Files
neutrino/src/gui/color.cpp
mrcolor bc5bd4154e our current experimental Neutrino branch
git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@27 e54a6e83-5905-42d5-8d5c-058d10e6a962
2009-12-08 11:05:11 +00:00

91 lines
2.3 KiB
C++

/*
Neutrino-GUI - DBoxII-Project
Copyright (C) 2001 Steffen Hehn 'McClean'
Homepage: http://dbox.cyberphoria.org/
Kommentar:
Diese GUI wurde von Grund auf neu programmiert und sollte nun vom
Aufbau und auch den Ausbaumoeglichkeiten gut aussehen. Neutrino basiert
auf der Client-Server Idee, diese GUI ist also von der direkten DBox-
Steuerung getrennt. Diese wird dann von Daemons uebernommen.
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <gui/color.h>
#include <stdio.h>
int convertSetupColor2RGB(const unsigned char r, const unsigned char g, const unsigned char b)
{
unsigned char red = int( float(255./100.)*float(r) );
unsigned char green = int( float(255./100.)*float(g) );
unsigned char blue = int( float(255./100.)*float(b) );
return (red << 16) | (green << 8) | blue;
}
int convertSetupAlpha2Alpha(unsigned char alpha)
{
if(alpha == 0) return 0xFF;
else if(alpha >= 100) return 0;
unsigned char a = 100 - alpha;
int ret = int( float(0xFF/100.)*float(a) );
return ret;
}
void recalcColor(unsigned char &orginal, int fade)
{
if(fade==100)
{
return;
}
int color = int( float( float(orginal) * float( float(fade) / 100.0)) );
if(color>255)
color=255;
if(color<0)
color=0;
orginal = color;
}
void protectColor( unsigned char &r, unsigned char &g, unsigned char &b, bool protect )
{
if (!protect)
return;
if ((r==0) && (g==0) && (b==0))
{
r=1;
g=1;
b=1;
}
}
void fadeColor(unsigned char &r, unsigned char &g, unsigned char &b, int fade, bool protect)
{
recalcColor(r, fade);
recalcColor(g, fade);
recalcColor(b, fade);
protectColor(r,g,b, protect);
}