#ifndef __plugin_h__ #define __plugin_h__ // plugin type as defined in plugin's cfg enum { PLUGIN_TYPE_DISABLED = 0, PLUGIN_TYPE_GAME = 1, PLUGIN_TYPE_TOOL = 2, PLUGIN_TYPE_SCRIPT = 3, PLUGIN_TYPE_LUA = 4 }; // plugin integration as defined in plugin's cfg enum { PLUGIN_INTEGRATION_DISABLED = 0, PLUGIN_INTEGRATION_MAIN = 1, PLUGIN_INTEGRATION_MULTIMEDIA = 2, PLUGIN_INTEGRATION_SETTING = 3, PLUGIN_INTEGRATION_SERVICE = 4, PLUGIN_INTEGRATION_INFORMATION = 5, PLUGIN_INTEGRATION_SOFTWARE_MANAGE = 6 }; #endif // __plugin_h__