mirror of
https://github.com/tuxbox-neutrino/neutrino.git
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206 lines
5.5 KiB
C++
206 lines
5.5 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Scrollbar class based up CComponentsFrmChain.
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Copyright (C) 2014 Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <neutrino.h>
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#include "cc_frm_scrollbar.h"
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#include "system/debug.h"
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using namespace std;
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/* base schema
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x,y
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+-----------------+
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|+---------------+|
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||sb_up_obj ||
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|| ||
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|+---------------+|
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|+---------------+|
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||sb_segments_obj||
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||+-------------+||
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||| segment |||
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||| id 0 |||
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||| |||
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||+-------------+||
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||| segment |||
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||| id 1 |||
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||| |||
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||+-------------+||
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|+---------------+|
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|+---------------+|
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||sb_up_obj ||
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|| ||
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|+---------------+|
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+-----------------+
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*/
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//sub class CComponentsScrollBar inherit from CComponentsFrmChain
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CComponentsScrollBar::CComponentsScrollBar( const int &x_pos, const int &y_pos, const int &w, const int &h,
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const int& count,
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CComponentsForm* parent,
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int shadow_mode,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow)
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:CComponentsFrmChain(x_pos, y_pos, w, h, NULL, CC_DIR_Y, parent, shadow_mode, color_frame, color_body, color_shadow)
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{
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initVarSbForm(count);
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}
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void CComponentsScrollBar::initVarSbForm(const int& count)
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{
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cc_item_type = CC_ITEMTYPE_FRM_SCROLLBAR;
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fr_thickness = 0;
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append_x_offset = OFFSET_INNER_MIN;
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append_y_offset = OFFSET_INNER_MIN;
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sb_up_obj = NULL;
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sb_down_obj = NULL;
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sb_segments_obj = NULL;
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setCorner(RADIUS_MIN, CORNER_ALL);
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sb_up_icon = frameBuffer->getIconPath(NEUTRINO_ICON_BUTTON_UP) ;
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sb_down_icon = frameBuffer->getIconPath(NEUTRINO_ICON_BUTTON_DOWN);
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sb_segments_count = count;
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sb_mark_id = 0;
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initCCItems();
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}
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void CComponentsScrollBar::setSegmentCount(const int& segment_count, const int& mark_id)
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{
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sb_segments_count = segment_count;
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sb_mark_id = mark_id;
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initSegments();
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}
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void CComponentsScrollBar::initCCItems()
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{
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initTopNaviIcon();
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initSegments();
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initBottomNaviIcon();
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}
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void CComponentsScrollBar::initTopNaviIcon()
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{
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//initialize icon object
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if (sb_up_obj == NULL){
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sb_up_obj = new CComponentsPicture(CC_CENTERED, fr_thickness, width-2*fr_thickness, width-2*fr_thickness, sb_up_icon, this);
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sb_up_obj->SetTransparent(CFrameBuffer::TM_BLACK);
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sb_up_obj->doPaintBg(false);
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}
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}
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void CComponentsScrollBar::initBottomNaviIcon()
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{
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//initialize icon object
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if (sb_down_obj == NULL){
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sb_down_obj = new CComponentsPicture(CC_CENTERED, height - width-2*fr_thickness, width-2*fr_thickness, 0, sb_down_icon, this);
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sb_down_obj->SetTransparent(CFrameBuffer::TM_BLACK);
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sb_down_obj->doPaintBg(false);
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}
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}
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void CComponentsScrollBar::initSegments()
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{
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//init dimensions for segments
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int w_seg = width - 2*fr_thickness - 2*append_x_offset;
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if (w_seg < 0)
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w_seg = 0;
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//calculate height of segment container
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int h_seg_obj = height - 2*fr_thickness - 2*sb_up_obj->getHeight() - 2*append_y_offset;
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if (h_seg_obj < 0)
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h_seg_obj = 0;
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//init segment container
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if (sb_segments_obj == NULL){
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sb_segments_obj = new CComponentsFrmChain(CC_CENTERED, CC_APPEND, w_seg, h_seg_obj, NULL, CC_DIR_Y, this, false);
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sb_segments_obj->setFrameThickness(0);
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}else
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sb_segments_obj->setDimensionsAll(CC_CENTERED, CC_APPEND, w_seg, h_seg_obj);
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//set current color for segment container
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sb_segments_obj->setColorBody(col_body);
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//clean up segment container before add new segments
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sb_segments_obj->clear();
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//set y position of 1st segment and set height of segments
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int y_seg = append_y_offset;
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int h_seg = sb_segments_obj->getHeight()/sb_segments_count - append_y_offset;
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if (h_seg < 0)
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h_seg = 0;
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//create and add segments to segment container
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for(u_int8_t i=0; i<sb_segments_count; i++){
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CComponentsShapeSquare *item = new CComponentsShapeSquare(0, y_seg, w_seg, h_seg, sb_segments_obj, false);
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y_seg += h_seg + append_y_offset;
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int id = sb_segments_obj->getCCItemId(item);
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//set color for marked id
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if (sb_mark_id == id){
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item->setColorBody(COL_SCROLLBAR_ACTIVE);
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#if 0
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item->enableColBodyGradient(CC_COLGRAD_COL_A_2_COL_B);
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item->setColBodyGradient(CColorGradient::gradientDark2Light2Dark, CFrameBuffer::gradientHorizontal);
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#endif
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}
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else{
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item->setColorBody(COL_SCROLLBAR_PASSIVE);
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#if 0
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item->disableColBodyGradient();
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#endif
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}
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}
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//set corner types
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sb_segments_obj->front()->setCorner(RADIUS_MIN, CORNER_TOP);
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sb_segments_obj->back()->setCorner(RADIUS_MIN, CORNER_BOTTOM);
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}
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void paintScrollBar( const int &x_pos,
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const int &y_pos,
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const int &w,
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const int &h,
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const int& count,
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const int& current_num,
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int shadow_mode,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow)
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{
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CComponentsScrollBar scrollbar(x_pos, y_pos, w, h, count, NULL, shadow_mode, color_frame, color_body, color_shadow);
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scrollbar.setMarkID(current_num);
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scrollbar.paint0();
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}
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