/* Framebuffer acceleration hardware abstraction functions. The hardware dependent acceleration functions for coolstream GXA chips are represented in this class. (C) 2017 Stefan Seyfried Derived from old neutrino-hd framebuffer code License: GPL This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "fb_accel_cs_hdx_inc.h" /*******************************************************************************/ #define GXA_POINT(x, y) (((y) & 0x0FFF) << 16) | ((x) & 0x0FFF) #define GXA_SRC_BMP_SEL(x) (x << 8) #define GXA_DST_BMP_SEL(x) (x << 5) #define GXA_PARAM_COUNT(x) (x << 2) #define GXA_CMD_REG 0x001C #define GXA_FG_COLOR_REG 0x0020 #define GXA_BG_COLOR_REG 0x0024 #define GXA_LINE_CONTROL_REG 0x0038 #define GXA_BMP1_TYPE_REG 0x0048 #define GXA_BMP1_ADDR_REG 0x004C #define GXA_BMP2_TYPE_REG 0x0050 #define GXA_BMP2_ADDR_REG 0x0054 #define GXA_BMP3_TYPE_REG 0x0058 #define GXA_BMP3_ADDR_REG 0x005C #define GXA_BMP4_TYPE_REG 0x0060 #define GXA_BMP4_ADDR_REG 0x0064 #define GXA_BMP5_TYPE_REG 0x0068 #define GXA_BMP5_ADDR_REG 0x006C #define GXA_BMP6_TYPE_REG 0x0070 #define GXA_BMP7_TYPE_REG 0x0078 #define GXA_DEPTH_REG 0x00F4 #define GXA_CONTENT_ID_REG 0x0144 #define GXA_BLT_CONTROL_REG 0x0034 #define GXA_CMD_BLT 0x00010800 #define GXA_CMD_NOT_ALPHA 0x00011000 #define GXA_CMD_NOT_TEXT 0x00018000 #define GXA_CMD_QMARK 0x00001000 #define GXA_BLEND_CFG_REG 0x003C #define GXA_CFG_REG 0x0030 #define GXA_CFG2_REG 0x00FC #define LOGTAG "[fb_accel_cs_hd1] " /* static unsigned int _read_gxa(volatile unsigned char *base_addr, unsigned int offset) { return *(volatile unsigned int *)(base_addr + offset); } */ static unsigned int _mark = 0; static void _write_gxa(volatile unsigned char *base_addr, unsigned int offset, unsigned int value) { while ((*(volatile unsigned int *)(base_addr + GXA_DEPTH_REG)) & 0x40000000) {}; *(volatile unsigned int *)(base_addr + offset) = value; } /* this adds a tagged marker into the GXA queue. Once this comes out of the other end of the queue, all commands before it are finished */ void CFbAccelCSHD1::add_gxa_sync_marker(void) { unsigned int cmd = GXA_CMD_QMARK | GXA_PARAM_COUNT(1); // TODO: locking? _mark++; _mark &= 0x0000001F; /* bit 0x20 crashes the kernel, if set */ _write_gxa(gxa_base, cmd, _mark); //fprintf(stderr, "%s: wrote %02x\n", __FUNCTION__, _mark); } /* wait until the current marker comes out of the GXA command queue */ void CFbAccelCSHD1::waitForIdle(const char *func) { unsigned int cfg, count = 0; do { cfg = *(volatile unsigned int *)(gxa_base + GXA_CMD_REG); cfg >>= 24; /* the token is stored in bits 31...24 */ if (cfg == _mark) break; /* usleep is too coarse, because of CONFIG_HZ=100 in kernel so use sched_yield to at least give other threads a chance to run */ sched_yield(); //fprintf(stderr, "%s: read %02x, expected %02x\n", __FUNCTION__, cfg, _mark); } while(++count < 8192); /* don't deadlock here if there is an error */ if (count > 2048) /* more than 2000 are unlikely, even for large BMP6 blits */ fprintf(stderr, LOGTAG "waitForIdle: count is big (%d) [%s]!\n", count, func?func:""); } CFbAccelCSHD1::CFbAccelCSHD1() { fb_name = "Coolstream HD1 framebuffer"; } void CFbAccelCSHD1::init(const char * const) { fprintf(stderr, ">FBACCEL::INIT\n"); CFrameBuffer::init(); if (lfb == NULL) { printf(LOGTAG "CFrameBuffer::init() failed.\n"); return; /* too bad... */ } available = fix.smem_len; printf(LOGTAG "%dk video mem\n", available / 1024); memset(lfb, 0, available); lastcol = 0xffffffff; lbb = lfb; /* the memory area to draw to... */ /* Open /dev/mem for HW-register access */ devmem_fd = open("/dev/mem", O_RDWR | O_SYNC | O_CLOEXEC); if (devmem_fd < 0) { perror("CFbAccel open /dev/mem"); goto error; } /* mmap the GXA's base address */ gxa_base = (volatile unsigned char*)mmap(0, 0x00040000, PROT_READ|PROT_WRITE, MAP_SHARED, devmem_fd, 0xE0600000); if (gxa_base == (void *)-1) { perror("CFbAccel mmap /dev/mem"); goto error; } setupGXA(); error: /* TODO: what to do here? does this really happen? */ ; }; CFbAccelCSHD1::~CFbAccelCSHD1() { if (gxa_base != MAP_FAILED) munmap((void *)gxa_base, 0x40000); if (devmem_fd != -1) close(devmem_fd); } void CFbAccelCSHD1::setColor(fb_pixel_t col) { if (col == lastcol) return; _write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int)col); /* setup the drawing color */ lastcol = col; } void CFbAccelCSHD1::paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col) { OpenThreads::ScopedLock m_lock(mutex); unsigned int cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_CMD_NOT_ALPHA | GXA_SRC_BMP_SEL(6) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2); _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)col); /* setup the drawing color */ _write_gxa(gxa_base, GXA_BMP6_TYPE_REG, (3 << 16) | (1 << 27)); /* 3 == 32bpp, 1<<27 == fill */ _write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* destination pos */ _write_gxa(gxa_base, cmd, GXA_POINT(dx, dy)); /* destination size */ _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor); /* the GXA seems to do asynchronous rendering, so we add a sync marker to which the fontrenderer code can synchronize */ add_gxa_sync_marker(); } void CFbAccelCSHD1::paintPixel(const int x, const int y, const fb_pixel_t col) { paintLine(x, y, x + 1, y, col); } void CFbAccelCSHD1::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col) { if (!getActive()) return; OpenThreads::ScopedLock m_lock(mutex); /* draw a single vertical line from point xa/ya to xb/yb */ unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA; setColor(col); _write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */ _write_gxa(gxa_base, cmd, GXA_POINT(xb, yb)); /* end point */ _write_gxa(gxa_base, cmd, GXA_POINT(xa, ya)); /* start point */ } void CFbAccelCSHD1::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type) { /* draw a filled rectangle (with additional round corners) */ if (!getActive()) return; if (dx == 0 || dy == 0) { dprintf(DEBUG_DEBUG, "[CFbAccelCSHD1] [%s - %d]: radius %d, start x %d y %d end x %d y %d\n", __func__, __LINE__, radius, x, y, x+dx, y+dy); return; } if (radius < 0) dprintf(DEBUG_NORMAL, "[CFbAccelCSHD1] [%s - %d]: WARNING! radius < 0 [%d] FIXME\n", __func__, __LINE__, radius); checkFbArea(x, y, dx, dy, true); if (!fb_no_check) OpenThreads::ScopedLock m_lock(mutex); /* solid fill with background color */ unsigned int cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(7) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA; _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int) col); /* setup the drawing color */ if (type && radius) { setCornerFlags(type); radius = limitRadius(dx, dy, radius); int line = 0; while (line < dy) { int ofl, ofr; if (calcCorners(NULL, &ofl, &ofr, dy, line, radius, type)) { int rect_height_mult = ((type & CORNER_TOP) && (type & CORNER_BOTTOM)) ? 2 : 1; _write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0); _write_gxa(gxa_base, cmd, GXA_POINT(x, y + line)); /* destination x/y */ _write_gxa(gxa_base, cmd, GXA_POINT(dx, dy - (radius * rect_height_mult))); /* width/height */ line += dy - (radius * rect_height_mult); continue; } if (dx-ofr-ofl < 1) { if (dx-ofr-ofl == 0){ dprintf(DEBUG_INFO, "[CFbAccelCSHD1] [%s - %d]: radius %d, start x %d y %d end x %d y %d\n", __func__, __LINE__, radius, x, y, x+dx-ofr-ofl, y+line); }else{ dprintf(DEBUG_INFO, "[CFbAccelCSHD1] [%s - %04d]: Calculated width: %d\n (radius %d, dx %d, offsetLeft %d, offsetRight %d).\n Width can not be less than 0, abort.\n", __func__, __LINE__, dx-ofr-ofl, radius, dx, ofl, ofr); } line++; continue; } _write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0); _write_gxa(gxa_base, cmd, GXA_POINT(x + ofl, y + line)); /* destination x/y */ _write_gxa(gxa_base, cmd, GXA_POINT(dx-ofl-ofr, 1)); /* width/height */ line++; } } else { _write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0); _write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* destination x/y */ _write_gxa(gxa_base, cmd, GXA_POINT(dx, dy)); /* width/height */ } _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int) backgroundColor); //FIXME needed ? /* the GXA seems to do asynchronous rendering, so we add a sync marker * to which the fontrenderer code can synchronize */ add_gxa_sync_marker(); checkFbArea(x, y, dx, dy, false); } void CFbAccelCSHD1::fbCopyArea(uint32_t width, uint32_t height, uint32_t dst_x, uint32_t dst_y, uint32_t src_x, uint32_t src_y) { uint32_t w_, h_; w_ = (width > xRes) ? xRes : width; h_ = (height > yRes) ? yRes : height; //printf("\033[33m>>>>\033[0m [CFbAccelCSHD1::%s:%d] fb_copyarea w: %d, h: %d, dst_x: %d, dst_y: %d, src_x: %d, src_y: %d\n", __func__, __LINE__, w_, h_, dst_x, dst_y, src_x, src_y); printf("\033[31m>>>>\033[0m [CFbAccelCSHD1::%s:%d] sw blit w: %d, h: %d, dst_x: %d, dst_y: %d, src_x: %d, src_y: %d\n", __func__, __LINE__, w_, h_, dst_x, dst_y, src_x, src_y); CFrameBuffer::fbCopyArea(width, height, dst_x, dst_y, src_x, src_y); } void CFbAccelCSHD1::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp) { int xc, yc; xc = (width > xRes) ? xRes : width; yc = (height > yRes) ? yRes : height; u32 cmd; void *uKva; uKva = cs_phys_addr(fbbuff); if (uKva != NULL) { OpenThreads::ScopedLock m_lock(mutex); cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(1) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(3); _write_gxa(gxa_base, GXA_BMP1_TYPE_REG, (3 << 16) | width); _write_gxa(gxa_base, GXA_BMP1_ADDR_REG, (unsigned int)uKva); _write_gxa(gxa_base, cmd, GXA_POINT(xoff, yoff)); /* destination pos */ _write_gxa(gxa_base, cmd, GXA_POINT(xc, yc)); /* source width, FIXME real or adjusted xc, yc ? */ _write_gxa(gxa_base, cmd, GXA_POINT(xp, yp)); /* source pos */ return; } CFrameBuffer::blit2FB(fbbuff, width, height, xoff, yoff, xp, yp, transp); } void CFbAccelCSHD1::blitBox2FB(const fb_pixel_t* boxBuf, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff) { if(width <1 || height <1 || !boxBuf ) return; uint32_t xc = (width > xRes) ? (uint32_t)xRes : width; uint32_t yc = (height > yRes) ? (uint32_t)yRes : height; void* uKva = cs_phys_addr((void*)boxBuf); if(uKva != NULL) { OpenThreads::ScopedLock m_lock(mutex); u32 cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(1) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(3); _write_gxa(gxa_base, GXA_BMP1_TYPE_REG, (3 << 16) | width); _write_gxa(gxa_base, GXA_BMP1_ADDR_REG, (unsigned int) uKva); _write_gxa(gxa_base, cmd, GXA_POINT(xoff, yoff)); _write_gxa(gxa_base, cmd, GXA_POINT(xc, yc)); _write_gxa(gxa_base, cmd, GXA_POINT(0, 0)); add_gxa_sync_marker(); return; } CFrameBuffer::blitBox2FB(boxBuf, width, height, xoff, yoff); } void CFbAccelCSHD1::setupGXA() { // We (re)store the GXA regs here in case DFB override them and was not // able to restore them. _write_gxa(gxa_base, GXA_BMP2_TYPE_REG, (3 << 16) | (unsigned int)screeninfo.xres); _write_gxa(gxa_base, GXA_BMP2_ADDR_REG, (unsigned int) fix.smem_start); _write_gxa(gxa_base, GXA_BLEND_CFG_REG, 0x00089064); // TODO check mono-flip, bit 8 _write_gxa(gxa_base, GXA_CFG_REG, 0x100 | (1 << 12) | (1 << 29)); _write_gxa(gxa_base, GXA_CFG2_REG, 0x1FF); _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor); _write_gxa(gxa_base, GXA_BMP7_TYPE_REG, (3 << 16) | (unsigned int)screeninfo.xres | (1 << 27)); add_gxa_sync_marker(); } /* wrong name... */ int CFbAccelCSHD1::setMode(unsigned int, unsigned int, unsigned int) { fb_fix_screeninfo _fix; if (ioctl(fd, FBIOGET_FSCREENINFO, &_fix) < 0) { perror("FBIOGET_FSCREENINFO"); return -1; } stride = _fix.line_length; if (ioctl(fd, FBIOBLANK, FB_BLANK_UNBLANK) < 0) printf("screen unblanking failed\n"); xRes = screeninfo.xres; yRes = screeninfo.yres; bpp = screeninfo.bits_per_pixel; printf(LOGTAG "%dx%dx%d line length %d. using %s graphics accelerator.\n", xRes, yRes, bpp, stride, _fix.id); int needmem = stride * yRes * 2; if (available >= needmem) { backbuffer = lfb + stride / sizeof(fb_pixel_t) * yRes; return 0; } fprintf(stderr, LOGTAG "not enough FB memory (have %d, need %d)\n", available, needmem); backbuffer = lfb; /* will not work well, but avoid crashes */ return 0; /* dont fail because of this */ } fb_pixel_t * CFbAccelCSHD1::getBackBufferPointer() const { return backbuffer; } void CFbAccelCSHD1::setBlendMode(uint8_t mode) { if (ioctl(fd, FBIO_SETBLENDMODE, mode)) printf("FBIO_SETBLENDMODE failed.\n"); } void CFbAccelCSHD1::setBlendLevel(int level) { unsigned char value = 0xFF; if (level >= 0 && level <= 100) value = convertSetupAlpha2Alpha(level); if (ioctl(fd, FBIO_SETOPACITY, value)) printf("FBIO_SETOPACITY failed.\n"); }