Files
neutrino/src/gui/timeosd.cpp
Thilo Graf 0146511f38 components: rework classes
- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h
- added extra methodes for simple use of some basic components extra.cpp/h
- rework clock handling: use timer class, reworked members for
  enable/disable clock with external timer events,
  tryed to fix some display issues related with infoclock and
  time osd clock in moviebrowser, channellist, menuus
- reworked hide/kill handling, removed parameter for hide(), try to use
  cached backgrounds for other constallations, paint cache, image cache (all beta)
- reworked shadow/frame handling, add shadow modes for left/right
  arrangement, TODO: repaint for existant instances required
- reworked color gradient assignment (beta)

... Note: I had a data crash in my local git tree
and i tryed to restore my historie, but most was lost. Therefore here
the commit is large
2015-12-27 14:42:27 +01:00

184 lines
4.3 KiB
C++

/*
Neutrino-GUI - DBoxII-Project
TimeOSD by Zwen
Copyright (C) 2013, Thilo Graf 'dbt'
Copyright (C) 2013, Michael Liebmann 'micha-bbg'
Copyright (C) 2013, martii
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include <gui/volumebar.h>
#include <gui/timeosd.h>
CTimeOSD::CTimeOSD():CComponentsFrmClock( 1, 1, NULL, "%H:%M:%S", NULL, false, 1, NULL, CC_SHADOW_ON, COL_LIGHT_GRAY, COL_MENUCONTENT_PLUS_0,COL_MENUCONTENTDARK_PLUS_0)
{
Init();
}
void CTimeOSD::Init()
{
paint_bg = g_settings.infoClockBackground;
//use current theme colors
setColorAll(COL_MENUCONTENT_PLUS_6, COL_MENUCONTENT_PLUS_0, COL_MENUCONTENTDARK_PLUS_0);
//set text color
if (paint_bg){
cl_col_text = COL_MENUCONTENT_TEXT;
setColorBody(COL_MENUCONTENT_PLUS_0);
}else{
cl_col_text = COL_INFOCLOCK_TEXT;
setColorBody(COL_BACKGROUND_PLUS_0);
}
if (g_settings.infoClockSeconds)
setClockFormat("%H:%M:%S");
else
setClockFormat("%H:%M", "%H %M");
//set height, NOTE: height is strictly bound to settings
if (g_settings.infoClockFontSize != height){
height = g_settings.infoClockFontSize;
int dx = 0;
int dy = height;
setClockFont(*CNeutrinoFonts::getInstance()->getDynFont(dx, dy, cl_format_str, cl_font_style));
}
// set corner radius depending on clock height
corner_rad = (g_settings.rounded_corners) ? std::max(height/10, CORNER_RADIUS_SMALL) : 0;
CComponentsFrmClock::initCCLockItems();
CVolumeHelper::getInstance()->refresh(cl_font);
CVolumeHelper::getInstance()->getTimeDimensions(&x, &y, &width, &height);
timescale.setType(CProgressBar::PB_TIMESCALE);
}
#if 0 //if hide() or kill() required, it's recommended to use it separately
CTimeOSD::~CTimeOSD()
{
CComponents::kill();
clear();
}
#endif
void CTimeOSD::initTimeString()
{
struct tm t;
toggleFormat();
if (m_mode == MODE_DESC)
cl_format = "-" + cl_format;
strftime((char*) &cl_timestr, sizeof(cl_timestr), cl_format.c_str(), gmtime_r(&m_time_show, &t));
}
void CTimeOSD::show(time_t time_show, bool force)
{
time_show /= 1000;
if (!force && (m_mode == MODE_HIDE || m_time_show == time_show))
return;
m_time_show = time_show;
setColorAll(COL_MENUCONTENT_PLUS_6, COL_MENUCONTENT_PLUS_0, COL_MENUCONTENTDARK_PLUS_0); //use current theme colors
paint_bg = true;
if (g_settings.infoClockBackground)
setColorBody(COL_MENUCONTENT_PLUS_0);
else
setColorBody(COL_BACKGROUND_PLUS_0);
enableShadow(g_settings.infoClockBackground);
paint(false);
}
void CTimeOSD::updatePos(int position, int duration)
{
int percent = (duration && duration > 100) ? (position * 100 / duration) : 0;
if(percent > 100)
percent = 100;
else if(percent < 0)
percent = 0;
timescale.setProgress(x, y + height/4, width, height/2, percent, 100);
timescale.paint();
}
void CTimeOSD::update(int position, int duration)
{
switch(m_mode) {
case MODE_ASC:
show(position, false);
break;
case MODE_DESC:
show(duration - position, false);
break;
case MODE_BAR:
updatePos(position, duration);
break;
default:
;
}
}
void CTimeOSD::switchMode(int position, int duration)
{
switch (m_mode) {
case MODE_ASC:
m_mode = MODE_DESC;
CComponents::kill();
break;
case MODE_DESC:
m_mode = MODE_BAR;
CComponents::kill();
break;
case MODE_BAR:
KillAndResetTimescale();
return;
default:
m_mode = MODE_ASC;
}
update(position, duration);
}
void CTimeOSD::kill()
{
if (m_mode != MODE_HIDE) {
KillAndResetTimescale();
CComponents::kill();
frameBuffer->blit();
}
}
void CTimeOSD::KillAndResetTimescale()
{
m_mode = MODE_HIDE;
timescale.kill();
timescale.reset();
}