Files
neutrino/src/gui/components/cc_frm_icons.cpp
Thilo Graf 5eb63b9515 CComponentsPicture: structure of class highly simplified
It should  be now easier to use images as objects. An initialized
picture object should provide all relevant properties and some
functionalities of picture viewer.
2014-06-23 18:43:47 +02:00

133 lines
3.7 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, 2014 Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc_frm_icons.h"
using namespace std;
//sub class CComponentsIconForm inherit from CComponentsForm
CComponentsIconForm::CComponentsIconForm(CComponentsForm* parent)
{
initVarIconForm(1, 1, 0, 0, vector<string>(), parent);
}
CComponentsIconForm::CComponentsIconForm( const int &x_pos, const int &y_pos, const int &w, const int &h,
const std::vector<std::string> &v_icon_names,
CComponentsForm* parent,
bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
initVarIconForm(x_pos, y_pos, w, h, v_icon_names, parent, has_shadow, color_frame, color_body, color_shadow);
}
void CComponentsIconForm::initVarIconForm( const int &x_pos, const int &y_pos, const int &w, const int &h,
const std::vector<std::string> &v_icon_names,
CComponentsForm* parent,
bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
cc_item_type = CC_ITEMTYPE_FRM_ICONFORM;
x = x_pos;
y = y_pos;
width = w;
height = h;
v_icons = v_icon_names;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
chn_direction = CC_DIR_X;
append_y_offset = 2;
initChainItems();
initParent(parent);
}
void CComponentsIconForm::addIcon(const std::string& icon_name)
{
//create new cc-picture item object
CComponentsPicture *ccp = new CComponentsPicture(chn_direction == CC_DIR_X ? CC_APPEND : CC_CENTERED,
chn_direction == CC_DIR_Y ? CC_APPEND : CC_CENTERED,
0, 0,
icon_name,
this);
ccp->doPaintBg(false);
initChainItems();
}
void CComponentsIconForm::addIcon(std::vector<std::string> icon_name)
{
for (size_t i= 0; i< icon_name.size(); i++)
addIcon(icon_name[i]);
}
void CComponentsIconForm::insertIcon(const uint& icon_id, const std::string& icon_name)
{
//create new cc-picture item object
CComponentsPicture *ccp = new CComponentsPicture(chn_direction == CC_DIR_X ? CC_APPEND : CC_CENTERED,
chn_direction == CC_DIR_Y ? CC_APPEND : CC_CENTERED,
0, 0,
icon_name);
ccp->doPaintBg(false);
insertCCItem(icon_id, ccp);
initChainItems();
}
void CComponentsIconForm::removeIcon(const uint& icon_id)
{
removeCCItem(icon_id);
initChainItems();
}
//For existing instances it's recommended
//to remove old items before add new icons, otherwise icons will be appended.
void CComponentsIconForm::removeAllIcons()//TODO
{
clear();
v_icons.clear();
initChainItems();
}
//get maximal form height depends of biggest icon height, but don't touch defined form height
void CComponentsIconForm::initMaxHeight(int *pheight)
{
for (size_t i= 0; i< v_icons.size(); i++){
int dummy, htmp;
frameBuffer->getIconSize(v_icons[i].c_str(), &dummy, &htmp);
*pheight = max(htmp, height)/*+2*fr_thickness*/;
}
}