/* * lua stringinput * * (C) 2016 Sven Hoefer (svenhoefer) * (C) 2016 M. Liebmann (micha-bbg) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef _LUASTRINGINPUT_H #define _LUASTRINGINPUT_H class CLuaStringInput { public: CStringInput *b; CLuaStringInput(); ~CLuaStringInput(); }; class CLuaInstStringInput { public: CLuaInstStringInput() {}; ~CLuaInstStringInput() {}; static CLuaInstStringInput* getInstance(); static void StringInputRegister(lua_State *L); private: static int StringInputExec(lua_State *L); }; #endif //_LUASTRINGINPUT_H