Files
neutrino/src/gui/lua/lua_video.h
Markus Volk 11ae2fa699 neutrino: add luajit
Luajit is a dynamic scripting language completely compatible to lua 5.1. the whole VM has been rewritten from the ground up
and is relentlessly optimized for performance. It combines a high-speed interpreter, written in assembler, with a state-of-the-art JIT compiler.
A substantial reduction of the overhead associated with dynamic languages allows it to break into the performance range traditionally reserved for offline,
static language compilers.

https://luajit.org/luajit.html
https://github.com/LuaJIT/LuaJIT/tree/master

There was additional code needed to enable neutrino to compile against lua 5.1. This was mostly taken from the luaposix compat-headers.
There are still some minor issue that will be easy to fix but it's up and running so damn fast!

Signed-off-by: Markus Volk <f_l_k@t-online.de>
2020-09-17 16:03:24 +02:00

73 lines
2.2 KiB
C++

/*
* lua video functions
*
* (C) 2014 [CST ]Focus
* (C) 2014-2015 M. Liebmann (micha-bbg)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _LUAVIDEO_H
#define _LUAVIDEO_H
#if LUA_COMPAT_5_2
void lua_rawsetp (lua_State *L, int i, const void *p);
#endif
class CLuaVideo
{
public:
bool singlePlay;
std::string infoFunc;
CLuaVideo() { singlePlay=false; infoFunc=""; };
~CLuaVideo() {};
};
class CLuaInstVideo
{
public:
CLuaInstVideo() {};
~CLuaInstVideo() {};
static CLuaInstVideo* getInstance();
static void LuaVideoRegister(lua_State *L);
static int channelRezap(lua_State *L);
static bool execLuaInfoFunc(lua_State *L, int xres, int yres, int aspectRatio, int framerate);
/* deprecated functions */
static int setBlank_old(lua_State *L);
static int ShowPicture_old(lua_State *L);
static int StopPicture_old(lua_State *L);
static int PlayFile_old(lua_State *L);
static int zapitStopPlayBack_old(lua_State *L);
static int channelRezap_old(lua_State *L);
static int createChannelIDfromUrl_old(lua_State *L);
private:
static CLuaVideo *VideoCheckData(lua_State *L, int n);
static int VideoNew(lua_State *L);
static int setBlank(lua_State *L);
static int ShowPicture(lua_State *L);
static int StopPicture(lua_State *L);
static int PlayFile(lua_State *L);
static int setInfoFunc(lua_State *L);
static int zapitStopPlayBack(lua_State *L);
static int createChannelIDfromUrl(lua_State *L);
static int getNeutrinoMode(lua_State *L);
static int setSinglePlay(lua_State *L);
static int VideoDelete(lua_State *L);
static void videoFunctionDeprecated(lua_State *L, std::string oldFunc);
};
#endif //_LUAVIDEO_H