mirror of
https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-29 00:11:14 +02:00
288 lines
7.2 KiB
C++
288 lines
7.2 KiB
C++
/*
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* neutrino-mp lua to c++ bridge
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*
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* (C) 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <config.h>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <unistd.h>
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#include <global.h>
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#include <system/settings.h>
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#include "luainstance.h"
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#define DBG printf
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#define lua_boxpointer(L, u) \
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(*(void **)(lua_newuserdata(L, sizeof(void *))) = (u))
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#define lua_unboxpointer(L, i) \
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(*(void **)(lua_touserdata(L, i)))
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const char CLuaInstance::className[] = "neutrino";
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CLuaInstance::CLuaInstance()
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{
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/* Create the intepreter object. */
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lua = luaL_newstate();
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/* register standard + custom functions. */
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registerFunctions();
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}
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CLuaInstance::~CLuaInstance()
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{
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if (lua != NULL)
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{
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lua_close(lua);
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lua = NULL;
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}
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}
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#define SET_VAR1(NAME) \
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lua_pushinteger(lua, NAME); \
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lua_setglobal(lua, #NAME);
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#define SET_VAR2(NAME, VALUE) \
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lua_pushinteger(lua, VALUE); \
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lua_setglobal(lua, #NAME);
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#define SET_FONT(NAME) \
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lua_pushinteger(lua, SNeutrinoSettings::NAME); \
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lua_setglobal(lua, #NAME);
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/* Run the given script. */
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void CLuaInstance::runScript(const char *fileName)
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{
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// luaL_dofile(lua, fileName);
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/* run the script */
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int status = luaL_loadfile(lua, fileName);
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if (status) {
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fprintf(stderr, "[CLuaInstance::%s] Can't load file: %s\n", __func__, lua_tostring(lua, -1));
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return;
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}
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/* set variables */
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SET_VAR1(COL_COLORED_EVENTS_CHANNELLIST);
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SET_VAR1(COL_COLORED_EVENTS_INFOBAR);
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SET_VAR1(COL_INFOBAR_SHADOW);
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SET_VAR1(COL_INFOBAR);
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SET_VAR1(COL_MENUHEAD);
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SET_VAR1(COL_MENUCONTENT);
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SET_VAR1(COL_MENUCONTENTDARK);
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SET_VAR1(COL_MENUCONTENTSELECTED);
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SET_VAR1(COL_MENUCONTENTINACTIVE);
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SET_VAR1(COL_BACKGROUND);
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SET_VAR2(SCREEN_OFF_X, g_settings.screen_StartX);
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SET_VAR2(SCREEN_OFF_Y, g_settings.screen_StartY);
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SET_VAR2(SCREEN_END_X, g_settings.screen_EndX);
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SET_VAR2(SCREEN_END_Y, g_settings.screen_EndY);
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SET_FONT(FONT_TYPE_MENU);
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SET_FONT(FONT_TYPE_MENU_TITLE);
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SET_FONT(FONT_TYPE_MENU_INFO);
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SET_FONT(FONT_TYPE_EPG_TITLE);
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SET_FONT(FONT_TYPE_EPG_INFO1);
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SET_FONT(FONT_TYPE_EPG_INFO2);
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SET_FONT(FONT_TYPE_EPG_DATE);
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SET_FONT(FONT_TYPE_EVENTLIST_TITLE);
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SET_FONT(FONT_TYPE_EVENTLIST_ITEMLARGE);
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SET_FONT(FONT_TYPE_EVENTLIST_ITEMSMALL);
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SET_FONT(FONT_TYPE_EVENTLIST_DATETIME);
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SET_FONT(FONT_TYPE_GAMELIST_ITEMLARGE);
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SET_FONT(FONT_TYPE_GAMELIST_ITEMSMALL);
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SET_FONT(FONT_TYPE_CHANNELLIST);
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SET_FONT(FONT_TYPE_CHANNELLIST_DESCR);
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SET_FONT(FONT_TYPE_CHANNELLIST_NUMBER);
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SET_FONT(FONT_TYPE_CHANNELLIST_EVENT);
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SET_FONT(FONT_TYPE_CHANNEL_NUM_ZAP);
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SET_FONT(FONT_TYPE_INFOBAR_NUMBER);
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SET_FONT(FONT_TYPE_INFOBAR_CHANNAME);
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SET_FONT(FONT_TYPE_INFOBAR_INFO);
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SET_FONT(FONT_TYPE_INFOBAR_SMALL);
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SET_FONT(FONT_TYPE_FILEBROWSER_ITEM);
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SET_FONT(FONT_TYPE_MENU_HINT);
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status = lua_pcall(lua, 0, LUA_MULTRET, 0);
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if (status)
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fprintf(stderr, "[CLuaInstance::%s] error in script: %s\n", __func__, lua_tostring(lua, -1));
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}
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const luaL_Reg CLuaInstance::methods[] =
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{
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{ "PaintBox", CLuaInstance::PaintBox },
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{ "RenderString", CLuaInstance::RenderString },
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{ "PaintIcon", CLuaInstance::PaintIcon },
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{ NULL, NULL }
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};
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/* load basic functions and register our own C callbacks */
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void CLuaInstance::registerFunctions()
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{
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luaL_openlibs(lua);
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luaopen_table(lua);
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luaopen_io(lua);
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luaopen_string(lua);
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luaopen_math(lua);
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lua_newtable(lua);
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int methodtable = lua_gettop(lua);
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luaL_newmetatable(lua, className);
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int metatable = lua_gettop(lua);
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lua_pushliteral(lua, "__metatable");
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lua_pushvalue(lua, methodtable);
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lua_settable(lua, metatable);
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lua_pushliteral(lua, "__index");
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lua_pushvalue(lua, methodtable);
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lua_settable(lua, metatable);
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lua_pushliteral(lua, "__gc");
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lua_pushcfunction(lua, GCWindow);
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lua_settable(lua, metatable);
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lua_pop(lua, 1);
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luaL_setfuncs(lua, methods, 0);
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lua_pop(lua, 1);
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lua_register(lua, className, NewWindow);
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}
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CFBWindow *CLuaInstance::CheckWindow(lua_State *L, int narg)
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{
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luaL_checktype(L, narg, LUA_TUSERDATA);
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void *ud = luaL_checkudata(L, narg, className);
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if (!ud)
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fprintf(stderr, "[CLuaInstance::%s] wrong type %p, %d, %s\n", __func__, L, narg, className);
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return *(CFBWindow **)ud; // unbox pointer
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}
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int CLuaInstance::NewWindow(lua_State *L)
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{
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int count = lua_gettop(L);
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int x = g_settings.screen_StartX;
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int y = g_settings.screen_StartY;
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int w = g_settings.screen_EndX - x;
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int h = g_settings.screen_EndY - y;
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if (count > 0)
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x = luaL_checkint(L, 1);
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if (count > 1)
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y = luaL_checkint(L, 2);
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if (count > 2)
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w = luaL_checkint(L, 3);
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if (count > 3)
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h = luaL_checkint(L, 4);
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CFBWindow *W = new CFBWindow(x, y, w, h);
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lua_boxpointer(L, W);
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luaL_getmetatable(L, className);
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lua_setmetatable(L, -2);
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return 1;
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}
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int CLuaInstance::PaintBox(lua_State *L)
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{
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DBG("CLuaInstance::%s %d\n", __func__, lua_gettop(L));
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int x, y, w, h;
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unsigned int c;
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CFBWindow *W = CheckWindow(L, 1);
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if (!W)
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return 0;
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x = luaL_checkint(L, 2);
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y = luaL_checkint(L, 3);
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w = luaL_checkint(L, 4);
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h = luaL_checkint(L, 5);
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c = luaL_checkint(L, 6);
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/* those checks should be done in CFBWindow instead... */
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if (x < 0)
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x = 0;
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if (y < 0)
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y = 0;
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if (w < 0 || x + w > W->dx)
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w = W->dx - x;
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if (h < 0 || y + h > W->dy)
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h = W->dy - y;
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/* use the color constants */
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c = CFrameBuffer::getInstance()->realcolor[c & 0xff];
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W->paintBoxRel(x, y, w, h, c);
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return 0;
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}
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int CLuaInstance::PaintIcon(lua_State *L)
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{
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DBG("CLuaInstance::%s %d\n", __func__, lua_gettop(L));
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int x, y, h;
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unsigned int o;
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const char *fname;
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CFBWindow *W = CheckWindow(L, 1);
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if (!W)
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return 0;
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fname = luaL_checkstring(L, 2);
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x = luaL_checkint(L, 3);
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y = luaL_checkint(L, 4);
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h = luaL_checkint(L, 5);
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o = luaL_checkint(L, 6);
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W->paintIcon(fname, x, y, h, o);
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return 0;
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}
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int CLuaInstance::RenderString(lua_State *L)
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{
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int x, y, w, boxh, utf8, f;
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unsigned int c;
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const char *text;
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int numargs = lua_gettop(L);
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DBG("CLuaInstance::%s %d\n", __func__, numargs);
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c = COL_MENUCONTENT;
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boxh = 0;
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utf8 = 1;
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CFBWindow *W = CheckWindow(L, 1);
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if (!W)
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return 0;
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f = luaL_checkint(L, 2); /* font number, use FONT_TYPE_XXX in the script */
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text = luaL_checkstring(L, 3); /* text */
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x = luaL_checkint(L, 4);
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y = luaL_checkint(L, 5);
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if (numargs > 5)
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c = luaL_checkint(L, 6);
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if (numargs > 6)
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w = luaL_checkint(L, 7);
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else
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w = W->dx - x;
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if (numargs > 7)
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boxh = luaL_checkint(L, 8);
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if (numargs > 8)
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utf8 = luaL_checkint(L, 9);
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if (f >= FONT_TYPE_COUNT || f < 0)
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f = SNeutrinoSettings::FONT_TYPE_MENU;
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W->RenderString(g_Font[f], x, y, w, text, c, boxh, utf8);
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return 0;
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}
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int CLuaInstance::GCWindow(lua_State *L)
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{
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DBG("CLuaInstance::%s %d\n", __func__, lua_gettop(L));
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CFBWindow *w = (CFBWindow *)lua_unboxpointer(L, 1);
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delete w;
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return 0;
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}
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