Files
neutrino/src/gui/components/cc_frm_window.cpp
Thilo Graf 2a7c712f25 CComponentsWindow: add more functionality
Window comes now with footer and body
2013-06-16 00:34:08 +02:00

248 lines
5.4 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc_frm.h"
#include <driver/screen_max.h>
using namespace std;
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsWindow inherit from CComponentsForm
CComponentsWindow::CComponentsWindow()
{
initVarWindow();
initCCWItems();
}
CComponentsWindow::CComponentsWindow(const std::string& caption, const char* iconname)
{
initVarWindow();
ccw_caption = caption;
ccw_icon_name = iconname;
initHeader();
initBody();
}
CComponentsWindow::CComponentsWindow(neutrino_locale_t locale_caption, const char* iconname)
{
initVarWindow();
ccw_caption = g_Locale->getText(locale_caption);
ccw_icon_name = iconname;
initCCWItems();
}
CComponentsWindow::CComponentsWindow( const int x_pos, const int y_pos, const int w, const int h,
neutrino_locale_t locale_caption,
const char* iconname,
bool has_shadow,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow)
{
initVarWindow();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
ccw_caption = g_Locale->getText(locale_caption);
ccw_icon_name = iconname;
initCCWItems();
}
CComponentsWindow::CComponentsWindow( const int x_pos, const int y_pos, const int w, const int h,
const std::string& caption,
const char* iconname,
bool has_shadow,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow)
{
initVarWindow();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
ccw_caption = caption;;
ccw_icon_name = iconname;
initCCWItems();
}
CComponentsWindow::~CComponentsWindow()
{
#ifdef DEBUG_CC
printf("[~CComponentsWindow] [%s - %d] delete...\n", __FUNCTION__, __LINE__);
#endif
cleanCCForm();
}
void CComponentsWindow::initVarWindow()
{
//CComponentsForm
initVarForm();
cc_item_type = CC_ITEMTYPE_FRM_WINDOW;
//using current screen settings for default dimensions
width = frameBuffer->getScreenWidth();
height = frameBuffer->getScreenHeight();
x=getScreenStartX(width);
y=getScreenStartY(height);
ccw_head = NULL;
ccw_body = NULL;
ccw_footer = NULL;
ccw_caption = "";
ccw_icon_name = NULL;
ccw_buttons = 0; //no header buttons
setShadowOnOff(true);
}
void CComponentsWindow::setWindowCaption(neutrino_locale_t locale_text)
{
ccw_caption = g_Locale->getText(locale_text);
}
void CComponentsWindow::initHeader()
{
if (ccw_head == NULL){
ccw_head = new CComponentsHeader();
initHeader();
//add of header item happens initCCWItems()
}
//set header properties
if (ccw_head){
ccw_head->setPos(0, 0);
ccw_head->setWidth(width);
ccw_head->setIcon(ccw_icon_name);
ccw_head->setCaption(ccw_caption);
ccw_head->initCCItems();
ccw_head->setDefaultButtons(ccw_buttons);
}
}
void CComponentsWindow::initBody()
{
if (ccw_body== NULL){
ccw_body = new CComponentsForm();
initBody();
//add of body item happens initCCWItems()
}
//set body properties
if (ccw_body){
ccw_body->setCornerType(0);
int fh = ccw_footer->getHeight();
int hh = ccw_head->getHeight();
int h_body = height - hh - fh;
ccw_body->setDimensionsAll(0, CC_APPEND, width, h_body);
ccw_body->doPaintBg(false);
}
}
void CComponentsWindow::initFooter()
{
if (ccw_footer== NULL){
ccw_footer= new CComponentsFooter();
initFooter();
//add of footer item happens initCCWItems()
}
//set footer properties
if (ccw_footer){
ccw_footer->setPos(0, CC_APPEND);
ccw_footer->setWidth(width);
ccw_footer->setShadowOnOff(shadow);
}
}
void CComponentsWindow::addWindowItem(CComponentsItem* cc_Item)
{
if (ccw_body)
ccw_body->addCCItem(cc_Item);
}
int CComponentsWindow::getStartY()
{
if (ccw_head)
return ccw_head->getHeight();
return 0;
}
void CComponentsWindow::initCCWItems()
{
#ifdef DEBUG_CC
printf("[CComponentsWindow] [%s - %d] init items...\n", __FUNCTION__, __LINE__);
#endif
initHeader();
initFooter();
initBody();
//add header, body and footer items only one time
if (!isAdded(ccw_head))
addCCItem(ccw_head);
if (!isAdded(ccw_body))
addCCItem(ccw_body);
if (!isAdded(ccw_footer))
addCCItem(ccw_footer);
}
void CComponentsWindow::paint(bool do_save_bg)
{
//prepare items before paint
initCCWItems();
//paint form contents
paintForm(do_save_bg);
}