/* Based up Neutrino-GUI - Tuxbox-Project Copyright (C) 2001 by Steffen Hehn 'McClean' Classes for generic GUI-related components. Copyright (C) 2012, 2013, Thilo Graf 'dbt' License: GPL This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __CC_BUTTONS_H__ #define __CC_BUTTONS_H__ #include "config.h" #include "cc.h" #include "cc_frm.h" #include class CComponentsButton : public CComponentsForm { protected: void initVarButton(); ///caption and icon properties std::string cc_btn_capt; //text std::string cc_btn_icon; //icon name, only icons supported, to find in gui/widget/icons.h fb_pixel_t cc_btn_capt_col; //text color Font* cc_btn_font; //text font int cc_btn_text_w, cc_btn_text_h; //width and height of text, too long text will be truncated ///icon and text objects CComponentsPicture *cc_btn_icon_obj; CComponentsLabel *cc_btn_capt_obj; ///initialize of objects void initIcon(); void initCaption(); void initCCBtnItems(); public: ///basic constructor for button object with most needed params, no button icon is definied here CComponentsButton( const int x_pos, const int y_pos, const int w, const int h, const std::string& caption, const std::string& icon_name, bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF, fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0); virtual void setButtonTextColor(fb_pixel_t caption_color){cc_btn_capt_col = caption_color;}; void paint(bool do_save_bg = CC_SAVE_SCREEN_YES); }; ///sub classes for button objects with most needed params, and predefined color buttons, but functionality is the same as in CComponentsButton class CComponentsButtonRed : public CComponentsButton { public: CComponentsButtonRed( const int x_pos, const int y_pos, const int w, const int h, const std::string& caption, bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF, fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0) :CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_RED, selected, enabled, has_shadow, color_frame, color_body, color_shadow) { cc_item_type = CC_ITEMTYPE_BUTTON_RED; }; }; class CComponentsButtonGreen : public CComponentsButton { public: CComponentsButtonGreen( const int x_pos, const int y_pos, const int w, const int h, const std::string& caption, bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF, fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0) :CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_GREEN, selected, enabled, has_shadow, color_frame, color_body, color_shadow) { cc_item_type = CC_ITEMTYPE_BUTTON_GREEN; }; }; class CComponentsButtonYellow : public CComponentsButton { public: CComponentsButtonYellow( const int x_pos, const int y_pos, const int w, const int h, const std::string& caption, bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF, fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0) :CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_YELLOW, selected, enabled, has_shadow, color_frame, color_body, color_shadow) { cc_item_type = CC_ITEMTYPE_BUTTON_YELLOW; }; }; class CComponentsButtonBlue : public CComponentsButton { public: CComponentsButtonBlue( const int x_pos, const int y_pos, const int w, const int h, const std::string& caption, bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF, fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0) :CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_BLUE, selected, enabled, has_shadow, color_frame, color_body, color_shadow) { cc_item_type = CC_ITEMTYPE_BUTTON_BLUE; }; }; #endif /*__CC_BUTTONS_H__*/