Files
neutrino/src/driver/framebuffer_spark.cpp
2012-04-17 19:33:54 +02:00

1595 lines
40 KiB
C++

/*
Neutrino-GUI - DBoxII-Project
Copyright (C) 2001 Steffen Hehn 'McClean'
2003 thegoodguy
Copyright (C) 2012 Stefan Seyfried
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <driver/framebuffer.h>
#include <stdio.h>
#include <fcntl.h>
#include <signal.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <memory.h>
#include <math.h>
#include <linux/kd.h>
#include <stdint.h>
#include <gui/color.h>
#include <gui/pictureviewer.h>
#include <global.h>
#include <video.h>
#include <cs_api.h>
#include <linux/stmfb.h>
#include <bpamem.h>
#define DEFAULT_XRES 1280
#define DEFAULT_YRES 720
extern cVideo * videoDecoder;
extern CPictureViewer * g_PicViewer;
#define ICON_CACHE_SIZE 1024*1024*2 // 2mb
#define BACKGROUNDIMAGEWIDTH 720
static int bpafd = -1;
static fb_pixel_t *backbuffer = NULL;
static int fake_xRes = 0;
static int fake_yRes = 0;
static int fake_stride = 0;
static int backbuf_sz = 0;
void CFrameBuffer::waitForIdle(void)
{
#if 0
struct timeval ts, te;
gettimeofday(&ts, NULL);
#endif
ioctl(fd, STMFBIO_SYNC_BLITTER);
#if 0
gettimeofday(&te, NULL);
printf("STMFBIO_SYNC_BLITTER took %lld us\n", (te.tv_sec * 1000000LL + te.tv_usec) - (ts.tv_sec * 1000000LL + ts.tv_usec));
#endif
}
/*******************************************************************************/
static uint8_t * virtual_fb = NULL;
inline unsigned int make16color(uint16_t r, uint16_t g, uint16_t b, uint16_t t,
uint32_t /*rl*/ = 0, uint32_t /*ro*/ = 0,
uint32_t /*gl*/ = 0, uint32_t /*go*/ = 0,
uint32_t /*bl*/ = 0, uint32_t /*bo*/ = 0,
uint32_t /*tl*/ = 0, uint32_t /*to*/ = 0)
{
return ((t << 24) & 0xFF000000) | ((r << 8) & 0xFF0000) | ((g << 0) & 0xFF00) | (b >> 8 & 0xFF);
}
CFrameBuffer::CFrameBuffer()
: active ( true )
{
iconBasePath = "";
available = 0;
cmap.start = 0;
cmap.len = 256;
cmap.red = red;
cmap.green = green;
cmap.blue = blue;
cmap.transp = trans;
backgroundColor = 0;
useBackgroundPaint = false;
background = NULL;
backupBackground = NULL;
backgroundFilename = "";
fd = 0;
tty = 0;
//FIXME: test
memset(red, 0, 256*sizeof(__u16));
memset(green, 0, 256*sizeof(__u16));
memset(blue, 0, 256*sizeof(__u16));
memset(trans, 0, 256*sizeof(__u16));
}
CFrameBuffer* CFrameBuffer::getInstance()
{
static CFrameBuffer* frameBuffer = NULL;
if(!frameBuffer) {
frameBuffer = new CFrameBuffer();
printf("[neutrino] frameBuffer Instance created\n");
} else {
//printf("[neutrino] frameBuffer Instace requested\n");
}
return frameBuffer;
}
void CFrameBuffer::init(const char * const fbDevice)
{
int tr = 0xFF;
fd = open(fbDevice, O_RDWR);
if(!fd) fd = open(fbDevice, O_RDWR);
if (fd<0) {
perror(fbDevice);
goto nolfb;
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &screeninfo)<0) {
perror("FBIOGET_VSCREENINFO");
goto nolfb;
}
xRes = screeninfo.xres;
yRes = screeninfo.yres;
bpp = 32;
stride = xRes * bpp / 8;
printf("FB: %dx%dx%d line length %d.\n", xRes, yRes, bpp, stride);
fake_xRes = DEFAULT_XRES;
fake_yRes = DEFAULT_YRES;
screeninfo.xres = DEFAULT_XRES;
screeninfo.yres = DEFAULT_YRES;
screeninfo.xres_virtual = DEFAULT_XRES;
screeninfo.yres_virtual = DEFAULT_YRES;
screeninfo.bits_per_pixel = 32;
backbuf_sz = stride * yRes;
memmove(&oldscreen, &screeninfo, sizeof(screeninfo));
if (ioctl(fd, FBIOGET_FSCREENINFO, &fix)<0) {
perror("FBIOGET_FSCREENINFO");
goto nolfb;
}
available = fix.smem_len;
printf("%dk video mem\n", available/1024);
if (available < 8*1024*1024)
fprintf(stderr, "[neutrino] WARNING: not enough framebuffer memory available!\n");
lfb = (fb_pixel_t*)mmap(0, available, PROT_WRITE|PROT_READ, MAP_SHARED, fd, 0);
if (! lfb) {
perror("mmap");
goto nolfb;
}
memset(lfb, 0, available);
bpafd = open("/dev/bpamem0", O_RDWR);
if (bpafd < 0)
{
fprintf(stderr, "[neutrino] FB: cannot open /dev/bpamem0: %m\n");
return;
}
BPAMemAllocMemData bpa_data;
bpa_data.bpa_part = (char *)"LMI_VID";
bpa_data.mem_size = backbuf_sz;
int res;
res = ioctl(bpafd, BPAMEMIO_ALLOCMEM, &bpa_data);
if (res)
{
fprintf(stderr, "[neutrino] FB: cannot allocate from bpamem: %m\n");
close(bpafd);
bpafd = -1;
return;
}
close(bpafd);
char bpa_mem_device[30];
sprintf(bpa_mem_device, "/dev/bpamem%d", bpa_data.device_num);
bpafd = open(bpa_mem_device, O_RDWR);
if (bpafd < 0)
{
fprintf(stderr, "[neutrino] FB: cannot open secondary %s: %m\n", bpa_mem_device);
return;
}
backbuffer = (fb_pixel_t *)mmap(0, bpa_data.mem_size, PROT_WRITE|PROT_READ, MAP_SHARED, bpafd, 0);
if (backbuffer == MAP_FAILED)
{
fprintf(stderr, "[neutrino] FB: cannot map from bpamem: %m\n");
ioctl(bpafd, BPAMEMIO_FREEMEM);
close(bpafd);
bpafd = -1;
return;
}
memset(backbuffer, 0, backbuf_sz);
cache_size = 0;
/* Windows Colors */
paletteSetColor(0x1, 0x010101, tr);
paletteSetColor(0x2, 0x800000, tr);
paletteSetColor(0x3, 0x008000, tr);
paletteSetColor(0x4, 0x808000, tr);
paletteSetColor(0x5, 0x000080, tr);
paletteSetColor(0x6, 0x800080, tr);
paletteSetColor(0x7, 0x008080, tr);
paletteSetColor(0x8, 0xA0A0A0, tr);
paletteSetColor(0x9, 0x505050, tr);
paletteSetColor(0xA, 0xFF0000, tr);
paletteSetColor(0xB, 0x00FF00, tr);
paletteSetColor(0xC, 0xFFFF00, tr);
paletteSetColor(0xD, 0x0000FF, tr);
paletteSetColor(0xE, 0xFF00FF, tr);
paletteSetColor(0xF, 0x00FFFF, tr);
paletteSetColor(0x10, 0xFFFFFF, tr);
paletteSetColor(0x11, 0x000000, tr);
paletteSetColor(COL_BACKGROUND, 0x000000, 0xffff);
paletteSet();
useBackground(false);
return;
nolfb:
printf("framebuffer not available.\n");
lfb = NULL;
}
CFrameBuffer::~CFrameBuffer()
{
std::map<std::string, rawIcon>::iterator it;
for(it = icon_cache.begin(); it != icon_cache.end(); it++) {
/* printf("FB: delete cached icon %s: %x\n", it->first.c_str(), (int) it->second.data); */
cs_free_uncached(it->second.data);
}
icon_cache.clear();
if (background) {
delete[] background;
background = NULL;
}
if (backupBackground) {
delete[] backupBackground;
backupBackground = NULL;
}
#if 0
#ifdef RETURN_FROM_GRAPHICS_MODE
if (-1 == ioctl(tty,KDSETMODE, kd_mode))
perror("ioctl KDSETMODE");
#endif
if (-1 == ioctl(tty,VT_SETMODE, &vt_mode))
perror("ioctl VT_SETMODE");
if (available)
ioctl(fd, FBIOPUT_VSCREENINFO, &oldscreen);
#endif
if (lfb)
munmap(lfb, available);
if (virtual_fb){
delete[] virtual_fb;
virtual_fb = NULL;
}
if (backbuffer)
{
fprintf(stderr, "CFrameBuffer: unmap backbuffer\n");
munmap(backbuffer, backbuf_sz);
}
if (bpafd != -1)
{
fprintf(stderr, "CFrameBuffer: BPAMEMIO_FREEMEM\n");
ioctl(bpafd, BPAMEMIO_FREEMEM);
close(bpafd);
}
close(fd);
close(tty);
}
int CFrameBuffer::getFileHandle() const
{
return fd;
}
unsigned int CFrameBuffer::getStride() const
{
return stride;
}
unsigned int CFrameBuffer::getScreenWidth(bool real)
{
if(real)
return fake_xRes;
else
return g_settings.screen_EndX - g_settings.screen_StartX;
}
unsigned int CFrameBuffer::getScreenHeight(bool real)
{
if(real)
return fake_yRes;
else
return g_settings.screen_EndY - g_settings.screen_StartY;
}
unsigned int CFrameBuffer::getScreenX()
{
return g_settings.screen_StartX;
}
unsigned int CFrameBuffer::getScreenY()
{
return g_settings.screen_StartY;
}
fb_pixel_t * CFrameBuffer::getFrameBufferPointer() const
{
if (active || (virtual_fb == NULL))
return lfb;
else
return (fb_pixel_t *) virtual_fb;
}
bool CFrameBuffer::getActive() const
{
return (active || (virtual_fb != NULL));
}
void CFrameBuffer::setActive(bool enable)
{
active = enable;
}
t_fb_var_screeninfo *CFrameBuffer::getScreenInfo()
{
return &screeninfo;
}
int CFrameBuffer::setMode(unsigned int /*nxRes*/, unsigned int /*nyRes*/, unsigned int /*nbpp*/)
{
if (!available&&!active)
return -1;
return 0;
}
void CFrameBuffer::setTransparency( int /*tr*/ )
{
}
void CFrameBuffer::setBlendMode(uint8_t mode)
{
#if 0
//g.use_global_alpha = (mode == 2); /* 1 == pixel alpha, 2 == global alpha */
if (ioctl(fd, FBIO_SETBLENDMODE, mode))
printf("FBIO_SETBLENDMODE failed.\n");
#endif
}
void CFrameBuffer::setBlendLevel(int level)
{
#if 0
//printf("CFrameBuffer::setBlendLevel %d\n", level);
unsigned char value = 0xFF;
if((level >= 0) && (level <= 100))
value = convertSetupAlpha2Alpha(level);
if (ioctl(fd, FBIO_SETOPACITY, value))
printf("FBIO_SETOPACITY failed.\n");
#if 1
if(level == 100) // TODO: sucks.
usleep(20000);
#endif
#endif
}
void CFrameBuffer::setAlphaFade(int in, int num, int tr)
{
for (int i=0; i<num; i++) {
cmap.transp[in+i]=tr;
}
}
void CFrameBuffer::paletteFade(int i, __u32 rgb1, __u32 rgb2, int level)
{
__u16 *r = cmap.red+i;
__u16 *g = cmap.green+i;
__u16 *b = cmap.blue+i;
*r= ((rgb2&0xFF0000)>>16)*level;
*g= ((rgb2&0x00FF00)>>8 )*level;
*b= ((rgb2&0x0000FF) )*level;
*r+=((rgb1&0xFF0000)>>16)*(255-level);
*g+=((rgb1&0x00FF00)>>8 )*(255-level);
*b+=((rgb1&0x0000FF) )*(255-level);
}
void CFrameBuffer::paletteGenFade(int in, __u32 rgb1, __u32 rgb2, int num, int tr)
{
for (int i=0; i<num; i++) {
paletteFade(in+i, rgb1, rgb2, i*(255/(num-1)));
cmap.transp[in+i]=tr;
tr--; //FIXME
}
}
void CFrameBuffer::paletteSetColor(int i, __u32 rgb, int tr)
{
cmap.red[i] =(rgb&0xFF0000)>>8;
cmap.green[i] =(rgb&0x00FF00) ;
cmap.blue[i] =(rgb&0x0000FF)<<8;
cmap.transp[i] = tr;
}
void CFrameBuffer::paletteSet(struct fb_cmap *map)
{
if (!active)
return;
if(map == NULL)
map = &cmap;
if(bpp == 8) {
//printf("Set palette for %dbit\n", bpp);
ioctl(fd, FBIOPUTCMAP, map);
}
uint32_t rl, ro, gl, go, bl, bo, tl, to;
rl = screeninfo.red.length;
ro = screeninfo.red.offset;
gl = screeninfo.green.length;
go = screeninfo.green.offset;
bl = screeninfo.blue.length;
bo = screeninfo.blue.offset;
tl = screeninfo.transp.length;
to = screeninfo.transp.offset;
for (int i = 0; i < 256; i++) {
realcolor[i] = make16color(cmap.red[i], cmap.green[i], cmap.blue[i], cmap.transp[i],
rl, ro, gl, go, bl, bo, tl, to);
}
}
void CFrameBuffer::paintBoxRel(const int _x, const int _y, const int _dx, const int _dy, const fb_pixel_t col, int _radius, int type)
{
/* draw a filled rectangle (with additional round corners) */
if (!getActive())
return;
int add = 0;
/* hack to remove artefacts caused by rounding in scaling mode */
if (xRes > 1280 && col == backgroundColor)
add = 1;
int x = scaleX(_x);
int y = scaleY(_y);
int dx = scaleX(_dx + add);
int dy = scaleY(_dy + add);
int radius = scaleX(_radius);
int corner_tl = (type & CORNER_TOP_LEFT) ? 1 : 0;
int corner_tr = (type & CORNER_TOP_RIGHT) ? 1 : 0;
int corner_bl = (type & CORNER_BOTTOM_LEFT) ? 1 : 0;
int corner_br = (type & CORNER_BOTTOM_RIGHT) ? 1 : 0;
/* this table contains the x coordinates for a quarter circle (the bottom right quarter) with fixed
radius of 540 px which is the half of the max HD graphics size of 1080 px. So with that table we
ca draw boxes with round corners and als circles by just setting dx = dy = radius (max 540). */
static const int q_circle[541] = {
540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540,
540, 540, 540, 540, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539,
539, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 537, 537, 537, 537, 537, 537, 537,
537, 537, 536, 536, 536, 536, 536, 536, 536, 536, 535, 535, 535, 535, 535, 535, 535, 535, 534, 534,
534, 534, 534, 534, 533, 533, 533, 533, 533, 533, 532, 532, 532, 532, 532, 532, 531, 531, 531, 531,
531, 531, 530, 530, 530, 530, 529, 529, 529, 529, 529, 529, 528, 528, 528, 528, 527, 527, 527, 527,
527, 526, 526, 526, 526, 525, 525, 525, 525, 524, 524, 524, 524, 523, 523, 523, 523, 522, 522, 522,
522, 521, 521, 521, 521, 520, 520, 520, 519, 519, 519, 518, 518, 518, 518, 517, 517, 517, 516, 516,
516, 515, 515, 515, 515, 514, 514, 514, 513, 513, 513, 512, 512, 512, 511, 511, 511, 510, 510, 510,
509, 509, 508, 508, 508, 507, 507, 507, 506, 506, 506, 505, 505, 504, 504, 504, 503, 503, 502, 502,
502, 501, 501, 500, 500, 499, 499, 499, 498, 498, 498, 497, 497, 496, 496, 496, 495, 495, 494, 494,
493, 493, 492, 492, 491, 491, 490, 490, 490, 489, 489, 488, 488, 487, 487, 486, 486, 485, 485, 484,
484, 483, 483, 482, 482, 481, 481, 480, 480, 479, 479, 478, 478, 477, 477, 476, 476, 475, 475, 474,
473, 473, 472, 472, 471, 471, 470, 470, 469, 468, 468, 467, 466, 466, 465, 465, 464, 464, 463, 462,
462, 461, 460, 460, 459, 459, 458, 458, 457, 456, 455, 455, 454, 454, 453, 452, 452, 451, 450, 450,
449, 449, 448, 447, 446, 446, 445, 445, 444, 443, 442, 441, 441, 440, 440, 439, 438, 437, 436, 436,
435, 435, 434, 433, 432, 431, 431, 430, 429, 428, 427, 427, 426, 425, 425, 424, 423, 422, 421, 421,
420, 419, 418, 417, 416, 416, 415, 414, 413, 412, 412, 411, 410, 409, 408, 407, 406, 405, 404, 403,
403, 402, 401, 400, 399, 398, 397, 397, 395, 394, 393, 393, 392, 391, 390, 389, 388, 387, 386, 385,
384, 383, 382, 381, 380, 379, 378, 377, 376, 375, 374, 373, 372, 371, 369, 368, 367, 367, 365, 364,
363, 362, 361, 360, 358, 357, 356, 355, 354, 353, 352, 351, 350, 348, 347, 346, 345, 343, 342, 341,
340, 339, 337, 336, 335, 334, 332, 331, 329, 328, 327, 326, 324, 323, 322, 321, 319, 317, 316, 315,
314, 312, 310, 309, 308, 307, 305, 303, 302, 301, 299, 297, 296, 294, 293, 291, 289, 288, 287, 285,
283, 281, 280, 278, 277, 275, 273, 271, 270, 268, 267, 265, 263, 261, 259, 258, 256, 254, 252, 250,
248, 246, 244, 242, 240, 238, 236, 234, 232, 230, 228, 225, 223, 221, 219, 217, 215, 212, 210, 207,
204, 202, 200, 197, 195, 192, 190, 187, 184, 181, 179, 176, 173, 170, 167, 164, 160, 157, 154, 150,
147, 144, 140, 136, 132, 128, 124, 120, 115, 111, 105, 101, 95, 89, 83, 77, 69, 61, 52, 40,
23};
int line = 0;
if (! (type && radius))
{
blitRect(x, y + line, dx, dy - line, col);
return;
}
#define MUL 32768 /* just an multiplicator for all math to reduce rounding errors */
int ofs, scf, scl, ofl, ofr;
/* limit the radius */
if (radius > dx)
radius = dx;
if (radius > dy)
radius = dy;
if (radius > 540)
radius = 540;
if (radius < 1) /* dx or dy = 0... */
radius = 1; /* avoid div by zero below */
scf = (540 * MUL) / radius;
while (line < dy)
{
ofl = ofr = 0;
if (line < radius && (type & CORNER_TOP)) /* one of the top corners */
{
/* uper round corners */
scl = scf * (radius - line) / MUL;
if ((scf * (radius - line) % MUL) >= (MUL / 2)) /* round up */
scl++;
ofs = radius - (q_circle[scl] * MUL / scf);
// ofl = corner_tl * ofs; // might depend on the arch if multiply is faster or not
ofl = corner_tl ? ofs : 0;
ofr = corner_tr ? ofs : 0;
}
else if ((line >= dy - radius) && (type & CORNER_BOTTOM)) /* one of the bottom corners */
{
/* lower round corners */
scl = scf * (radius - (dy - (line + 1))) / MUL;
if ((scf * (radius - (dy - (line + 1))) % MUL) >= (MUL / 2)) /* round up */
scl++;
ofs = radius - (q_circle[scl] * MUL / scf);
ofl = corner_bl ? ofs : 0;
ofr = corner_br ? ofs : 0;
}
else
{
int height = dy - ((corner_tl|corner_tr) + (corner_bl|corner_br)) * radius;
blitRect(x, y + line, dx, height, col);
line += height;
continue;
}
blitRect(x + ofl, y + line, dx - ofl - ofr - 1, 1, col);
line++;
}
}
void CFrameBuffer::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col)
{
if (!getActive())
return;
xa = scaleX(xa);
xb = scaleX(xb);
ya = scaleY(ya);
yb = scaleY(yb);
int dx = abs (xa - xb);
int dy = abs (ya - yb);
int x;
int y;
int End;
int step;
if ( dx > dy )
{
int p = 2 * dy - dx;
int twoDy = 2 * dy;
int twoDyDx = 2 * (dy-dx);
if (xa > xb)
{
x = xb;
y = yb;
End = xa;
step = ya < yb ? -1 : 1;
}
else
{
x = xa;
y = ya;
End = xb;
step = yb < ya ? -1 : 1;
}
paintPixel(x, y, col);
while (x < End)
{
x++;
if (p < 0)
p += twoDy;
else
{
y += step;
p += twoDyDx;
}
paintPixel(x, y, col);
}
}
else
{
int p = 2 * dx - dy;
int twoDx = 2 * dx;
int twoDxDy = 2 * (dx-dy);
if (ya > yb)
{
x = xb;
y = yb;
End = ya;
step = xa < xb ? -1 : 1;
}
else
{
x = xa;
y = ya;
End = yb;
step = xb < xa ? -1 : 1;
}
paintPixel(x, y, col);
while (y < End)
{
y++;
if (p < 0)
p += twoDx;
else
{
x += step;
p += twoDxDy;
}
paintPixel(x, y, col);
}
}
}
void CFrameBuffer::paintVLine(int x, int ya, int yb, const fb_pixel_t col)
{
paintVLineRel(x, ya, yb - ya, col);
}
void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
{
if (!getActive())
return;
int _x = scaleX(x);
int _y = scaleY(y);
int _dy = scaleY(dy);
blitRect(_x, _y, 1, _dy, col);
}
void CFrameBuffer::paintHLine(int xa, int xb, int y, const fb_pixel_t col)
{
paintHLineRel(xa, xb - xa, y, col);
}
void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
{
if (!getActive())
return;
int _x = scaleX(x);
int _y = scaleY(y);
int _dx = scaleX(dx);
blitRect(_x, _y, _dx, 1, col);
}
void CFrameBuffer::setIconBasePath(const std::string & iconPath)
{
iconBasePath = iconPath;
}
void CFrameBuffer::getIconSize(const char * const filename, int* width, int *height)
{
*width = 0;
*height = 0;
if(filename == NULL)
return;
std::map<std::string, rawIcon>::iterator it;
/* if code ask for size, lets cache it. assume we have enough ram for cache */
/* FIXME offset seems never used in code, always default = 1 ? */
it = icon_cache.find(filename);
if(it == icon_cache.end()) {
if(paintIcon(filename, 0, 0, 0, 1, false)) {
it = icon_cache.find(filename);
}
}
if(it != icon_cache.end()) {
*width = it->second.width;
*height = it->second.height;
}
}
bool CFrameBuffer::paintIcon8(const std::string & filename, const int x, const int y, const unsigned char offset)
{
if (!getActive())
return false;
//printf("%s(file, %d, %d, %d)\n", __FUNCTION__, x, y, offset);
struct rawHeader header;
uint16_t width, height;
int lfd;
lfd = open((iconBasePath + filename).c_str(), O_RDONLY);
if (lfd == -1) {
printf("paintIcon8: error while loading icon: %s%s\n", iconBasePath.c_str(), filename.c_str());
return false;
}
read(lfd, &header, sizeof(struct rawHeader));
width = (header.width_hi << 8) | header.width_lo;
height = (header.height_hi << 8) | header.height_lo;
unsigned char pixbuf[768];
uint8_t * d = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
fb_pixel_t * d2;
for (int count=0; count<height; count ++ ) {
read(lfd, &pixbuf[0], width );
unsigned char *pixpos = &pixbuf[0];
d2 = (fb_pixel_t *) d;
for (int count2=0; count2<width; count2 ++ ) {
unsigned char color = *pixpos;
if (color != header.transp) {
//printf("icon8: col %d transp %d real %08X\n", color+offset, header.transp, realcolor[color+offset]);
paintPixel(d2, color + offset);
}
d2++;
pixpos++;
}
d += stride;
}
close(lfd);
return true;
}
bool CFrameBuffer::blitToPrimary(unsigned int *, int, int, int, int)
{
return false;
}
/* paint icon at position x/y,
if height h is given, center vertically between y and y+h
offset is a color offset (probably only useful with palette) */
bool CFrameBuffer::paintIcon(const std::string & filename, const int x, const int y,
const int h, const unsigned char offset, bool paint, bool paintBg, const fb_pixel_t colBg)
{
struct rawHeader header;
int width, height;
int lfd;
fb_pixel_t * data;
struct rawIcon tmpIcon;
std::map<std::string, rawIcon>::iterator it;
int dsize;
if (!getActive())
return false;
int yy = y;
//printf("CFrameBuffer::paintIcon: load %s\n", filename.c_str());fflush(stdout);
/* we cache and check original name */
it = icon_cache.find(filename);
if(it == icon_cache.end()) {
std::string newname = iconBasePath + filename.c_str() + ".png";
//printf("CFrameBuffer::paintIcon: check for %s\n", newname.c_str());fflush(stdout);
data = g_PicViewer->getIcon(newname, &width, &height);
if(data) {
dsize = width*height*sizeof(fb_pixel_t);
//printf("CFrameBuffer::paintIcon: %s found, data %x size %d x %d\n", newname.c_str(), data, width, height);fflush(stdout);
if(cache_size+dsize < ICON_CACHE_SIZE) {
cache_size += dsize;
tmpIcon.width = width;
tmpIcon.height = height;
tmpIcon.data = data;
icon_cache.insert(std::pair <std::string, rawIcon> (filename, tmpIcon));
//printf("Cached %s, cache size %d\n", newname.c_str(), cache_size);
}
goto _display;
}
newname = iconBasePath + filename.c_str() + ".raw";
lfd = open(newname.c_str(), O_RDONLY);
if (lfd == -1) {
//printf("paintIcon: error while loading icon: %s\n", newname.c_str());
return false;
}
read(lfd, &header, sizeof(struct rawHeader));
tmpIcon.width = width = (header.width_hi << 8) | header.width_lo;
tmpIcon.height = height = (header.height_hi << 8) | header.height_lo;
dsize = width*height*sizeof(fb_pixel_t);
tmpIcon.data = (fb_pixel_t*) cs_malloc_uncached(dsize);
data = tmpIcon.data;
unsigned char pixbuf[768];
for (int count = 0; count < height; count ++ ) {
read(lfd, &pixbuf[0], width >> 1 );
unsigned char *pixpos = &pixbuf[0];
for (int count2 = 0; count2 < width >> 1; count2 ++ ) {
unsigned char compressed = *pixpos;
unsigned char pix1 = (compressed & 0xf0) >> 4;
unsigned char pix2 = (compressed & 0x0f);
if (pix1 != header.transp)
*data++ = realcolor[pix1+offset];
else
*data++ = 0;
if (pix2 != header.transp)
*data++ = realcolor[pix2+offset];
else
*data++ = 0;
pixpos++;
}
}
close(lfd);
data = tmpIcon.data;
if(cache_size+dsize < ICON_CACHE_SIZE) {
cache_size += dsize;
icon_cache.insert(std::pair <std::string, rawIcon> (filename, tmpIcon));
//printf("Cached %s, cache size %d\n", newname.c_str(), cache_size);
}
} else {
data = it->second.data;
width = it->second.width;
height = it->second.height;
//printf("paintIcon: already cached %s %d x %d\n", newname.c_str(), width, height);
}
_display:
if(!paint)
return true;
if (h != 0)
yy += (h - height) / 2;
if (paintBg)
paintBoxRel(x, yy, width, height, colBg);
blit2FB(data, width, height, x, yy, 0, 0, true);
return true;
}
void CFrameBuffer::loadPal(const std::string & filename, const unsigned char offset, const unsigned char endidx)
{
if (!getActive())
return;
//printf("%s()\n", __FUNCTION__);
struct rgbData rgbdata;
int lfd;
lfd = open((iconBasePath + filename).c_str(), O_RDONLY);
if (lfd == -1) {
printf("error while loading palette: %s%s\n", iconBasePath.c_str(), filename.c_str());
return;
}
int pos = 0;
int readb = read(lfd, &rgbdata, sizeof(rgbdata) );
while(readb) {
__u32 rgb = (rgbdata.r<<16) | (rgbdata.g<<8) | (rgbdata.b);
int colpos = offset+pos;
if( colpos>endidx)
break;
paletteSetColor(colpos, rgb, 0xFF);
readb = read(lfd, &rgbdata, sizeof(rgbdata) );
pos++;
}
paletteSet(&cmap);
close(lfd);
}
void CFrameBuffer::paintPixel(const int x, const int y, const fb_pixel_t col)
{
if (!getActive())
return;
fb_pixel_t * pos = getFrameBufferPointer();
pos += (stride / sizeof(fb_pixel_t)) * y;
pos += x;
*pos = col;
}
void CFrameBuffer::paintBoxFrame(const int _sx, const int _sy, const int _dx, const int _dy, const int _px, const fb_pixel_t col, const int rad)
{
if (!getActive())
return;
int radius = rad;
int c_radius = rad << 1;
paintBoxRel(_sx + rad , _sy , _dx - c_radius, _px, col); // upper horizontal
paintBoxRel(_sx + rad , _sy + _dy - _px, _dx - c_radius, _px, col); // lower horizontal
paintBoxRel(_sx , _sy + rad , _px, _dy - c_radius, col); // left vertical
paintBoxRel(_sx + _dx - _px, _sy + rad , _px, _dy - c_radius, col); // right vertical
if (!radius)
return;
radius = scaleX(rad);
c_radius = radius * 2;
int sx = scaleX(_sx);
int sy = scaleY(_sy);
int dx = scaleX(_dx);
int dy = scaleY(_dy);
int px = scaleX(_px);
int x1 = sx + radius;
int y1 = sy + radius;
int x2 = sx + dx - radius -1;
int y2 = sy + dy - radius -1;
int f = 1 - radius;
int ddF_x = 1;
int ddF_y = - c_radius;
int x = 0;
int y = radius;
while (x < y)
{
// ddF_x == 2 * x + 1;
// ddF_y == -2 * y;
// f == x*x + y*y - radius*radius + 2*x - y + 1;
if (f >= 0)
{
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
int width = 0;
while (width <= px)
{
paintPixel(x2 + x , y1 - y + width, col); // 1. oct
paintPixel(x2 + y - width, y1 - x , col); // 2. oct
paintPixel(x2 + y - width, y2 + x , col); // 3. oct
paintPixel(x2 + x , y2 + y - width, col); // 4. oct
paintPixel(x1 - x , y2 + y - width, col); // 5. oct
paintPixel(x1 - y + width, y2 + x , col); // 6. oct
paintPixel(x1 - y + width, y1 - x , col); // 7. oct
paintPixel(x1 - x , y1 - y + width, col); // 8. oct
width++;
}
}
}
void CFrameBuffer::setBackgroundColor(const fb_pixel_t color)
{
backgroundColor = color;
}
bool CFrameBuffer::loadPictureToMem(const std::string & filename, const uint16_t width, const uint16_t height, const uint16_t pstride, fb_pixel_t * memp)
{
struct rawHeader header;
int lfd;
//printf("%s(%d, %d, memp)\n", __FUNCTION__, width, height);
lfd = open((iconBasePath + filename).c_str(), O_RDONLY );
if (lfd == -1)
{
printf("error while loading icon: %s%s\n", iconBasePath.c_str(), filename.c_str());
return false;
}
read(lfd, &header, sizeof(struct rawHeader));
if ((width != ((header.width_hi << 8) | header.width_lo)) ||
(height != ((header.height_hi << 8) | header.height_lo)))
{
printf("error while loading icon: %s - invalid resolution = %hux%hu\n", filename.c_str(), width, height);
close(lfd);
return false;
}
if ((pstride == 0) || (pstride == width * sizeof(fb_pixel_t)))
read(lfd, memp, height * width * sizeof(fb_pixel_t));
else
for (int i = 0; i < height; i++)
read(lfd, ((uint8_t *)memp) + i * pstride, width * sizeof(fb_pixel_t));
close(lfd);
return true;
}
bool CFrameBuffer::loadPicture2Mem(const std::string & filename, fb_pixel_t * memp)
{
return loadPictureToMem(filename, BACKGROUNDIMAGEWIDTH, 576, 0, memp);
}
bool CFrameBuffer::loadPicture2FrameBuffer(const std::string & filename)
{
if (!getActive())
return false;
return loadPictureToMem(filename, BACKGROUNDIMAGEWIDTH, 576, getStride(), getFrameBufferPointer());
}
bool CFrameBuffer::savePictureFromMem(const std::string & filename, const fb_pixel_t * const memp)
{
struct rawHeader header;
uint16_t width, height;
int lfd;
width = BACKGROUNDIMAGEWIDTH;
height = 576;
header.width_lo = width & 0xFF;
header.width_hi = width >> 8;
header.height_lo = height & 0xFF;
header.height_hi = height >> 8;
header.transp = 0;
lfd = open((iconBasePath + filename).c_str(), O_WRONLY | O_CREAT, 0644);
if (lfd==-1)
{
printf("error while saving icon: %s%s", iconBasePath.c_str(), filename.c_str() );
return false;
}
write(lfd, &header, sizeof(struct rawHeader));
write(lfd, memp, width * height * sizeof(fb_pixel_t));
close(lfd);
return true;
}
bool CFrameBuffer::loadBackground(const std::string & filename, const unsigned char offset)
{
if ((backgroundFilename == filename) && (background))
return true;
if (background)
delete[] background;
background = new fb_pixel_t[BACKGROUNDIMAGEWIDTH * 576];
if (!loadPictureToMem(filename, BACKGROUNDIMAGEWIDTH, 576, 0, background))
{
delete[] background;
background=0;
return false;
}
if (offset != 0)//pic-offset
{
fb_pixel_t * bpos = background;
int pos = BACKGROUNDIMAGEWIDTH * 576;
while (pos > 0)
{
*bpos += offset;
bpos++;
pos--;
}
}
fb_pixel_t * dest = background + BACKGROUNDIMAGEWIDTH * 576;
uint8_t * src = ((uint8_t * )background)+ BACKGROUNDIMAGEWIDTH * 576;
for (int i = 576 - 1; i >= 0; i--)
for (int j = BACKGROUNDIMAGEWIDTH - 1; j >= 0; j--)
{
dest--;
src--;
paintPixel(dest, *src);
}
backgroundFilename = filename;
return true;
}
bool CFrameBuffer::loadBackgroundPic(const std::string & filename, bool show)
{
if ((backgroundFilename == filename) && (background))
return true;
//printf("loadBackgroundPic: %s\n", filename.c_str());
if (background){
delete[] background;
background = NULL;
}
background = g_PicViewer->getImage(iconBasePath + filename, BACKGROUNDIMAGEWIDTH, 576);
if (background == NULL) {
background=0;
return false;
}
backgroundFilename = filename;
if(show) {
useBackgroundPaint = true;
paintBackground();
}
return true;
}
void CFrameBuffer::useBackground(bool ub)
{
useBackgroundPaint = ub;
if(!useBackgroundPaint) {
delete[] background;
background=0;
}
}
bool CFrameBuffer::getuseBackground(void)
{
return useBackgroundPaint;
}
void CFrameBuffer::saveBackgroundImage(void)
{
if (backupBackground != NULL){
delete[] backupBackground;
backupBackground = NULL;
}
backupBackground = background;
//useBackground(false); // <- necessary since no background is available
useBackgroundPaint = false;
background = NULL;
}
void CFrameBuffer::restoreBackgroundImage(void)
{
fb_pixel_t * tmp = background;
if (backupBackground != NULL)
{
background = backupBackground;
backupBackground = NULL;
}
else
useBackground(false); // <- necessary since no background is available
if (tmp != NULL){
delete[] tmp;
tmp = NULL;
}
}
void CFrameBuffer::paintBackgroundBoxRel(int x, int y, int dx, int dy)
{
if (!getActive())
return;
if(!useBackgroundPaint)
{
paintBoxRel(x, y, dx, dy, backgroundColor);
}
else
{
uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
fb_pixel_t * bkpos = background + x + BACKGROUNDIMAGEWIDTH * y;
for(int count = 0;count < dy; count++)
{
memmove(fbpos, bkpos, dx * sizeof(fb_pixel_t));
fbpos += stride;
bkpos += BACKGROUNDIMAGEWIDTH;
}
}
}
void CFrameBuffer::paintBackground()
{
if (!getActive())
return;
if (useBackgroundPaint && (background != NULL))
{
for (int i = 0; i < 576; i++)
memmove(((uint8_t *)getFrameBufferPointer()) + i * stride, (background + i * BACKGROUNDIMAGEWIDTH), BACKGROUNDIMAGEWIDTH * sizeof(fb_pixel_t));
}
else
{
paintBoxRel(0, 0, screeninfo.xres, screeninfo.yres, backgroundColor);
}
}
void CFrameBuffer::SaveScreen(int x, int y, int dx, int dy, fb_pixel_t * const memp)
{
if (!getActive())
return;
/* danger: memp needs to be big enough for scaled picture...
* need to make sure all callers know this... */
x = scaleX(x);
y = scaleY(y);
dx = scaleX(dx);
dy = scaleY(dy);
uint8_t * pos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
fb_pixel_t * bkpos = memp;
for (int count = 0; count < dy; count++) {
fb_pixel_t * dest = (fb_pixel_t *)pos;
for (int i = 0; i < dx; i++)
//*(dest++) = col;
*(bkpos++) = *(dest++);
pos += stride;
}
#if 0 //FIXME test to flush cache
if (ioctl(fd, 1, FB_BLANK_UNBLANK) < 0);
#endif
//RestoreScreen(x, y, dx, dy, memp); //FIXME
#if 0
uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
fb_pixel_t * bkpos = memp;
for (int count = 0; count < dy; count++)
{
memmove(bkpos, fbpos, dx * sizeof(fb_pixel_t));
fbpos += stride;
bkpos += dx;
}
#endif
}
void CFrameBuffer::RestoreScreen(int x, int y, int dx, int dy, fb_pixel_t * const memp)
{
if (!getActive())
return;
/* danger: memp needs to be big enough for scaled picture...
* need to make sure all callers know this... */
x = scaleX(x);
y = scaleY(y);
dx = scaleX(dx);
dy = scaleY(dy);
uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
fb_pixel_t * bkpos = memp;
for (int count = 0; count < dy; count++)
{
memmove(fbpos, bkpos, dx * sizeof(fb_pixel_t));
fbpos += stride;
bkpos += dx;
}
}
void CFrameBuffer::switch_signal (int signal)
{
CFrameBuffer * thiz = CFrameBuffer::getInstance();
if (signal == SIGUSR1) {
if (virtual_fb != NULL)
delete[] virtual_fb;
virtual_fb = new uint8_t[thiz->stride * thiz->yRes];
thiz->active = false;
if (virtual_fb != NULL)
memmove(virtual_fb, thiz->lfb, thiz->stride * thiz->yRes);
ioctl(thiz->tty, VT_RELDISP, 1);
printf ("release display\n");
}
else if (signal == SIGUSR2) {
ioctl(thiz->tty, VT_RELDISP, VT_ACKACQ);
thiz->active = true;
printf ("acquire display\n");
thiz->paletteSet(NULL);
if (virtual_fb != NULL)
memmove(thiz->lfb, virtual_fb, thiz->stride * thiz->yRes);
else
memset(thiz->lfb, 0, thiz->stride * thiz->yRes);
}
}
void CFrameBuffer::Clear()
{
paintBackground();
//memset(getFrameBufferPointer(), 0, stride * yRes);
}
void CFrameBuffer::showFrame(const std::string & filename)
{
std::string varpath = "/var/tuxbox/config/neutrino/icons/";
if(!access((varpath + filename).c_str(), F_OK))
videoDecoder->ShowPicture((varpath + filename).c_str());
else
videoDecoder->ShowPicture((iconBasePath + filename).c_str());
}
bool CFrameBuffer::Lock()
{
if(locked)
return false;
locked = true;
return true;
}
void CFrameBuffer::Unlock()
{
locked = false;
}
void * CFrameBuffer::int_convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp, bool alpha)
{
unsigned long i;
unsigned int *fbbuff;
unsigned long count = x * y;
fbbuff = (unsigned int *) cs_malloc_uncached(count * sizeof(unsigned int));
if(fbbuff == NULL)
{
printf("convertRGB2FB%s: Error: cs_malloc_uncached\n", ((alpha) ? " (Alpha)" : ""));
return NULL;
}
if (alpha)
{
for(i = 0; i < count ; i++)
fbbuff[i] = ((rgbbuff[i*4+3] << 24) & 0xFF000000) |
((rgbbuff[i*4] << 16) & 0x00FF0000) |
((rgbbuff[i*4+1] << 8) & 0x0000FF00) |
((rgbbuff[i*4+2]) & 0x000000FF);
}else
{
for(i = 0; i < count ; i++)
{
transp = 0;
if(rgbbuff[i*3] || rgbbuff[i*3+1] || rgbbuff[i*3+2])
transp = 0xFF;
fbbuff[i] = (transp << 24) | ((rgbbuff[i*3] << 16) & 0xFF0000) | ((rgbbuff[i*3+1] << 8) & 0xFF00) | (rgbbuff[i*3+2] & 0xFF);
}
}
return (void *) fbbuff;
}
void * CFrameBuffer::convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp)
{
return int_convertRGB2FB(rgbbuff, x, y, transp, false);
}
void * CFrameBuffer::convertRGBA2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y)
{
return int_convertRGB2FB(rgbbuff, x, y, 0, true);
}
void CFrameBuffer::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
{
int x = scaleX(xoff);
int y = scaleY(yoff);
int dw = scaleX(width - xp);
int dh = scaleY(height - yp);
memcpy(backbuffer, fbbuff, width * height * sizeof(fb_pixel_t));
STMFBIO_BLT_EXTERN_DATA blt_data;
memset(&blt_data, 0, sizeof(STMFBIO_BLT_EXTERN_DATA));
blt_data.operation = BLT_OP_COPY;
blt_data.ulFlags = BLT_OP_FLAGS_BLEND_SRC_ALPHA | BLT_OP_FLAGS_BLEND_DST_MEMORY; // we need alpha blending
blt_data.srcOffset = 0;
blt_data.srcPitch = width * 4;
blt_data.dstOffset = 0;
blt_data.dstPitch = stride;
blt_data.src_left = xp;
blt_data.src_top = yp;
blt_data.src_right = width;
blt_data.src_bottom = height;
blt_data.dst_left = x;
blt_data.dst_top = y;
blt_data.dst_right = x + dw;
blt_data.dst_bottom = y + dh;
blt_data.srcFormat = SURF_ARGB8888;
blt_data.dstFormat = SURF_ARGB8888;
blt_data.srcMemBase = (char *)backbuffer;
blt_data.dstMemBase = (char *)lfb;
blt_data.srcMemSize = backbuf_sz;
blt_data.dstMemSize = stride * yRes;
// icons are so small that they will still be in cache
msync(backbuffer, backbuf_sz, MS_SYNC);
if(ioctl(fd, STMFBIO_BLT_EXTERN, &blt_data) < 0)
perror("blit2FB FBIO_BLIT");
return;
}
void CFrameBuffer::displayRGB(unsigned char *rgbbuff, int x_size, int y_size, int x_pan, int y_pan, int x_offs, int y_offs, bool clearfb, int transp)
{
void *fbbuff = NULL;
if (rgbbuff == NULL)
return;
/* correct panning */
if(x_pan > x_size - (int)xRes) x_pan = 0;
if(y_pan > y_size - (int)yRes) y_pan = 0;
/* correct offset */
if(x_offs + x_size > (int)xRes) x_offs = 0;
if(y_offs + y_size > (int)yRes) y_offs = 0;
/* blit buffer 2 fb */
fbbuff = convertRGB2FB(rgbbuff, x_size, y_size, transp);
if (fbbuff==NULL)
return;
/* ClearFB if image is smaller */
/* if(x_size < (int)xRes || y_size < (int)yRes) */
if(clearfb)
CFrameBuffer::getInstance()->Clear();
blit2FB(fbbuff, x_size, y_size, x_offs, y_offs, x_pan, y_pan);
cs_free_uncached(fbbuff);
}
void CFrameBuffer::resize(int format)
{
#if 0
static const char *aVideoSystems[][2] = {
{"VIDEO_STD_NTSC", "pal"},
{"VIDEO_STD_SECAM", "pal"},
{"VIDEO_STD_PAL", "pal"},
{"VIDEO_STD_480P", "480p"},
{"VIDEO_STD_576P", "576p50"},
{"VIDEO_STD_720P60", "720p60"},
{"VIDEO_STD_1080I60", "1080i60"},
{"VIDEO_STD_720P50", "720p50"},
{"VIDEO_STD_1080I50", "1080i50"},
{"VIDEO_STD_1080P30", "1080p30"},
{"VIDEO_STD_1080P24", "1080p24"},
{"VIDEO_STD_1080P25", "1080p25"},
{"VIDEO_STD_AUTO", "1080i50"}
};
#endif
static const int xyres[][2] = {
{720, 576},
{720, 576},
{720, 576},
{640, 480},
{720, 576},
{1280, 720},
{1920, 1080},
{1280, 720},
{1920, 1080},
{1920, 1080},
{1920, 1080},
{1920, 1080},
{1920, 1080}
};
paintBackground(); // clear framebuffer
xRes = xyres[format][0];
yRes = xyres[format][1];
bpp = 32;
stride = xRes * bpp / 8;
fprintf(stderr, "CFrameBuffer::resize(%d): %d x %d\n", format, xRes, yRes);
}
void CFrameBuffer::blitRect(int x, int y, int width, int height, unsigned long color)
{
//printf ("[fb - blitRect]: x=%d, y=%d, width=%d, height=%d\n", x, y, width, height);
if (width == 0 || height == 0)
return;
STMFBIO_BLT_DATA bltData;
memset(&bltData, 0, sizeof(STMFBIO_BLT_DATA));
bltData.operation = BLT_OP_FILL;
bltData.dstOffset = 0;
bltData.dstPitch = stride;
bltData.dst_left = x;
bltData.dst_top = y;
bltData.dst_right = x + width;
bltData.dst_bottom = y + height;
bltData.dstFormat = SURF_ARGB8888;
bltData.srcFormat = SURF_ARGB8888;
bltData.dstMemBase = STMFBGP_FRAMEBUFFER;
bltData.srcMemBase = STMFBGP_FRAMEBUFFER;
bltData.colour = color;
if (ioctl(fd, STMFBIO_BLT, &bltData ) < 0)
perror("blitRect FBIO_BLIT");
}
void CFrameBuffer::blitIcon(int src_width, int src_height, int fb_x, int fb_y, int width, int height)
{
STMFBIO_BLT_EXTERN_DATA blt_data;
memset(&blt_data, 0, sizeof(STMFBIO_BLT_EXTERN_DATA));
blt_data.operation = BLT_OP_COPY;
blt_data.ulFlags = BLT_OP_FLAGS_BLEND_SRC_ALPHA | BLT_OP_FLAGS_BLEND_DST_MEMORY; // we need alpha blending
blt_data.srcOffset = 0;
blt_data.srcPitch = src_width * 4;
blt_data.dstOffset = 0;
blt_data.dstPitch = stride;
blt_data.src_top = 0;
blt_data.src_left = 0;
blt_data.src_right = src_width;
blt_data.src_bottom = src_height;
blt_data.dst_left = fb_x;
blt_data.dst_top = fb_y;
blt_data.dst_right = fb_x + width;
blt_data.dst_bottom = fb_y + height;
blt_data.srcFormat = SURF_ARGB8888;
blt_data.dstFormat = SURF_ARGB8888;
blt_data.srcMemBase = (char *)backbuffer;
blt_data.dstMemBase = (char *)lfb;
blt_data.srcMemSize = backbuf_sz;
blt_data.dstMemSize = stride * yRes;
msync(backbuffer, backbuf_sz, MS_SYNC);
if(ioctl(fd, STMFBIO_BLT_EXTERN, &blt_data) < 0)
perror("blit_icon FBIO_BLIT");
}
void CFrameBuffer::update(void)
{
}
int CFrameBuffer::scaleX(const int x, bool clamp)
{
unsigned int mul = x * xRes;
mul = mul / DEFAULT_XRES + (((mul % DEFAULT_XRES) >= (DEFAULT_XRES / 2)) ? 1 : 0);
if (clamp && mul > xRes)
return xRes;
return mul;
}
int CFrameBuffer::scaleY(const int y, bool clamp)
{
unsigned int mul = y * yRes;
mul = mul / DEFAULT_YRES + (((mul % DEFAULT_YRES) >= (DEFAULT_YRES / 2)) ? 1 : 0);
if (clamp && mul > yRes)
return yRes;
return mul;
}