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https://github.com/tuxbox-neutrino/neutrino.git
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116 lines
3.0 KiB
C++
116 lines
3.0 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2013-2014, Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <global.h>
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#include <neutrino.h>
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#include "cc_frm_chain.h"
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using namespace std;
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//-------------------------------------------------------------------------------------------------------
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//sub class CComponentsFrmChain
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CComponentsFrmChain::CComponentsFrmChain( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const std::vector<CComponentsItem*> *v_items,
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int direction,
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CComponentsForm* parent,
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bool has_shadow,
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fb_pixel_t& color_frame,
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fb_pixel_t& color_body,
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fb_pixel_t& color_shadow)
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{
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initVarChain(x_pos, y_pos, w, h, v_items, direction, parent, has_shadow, color_frame, color_body, color_shadow);
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}
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void CComponentsFrmChain::initVarChain( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const std::vector<CComponentsItem*> *v_items,
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int direction,
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CComponentsForm* parent,
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bool has_shadow,
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fb_pixel_t& color_frame,
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fb_pixel_t& color_body,
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fb_pixel_t& color_shadow)
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{
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cc_item_type = CC_ITEMTYPE_FRM_CHAIN;
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corner_rad = 0;
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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shadow = has_shadow;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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chn_direction = direction;
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if (v_items)
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addCCItem(*v_items);
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initChainItems();
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initParent(parent);
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}
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void CComponentsFrmChain::setDirection(int direction)
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{
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chn_direction = direction;
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initChainItems();
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}
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void CComponentsFrmChain::initChainItems()
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{
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//init required dimensions, preferred are current width and height
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int w_tmp = width;
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int h_tmp = height;
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//exit if no item available
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if (v_cc_items.empty())
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return;
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//set new values
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w_tmp = append_x_offset;
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h_tmp = append_y_offset;
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for (size_t i= 0; i< v_cc_items.size(); i++){
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int x_item = v_cc_items[i]->getXPos();
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int y_item = v_cc_items[i]->getYPos();
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if (chn_direction & CC_DIR_X){
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w_tmp += v_cc_items[i]->getWidth();
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w_tmp += append_x_offset;
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v_cc_items[i]->setPos(max(CC_APPEND, x_item), max(CC_CENTERED, y_item));
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}
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if (chn_direction & CC_DIR_Y){
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h_tmp += v_cc_items[i]->getHeight();
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h_tmp += append_y_offset;
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v_cc_items[i]->setPos(max(CC_CENTERED, x_item), max(CC_APPEND, y_item));
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}
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}
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width = max (w_tmp, width);
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height = max (h_tmp, height);
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}
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