#ifndef __custom_color__ #define __custom_color__ #define COLOR_CUSTOM 0x0 #ifdef FB_USE_PALETTE /* #define COL_WHITE (COLOR_CUSTOM + 0) #define COL_RED (COLOR_CUSTOM + 1) #define COL_GREEN (COLOR_CUSTOM + 2) #define COL_BLUE (COLOR_CUSTOM + 3) #define COL_YELLOW (COLOR_CUSTOM + 4) #define COL_BLACK (COLOR_CUSTOM + 5) */ #define COL_DARK_RED 0x02 #define COL_DARK_GREEN 0x03 #define COL_DARK_BLUE 0x05 #define COL_LIGHT_GRAY 0x08 #define COL_DARK_GRAY 0x09 #define COL_RED 0x0A #define COL_GREEN 0x0B #define COL_YELLOW 0x0C #define COL_BLUE 0x0D #define COL_PURP 0x0E #define COL_LIGHT_BLUE 0x0F #define COL_WHITE 0x10 #define COL_BLACK 0x11 #else #define COL_DARK_RED0 0x02 #define COL_DARK_GREEN0 0x03 #define COL_DARK_BLUE0 0x05 #define COL_LIGHT_GRAY0 0x08 #define COL_DARK_GRAY0 0x09 #define COL_RED0 0x0A #define COL_GREEN0 0x0B #define COL_YELLOW0 0x0C #define COL_BLUE0 0x0D #define COL_PURP0 0x0E #define COL_LIGHT_BLUE0 0x0F #define COL_WHITE0 0x10 #define COL_BLACK0 0x11 #define COL_DARK_RED (CFrameBuffer::getInstance()->realcolor[0x02]) #define COL_DARK_GREEN (CFrameBuffer::getInstance()->realcolor[0x03]) #define COL_DARK_BLUE (CFrameBuffer::getInstance()->realcolor[0x05]) #define COL_LIGHT_GRAY (CFrameBuffer::getInstance()->realcolor[0x08]) #define COL_DARK_GRAY (CFrameBuffer::getInstance()->realcolor[0x09]) #define COL_RED (CFrameBuffer::getInstance()->realcolor[0x0A]) #define COL_GREEN (CFrameBuffer::getInstance()->realcolor[0x0B]) #define COL_YELLOW (CFrameBuffer::getInstance()->realcolor[0x0C]) #define COL_BLUE (CFrameBuffer::getInstance()->realcolor[0x0D]) #define COL_PURP (CFrameBuffer::getInstance()->realcolor[0x0E]) #define COL_LIGHT_BLUE (CFrameBuffer::getInstance()->realcolor[0x0F]) #define COL_WHITE (CFrameBuffer::getInstance()->realcolor[0x10]) #define COL_BLACK (CFrameBuffer::getInstance()->realcolor[0x11]) #endif #endif