Files
neutrino/src/gui/components/cc_frm_button.cpp

191 lines
5.3 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012-2014, Thilo Graf 'dbt'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc_frm_button.h"
using namespace std;
CComponentsButton::CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::string& caption, const std::string& icon_name,
CComponentsForm* parent,
bool selected,
bool enabled,
bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
cc_btn_capt_locale = NONEXISTANT_LOCALE;
initVarButton(x_pos, y_pos, w, h, caption, icon_name, parent, selected, enabled, has_shadow, color_frame, color_body, color_shadow);
}
CComponentsButton::CComponentsButton( const int& x_pos, const int& y_pos, const int& w, const int& h,
const neutrino_locale_t& caption_locale, const std::string& icon_name,
CComponentsForm* parent,
bool selected,
bool enabled,
bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
cc_btn_capt_locale = caption_locale;
initVarButton(x_pos, y_pos, w, h, g_Locale->getText(cc_btn_capt_locale), icon_name, parent, selected, enabled, has_shadow, color_frame, color_body, color_shadow);
}
void CComponentsButton::initVarButton( const int& x_pos, const int& y_pos, const int& w, const int& h,
const std::string& caption,
const std::string& icon_name,
CComponentsForm* parent,
bool selected,
bool enabled,
bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON;
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
cc_item_enabled = enabled;
cc_item_selected = selected;
fr_thickness = 3;
append_x_offset = 2*fr_thickness;
append_y_offset = append_x_offset;
corner_rad = RADIUS_MID;
cc_btn_capt_col = COL_MENUCONTENT_TEXT;
cc_btn_icon_obj = NULL;
cc_btn_capt_obj = NULL;
cc_btn_dy_font = CNeutrinoFonts::getInstance();
cc_btn_font = NULL;
cc_btn_icon = icon_name;
cc_btn_capt = caption;
initParent(parent);
}
void CComponentsButton::initIcon()
{
//init cch_icon_obj only if an icon available
if (cc_btn_icon.empty()) {
if (cc_btn_icon_obj)
delete cc_btn_icon_obj;
cc_btn_icon_obj = NULL;
return;
}
//initialize icon object
if (cc_btn_icon_obj == NULL){
cc_btn_icon_obj = new CComponentsPicture(fr_thickness, CC_CENTERED, 0, 0, cc_btn_icon, CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER, this);
cc_btn_icon_obj->doPaintBg(false);
}
}
void CComponentsButton::initCaption()
{
//init label as caption object and add to container
if (!cc_btn_capt.empty()){
if (cc_btn_capt_obj == NULL){
cc_btn_capt_obj = new CComponentsLabel();
cc_btn_capt_obj->doPaintBg(false);
addCCItem(cc_btn_capt_obj);
}
}else{
if (cc_btn_capt_obj){
delete cc_btn_capt_obj;
cc_btn_capt_obj = NULL;
}
}
//set basic properties
if (cc_btn_capt_obj){
//position and size
int x_cap = fr_thickness + append_x_offset;
x_cap += cc_btn_icon_obj ? cc_btn_icon_obj->getWidth() : 0;
int w_cap = width - x_cap - 2*fr_thickness - append_x_offset;
int h_cap = height - 2*fr_thickness;
/*FIXME:
paint of centered text in y without y_offset
looks unlovely displaced in y direction besides icon,
but text render isn't wrong here, because chars like e. 'q', 'y' are considered!
*/
int y_cap = height/2 - h_cap/2 + append_x_offset/2 /*CC_CENTERED*/;
cc_btn_capt_obj->setDimensionsAll(x_cap, y_cap, w_cap, h_cap);
//text and font
cc_btn_font = *cc_btn_dy_font->getDynFont(w_cap, h_cap, cc_btn_capt);
cc_btn_capt_obj->setText(cc_btn_capt, CTextBox::NO_AUTO_LINEBREAK, cc_btn_font);
cc_btn_capt_obj->forceTextPaint(); //here required;
//set color
cc_btn_capt_obj->setTextColor(this->cc_item_enabled ? COL_MENUCONTENT_TEXT : COL_MENUCONTENTINACTIVE_TEXT);
//corner of text item
cc_btn_capt_obj->setCorner(corner_rad-fr_thickness, corner_type);
}
}
void CComponentsButton::setCaption(const std::string& text)
{
cc_btn_capt = text;
}
void CComponentsButton::setCaption(const neutrino_locale_t locale_text)
{
cc_btn_capt_locale = locale_text;
setCaption(g_Locale->getText(cc_btn_capt_locale));
}
void CComponentsButton::initCCBtnItems()
{
initIcon();
initCaption();
}
void CComponentsButton::paint(bool do_save_bg)
{
//prepare items before paint
initCCBtnItems();
//paint form contents
paintForm(do_save_bg);
}