mirror of
https://github.com/tuxbox-neutrino/neutrino.git
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87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
/*
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* neutrino-mp lua to c++ bridge
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*
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* (C) 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _LUAINSTANCE_H
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#define _LUAINSTANCE_H
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/* LUA Is C */
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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}
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#include <driver/fb_window.h>
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#include <video_cs.h>
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#include <vector>
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#include "luainstance_helpers.h"
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#define LUA_API_VERSION_MAJOR 1
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#define LUA_API_VERSION_MINOR 35
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void LuaInstRegisterFunctions(lua_State *L, bool fromThreads=false);
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/* inspired by Steve Kemp http://www.steve.org.uk/ */
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class CLuaInstance
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{
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static const char className[];
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static CLuaData *CheckData(lua_State *L, int narg);
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public:
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CLuaInstance();
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~CLuaInstance();
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void runScript(const char *fileName, std::vector<std::string> *argv = NULL, std::string *result_code = NULL, std::string *result_string = NULL, std::string *error_string = NULL);
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void abortScript();
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enum {
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DYNFONT_NO_ERROR = 0,
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DYNFONT_MAXIMUM_FONTS = 1,
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DYNFONT_TO_WIDE = 2,
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DYNFONT_TOO_HIGH = 3
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};
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// Example: runScript(fileName, "Arg1", "Arg2", "Arg3", ..., NULL);
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// Type of all parameters: const char*
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// The last parameter to NULL is imperative.
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void runScript(const char *fileName, const char *arg0, ...);
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static int NewWindow(lua_State *L);
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static int GCWindow(lua_State *L);
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static int GetInput(lua_State *L);
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static int Blit(lua_State *L);
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static int GetLanguage(lua_State *L);
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static int PaintBox(lua_State *L);
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static int paintHLineRel(lua_State *L);
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static int paintVLineRel(lua_State *L);
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static int RenderString(lua_State *L);
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static int getRenderWidth(lua_State *L);
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static int FontHeight(lua_State *L);
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static int getDynFont(lua_State *L);
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static int PaintIcon(lua_State *L);
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static int DisplayImage(lua_State *L);
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static int GetSize(lua_State *L);
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static int saveScreen(lua_State *L);
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static int restoreScreen(lua_State *L);
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static int deleteSavedScreen(lua_State *L);
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private:
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lua_State* lua;
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};
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#endif /* _LUAINSTANCE_H */
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