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https://github.com/tuxbox-neutrino/neutrino.git
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git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@70 e54a6e83-5905-42d5-8d5c-058d10e6a962
270 lines
5.5 KiB
C++
270 lines
5.5 KiB
C++
/*
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* tools.c: Various tools
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* vdr: Id: tools.c 2.0 2008/03/05 17:23:47 kls Exp
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*/
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#include "tools.h"
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#include <ctype.h>
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#include <dirent.h>
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#include <errno.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include <sys/vfs.h>
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#include <time.h>
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#include <unistd.h>
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#include <utime.h>
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int SysLogLevel = 3;
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#define MAXSYSLOGBUF 256
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// --- cTimeMs ---------------------------------------------------------------
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cTimeMs::cTimeMs(int Ms)
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{
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Set(Ms);
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}
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uint64_t cTimeMs::Now(void)
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{
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#if 0 && _POSIX_TIMERS > 0 && defined(_POSIX_MONOTONIC_CLOCK)
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#define MIN_RESOLUTION 5 // ms
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static bool initialized = false;
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static bool monotonic = false;
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struct timespec tp;
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if (!initialized) {
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// check if monotonic timer is available and provides enough accurate resolution:
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if (clock_getres(CLOCK_MONOTONIC, &tp) == 0) {
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long Resolution = tp.tv_nsec;
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// require a minimum resolution:
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if (tp.tv_sec == 0 && tp.tv_nsec <= MIN_RESOLUTION * 1000000) {
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if (clock_gettime(CLOCK_MONOTONIC, &tp) == 0) {
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dsyslog("cTimeMs: using monotonic clock (resolution is %ld ns)", Resolution);
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monotonic = true;
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}
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else
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esyslog("cTimeMs: clock_gettime(CLOCK_MONOTONIC) failed");
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}
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else
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dsyslog("cTimeMs: not using monotonic clock - resolution is too bad (%ld s %ld ns)", tp.tv_sec, tp.tv_nsec);
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}
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else
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esyslog("cTimeMs: clock_getres(CLOCK_MONOTONIC) failed");
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initialized = true;
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}
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if (monotonic) {
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if (clock_gettime(CLOCK_MONOTONIC, &tp) == 0)
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return (uint64_t(tp.tv_sec)) * 1000 + tp.tv_nsec / 1000000;
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esyslog("cTimeMs: clock_gettime(CLOCK_MONOTONIC) failed");
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monotonic = false;
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// fall back to gettimeofday()
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}
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#else
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#if 0
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# warning Posix monotonic clock not available
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#endif
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#endif
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struct timeval t;
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if (gettimeofday(&t, NULL) == 0)
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return (uint64_t(t.tv_sec)) * 1000 + t.tv_usec / 1000;
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return 0;
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}
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void cTimeMs::Set(int Ms)
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{
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begin = Now() + Ms;
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}
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bool cTimeMs::TimedOut(void)
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{
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return Now() >= begin;
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}
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uint64_t cTimeMs::Elapsed(void)
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{
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return Now() - begin;
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}
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// --- cListObject -----------------------------------------------------------
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cListObject::cListObject(void)
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{
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prev = next = NULL;
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}
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cListObject::~cListObject()
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{
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}
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void cListObject::Append(cListObject *Object)
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{
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next = Object;
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Object->prev = this;
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}
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void cListObject::Insert(cListObject *Object)
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{
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prev = Object;
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Object->next = this;
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}
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void cListObject::Unlink(void)
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{
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if (next)
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next->prev = prev;
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if (prev)
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prev->next = next;
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next = prev = NULL;
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}
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int cListObject::Index(void) const
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{
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cListObject *p = prev;
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int i = 0;
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while (p) {
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i++;
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p = p->prev;
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}
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return i;
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}
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// --- cListBase -------------------------------------------------------------
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cListBase::cListBase(void)
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{
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objects = lastObject = NULL;
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count = 0;
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}
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cListBase::~cListBase()
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{
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Clear();
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}
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void cListBase::Add(cListObject *Object, cListObject *After)
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{
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if (After && After != lastObject) {
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After->Next()->Insert(Object);
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After->Append(Object);
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}
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else {
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if (lastObject)
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lastObject->Append(Object);
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else
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objects = Object;
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lastObject = Object;
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}
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count++;
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}
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void cListBase::Ins(cListObject *Object, cListObject *Before)
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{
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if (Before && Before != objects) {
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Before->Prev()->Append(Object);
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Before->Insert(Object);
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}
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else {
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if (objects)
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objects->Insert(Object);
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else
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lastObject = Object;
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objects = Object;
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}
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count++;
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}
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void cListBase::Del(cListObject *Object, bool DeleteObject)
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{
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if (Object == objects)
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objects = Object->Next();
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if (Object == lastObject)
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lastObject = Object->Prev();
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Object->Unlink();
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if (DeleteObject) {
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delete Object;
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count--;
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}
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}
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void cListBase::Move(int From, int To)
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{
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Move(Get(From), Get(To));
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}
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void cListBase::Move(cListObject *From, cListObject *To)
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{
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if (From && To) {
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if (From->Index() < To->Index())
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To = To->Next();
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if (From == objects)
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objects = From->Next();
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if (From == lastObject)
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lastObject = From->Prev();
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From->Unlink();
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if (To) {
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if (To->Prev())
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To->Prev()->Append(From);
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From->Append(To);
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}
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else {
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lastObject->Append(From);
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lastObject = From;
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}
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if (!From->Prev())
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objects = From;
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}
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}
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void cListBase::Clear(void)
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{
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while (objects) {
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cListObject *object = objects->Next();
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delete objects;
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objects = object;
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}
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objects = lastObject = NULL;
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count = 0;
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}
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cListObject *cListBase::Get(int Index) const
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{
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if (Index < 0)
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return NULL;
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cListObject *object = objects;
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while (object && Index-- > 0)
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object = object->Next();
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return object;
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}
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static int CompareListObjects(const void *a, const void *b)
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{
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const cListObject *la = *(const cListObject **)a;
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const cListObject *lb = *(const cListObject **)b;
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return la->Compare(*lb);
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}
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void cListBase::Sort(void)
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{
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int n = Count();
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cListObject *a[n];
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cListObject *object = objects;
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int i = 0;
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while (object && i < n) {
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a[i++] = object;
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object = object->Next();
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}
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qsort(a, n, sizeof(cListObject *), CompareListObjects);
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objects = lastObject = NULL;
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for (i = 0; i < n; i++) {
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a[i]->Unlink();
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count--;
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Add(a[i]);
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}
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}
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