mirror of
https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-30 08:51:10 +02:00
- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h - added extra methodes for simple use of some basic components extra.cpp/h - rework clock handling: use timer class, reworked members for enable/disable clock with external timer events, tryed to fix some display issues related with infoclock and time osd clock in moviebrowser, channellist, menuus - reworked hide/kill handling, removed parameter for hide(), try to use cached backgrounds for other constallations, paint cache, image cache (all beta) - reworked shadow/frame handling, add shadow modes for left/right arrangement, TODO: repaint for existant instances required - reworked color gradient assignment (beta) ... Note: I had a data crash in my local git tree and i tryed to restore my historie, but most was lost. Therefore here the commit is large
184 lines
4.3 KiB
C++
184 lines
4.3 KiB
C++
/*
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Neutrino-GUI - DBoxII-Project
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TimeOSD by Zwen
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Copyright (C) 2013, Thilo Graf 'dbt'
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Copyright (C) 2013, Michael Liebmann 'micha-bbg'
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Copyright (C) 2013, martii
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <global.h>
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#include <neutrino.h>
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#include <gui/volumebar.h>
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#include <gui/timeosd.h>
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CTimeOSD::CTimeOSD():CComponentsFrmClock( 1, 1, NULL, "%H:%M:%S", NULL, false, 1, NULL, CC_SHADOW_ON, COL_LIGHT_GRAY, COL_MENUCONTENT_PLUS_0,COL_MENUCONTENTDARK_PLUS_0)
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{
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Init();
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}
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void CTimeOSD::Init()
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{
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paint_bg = g_settings.infoClockBackground;
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//use current theme colors
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setColorAll(COL_MENUCONTENT_PLUS_6, COL_MENUCONTENT_PLUS_0, COL_MENUCONTENTDARK_PLUS_0);
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//set text color
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if (paint_bg){
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cl_col_text = COL_MENUCONTENT_TEXT;
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setColorBody(COL_MENUCONTENT_PLUS_0);
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}else{
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cl_col_text = COL_INFOCLOCK_TEXT;
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setColorBody(COL_BACKGROUND_PLUS_0);
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}
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if (g_settings.infoClockSeconds)
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setClockFormat("%H:%M:%S");
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else
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setClockFormat("%H:%M", "%H %M");
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//set height, NOTE: height is strictly bound to settings
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if (g_settings.infoClockFontSize != height){
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height = g_settings.infoClockFontSize;
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int dx = 0;
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int dy = height;
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setClockFont(*CNeutrinoFonts::getInstance()->getDynFont(dx, dy, cl_format_str, cl_font_style));
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}
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// set corner radius depending on clock height
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corner_rad = (g_settings.rounded_corners) ? std::max(height/10, CORNER_RADIUS_SMALL) : 0;
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CComponentsFrmClock::initCCLockItems();
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CVolumeHelper::getInstance()->refresh(cl_font);
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CVolumeHelper::getInstance()->getTimeDimensions(&x, &y, &width, &height);
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timescale.setType(CProgressBar::PB_TIMESCALE);
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}
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#if 0 //if hide() or kill() required, it's recommended to use it separately
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CTimeOSD::~CTimeOSD()
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{
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CComponents::kill();
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clear();
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}
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#endif
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void CTimeOSD::initTimeString()
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{
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struct tm t;
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toggleFormat();
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if (m_mode == MODE_DESC)
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cl_format = "-" + cl_format;
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strftime((char*) &cl_timestr, sizeof(cl_timestr), cl_format.c_str(), gmtime_r(&m_time_show, &t));
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}
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void CTimeOSD::show(time_t time_show, bool force)
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{
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time_show /= 1000;
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if (!force && (m_mode == MODE_HIDE || m_time_show == time_show))
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return;
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m_time_show = time_show;
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setColorAll(COL_MENUCONTENT_PLUS_6, COL_MENUCONTENT_PLUS_0, COL_MENUCONTENTDARK_PLUS_0); //use current theme colors
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paint_bg = true;
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if (g_settings.infoClockBackground)
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setColorBody(COL_MENUCONTENT_PLUS_0);
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else
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setColorBody(COL_BACKGROUND_PLUS_0);
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enableShadow(g_settings.infoClockBackground);
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paint(false);
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}
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void CTimeOSD::updatePos(int position, int duration)
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{
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int percent = (duration && duration > 100) ? (position * 100 / duration) : 0;
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if(percent > 100)
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percent = 100;
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else if(percent < 0)
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percent = 0;
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timescale.setProgress(x, y + height/4, width, height/2, percent, 100);
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timescale.paint();
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}
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void CTimeOSD::update(int position, int duration)
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{
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switch(m_mode) {
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case MODE_ASC:
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show(position, false);
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break;
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case MODE_DESC:
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show(duration - position, false);
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break;
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case MODE_BAR:
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updatePos(position, duration);
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break;
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default:
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;
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}
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}
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void CTimeOSD::switchMode(int position, int duration)
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{
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switch (m_mode) {
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case MODE_ASC:
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m_mode = MODE_DESC;
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CComponents::kill();
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break;
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case MODE_DESC:
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m_mode = MODE_BAR;
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CComponents::kill();
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break;
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case MODE_BAR:
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KillAndResetTimescale();
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return;
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default:
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m_mode = MODE_ASC;
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}
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update(position, duration);
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}
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void CTimeOSD::kill()
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{
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if (m_mode != MODE_HIDE) {
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KillAndResetTimescale();
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CComponents::kill();
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frameBuffer->blit();
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}
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}
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void CTimeOSD::KillAndResetTimescale()
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{
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m_mode = MODE_HIDE;
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timescale.kill();
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timescale.reset();
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}
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