mirror of
https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-29 08:21:12 +02:00
261 lines
5.9 KiB
C++
261 lines
5.9 KiB
C++
/*
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Neutrino-GUI - DBoxII-Project
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Copyright (C) 2001 Steffen Hehn 'McClean'
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Homepage: http://dbox.cyberphoria.org/
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Kommentar:
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Diese GUI wurde von Grund auf neu programmiert und sollte nun vom
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Aufbau und auch den Ausbaumoeglichkeiten gut aussehen. Neutrino basiert
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auf der Client-Server Idee, diese GUI ist also von der direkten DBox-
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Steuerung getrennt. Diese wird dann von Daemons uebernommen.
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License: GPL
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <gui/color.h>
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#include <stdio.h>
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#include <math.h>
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#include <driver/framebuffer.h>
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#ifndef FLT_EPSILON
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#define FLT_EPSILON 1E-5
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#endif
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int convertSetupColor2RGB(const unsigned char r, const unsigned char g, const unsigned char b)
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{
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unsigned char red = (int)r * 255 / 100;
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unsigned char green = (int)g * 255 / 100;
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unsigned char blue = (int)b * 255 / 100;
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return (red << 16) | (green << 8) | blue;
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}
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int convertSetupAlpha2Alpha(unsigned char alpha)
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{
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if(alpha == 0) return 0xFF;
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else if(alpha >= 100) return 0;
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int a = 100 - alpha;
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int ret = a * 0xFF / 100;
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return ret;
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}
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void recalcColor(unsigned char &orginal, int fade)
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{
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if(fade==100)
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{
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return;
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}
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int color = orginal * fade / 100;
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if(color>255)
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color=255;
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if(color<0)
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color=0;
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orginal = (unsigned char)color;
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}
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void protectColor( unsigned char &r, unsigned char &g, unsigned char &b, bool protect )
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{
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if (!protect)
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return;
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if ((r==0) && (g==0) && (b==0))
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{
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r=1;
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g=1;
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b=1;
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}
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}
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void fadeColor(unsigned char &r, unsigned char &g, unsigned char &b, int fade, bool protect)
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{
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recalcColor(r, fade);
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recalcColor(g, fade);
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recalcColor(b, fade);
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protectColor(r,g,b, protect);
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}
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uint8_t getBrightnessRGB(fb_pixel_t color)
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{
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RgbColor rgb;
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rgb.r = (uint8_t)((color & 0x00FF0000) >> 16);
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rgb.g = (uint8_t)((color & 0x0000FF00) >> 8);
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rgb.b = (uint8_t) (color & 0x000000FF);
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return rgb.r > rgb.g ? (rgb.r > rgb.b ? rgb.r : rgb.b) : (rgb.g > rgb.b ? rgb.g : rgb.b);
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}
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fb_pixel_t changeBrightnessRGBRel(fb_pixel_t color, int br, bool transp)
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{
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int br_ = (int)getBrightnessRGB(color);
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br_ += br;
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if (br_ < 0) br_ = 0;
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if (br_ > 255) br_ = 255;
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return changeBrightnessRGB(color, (uint8_t)br_, transp);
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}
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fb_pixel_t changeBrightnessRGB(fb_pixel_t color, uint8_t br, bool transp)
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{
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HsvColor hsv;
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uint8_t tr = SysColor2Hsv(color, &hsv);
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hsv.v = (float)br / (float)255;
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if (!transp)
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tr = 0xFF;
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return Hsv2SysColor(&hsv, tr);
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}
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fb_pixel_t Hsv2SysColor(HsvColor *hsv, uint8_t tr)
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{
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RgbColor rgb;
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Hsv2Rgb(hsv, &rgb);
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return (((tr << 24) & 0xFF000000) |
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((rgb.r << 16) & 0x00FF0000) |
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((rgb.g << 8) & 0x0000FF00) |
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((rgb.b ) & 0x000000FF));
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}
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uint8_t SysColor2Hsv(fb_pixel_t color, HsvColor *hsv)
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{
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uint8_t tr;
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RgbColor rgb;
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tr = (uint8_t)((color & 0xFF000000) >> 24);
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rgb.r = (uint8_t)((color & 0x00FF0000) >> 16);
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rgb.g = (uint8_t)((color & 0x0000FF00) >> 8);
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rgb.b = (uint8_t) (color & 0x000000FF);
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Rgb2Hsv(&rgb, hsv);
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return tr;
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}
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void Hsv2Rgb(HsvColor *hsv, RgbColor *rgb)
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{
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float f_H = hsv->h;
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float f_S = hsv->s;
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float f_V = hsv->v;
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if (fabsf(f_S) < FLT_EPSILON) {
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rgb->r = (uint8_t)(f_V * 255);
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rgb->g = (uint8_t)(f_V * 255);
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rgb->b = (uint8_t)(f_V * 255);
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} else {
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float f_R;
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float f_G;
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float f_B;
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float hh = f_H;
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if (hh >= 360) hh = 0;
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hh /= 60;
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int i = (int)hh;
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float ff = hh - (float)i;
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float p = f_V * (1 - f_S);
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float q = f_V * (1 - (f_S * ff));
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float t = f_V * (1 - (f_S * (1 - ff)));
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switch (i) {
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case 0:
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f_R = f_V; f_G = t; f_B = p;
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break;
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case 1:
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f_R = q; f_G = f_V; f_B = p;
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break;
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case 2:
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f_R = p; f_G = f_V; f_B = t;
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break;
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case 3:
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f_R = p; f_G = q; f_B = f_V;
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break;
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case 4:
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f_R = t; f_G = p; f_B = f_V;
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break;
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case 5:
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default:
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f_R = f_V; f_G = p; f_B = q;
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break;
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}
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rgb->r = (uint8_t)(f_R * 255);
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rgb->g = (uint8_t)(f_G * 255);
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rgb->b = (uint8_t)(f_B * 255);
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}
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}
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void Rgb2Hsv(RgbColor *rgb, HsvColor *hsv)
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{
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float f_R = (float)rgb->r / (float)255;
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float f_G = (float)rgb->g / (float)255;
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float f_B = (float)rgb->b / (float)255;
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float min = f_R < f_G ? (f_R < f_B ? f_R : f_B) : (f_G < f_B ? f_G : f_B);
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float max = f_R > f_G ? (f_R > f_B ? f_R : f_B) : (f_G > f_B ? f_G : f_B);
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float delta = max - min;
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float f_V = max;
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float f_H = 0;
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float f_S = 0;
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if (fabsf(delta) < FLT_EPSILON) { //gray
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f_S = 0;
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f_H = 0;
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} else {
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f_S = (delta / max);
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if (f_R >= max)
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f_H = (f_G - f_B) / delta;
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else if (f_G >= max)
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f_H = 2 + (f_B - f_R) / delta;
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else
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f_H = 4 + (f_R - f_G) / delta;
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f_H *= 60;
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if (f_H < 0)
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f_H += 360;
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}
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hsv->h = f_H;
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hsv->s = f_S;
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hsv->v = f_V;
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}
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void getItemColors(fb_pixel_t &t, fb_pixel_t &b, bool selected, bool marked, bool toggle_background, bool toggle_enlighten)
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{
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if (selected && marked)
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{
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t = COL_MENUCONTENTSELECTED_TEXT;
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b = COL_MENUCONTENTSELECTED_PLUS_0;
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return;
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}
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if (selected)
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{
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t = COL_MENUCONTENTSELECTED_TEXT;
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b = COL_MENUCONTENTSELECTED_PLUS_0;
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return;
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}
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if (marked)
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{
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t = COL_MENUCONTENT_TEXT_PLUS_2;
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b = COL_MENUCONTENT_PLUS_2;
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return;
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}
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// default
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t = toggle_background ? (toggle_enlighten ? COL_MENUCONTENT_TEXT : COL_MENUCONTENTDARK_TEXT) : COL_MENUCONTENT_TEXT;
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b = toggle_background ? (toggle_enlighten ? COL_MENUCONTENT_PLUS_1 : COL_MENUCONTENTDARK_PLUS_0) : COL_MENUCONTENT_PLUS_0;
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}
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