Files
neutrino/src/gui/components/cc_frm_chain.cpp
2015-02-15 22:16:47 +01:00

116 lines
3.0 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2013-2014, Thilo Graf 'dbt'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <global.h>
#include <neutrino.h>
#include "cc_frm_chain.h"
using namespace std;
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsFrmChain
CComponentsFrmChain::CComponentsFrmChain( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::vector<CComponentsItem*> *v_items,
int direction,
CComponentsForm* parent,
bool has_shadow,
fb_pixel_t& color_frame,
fb_pixel_t& color_body,
fb_pixel_t& color_shadow)
{
initVarChain(x_pos, y_pos, w, h, v_items, direction, parent, has_shadow, color_frame, color_body, color_shadow);
}
void CComponentsFrmChain::initVarChain( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::vector<CComponentsItem*> *v_items,
int direction,
CComponentsForm* parent,
bool has_shadow,
fb_pixel_t& color_frame,
fb_pixel_t& color_body,
fb_pixel_t& color_shadow)
{
cc_item_type = CC_ITEMTYPE_FRM_CHAIN;
corner_rad = 0;
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
chn_direction = direction;
if (v_items)
addCCItem(*v_items);
initChainItems();
initParent(parent);
}
void CComponentsFrmChain::setDirection(int direction)
{
chn_direction = direction;
initChainItems();
}
void CComponentsFrmChain::initChainItems()
{
//init required dimensions, preferred are current width and height
int w_tmp = width;
int h_tmp = height;
//exit if no item available
if (v_cc_items.empty())
return;
//set new values
w_tmp = append_x_offset;
h_tmp = append_y_offset;
for (size_t i= 0; i< v_cc_items.size(); i++){
int x_item = v_cc_items[i]->getXPos();
int y_item = v_cc_items[i]->getYPos();
if (chn_direction & CC_DIR_X){
w_tmp += v_cc_items[i]->getWidth();
w_tmp += append_x_offset;
v_cc_items[i]->setPos(max(CC_APPEND, x_item), max(CC_CENTERED, y_item));
}
if (chn_direction & CC_DIR_Y){
h_tmp += v_cc_items[i]->getHeight();
h_tmp += append_y_offset;
v_cc_items[i]->setPos(max(CC_CENTERED, x_item), max(CC_APPEND, y_item));
}
}
width = max (w_tmp, width);
height = max (h_tmp, height);
}