Files
neutrino/src/driver/fb_accel.h
M. Liebmann 65f81b146d Merge branch 'master' into pu/fb-setmode
Fix merge conflict
2017-02-14 20:11:08 +01:00

183 lines
6.3 KiB
C++

/*
Copyright (C) 2007-2013 Stefan Seyfried
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
private functions for the fbaccel class (only used in CFrameBuffer)
*/
#ifndef __fbaccel__
#define __fbaccel__
#include <config.h>
#include <OpenThreads/Mutex>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include <OpenThreads/Condition>
#include "fb_generic.h"
#if HAVE_SPARK_HARDWARE
#define PARTIAL_BLIT 1
#endif
class CFbAccel
: public CFrameBuffer
{
public:
CFbAccel();
~CFbAccel();
void paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type);
virtual void paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col);
};
class CFbAccelSTi
: public OpenThreads::Thread, public CFbAccel
{
private:
void run(void);
void blit(void);
void _blit(void);
bool blit_thread;
bool blit_pending;
OpenThreads::Condition blit_cond;
OpenThreads::Mutex blit_mutex;
fb_pixel_t *backbuffer;
#ifdef PARTIAL_BLIT
struct {
int xs;
int ys;
int xe;
int ye;
} to_blit;
uint32_t last_xres;
#endif
public:
CFbAccelSTi();
~CFbAccelSTi();
void init(const char * const);
int setMode(unsigned int xRes, unsigned int yRes, unsigned int bpp);
void paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col);
void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp);
void waitForIdle(const char *func = NULL);
void mark(int x, int y, int dx, int dy);
fb_pixel_t * getBackBufferPointer() const;
void setBlendMode(uint8_t);
void setBlendLevel(int);
};
class CFbAccelCSHD1
: public CFbAccel
{
private:
fb_pixel_t lastcol;
int devmem_fd; /* to access the GXA register we use /dev/mem */
unsigned int smem_start; /* as aquired from the fbdev, the framebuffers physical start address */
volatile uint8_t *gxa_base; /* base address for the GXA's register access */
void setColor(fb_pixel_t col);
void run(void);
fb_pixel_t *backbuffer;
public:
CFbAccelCSHD1();
~CFbAccelCSHD1();
void init(const char * const);
int setMode(unsigned int xRes, unsigned int yRes, unsigned int bpp);
void paintPixel(int x, int y, const fb_pixel_t col);
void paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col);
void paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col);
inline void paintHLineRel(int x, int dx, int y, const fb_pixel_t col) { paintLine(x, y, x+dx, y, col); };
inline void paintVLineRel(int x, int y, int dy, const fb_pixel_t col) { paintLine(x, y, x, y+dy, col); };
void paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius = 0, int type = CORNER_ALL);
void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp = 0, uint32_t yp = 0, bool transp = false);
void blitBox2FB(const fb_pixel_t* boxBuf, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff);
void waitForIdle(const char *func = NULL);
fb_pixel_t * getBackBufferPointer() const;
void setBlendMode(uint8_t);
void setBlendLevel(int);
void add_gxa_sync_marker(void);
void setupGXA(void);
void setOsdResolutions();
};
class CFbAccelCSHD2
: public CFbAccel
{
private:
fb_pixel_t *backbuffer;
public:
CFbAccelCSHD2();
// ~CFbAccelCSHD2();
int setMode(unsigned int xRes, unsigned int yRes, unsigned int bpp);
void paintHLineRel(int x, int dx, int y, const fb_pixel_t col);
void paintVLineRel(int x, int y, int dy, const fb_pixel_t col);
void paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius = 0, int type = CORNER_ALL);
void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp = 0, uint32_t yp = 0, bool transp = false);
void blitBox2FB(const fb_pixel_t* boxBuf, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff);
void setBlendMode(uint8_t);
void setBlendLevel(int);
int scaleFont(int size);
bool fullHdAvailable();
void setOsdResolutions();
uint32_t getWidth4FB_HW_ACC(const uint32_t x, const uint32_t w, const bool max=true);
bool needAlign4Blit() { return true; };
};
class CFbAccelGLFB
: public OpenThreads::Thread, public CFbAccel
{
private:
void run(void);
void blit(void);
void _blit(void);
bool blit_thread;
bool blit_pending;
OpenThreads::Condition blit_cond;
OpenThreads::Mutex blit_mutex;
fb_pixel_t *backbuffer;
public:
CFbAccelGLFB();
~CFbAccelGLFB();
void init(const char * const);
int setMode(unsigned int xRes, unsigned int yRes, unsigned int bpp);
void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp);
fb_pixel_t * getBackBufferPointer() const;
};
class CFbAccelTD
: public CFbAccel
{
private:
fb_pixel_t lastcol;
void setColor(fb_pixel_t col);
fb_pixel_t *backbuffer;
public:
CFbAccelTD();
~CFbAccelTD();
void init(const char * const);
int setMode(unsigned int xRes, unsigned int yRes, unsigned int bpp);
void paintPixel(int x, int y, const fb_pixel_t col);
void paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col);
void paintHLineRel(int x, int dx, int y, const fb_pixel_t col) { paintLine(x, y, x + dx, y, col); };
void paintVLineRel(int x, int y, int dy, const fb_pixel_t col) { paintLine(x, y, x, y + dy, col); };
void paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col);
void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp);
void waitForIdle(const char *func = NULL);
void setBlendMode(uint8_t);
void setBlendLevel(int);
};
#endif