0, uint32_t /*go*/ = 0, uint32_t /*bl*/ = 0, uint32_t /*bo*/ = 0, uint32_t /*tl*/ = 0, uint32_t /*to*/ = 0) { return ((t << 24) & 0xFF000000) | ((r << 8) & 0xFF0000) | ((g << 0) & 0xFF00) | (b >> 8 & 0xFF); } CFrameBuffer::CFrameBuffer() : active ( true ) { iconBasePath = ""; available = 0; cmap.start = 0; cmap.len = 256; cmap.red = red; cmap.green = green; cmap.blue = blue; cmap.transp = trans; backgroundColor = 0; useBackgroundPaint = false; background = NULL; backupBackground = NULL; backgroundFilename = ""; fd = 0; tty = 0; m_transparent_default = CFrameBuffer::TM_BLACK; // TM_BLACK: Transparency when black content ('pseudo' transparency) // TM_NONE: No 'pseudo' transparency // TM_INI: Transparency depends on g_settings.infobar_alpha ??? m_transparent = m_transparent_default; //FIXME: test memset(red, 0, 256*sizeof(__u16)); memset(green, 0, 256*sizeof(__u16)); memset(blue, 0, 256*sizeof(__u16)); memset(trans, 0, 256*sizeof(__u16)); } CFrameBuffer* CFrameBuffer::getInstance() { static CFrameBuffer* frameBuffer = NULL; if(!frameBuffer) { frameBuffer = new CFrameBuffer(); printf("[neutrino] frameBuffer Instance created\n"); } else { //printf("[neutrino] frameBuffer Instace requested\n"); } return frameBuffer; } #ifdef USE_NEVIS_GXA void CFrameBuffer::setupGXA(void) { // We (re)store the GXA regs here in case DFB override them and was not // able to restore them. _write_gxa(gxa_base, GXA_BMP2_TYPE_REG, (3 << 16) | screeninfo.xres); _write_gxa(gxa_base, GXA_BMP2_ADDR_REG, (unsigned int) fix.smem_start); _write_gxa(gxa_base, GXA_BLEND_CFG_REG, 0x00089064); // TODO check mono-flip, bit 8 _write_gxa(gxa_base, GXA_CFG_REG, 0x100 | (1 << 12) | (1 << 29)); _write_gxa(gxa_base, GXA_CFG2_REG, 0x1FF); _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int) backgroundColor); } #endif void CFrameBuffer::init(const char * const fbDevice) { int tr = 0xFF; fd = open(fbDevice, O_RDWR); if(!fd) fd = open(fbDevice, O_RDWR); if (fd<0) { perror(fbDevice); goto nolfb; } if (ioctl(fd, FBIOGET_VSCREENINFO, &screeninfo)<0) { perror("FBIOGET_VSCREENINFO"); goto nolfb; } memmove(&oldscreen, &screeninfo, sizeof(screeninfo)); if (ioctl(fd, FBIOGET_FSCREENINFO, &fix)<0) { perror("FBIOGET_FSCREENINFO"); goto nolfb; } available=fix.smem_len; printf("%dk video mem\n", available/1024); lfb=(fb_pixel_t*)mmap(0, available, PROT_WRITE|PROT_READ, MAP_SHARED, fd, 0); if (!lfb) { perror("mmap"); goto nolfb; } #ifdef USE_NEVIS_GXA /* Open /dev/mem for HW-register access */ devmem_fd = open("/dev/mem", O_RDWR | O_SYNC); if (devmem_fd < 0) { perror("Unable to open /dev/mem"); goto nolfb; } /* mmap the GXA's base address */ gxa_base = (volatile unsigned char*) mmap(0, 0x00040000, PROT_READ | PROT_WRITE, MAP_SHARED, devmem_fd, 0xE0600000); if (gxa_base == (void*) -1){ perror("Unable to mmap /dev/mem"); goto nolfb; } /* tell the GXA where the framebuffer to draw on starts */ smem_start = (unsigned int) fix.smem_start; printf("smem_start %x\n", smem_start); setupGXA(); #endif cache_size = 0; /* Windows Colors */ paletteSetColor(0x1, 0x010101, tr); paletteSetColor(0x2, 0x800000, tr); paletteSetColor(0x3, 0x008000, tr); paletteSetColor(0x4, 0x808000, tr); paletteSetColor(0x5, 0x000080, tr); paletteSetColor(0x6, 0x800080, tr); paletteSetColor(0x7, 0x008080, tr); paletteSetColor(0x8, 0xA0A0A0, tr); paletteSetColor(0x9, 0x505050, tr); paletteSetColor(0xA, 0xFF0000, tr); paletteSetColor(0xB, 0x00FF00, tr); paletteSetColor(0xC, 0xFFFF00, tr); paletteSetColor(0xD, 0x0000FF, tr); paletteSetColor(0xE, 0xFF00FF, tr); paletteSetColor(0xF, 0x00FFFF, tr); paletteSetColor(0x10, 0xFFFFFF, tr); paletteSetColor(0x11, 0x000000, tr); paletteSetColor(COL_BACKGROUND, 0x000000, 0xffff); paletteSet(); useBackground(false); m_transparent = m_transparent_default; #if 0 if ((tty=open("/dev/vc/0", O_RDWR))<0) { perror("open (tty)"); goto nolfb; } struct sigaction act; memset(&act,0,sizeof(act)); act.sa_handler = switch_signal; sigemptyset(&act.sa_mask); sigaction(SIGUSR1,&act,NULL); sigaction(SIGUSR2,&act,NULL); struct vt_mode mode; if (-1 == ioctl(tty,KDGETMODE, &kd_mode)) { perror("ioctl KDGETMODE"); goto nolfb; } if (-1 == ioctl(tty,VT_GETMODE, &vt_mode)) { perror("ioctl VT_GETMODE"); goto nolfb; } if (-1 == ioctl(tty,VT_GETMODE, &mode)) { perror("ioctl VT_GETMODE"); goto nolfb; } mode.mode = VT_PROCESS; mode.waitv = 0; mode.relsig = SIGUSR1; mode.acqsig = SIGUSR2; if (-1 == ioctl(tty,VT_SETMODE, &mode)) { perror("ioctl VT_SETMODE"); goto nolfb; } if (-1 == ioctl(tty,KDSETMODE, KD_GRAPHICS)) { perror("ioctl KDSETMODE"); goto nolfb; } #endif return; nolfb: printf("framebuffer not available.\n"); lfb=0; } CFrameBuffer::~CFrameBuffer() { std::map::iterator it; for(it = icon_cache.begin(); it != icon_cache.end(); it++) { /* printf("FB: delete cached icon %s: %x\n", it->first.c_str(), (int) it->second.data); */ cs_free_uncached(it->second.data); } icon_cache.clear(); if (background) { delete[] background; background = NULL; } if (backupBackground) { delete[] backupBackground; backupBackground = NULL; } #if 0 #ifdef RETURN_FROM_GRAPHICS_MODE if (-1 == ioctl(tty,KDSETMODE, kd_mode)) perror("ioctl KDSETMODE"); #endif if (-1 == ioctl(tty,VT_SETMODE, &vt_mode)) perror("ioctl VT_SETMODE"); if (available) ioctl(fd, FBIOPUT_VSCREENINFO, &oldscreen); #endif if (lfb) munmap(lfb, available); if (virtual_fb){ delete[] virtual_fb; virtual_fb = NULL; } close(fd); close(tty); } int CFrameBuffer::getFileHandle() const { return fd; } unsigned int CFrameBuffer::getStride() const { return stride; } unsigned int CFrameBuffer::getScreenWidth(bool real) { if(real) return xRes; else return g_settings.screen_EndX - g_settings.screen_StartX; } unsigned int CFrameBuffer::getScreenHeight(bool real) { if(real) return yRes; else return g_settings.screen_EndY - g_settings.screen_StartY; } unsigned int CFrameBuffer::getScreenX() { return g_settings.screen_StartX; } unsigned int CFrameBuffer::getScreenY() { return g_settings.screen_StartY; } fb_pixel_t * CFrameBuffer::getFrameBufferPointer() const { if (active || (virtual_fb == NULL)) return lfb; else return (fb_pixel_t *) virtual_fb; } bool CFrameBuffer::getActive() const { return (active || (virtual_fb != NULL)); } void CFrameBuffer::setActive(bool enable) { active = enable; } t_fb_var_screeninfo *CFrameBuffer::getScreenInfo() { return &screeninfo; } int CFrameBuffer::setMode(unsigned int /*nxRes*/, unsigned int /*nyRes*/, unsigned int /*nbpp*/) { if (!available&&!active) return -1; #if 0 screeninfo.xres_virtual=screeninfo.xres=nxRes; screeninfo.yres_virtual=screeninfo.yres=nyRes; screeninfo.height=0; screeninfo.width=0; screeninfo.xoffset=screeninfo.yoffset=0; screeninfo.bits_per_pixel=nbpp; if (ioctl(fd, FBIOPUT_VSCREENINFO, &screeninfo)<0) { perror("FBIOPUT_VSCREENINFO"); } if(1) { printf("SetMode: %dbits, red %d:%d green %d:%d blue %d:%d transp %d:%d\n", screeninfo.bits_per_pixel, screeninfo.red.length, screeninfo.red.offset, screeninfo.green.length, screeninfo.green.offset, screeninfo.blue.length, screeninfo.blue.offset, screeninfo.transp.length, screeninfo.transp.offset); } if ((screeninfo.xres!=nxRes) && (screeninfo.yres!=nyRes) && (screeninfo.bits_per_pixel!=nbpp)) { printf("SetMode failed: wanted: %dx%dx%d, got %dx%dx%d\n", nxRes, nyRes, nbpp, screeninfo.xres, screeninfo.yres, screeninfo.bits_per_pixel); return -1; } #endif xRes = screeninfo.xres; yRes = screeninfo.yres; bpp = screeninfo.bits_per_pixel; fb_fix_screeninfo _fix; if (ioctl(fd, FBIOGET_FSCREENINFO, &_fix)<0) { perror("FBIOGET_FSCREENINFO"); return -1; } stride = _fix.line_length; printf("FB: %dx%dx%d line length %d. %s nevis GXA accelerator.\n", xRes, yRes, bpp, stride, #ifdef USE_NEVIS_GXA "Using" #else "Not using" #endif ); //memset(getFrameBufferPointer(), 0, stride * yRes); paintBackground(); if (ioctl(fd, FBIOBLANK, FB_BLANK_UNBLANK) < 0) { printf("screen unblanking failed\n"); } return 0; } void CFrameBuffer::setTransparency( int /*tr*/ ) { } void CFrameBuffer::setBlendMode(uint8_t mode) { #ifdef HAVE_COOL_HARDWARE if (ioctl(fd, FBIO_SETBLENDMODE, mode)) printf("FBIO_SETBLENDMODE failed.\n"); #endif } void CFrameBuffer::setBlendLevel(int level) { #ifdef HAVE_COOL_HARDWARE //printf("CFrameBuffer::setBlendLevel %d\n", level); unsigned char value = 0xFF; if((level >= 0) && (level <= 100)) value = convertSetupAlpha2Alpha(level); if (ioctl(fd, FBIO_SETOPACITY, value)) printf("FBIO_SETOPACITY failed.\n"); #if 1 if(level == 100) // TODO: sucks. usleep(20000); #endif #endif } void CFrameBuffer::setAlphaFade(int in, int num, int tr) { for (int i=0; i>16)*level; *g= ((rgb2&0x00FF00)>>8 )*level; *b= ((rgb2&0x0000FF) )*level; *r+=((rgb1&0xFF0000)>>16)*(255-level); *g+=((rgb1&0x00FF00)>>8 )*(255-level); *b+=((rgb1&0x0000FF) )*(255-level); } void CFrameBuffer::paletteGenFade(int in, __u32 rgb1, __u32 rgb2, int num, int tr) { for (int i=0; i>8; cmap.green[i] =(rgb&0x00FF00) ; cmap.blue[i] =(rgb&0x0000FF)<<8; cmap.transp[i] = tr; } void CFrameBuffer::paletteSet(struct fb_cmap *map) { if (!active) return; if(map == NULL) map = &cmap; if(bpp == 8) { //printf("Set palette for %dbit\n", bpp); ioctl(fd, FBIOPUTCMAP, map); } uint32_t rl, ro, gl, go, bl, bo, tl, to; rl = screeninfo.red.length; ro = screeninfo.red.offset; gl = screeninfo.green.length; go = screeninfo.green.offset; bl = screeninfo.blue.length; bo = screeninfo.blue.offset; tl = screeninfo.transp.length; to = screeninfo.transp.offset; for (int i = 0; i < 256; i++) { realcolor[i] = make16color(cmap.red[i], cmap.green[i], cmap.blue[i], cmap.transp[i], rl, ro, gl, go, bl, bo, tl, to); } } #if 0 void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col) { if (!getActive()) return; uint8_t * pos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y; for (int count = 0; count < dy; count++) { fb_pixel_t * dest = (fb_pixel_t *)pos; for (int i = 0; i < dx; i++) *(dest++) = col; pos += stride; } } #endif void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type) { /* draw a filled rectangle (with additional round corners) */ if (!getActive()) return; int corner_tl = (type & CORNER_TOP_LEFT) ? 1 : 0; int corner_tr = (type & CORNER_TOP_RIGHT) ? 1 : 0; int corner_bl = (type & CORNER_BOTTOM_LEFT) ? 1 : 0; int corner_br = (type & CORNER_BOTTOM_RIGHT) ? 1 : 0; #if HAVE_TRIPLEDRAGON char *c = (char *)&col; dfbdest->SetColor(dfbdest, c[1], c[2], c[3], c[0]); #else #ifndef USE_NEVIS_GXA int swidth = stride / sizeof(fb_pixel_t); fb_pixel_t *fbp = getFrameBufferPointer() + (swidth * y); #endif #endif /* this table contains the x coordinates for a quarter circle (the bottom right quarter) with fixed radius of 540 px which is the half of the max HD graphics size of 1080 px. So with that table we ca draw boxes with round corners and als circles by just setting dx = dy = radius (max 540). */ static const int q_circle[541] = { 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 537, 537, 537, 537, 537, 537, 537, 537, 537, 536, 536, 536, 536, 536, 536, 536, 536, 535, 535, 535, 535, 535, 535, 535, 535, 534, 534, 534, 534, 534, 534, 533, 533, 533, 533, 533, 533, 532, 532, 532, 532, 532, 532, 531, 531, 531, 531, 531, 531, 530, 530, 530, 530, 529, 529, 529, 529, 529, 529, 528, 528, 528, 528, 527, 527, 527, 527, 527, 526, 526, 526, 526, 525, 525, 525, 525, 524, 524, 524, 524, 523, 523, 523, 523, 522, 522, 522, 522, 521, 521, 521, 521, 520, 520, 520, 519, 519, 519, 518, 518, 518, 518, 517, 517, 517, 516, 516, 516, 515, 515, 515, 515, 514, 514, 514, 513, 513, 513, 512, 512, 512, 511, 511, 511, 510, 510, 510, 509, 509, 508, 508, 508, 507, 507, 507, 506, 506, 506, 505, 505, 504, 504, 504, 503, 503, 502, 502, 502, 501, 501, 500, 500, 499, 499, 499, 498, 498, 498, 497, 497, 496, 496, 496, 495, 495, 494, 494, 493, 493, 492, 492, 491, 491, 490, 490, 490, 489, 489, 488, 488, 487, 487, 486, 486, 485, 485, 484, 484, 483, 483, 482, 482, 481, 481, 480, 480, 479, 479, 478, 478, 477, 477, 476, 476, 475, 475, 474, 473, 473, 472, 472, 471, 471, 470, 470, 469, 468, 468, 467, 466, 466, 465, 465, 464, 464, 463, 462, 462, 461, 460, 460, 459, 459, 458, 458, 457, 456, 455, 455, 454, 454, 453, 452, 452, 451, 450, 450, 449, 449, 448, 447, 446, 446, 445, 445, 444, 443, 442, 441, 441, 440, 440, 439, 438, 437, 436, 436, 435, 435, 434, 433, 432, 431, 431, 430, 429, 428, 427, 427, 426, 425, 425, 424, 423, 422, 421, 421, 420, 419, 418, 417, 416, 416, 415, 414, 413, 412, 412, 411, 410, 409, 408, 407, 406, 405, 404, 403, 403, 402, 401, 400, 399, 398, 397, 397, 395, 394, 393, 393, 392, 391, 390, 389, 388, 387, 386, 385, 384, 383, 382, 381, 380, 379, 378, 377, 376, 375, 374, 373, 372, 371, 369, 368, 367, 367, 365, 364, 363, 362, 361, 360, 358, 357, 356, 355, 354, 353, 352, 351, 350, 348, 347, 346, 345, 343, 342, 341, 340, 339, 337, 336, 335, 334, 332, 331, 329, 328, 327, 326, 324, 323, 322, 321, 319, 317, 316, 315, 314, 312, 310, 309, 308, 307, 305, 303, 302, 301, 299, 297, 296, 294, 293, 291, 289, 288, 287, 285, 283, 281, 280, 278, 277, 275, 273, 271, 270, 268, 267, 265, 263, 261, 259, 258, 256, 254, 252, 250, 248, 246, 244, 242, 240, 238, 236, 234, 232, 230, 228, 225, 223, 221, 219, 217, 215, 212, 210, 207, 204, 202, 200, 197, 195, 192, 190, 187, 184, 181, 179, 176, 173, 170, 167, 164, 160, 157, 154, 150, 147, 144, 140, 136, 132, 128, 124, 120, 115, 111, 105, 101, 95, 89, 83, 77, 69, 61, 52, 40, 23}; int line = 0; #ifdef USE_NEVIS_GXA unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA; _write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int) col); /* setup the drawing color */ _write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */ #endif if ((type) && (radius)) { #define MUL 32768 /* just an multiplicator for all math to reduce rounding errors */ int ofs, scf, scl, ofl, ofr; /* limit the radius */ if (radius > dx) radius = dx; if (radius > dy) radius = dy; if (radius > 540) radius = 540; if (radius < 1) /* dx or dy = 0... */ radius = 1; /* avoid div by zero below */ scf = (540 * MUL) / radius; while (line < dy) { ofl = ofr = 0; if (line < radius && (type & CORNER_TOP)) /* one of the top corners */ { /* uper round corners */ scl = scf * (radius - line) / MUL; if ((scf * (radius - line) % MUL) >= (MUL / 2)) /* round up */ scl++; ofs = radius - (q_circle[scl] * MUL / scf); // ofl = corner_tl * ofs; // might depend on the arch if multiply is faster or not ofl = corner_tl ? ofs : 0; ofr = corner_tr ? ofs : 0; } else if ((line >= dy - radius) && (type & CORNER_BOTTOM)) /* one of the bottom corners */ { /* lower round corners */ scl = scf * (radius - (dy - (line + 1))) / MUL; if ((scf * (radius - (dy - (line + 1))) % MUL) >= (MUL / 2)) /* round up */ scl++; ofs = radius - (q_circle[scl] * MUL / scf); ofl = corner_bl ? ofs : 0; ofr = corner_br ? ofs : 0; } #if HAVE_TRIPLEDRAGON else { int height = dy - ((corner_tl|corner_tr) + (corner_bl|corner_br)) * radius; dfbdest->FillRectangle(dfbdest, x, y + line, dx, height); line += height; continue; } dfbdest->DrawLine(dfbdest, x + ofl, y + line, x + dx - ofr - 1, y + line); #else #ifdef USE_NEVIS_GXA _write_gxa(gxa_base, cmd, GXA_POINT(x + dx - ofr, y + line)); /* endig point */ _write_gxa(gxa_base, cmd, GXA_POINT(x + ofl, y + line)); /* start point */ #else for (int pos = x + ofl; pos < x + dx - ofr; pos++) { *(fbp + pos) = col; } fbp += swidth; #endif #endif line++; } } else { #if !HAVE_TRIPLEDRAGON while (line < dy) { #ifdef USE_NEVIS_GXA _write_gxa(gxa_base, cmd, GXA_POINT(x + dx, y + line)); /* endig point */ _write_gxa(gxa_base, cmd, GXA_POINT(x, y + line)); /* start point */ #else for (int pos = x; pos < x + dx; pos++) { *(fbp + pos) = col; } fbp += swidth; #endif line++; } #else dfbdest->FillRectangle(dfbdest, x, y + line, dx, dy - line); #endif } #ifdef USE_NEVIS_GXA /* the GXA seems to do asynchronous rendering, so we add a sync marker to which the fontrenderer code can synchronize */ add_gxa_sync_marker(); #endif } #if !HAVE_TRIPLEDRAGON void CFrameBuffer::paintVLine(int x, int ya, int yb, const fb_pixel_t col) { if (!getActive()) return; #ifdef USE_NEVIS_GXA /* draw a single vertical line from point x/ya to x/yb */ unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA; _write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int) col); /* setup the drawing color */ _write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */ _write_gxa(gxa_base, cmd, GXA_POINT(x, ya + (yb - ya))); /* end point */ _write_gxa(gxa_base, cmd, GXA_POINT(x, ya)); /* start point */ #else /* USE_NEVIS_GXA */ uint8_t * pos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * ya; int dy = yb-ya; for (int count = 0; count < dy; count++) { *(fb_pixel_t *)pos = col; pos += stride; } #endif /* USE_NEVIS_GXA */ } void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col) { if (!getActive()) return; #ifdef USE_NEVIS_GXA /* draw a single vertical line from point x/y with hight dx */ unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA; _write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int) col); /* setup the drawing color */ _write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */ _write_gxa(gxa_base, cmd, GXA_POINT(x, y + dy)); /* end point */ _write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* start point */ #else /* USE_NEVIS_GXA */ uint8_t * pos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y; for(int count=0;countSetColor(dfbdest, c[1], c[2], c[3], c[0]); dfbdest->DrawLine(dfbdest, xa, ya, xb, yb); return; } void CFrameBuffer::paintVLine(int x, int ya, int yb, const fb_pixel_t col) { paintLine(x, ya, x, yb, col); } void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col) { paintLine(x, y, x, y + dy, col); } void CFrameBuffer::paintHLine(int xa, int xb, int y, const fb_pixel_t col) { paintLine(xa, y, xb, y, col); } void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col) { paintLine(x, y, x + dx, y, col); } #endif /* TRIPLEDRAGON */ void CFrameBuffer::setIconBasePath(const std::string & iconPath) { iconBasePath = iconPath; } void CFrameBuffer::getIconSize(const char * const filename, int* width, int *height) { *width = 0; *height = 0; if(filename == NULL) return; std::map::iterator it; /* if code ask for size, lets cache it. assume we have enough ram for cache */ /* FIXME offset seems never used in code, always default = 1 ? */ it = icon_cache.find(filename); if(it == icon_cache.end()) { if(paintIcon(filename, 0, 0, 0, 1, false)) { it = icon_cache.find(filename); } } if(it != icon_cache.end()) { *width = it->second.width; *height = it->second.height; } } bool CFrameBuffer::paintIcon8(const std::string & filename, const int x, const int y, const unsigned char offset) { if (!getActive()) return false; //printf("%s(file, %d, %d, %d)\n", __FUNCTION__, x, y, offset); struct rawHeader header; uint16_t width, height; int lfd; lfd = open((iconBasePath + filename).c_str(), O_RDONLY); if (lfd == -1) { printf("paintIcon8: error while loading icon: %s%s\n", iconBasePath.c_str(), filename.c_str()); return false; } read(lfd, &header, sizeof(struct rawHeader)); width = (header.width_hi << 8) | header.width_lo; height = (header.height_hi << 8) | header.height_lo; unsigned char pixbuf[768]; uint8_t * d = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y; fb_pixel_t * d2; for (int count=0; count::iterator it; int dsize; if (!getActive()) return false; int yy = y; //printf("CFrameBuffer::paintIcon: load %s\n", filename.c_str());fflush(stdout); /* we cache and check original name */ it = icon_cache.find(filename); if(it == icon_cache.end()) { std::string newname = iconBasePath + filename.c_str() + ".png"; //printf("CFrameBuffer::paintIcon: check for %s\n", newname.c_str());fflush(stdout); data = g_PicViewer->getIcon(newname, &width, &height); if(data) { dsize = width*height*sizeof(fb_pixel_t); //printf("CFrameBuffer::paintIcon: %s found, data %x size %d x %d\n", newname.c_str(), data, width, height);fflush(stdout); if(cache_size+dsize < ICON_CACHE_SIZE) { cache_size += dsize; tmpIcon.width = width; tmpIcon.height = height; tmpIcon.data = data; icon_cache.insert(std::pair (filename, tmpIcon)); //printf("Cached %s, cache size %d\n", newname.c_str(), cache_size); } goto _display; } newname = iconBasePath + filename.c_str() + ".raw"; lfd = open(newname.c_str(), O_RDONLY); if (lfd == -1) { //printf("paintIcon: error while loading icon: %s\n", newname.c_str()); return false; } read(lfd, &header, sizeof(struct rawHeader)); tmpIcon.width = width = (header.width_hi << 8) | header.width_lo; tmpIcon.height = height = (header.height_hi << 8) | header.height_lo; dsize = width*height*sizeof(fb_pixel_t); tmpIcon.data = (fb_pixel_t*) cs_malloc_uncached(dsize); data = tmpIcon.data; unsigned char pixbuf[768]; for (int count = 0; count < height; count ++ ) { read(lfd, &pixbuf[0], width >> 1 ); unsigned char *pixpos = &pixbuf[0]; for (int count2 = 0; count2 < width >> 1; count2 ++ ) { unsigned char compressed = *pixpos; unsigned char pix1 = (compressed & 0xf0) >> 4; unsigned char pix2 = (compressed & 0x0f); if (pix1 != header.transp) *data++ = realcolor[pix1+offset]; else *data++ = 0; if (pix2 != header.transp) *data++ = realcolor[pix2+offset]; else *data++ = 0; pixpos++; } } close(lfd); data = tmpIcon.data; if(cache_size+dsize < ICON_CACHE_SIZE) { cache_size += dsize; icon_cache.insert(std::pair (filename, tmpIcon)); //printf("Cached %s, cache size %d\n", newname.c_str(), cache_size); } } else { data = it->second.data; width = it->second.width; height = it->second.height; //printf("paintIcon: already cached %s %d x %d\n", newname.c_str(), width, height); } _display: if(!paint) return true; if (h != 0) yy += (h - height) / 2; if (paintBg) paintBoxRel(x, yy, width, height, colBg); blit2FB(data, width, height, x, yy, 0, 0, true); return true; #if 0 uint8_t * d = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * yy; fb_pixel_t * d2; for (int count = 0; count < height; count++ ) { fb_pixel_t *pixpos = &data[count * width]; d2 = (fb_pixel_t *) d; for (int count2 = 0; count2 < width; count2++ ) { fb_pixel_t pix = *pixpos; if (pix != 0) { *d2 = pix; } d2++; pixpos++; } d += stride; } return true; #endif } #if 0 bool CFrameBuffer::paintIcon(const char * const filename, const int x, const int y, const int h, const unsigned char offset) { //printf("%s(%s, %d, %d, %d)\n", __FUNCTION__, filename, x, y, offset); return paintIcon(std::string(filename), x, y, h, offset); } #endif void CFrameBuffer::loadPal(const std::string & filename, const unsigned char offset, const unsigned char endidx) { if (!getActive()) return; //printf("%s()\n", __FUNCTION__); struct rgbData rgbdata; int lfd; lfd = open((iconBasePath + filename).c_str(), O_RDONLY); if (lfd == -1) { printf("error while loading palette: %s%s\n", iconBasePath.c_str(), filename.c_str()); return; } int pos = 0; int readb = read(lfd, &rgbdata, sizeof(rgbdata) ); while(readb) { __u32 rgb = (rgbdata.r<<16) | (rgbdata.g<<8) | (rgbdata.b); int colpos = offset+pos; if( colpos>endidx) break; paletteSetColor(colpos, rgb, 0xFF); readb = read(lfd, &rgbdata, sizeof(rgbdata) ); pos++; } paletteSet(&cmap); close(lfd); } #if !HAVE_TRIPLEDRAGON void CFrameBuffer::paintPixel(const int x, const int y, const fb_pixel_t col) { if (!getActive()) return; #ifdef USE_NEVIS_GXA paintHLineRel(x, 1, y, col); #else fb_pixel_t * pos = getFrameBufferPointer(); pos += (stride / sizeof(fb_pixel_t)) * y; pos += x; *pos = col; #endif } #endif void CFrameBuffer::paintBoxFrame(const int sx, const int sy, const int dx, const int dy, const int px, const fb_pixel_t col, const int rad) { if (!getActive()) return; int radius = rad; int c_radius = rad << 1; paintBoxRel(sx + rad , sy , dx - c_radius, px, col); // upper horizontal paintBoxRel(sx + rad , sy + dy - px, dx - c_radius, px, col); // lower horizontal paintBoxRel(sx , sy + rad , px, dy - c_radius , col); // left vertical paintBoxRel(sx + dx - px, sy + rad , px, dy - c_radius , col); // right vertical if (!radius) { return; } int x1 = sx + radius; int y1 = sy + radius; int x2 = sx + dx - radius -1; int y2 = sy + dy - radius -1; int f = 1 - radius; int ddF_x = 1; int ddF_y = - c_radius; int x = 0; int y = radius; while(x < y) { // ddF_x == 2 * x + 1; // ddF_y == -2 * y; // f == x*x + y*y - radius*radius + 2*x - y + 1; if(f >= 0) { y--; ddF_y += 2; f += ddF_y; } x++; ddF_x += 2; f += ddF_x; int width = 0; while (width <= px) { paintPixel(x2 + x , y1 - y + width, col); // 1. oct paintPixel(x2 + y - width, y1 - x , col); // 2. oct paintPixel(x2 + y - width, y2 + x , col); // 3. oct paintPixel(x2 + x , y2 + y - width, col); // 4. oct paintPixel(x1 - x , y2 + y - width, col); // 5. oct paintPixel(x1 - y + width, y2 + x , col); // 6. oct paintPixel(x1 - y + width, y1 - x , col); // 7. oct paintPixel(x1 - x , y1 - y + width, col); // 8. oct width++; } } } #if !HAVE_TRIPLEDRAGON void CFrameBuffer::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col) { if (!getActive()) return; //printf("%s(%d, %d, %d, %d, %.8X)\n", __FUNCTION__, xa, ya, xb, yb, col); int dx = abs (xa - xb); int dy = abs (ya - yb); int x; int y; int End; int step; if ( dx > dy ) { int p = 2 * dy - dx; int twoDy = 2 * dy; int twoDyDx = 2 * (dy-dx); if ( xa > xb ) { x = xb; y = yb; End = xa; step = ya < yb ? -1 : 1; } else { x = xa; y = ya; End = xb; step = yb < ya ? -1 : 1; } paintPixel (x, y, col); while( x < End ) { x++; if ( p < 0 ) p += twoDy; else { y += step; p += twoDyDx; } paintPixel (x, y, col); } } else { int p = 2 * dx - dy; int twoDx = 2 * dx; int twoDxDy = 2 * (dx-dy); if ( ya > yb ) { x = xb; y = yb; End = ya; step = xa < xb ? -1 : 1; } else { x = xa; y = ya; End = yb; step = xb < xa ? -1 : 1; } paintPixel (x, y, col); while( y < End ) { y++; if ( p < 0 ) p += twoDx; else { x += step; p += twoDxDy; } paintPixel (x, y, col); } } } #endif void CFrameBuffer::setBackgroundColor(const fb_pixel_t color) { backgroundColor = color; } bool CFrameBuffer::loadPictureToMem(const std::string & filename, const uint16_t width, const uint16_t height, const uint16_t pstride, fb_pixel_t * memp) { struct rawHeader header; int lfd; //printf("%s(%d, %d, memp)\n", __FUNCTION__, width, height); lfd = open((iconBasePath + filename).c_str(), O_RDONLY ); if (lfd == -1) { printf("error while loading icon: %s%s\n", iconBasePath.c_str(), filename.c_str()); return false; } read(lfd, &header, sizeof(struct rawHeader)); if ((width != ((header.width_hi << 8) | header.width_lo)) || (height != ((header.height_hi << 8) | header.height_lo))) { printf("error while loading icon: %s - invalid resolution = %hux%hu\n", filename.c_str(), width, height); close(lfd); return false; } if ((pstride == 0) || (pstride == width * sizeof(fb_pixel_t))) read(lfd, memp, height * width * sizeof(fb_pixel_t)); else for (int i = 0; i < height; i++) read(lfd, ((uint8_t *)memp) + i * pstride, width * sizeof(fb_pixel_t)); close(lfd); return true; } bool CFrameBuffer::loadPicture2Mem(const std::string & filename, fb_pixel_t * memp) { return loadPictureToMem(filename, BACKGROUNDIMAGEWIDTH, 576, 0, memp); } bool CFrameBuffer::loadPicture2FrameBuffer(const std::string & filename) { if (!getActive()) return false; return loadPictureToMem(filename, BACKGROUNDIMAGEWIDTH, 576, getStride(), getFrameBufferPointer()); } bool CFrameBuffer::savePictureFromMem(const std::string & filename, const fb_pixel_t * const memp) { struct rawHeader header; uint16_t width, height; int lfd; width = BACKGROUNDIMAGEWIDTH; height = 576; header.width_lo = width & 0xFF; header.width_hi = width >> 8; header.height_lo = height & 0xFF; header.height_hi = height >> 8; header.transp = 0; lfd = open((iconBasePath + filename).c_str(), O_WRONLY | O_CREAT, 0644); if (lfd==-1) { printf("error while saving icon: %s%s", iconBasePath.c_str(), filename.c_str() ); return false; } write(lfd, &header, sizeof(struct rawHeader)); write(lfd, memp, width * height * sizeof(fb_pixel_t)); close(lfd); return true; } bool CFrameBuffer::loadBackground(const std::string & filename, const unsigned char offset) { if ((backgroundFilename == filename) && (background)) return true; if (background) delete[] background; background = new fb_pixel_t[BACKGROUNDIMAGEWIDTH * 576]; if (!loadPictureToMem(filename, BACKGROUNDIMAGEWIDTH, 576, 0, background)) { delete[] background; background=0; return false; } if (offset != 0)//pic-offset { fb_pixel_t * bpos = background; int pos = BACKGROUNDIMAGEWIDTH * 576; while (pos > 0) { *bpos += offset; bpos++; pos--; } } fb_pixel_t * dest = background + BACKGROUNDIMAGEWIDTH * 576; uint8_t * src = ((uint8_t * )background)+ BACKGROUNDIMAGEWIDTH * 576; for (int i = 576 - 1; i >= 0; i--) for (int j = BACKGROUNDIMAGEWIDTH - 1; j >= 0; j--) { dest--; src--; paintPixel(dest, *src); } backgroundFilename = filename; return true; } bool CFrameBuffer::loadBackgroundPic(const std::string & filename, bool show) { if ((backgroundFilename == filename) && (background)) return true; //printf("loadBackgroundPic: %s\n", filename.c_str()); if (background){ delete[] background; background = NULL; } background = g_PicViewer->getImage(iconBasePath + filename, BACKGROUNDIMAGEWIDTH, 576); if (background == NULL) { background=0; return false; } backgroundFilename = filename; if(show) { useBackgroundPaint = true; paintBackground(); } return true; } void CFrameBuffer::useBackground(bool ub) { useBackgroundPaint = ub; if(!useBackgroundPaint) { delete[] background; background=0; } } bool CFrameBuffer::getuseBackground(void) { return useBackgroundPaint; } void CFrameBuffer::saveBackgroundImage(void) { if (backupBackground != NULL){ delete[] backupBackground; backupBackground = NULL; } backupBackground = background; //useBackground(false); // <- necessary since no background is available useBackgroundPaint = false; background = NULL; } void CFrameBuffer::restoreBackgroundImage(void) { fb_pixel_t * tmp = background; if (backupBackground != NULL) { background = backupBackground; backupBackground = NULL; } else useBackground(false); // <- necessary since no background is available if (tmp != NULL){ delete[] tmp; tmp = NULL; } } void CFrameBuffer::paintBackgroundBoxRel(int x, int y, int dx, int dy) { if (!getActive()) return; if(!useBackgroundPaint) { paintBoxRel(x, y, dx, dy, backgroundColor); } else { uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y; fb_pixel_t * bkpos = background + x + BACKGROUNDIMAGEWIDTH * y; for(int count = 0;count < dy; count++) { memmove(fbpos, bkpos, dx * sizeof(fb_pixel_t)); fbpos += stride; bkpos += BACKGROUNDIMAGEWIDTH; } } } void CFrameBuffer::paintBackground() { if (!getActive()) return; if (useBackgroundPaint && (background != NULL)) { for (int i = 0; i < 576; i++) memmove(((uint8_t *)getFrameBufferPointer()) + i * stride, (background + i * BACKGROUNDIMAGEWIDTH), BACKGROUNDIMAGEWIDTH * sizeof(fb_pixel_t)); } else { paintBoxRel(0, 0, xRes, yRes, backgroundColor); } } void CFrameBuffer::SaveScreen(int x, int y, int dx, int dy, fb_pixel_t * const memp) { if (!getActive()) return; uint8_t * pos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y; fb_pixel_t * bkpos = memp; for (int count = 0; count < dy; count++) { fb_pixel_t * dest = (fb_pixel_t *)pos; for (int i = 0; i < dx; i++) //*(dest++) = col; *(bkpos++) = *(dest++); pos += stride; } #if 0 //FIXME test to flush cache if (ioctl(fd, 1, FB_BLANK_UNBLANK) < 0); #endif //RestoreScreen(x, y, dx, dy, memp); //FIXME #if 0 uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y; fb_pixel_t * bkpos = memp; for (int count = 0; count < dy; count++) { memmove(bkpos, fbpos, dx * sizeof(fb_pixel_t)); fbpos += stride; bkpos += dx; } #endif } void CFrameBuffer::RestoreScreen(int x, int y, int dx, int dy, fb_pixel_t * const memp) { if (!getActive()) return; uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y; fb_pixel_t * bkpos = memp; for (int count = 0; count < dy; count++) { memmove(fbpos, bkpos, dx * sizeof(fb_pixel_t)); fbpos += stride; bkpos += dx; } } void CFrameBuffer::switch_signal (int signal) { CFrameBuffer * thiz = CFrameBuffer::getInstance(); if (signal == SIGUSR1) { if (virtual_fb != NULL) delete[] virtual_fb; virtual_fb = new uint8_t[thiz->stride * thiz->yRes]; thiz->active = false; if (virtual_fb != NULL) memmove(virtual_fb, thiz->lfb, thiz->stride * thiz->yRes); ioctl(thiz->tty, VT_RELDISP, 1); printf ("release display\n"); } else if (signal == SIGUSR2) { ioctl(thiz->tty, VT_RELDISP, VT_ACKACQ); thiz->active = true; printf ("acquire display\n"); thiz->paletteSet(NULL); if (virtual_fb != NULL) memmove(thiz->lfb, virtual_fb, thiz->stride * thiz->yRes); else memset(thiz->lfb, 0, thiz->stride * thiz->yRes); } } void CFrameBuffer::Clear() { paintBackground(); //memset(getFrameBufferPointer(), 0, stride * yRes); } void CFrameBuffer::showFrame(const std::string & filename) { std::string varpath = "/var/tuxbox/config/neutrino/icons/"; if(!access((varpath + filename).c_str(), F_OK)) videoDecoder->ShowPicture((varpath + filename).c_str()); else videoDecoder->ShowPicture((iconBasePath + filename).c_str()); } bool CFrameBuffer::Lock() { if(locked) return false; locked = true; return true; } void CFrameBuffer::Unlock() { locked = false; } void * CFrameBuffer::int_convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp, bool alpha) { unsigned long i; unsigned int *fbbuff; unsigned long count = x * y; fbbuff = (unsigned int *) cs_malloc_uncached(count * sizeof(unsigned int)); if(fbbuff == NULL) { printf("convertRGB2FB%s: Error: cs_malloc_uncached\n", ((alpha) ? " (Alpha)" : "")); return NULL; } if (alpha) { for(i = 0; i < count ; i++) fbbuff[i] = ((rgbbuff[i*4+3] << 24) & 0xFF000000) | ((rgbbuff[i*4] << 16) & 0x00FF0000) | ((rgbbuff[i*4+1] << 8) & 0x0000FF00) | ((rgbbuff[i*4+2]) & 0x000000FF); } else { switch (m_transparent) { case CFrameBuffer::TM_BLACK: for(i = 0; i < count ; i++) { transp = 0; if(rgbbuff[i*3] || rgbbuff[i*3+1] || rgbbuff[i*3+2]) transp = 0xFF; fbbuff[i] = (transp << 24) | ((rgbbuff[i*3] << 16) & 0xFF0000) | ((rgbbuff[i*3+1] << 8) & 0xFF00) | (rgbbuff[i*3+2] & 0xFF); } break; case CFrameBuffer::TM_INI: for(i = 0; i < count ; i++) fbbuff[i] = (transp << 24) | ((rgbbuff[i*3] << 16) & 0xFF0000) | ((rgbbuff[i*3+1] << 8) & 0xFF00) | (rgbbuff[i*3+2] & 0xFF); break; case CFrameBuffer::TM_NONE: default: for(i = 0; i < count ; i++) fbbuff[i] = 0xFF000000 | ((rgbbuff[i*3] << 16) & 0xFF0000) | ((rgbbuff[i*3+1] << 8) & 0xFF00) | (rgbbuff[i*3+2] & 0xFF); break; } } return (void *) fbbuff; } void * CFrameBuffer::convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp) { return int_convertRGB2FB(rgbbuff, x, y, transp, false); } void * CFrameBuffer::convertRGBA2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y) { return int_convertRGB2FB(rgbbuff, x, y, 0, true); } #if !HAVE_TRIPLEDRAGON void CFrameBuffer::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp) { int xc, yc; xc = (width > xRes) ? xRes : width; yc = (height > yRes) ? yRes : height; #ifdef USE_NEVIS_GXA u32 cmd; void * uKva; uKva = cs_phys_addr(fbbuff); //printf("CFrameBuffer::blit2FB: data %x Kva %x\n", (int) fbbuff, (int) uKva); if(uKva != NULL) { cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(1) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(3); _write_gxa(gxa_base, GXA_BMP1_TYPE_REG, (3 << 16) | width); _write_gxa(gxa_base, GXA_BMP1_ADDR_REG, (unsigned int) uKva); _write_gxa(gxa_base, cmd, GXA_POINT(xoff, yoff)); /* destination pos */ _write_gxa(gxa_base, cmd, GXA_POINT(xc, yc)); /* source width, FIXME real or adjusted xc, yc ? */ _write_gxa(gxa_base, cmd, GXA_POINT(xp, yp)); /* source pos */ return; } #endif fb_pixel_t* data = (fb_pixel_t *) fbbuff; uint8_t * d = ((uint8_t *)getFrameBufferPointer()) + xoff * sizeof(fb_pixel_t) + stride * yoff; fb_pixel_t * d2; for (int count = 0; count < yc; count++ ) { fb_pixel_t *pixpos = &data[(count + yp) * width]; d2 = (fb_pixel_t *) d; for (int count2 = 0; count2 < xc; count2++ ) { fb_pixel_t pix = *(pixpos + xp); if (!transp || (pix != 0)) { *d2 = pix; } d2++; pixpos++; } d += stride; } #if 0 for(int i = 0; i < yc; i++){ memmove(clfb + (i + yoff)*stride + xoff*4, ip + (i + yp)*width + xp, xc*4); } #endif } #else void CFrameBuffer::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp) { DFBRectangle src; DFBResult err; IDirectFBSurface *surf; DFBSurfaceDescription dsc; src.x = xp; src.y = yp; src.w = width - xp; src.h = height - yp; dsc.flags = (DFBSurfaceDescriptionFlags)(DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PREALLOCATED); dsc.caps = DSCAPS_NONE; dsc.width = width; dsc.height = height; dsc.preallocated[0].data = fbbuff; dsc.preallocated[0].pitch = width * sizeof(fb_pixel_t); err = dfb->CreateSurface(dfb, &dsc, &surf); /* TODO: maybe we should not die if this fails? */ if (err != DFB_OK) { fprintf(stderr, "CFrameBuffer::blit2FB: "); DirectFBErrorFatal("dfb->CreateSurface(dfb, &dsc, &surf)", err); } if (transp) surf->SetSrcColorKey(surf, 0, 0, 0); dfbdest->SetBlittingFlags(dfbdest, DSBLIT_SRC_COLORKEY); dfbdest->Blit(dfbdest, surf, &src, xoff, yoff); surf->Release(surf); return; } #endif void CFrameBuffer::displayRGB(unsigned char *rgbbuff, int x_size, int y_size, int x_pan, int y_pan, int x_offs, int y_offs, bool clearfb, int transp) { void *fbbuff = NULL; if(rgbbuff == NULL) return; /* correct panning */ if(x_pan > x_size - (int)xRes) x_pan = 0; if(y_pan > y_size - (int)yRes) y_pan = 0; /* correct offset */ if(x_offs + x_size > (int)xRes) x_offs = 0; if(y_offs + y_size > (int)yRes) y_offs = 0; /* blit buffer 2 fb */ fbbuff = convertRGB2FB(rgbbuff, x_size, y_size, transp); if(fbbuff==NULL) return; /* ClearFB if image is smaller */ /* if(x_size < (int)xRes || y_size < (int)yRes) */ if(clearfb) CFrameBuffer::getInstance()->Clear(); blit2FB(fbbuff, x_size, y_size, x_offs, y_offs, x_pan, y_pan); cs_free_uncached(fbbuff); } void CFrameBuffer::paintMuteIcon(bool paint, int ax, int ay, int dx, int dy, bool paintFrame) { if(paint) { if (paintFrame) { paintBackgroundBoxRel(ax, ay, dx, dy); paintBoxRel(ax, ay, dx, dy, COL_MENUCONTENT_PLUS_0, RADIUS_SMALL); } int icon_dx=0, icon_dy=0; getIconSize(NEUTRINO_ICON_BUTTON_MUTE, &icon_dx, &icon_dy); paintIcon(NEUTRINO_ICON_BUTTON_MUTE, ax+((dx-icon_dx)/2), ay+((dy-icon_dy)/2)); } else paintBackgroundBoxRel(ax, ay, dx, dy); }