Files
neutrino/src/gui/components/cc_frm_window.cpp
2013-03-24 21:14:10 +01:00

139 lines
3.3 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc.h"
#include <driver/screen_max.h>
using namespace std;
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsWindow inherit from CComponentsForm
CComponentsWindow::CComponentsWindow()
{
initVarWindow();
}
CComponentsWindow::CComponentsWindow(const std::string& caption, const char* iconname)
{
initVarWindow();
ccw_caption = caption;
ccw_icon_name = iconname;
}
CComponentsWindow::CComponentsWindow(neutrino_locale_t locale_caption, const char* iconname)
{
initVarWindow();
ccw_caption = g_Locale->getText(locale_caption);
ccw_icon_name = iconname;
}
CComponentsWindow::~CComponentsWindow()
{
#ifdef DEBUG_CC
printf("[~CComponentsWindow] [%s - %d] delete...\n", __FUNCTION__, __LINE__);
#endif
cleanCCForm();
}
void CComponentsWindow::initVarWindow()
{
//CComponentsForm
initVarForm();
cc_item_type = CC_ITEMTYPE_FRM_WINDOW;
//using current screen settings for default dimensions
width = frameBuffer->getScreenWidth();
height = frameBuffer->getScreenHeight();
x=getScreenStartX(width);
y=getScreenStartY(height);
ccw_head = NULL;
ccw_caption = "";
ccw_icon_name = NULL;
ccw_start_y = 0;
ccw_buttons = 0; //no header buttons
setShadowOnOff(true);
}
void CComponentsWindow::setWindowCaption(neutrino_locale_t locale_text)
{
ccw_caption = g_Locale->getText(locale_text);
}
void CComponentsWindow::initHeader()
{
if (ccw_head == NULL){
ccw_head = new CComponentsHeader();
initHeader();
//add header item only one time
addCCItem(ccw_head);
}
//set header properties
if (ccw_head){
ccw_head->setXPos(0);
ccw_head->setYPos(0);
ccw_head->setWidth(width);
ccw_head->setHeaderIcon(ccw_icon_name);
ccw_head->setHeaderText(ccw_caption);
ccw_head->initCCHeaderItems();
ccw_start_y = ccw_head->getHeight();
ccw_head->setHeaderDefaultButtons(ccw_buttons);
}
}
int CComponentsWindow::getStartY()
{
initHeader();
return ccw_start_y;
}
void CComponentsWindow::initCCWItems()
{
#ifdef DEBUG_CC
printf("[CComponentsWindow] [%s - %d] init items...\n", __FUNCTION__, __LINE__);
#endif
initHeader();
}
void CComponentsWindow::paint(bool do_save_bg)
{
//prepare items before paint
initCCWItems();
//paint form contents
paintForm(do_save_bg);
}