Files
neutrino/src/gui/lua/luainstance.h
2015-12-25 07:51:09 +01:00

87 lines
2.6 KiB
C++

/*
* neutrino-mp lua to c++ bridge
*
* (C) 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _LUAINSTANCE_H
#define _LUAINSTANCE_H
/* LUA Is C */
extern "C" {
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
}
#include <driver/fb_window.h>
#include <video_cs.h>
#include <vector>
#include "luainstance_helpers.h"
#define LUA_API_VERSION_MAJOR 1
#define LUA_API_VERSION_MINOR 35
void LuaInstRegisterFunctions(lua_State *L, bool fromThreads=false);
/* inspired by Steve Kemp http://www.steve.org.uk/ */
class CLuaInstance
{
static const char className[];
static CLuaData *CheckData(lua_State *L, int narg);
public:
CLuaInstance();
~CLuaInstance();
void runScript(const char *fileName, std::vector<std::string> *argv = NULL, std::string *result_code = NULL, std::string *result_string = NULL, std::string *error_string = NULL);
void abortScript();
enum {
DYNFONT_NO_ERROR = 0,
DYNFONT_MAXIMUM_FONTS = 1,
DYNFONT_TO_WIDE = 2,
DYNFONT_TOO_HIGH = 3
};
// Example: runScript(fileName, "Arg1", "Arg2", "Arg3", ..., NULL);
// Type of all parameters: const char*
// The last parameter to NULL is imperative.
void runScript(const char *fileName, const char *arg0, ...);
static int NewWindow(lua_State *L);
static int GCWindow(lua_State *L);
static int GetInput(lua_State *L);
static int Blit(lua_State *L);
static int GetLanguage(lua_State *L);
static int PaintBox(lua_State *L);
static int paintHLineRel(lua_State *L);
static int paintVLineRel(lua_State *L);
static int RenderString(lua_State *L);
static int getRenderWidth(lua_State *L);
static int FontHeight(lua_State *L);
static int getDynFont(lua_State *L);
static int PaintIcon(lua_State *L);
static int DisplayImage(lua_State *L);
static int GetSize(lua_State *L);
static int saveScreen(lua_State *L);
static int restoreScreen(lua_State *L);
static int deleteSavedScreen(lua_State *L);
private:
lua_State* lua;
};
#endif /* _LUAINSTANCE_H */