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Luajit is a dynamic scripting language completely compatible to lua 5.1. the whole VM has been rewritten from the ground up and is relentlessly optimized for performance. It combines a high-speed interpreter, written in assembler, with a state-of-the-art JIT compiler. A substantial reduction of the overhead associated with dynamic languages allows it to break into the performance range traditionally reserved for offline, static language compilers. https://luajit.org/luajit.html https://github.com/LuaJIT/LuaJIT/tree/master There was additional code needed to enable neutrino to compile against lua 5.1. This was mostly taken from the luaposix compat-headers. There are still some minor issue that will be easy to fix but it's up and running so damn fast! Signed-off-by: Markus Volk <f_l_k@t-online.de>
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
/*
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* lua video functions
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*
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* (C) 2014 [CST ]Focus
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* (C) 2014-2015 M. Liebmann (micha-bbg)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _LUAVIDEO_H
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#define _LUAVIDEO_H
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#if LUA_COMPAT_5_2
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void lua_rawsetp (lua_State *L, int i, const void *p);
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#endif
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class CLuaVideo
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{
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public:
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bool singlePlay;
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std::string infoFunc;
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CLuaVideo() { singlePlay=false; infoFunc=""; };
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~CLuaVideo() {};
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};
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class CLuaInstVideo
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{
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public:
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CLuaInstVideo() {};
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~CLuaInstVideo() {};
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static CLuaInstVideo* getInstance();
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static void LuaVideoRegister(lua_State *L);
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static int channelRezap(lua_State *L);
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static bool execLuaInfoFunc(lua_State *L, int xres, int yres, int aspectRatio, int framerate);
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/* deprecated functions */
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static int setBlank_old(lua_State *L);
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static int ShowPicture_old(lua_State *L);
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static int StopPicture_old(lua_State *L);
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static int PlayFile_old(lua_State *L);
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static int zapitStopPlayBack_old(lua_State *L);
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static int channelRezap_old(lua_State *L);
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static int createChannelIDfromUrl_old(lua_State *L);
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private:
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static CLuaVideo *VideoCheckData(lua_State *L, int n);
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static int VideoNew(lua_State *L);
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static int setBlank(lua_State *L);
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static int ShowPicture(lua_State *L);
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static int StopPicture(lua_State *L);
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static int PlayFile(lua_State *L);
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static int setInfoFunc(lua_State *L);
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static int zapitStopPlayBack(lua_State *L);
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static int createChannelIDfromUrl(lua_State *L);
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static int getNeutrinoMode(lua_State *L);
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static int setSinglePlay(lua_State *L);
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static int VideoDelete(lua_State *L);
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static void videoFunctionDeprecated(lua_State *L, std::string oldFunc);
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};
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#endif //_LUAVIDEO_H
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