mirror of
https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-29 00:11:14 +02:00
1394 lines
39 KiB
C++
1394 lines
39 KiB
C++
/*
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Neutrino-GUI - DBoxII-Project
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Copyright (C) 2001 Steffen Hehn 'McClean'
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2003 thegoodguy
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Copyright (C) 2007-2015 Stefan Seyfried
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License: GPL
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <driver/framebuffer_ng.h>
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#include <driver/fbaccel.h>
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#include <stdio.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <memory.h>
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#include <math.h>
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#include <linux/kd.h>
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#include <gui/audiomute.h>
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#include <gui/color.h>
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#include <gui/pictureviewer.h>
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#include <system/debug.h>
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#include <global.h>
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#include <video.h>
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#include <cs_api.h>
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#ifdef HAVE_COOL_HARDWARE
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#include <cnxtfb.h>
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#endif
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#if HAVE_TRIPLEDRAGON
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#ifdef SCALE
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#undef SCALE
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#endif
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#include <tdgfx/stb04gfx.h>
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extern int gfxfd;
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#endif
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extern CPictureViewer * g_PicViewer;
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#define ICON_CACHE_SIZE 1024*1024*2 // 2mb
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#define BACKGROUNDIMAGEWIDTH 720
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/* note that it is *not* enough to just change those values */
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#define DEFAULT_XRES 1280
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#define DEFAULT_YRES 720
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#define DEFAULT_BPP 32
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/*******************************************************************************/
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void CFrameBuffer::waitForIdle(const char *)
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{
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accel->waitForIdle();
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}
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/*******************************************************************************/
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static uint8_t * virtual_fb = NULL;
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inline unsigned int make16color(uint16_t r, uint16_t g, uint16_t b, uint16_t t,
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uint32_t /*rl*/ = 0, uint32_t /*ro*/ = 0,
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uint32_t /*gl*/ = 0, uint32_t /*go*/ = 0,
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uint32_t /*bl*/ = 0, uint32_t /*bo*/ = 0,
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uint32_t /*tl*/ = 0, uint32_t /*to*/ = 0)
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{
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return ((t << 24) & 0xFF000000) | ((r << 8) & 0xFF0000) | ((g << 0) & 0xFF00) | (b >> 8 & 0xFF);
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}
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/* this table contains the x coordinates for a quarter circle (the bottom right quarter) with fixed
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radius of 540 px which is the half of the max HD graphics size of 1080 px. So with that table we
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ca draw boxes with round corners and als circles by just setting dx = dy = radius (max 540). */
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static const int q_circle[541] = {
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540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540, 540,
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540, 540, 540, 540, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539, 539,
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539, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 538, 537, 537, 537, 537, 537, 537, 537,
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537, 537, 536, 536, 536, 536, 536, 536, 536, 536, 535, 535, 535, 535, 535, 535, 535, 535, 534, 534,
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534, 534, 534, 534, 533, 533, 533, 533, 533, 533, 532, 532, 532, 532, 532, 532, 531, 531, 531, 531,
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531, 531, 530, 530, 530, 530, 529, 529, 529, 529, 529, 529, 528, 528, 528, 528, 527, 527, 527, 527,
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527, 526, 526, 526, 526, 525, 525, 525, 525, 524, 524, 524, 524, 523, 523, 523, 523, 522, 522, 522,
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522, 521, 521, 521, 521, 520, 520, 520, 519, 519, 519, 518, 518, 518, 518, 517, 517, 517, 516, 516,
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516, 515, 515, 515, 515, 514, 514, 514, 513, 513, 513, 512, 512, 512, 511, 511, 511, 510, 510, 510,
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509, 509, 508, 508, 508, 507, 507, 507, 506, 506, 506, 505, 505, 504, 504, 504, 503, 503, 502, 502,
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502, 501, 501, 500, 500, 499, 499, 499, 498, 498, 498, 497, 497, 496, 496, 496, 495, 495, 494, 494,
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493, 493, 492, 492, 491, 491, 490, 490, 490, 489, 489, 488, 488, 487, 487, 486, 486, 485, 485, 484,
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484, 483, 483, 482, 482, 481, 481, 480, 480, 479, 479, 478, 478, 477, 477, 476, 476, 475, 475, 474,
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473, 473, 472, 472, 471, 471, 470, 470, 469, 468, 468, 467, 466, 466, 465, 465, 464, 464, 463, 462,
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462, 461, 460, 460, 459, 459, 458, 458, 457, 456, 455, 455, 454, 454, 453, 452, 452, 451, 450, 450,
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449, 449, 448, 447, 446, 446, 445, 445, 444, 443, 442, 441, 441, 440, 440, 439, 438, 437, 436, 436,
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435, 435, 434, 433, 432, 431, 431, 430, 429, 428, 427, 427, 426, 425, 425, 424, 423, 422, 421, 421,
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420, 419, 418, 417, 416, 416, 415, 414, 413, 412, 412, 411, 410, 409, 408, 407, 406, 405, 404, 403,
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403, 402, 401, 400, 399, 398, 397, 397, 395, 394, 393, 393, 392, 391, 390, 389, 388, 387, 386, 385,
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384, 383, 382, 381, 380, 379, 378, 377, 376, 375, 374, 373, 372, 371, 369, 368, 367, 367, 365, 364,
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363, 362, 361, 360, 358, 357, 356, 355, 354, 353, 352, 351, 350, 348, 347, 346, 345, 343, 342, 341,
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340, 339, 337, 336, 335, 334, 332, 331, 329, 328, 327, 326, 324, 323, 322, 321, 319, 317, 316, 315,
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314, 312, 310, 309, 308, 307, 305, 303, 302, 301, 299, 297, 296, 294, 293, 291, 289, 288, 287, 285,
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283, 281, 280, 278, 277, 275, 273, 271, 270, 268, 267, 265, 263, 261, 259, 258, 256, 254, 252, 250,
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248, 246, 244, 242, 240, 238, 236, 234, 232, 230, 228, 225, 223, 221, 219, 217, 215, 212, 210, 207,
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204, 202, 200, 197, 195, 192, 190, 187, 184, 181, 179, 176, 173, 170, 167, 164, 160, 157, 154, 150,
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147, 144, 140, 136, 132, 128, 124, 120, 115, 111, 105, 101, 95, 89, 83, 77, 69, 61, 52, 40,
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23};
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static inline bool calcCorners(int *ofs, int *ofl, int *ofr, const int& dy, const int& line, const int& radius,
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const bool& tl, const bool& tr, const bool& bl, const bool& br)
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{
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/* just a multiplicator for all math to reduce rounding errors */
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#define MUL 32768
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int scl, _ofs = 0;
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bool ret = false;
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if (ofl != NULL) *ofl = 0;
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if (ofr != NULL) *ofr = 0;
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int scf = 540 * MUL / radius;
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/* one of the top corners */
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if (line < radius && (tl || tr)) {
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/* uper round corners */
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scl = scf * (radius - line) / MUL;
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if ((scf * (radius - line) % MUL) >= (MUL / 2)) /* round up */
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scl++;
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_ofs = radius - (q_circle[scl] * MUL / scf);
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if (ofl != NULL && tl) *ofl = _ofs;
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if (ofr != NULL && tr) *ofr = _ofs;
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}
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/* one of the bottom corners */
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else if ((line >= dy - radius) && (bl || br)) {
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/* lower round corners */
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scl = scf * (radius - (dy - (line + 1))) / MUL;
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if ((scf * (radius - (dy - (line + 1))) % MUL) >= (MUL / 2)) /* round up */
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scl++;
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_ofs = radius - (q_circle[scl] * MUL / scf);
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if (ofl != NULL && bl) *ofl = _ofs;
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if (ofr != NULL && br) *ofr = _ofs;
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}
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else
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ret = true;
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if (ofs != NULL) *ofs = _ofs;
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return ret;
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}
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static inline int limitRadius(const int& dx, const int& dy, const int& radius)
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{
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int m = std::min(dx, dy);
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if (radius > m)
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return m;
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if (radius > 540)
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return 540;
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return radius;
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}
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CFrameBuffer::CFrameBuffer()
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: active ( true )
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{
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iconBasePath = "";
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available = 0;
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cmap.start = 0;
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cmap.len = 256;
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cmap.red = red;
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cmap.green = green;
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cmap.blue = blue;
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cmap.transp = trans;
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backgroundColor = 0;
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useBackgroundPaint = false;
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background = NULL;
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backupBackground = NULL;
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backgroundFilename = "";
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fbAreaActiv = false;
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fb_no_check = false;
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fd = 0;
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tty = 0;
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bpp = 0;
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locked = false;
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m_transparent_default = CFrameBuffer::TM_BLACK; // TM_BLACK: Transparency when black content ('pseudo' transparency)
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// TM_NONE: No 'pseudo' transparency
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// TM_INI: Transparency depends on g_settings.infobar_alpha ???
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m_transparent = m_transparent_default;
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//FIXME: test
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memset(red, 0, 256*sizeof(__u16));
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memset(green, 0, 256*sizeof(__u16));
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memset(blue, 0, 256*sizeof(__u16));
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memset(trans, 0, 256*sizeof(__u16));
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}
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CFrameBuffer* CFrameBuffer::getInstance()
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{
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static CFrameBuffer* frameBuffer = NULL;
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if(!frameBuffer) {
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frameBuffer = new CFrameBuffer();
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printf("[neutrino] frameBuffer Instance created\n");
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} else {
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//printf("[neutrino] frameBuffer Instace requested\n");
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}
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return frameBuffer;
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}
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#ifdef USE_NEVIS_GXA
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void CFrameBuffer::setupGXA(void)
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{
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accel->setupGXA();
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}
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#endif
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void CFrameBuffer::init(const char * const)
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{
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int tr = 0xFF;
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accel = new CFbAccel(this);
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cache_size = 0;
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/* Windows Colors */
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paletteSetColor(0x1, 0x010101, tr);
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paletteSetColor(0x2, 0x800000, tr);
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paletteSetColor(0x3, 0x008000, tr);
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paletteSetColor(0x4, 0x808000, tr);
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paletteSetColor(0x5, 0x000080, tr);
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paletteSetColor(0x6, 0x800080, tr);
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paletteSetColor(0x7, 0x008080, tr);
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paletteSetColor(0x8, 0xA0A0A0, tr);
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paletteSetColor(0x9, 0x505050, tr);
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paletteSetColor(0xA, 0xFF0000, tr);
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paletteSetColor(0xB, 0x00FF00, tr);
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paletteSetColor(0xC, 0xFFFF00, tr);
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paletteSetColor(0xD, 0x0000FF, tr);
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paletteSetColor(0xE, 0xFF00FF, tr);
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paletteSetColor(0xF, 0x00FFFF, tr);
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paletteSetColor(0x10, 0xFFFFFF, tr);
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paletteSetColor(0x11, 0x000000, tr);
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paletteSetColor(COL_BACKGROUND, 0x000000, 0x0);
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paletteSet();
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useBackground(false);
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m_transparent = m_transparent_default;
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return;
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}
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CFrameBuffer::~CFrameBuffer()
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{
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active = false; /* keep people/infoclocks from accessing */
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std::map<std::string, rawIcon>::iterator it;
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for(it = icon_cache.begin(); it != icon_cache.end(); ++it) {
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/* printf("FB: delete cached icon %s: %x\n", it->first.c_str(), (int) it->second.data); */
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cs_free_uncached(it->second.data);
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}
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icon_cache.clear();
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if (background) {
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delete[] background;
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background = NULL;
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}
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if (backupBackground) {
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delete[] backupBackground;
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backupBackground = NULL;
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}
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if (virtual_fb){
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delete[] virtual_fb;
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virtual_fb = NULL;
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}
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delete accel;
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}
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int CFrameBuffer::getFileHandle() const
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{
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fprintf(stderr, "[fb]::%s: WARNING, this should never be used, please report!\n", __func__);
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return fd;
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}
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unsigned int CFrameBuffer::getStride() const
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{
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return stride;
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}
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unsigned int CFrameBuffer::getScreenWidth(bool real)
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{
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if(real)
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return xRes;
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else
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return g_settings.screen_EndX - g_settings.screen_StartX;
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}
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unsigned int CFrameBuffer::getScreenHeight(bool real)
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{
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if(real)
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return yRes;
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else
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return g_settings.screen_EndY - g_settings.screen_StartY;
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}
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unsigned int CFrameBuffer::getScreenWidthRel(bool force_small)
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{
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int percent = force_small ? WINDOW_SIZE_MIN_FORCED : g_settings.window_width;
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// always reduce a possible detailline
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return (g_settings.screen_EndX - g_settings.screen_StartX - 2*ConnectLineBox_Width) * percent / 100;
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}
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unsigned int CFrameBuffer::getScreenHeightRel(bool force_small)
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{
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int percent = force_small ? WINDOW_SIZE_MIN_FORCED : g_settings.window_height;
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return (g_settings.screen_EndY - g_settings.screen_StartY) * percent / 100;
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}
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unsigned int CFrameBuffer::getScreenX()
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{
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return g_settings.screen_StartX;
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}
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unsigned int CFrameBuffer::getScreenY()
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{
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return g_settings.screen_StartY;
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}
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fb_pixel_t * CFrameBuffer::getFrameBufferPointer() const
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{
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if (active || (virtual_fb == NULL))
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return accel->lbb;
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else
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return (fb_pixel_t *)virtual_fb;
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}
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fb_pixel_t * CFrameBuffer::getBackBufferPointer() const
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{
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return accel->backbuffer;
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}
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bool CFrameBuffer::getActive() const
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{
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return (active || (virtual_fb != NULL));
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}
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void CFrameBuffer::setActive(bool enable)
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{
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active = enable;
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}
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t_fb_var_screeninfo *CFrameBuffer::getScreenInfo()
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{
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return &screeninfo;
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}
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int CFrameBuffer::setMode(unsigned int /*nxRes*/, unsigned int /*nyRes*/, unsigned int /*nbpp*/)
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{
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fprintf(stderr, "CFrameBuffer::setMode avail: %d active: %d\n", available, active);
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if (!available&&!active)
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return -1;
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int ret = accel->setMode();
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xRes = screeninfo.xres;
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yRes = screeninfo.yres;
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bpp = screeninfo.bits_per_pixel;
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printf("FB: %dx%dx%d line length %d. %s nevis GXA accelerator.\n", xRes, yRes, bpp, stride,
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#ifdef USE_NEVIS_GXA
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"Using"
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#else
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"Not using"
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#endif
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);
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accel->update(); /* just in case we need to update stuff */
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//memset(getFrameBufferPointer(), 0, stride * yRes);
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paintBackground();
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return ret;
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}
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#if 0
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//never used
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void CFrameBuffer::setTransparency( int /*tr*/ )
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{
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}
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#endif
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#if !HAVE_TRIPLEDRAGON
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void CFrameBuffer::setBlendMode(uint8_t mode)
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{
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(void)mode;
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#ifdef HAVE_COOL_HARDWARE
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if (ioctl(fd, FBIO_SETBLENDMODE, mode))
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printf("FBIO_SETBLENDMODE failed.\n");
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#endif
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}
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void CFrameBuffer::setBlendLevel(int level)
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{
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(void)level;
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#ifdef HAVE_COOL_HARDWARE
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//printf("CFrameBuffer::setBlendLevel %d\n", level);
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unsigned char value = 0xFF;
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if((level >= 0) && (level <= 100))
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value = convertSetupAlpha2Alpha(level);
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if (ioctl(fd, FBIO_SETOPACITY, value))
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printf("FBIO_SETOPACITY failed.\n");
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#if 1
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if(level == 100) // TODO: sucks.
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usleep(20000);
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#endif
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#endif
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}
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#else
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/* TRIPLEDRAGON */
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void CFrameBuffer::setBlendMode(uint8_t mode)
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{
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Stb04GFXOsdControl g;
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ioctl(gfxfd, STB04GFX_OSD_GETCONTROL, &g);
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g.use_global_alpha = (mode == 2); /* 1 == pixel alpha, 2 == global alpha */
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ioctl(gfxfd, STB04GFX_OSD_SETCONTROL, &g);
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}
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void CFrameBuffer::setBlendLevel(int level)
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{
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/* this is bypassing directfb, but faster and easier */
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Stb04GFXOsdControl g;
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ioctl(gfxfd, STB04GFX_OSD_GETCONTROL, &g);
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if (g.use_global_alpha == 0)
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return;
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if (level < 0 || level > 100)
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return;
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/* this is the same as convertSetupAlpha2Alpha(), but non-float */
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g.global_alpha = 255 - (255 * level / 100);
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ioctl(gfxfd, STB04GFX_OSD_SETCONTROL, &g);
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if (level == 100) // sucks
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usleep(20000);
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}
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#endif
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#if 0
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//never used
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void CFrameBuffer::setAlphaFade(int in, int num, int tr)
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{
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for (int i=0; i<num; i++) {
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cmap.transp[in+i]=tr;
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}
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}
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#endif
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void CFrameBuffer::paletteFade(int i, __u32 rgb1, __u32 rgb2, int level)
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{
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__u16 *r = cmap.red+i;
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__u16 *g = cmap.green+i;
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__u16 *b = cmap.blue+i;
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*r= ((rgb2&0xFF0000)>>16)*level;
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*g= ((rgb2&0x00FF00)>>8 )*level;
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|
*b= ((rgb2&0x0000FF) )*level;
|
|
*r+=((rgb1&0xFF0000)>>16)*(255-level);
|
|
*g+=((rgb1&0x00FF00)>>8 )*(255-level);
|
|
*b+=((rgb1&0x0000FF) )*(255-level);
|
|
}
|
|
|
|
void CFrameBuffer::paletteGenFade(int in, __u32 rgb1, __u32 rgb2, int num, int tr)
|
|
{
|
|
for (int i=0; i<num; i++) {
|
|
paletteFade(in+i, rgb1, rgb2, i*(255/(num-1)));
|
|
cmap.transp[in+i]=tr;
|
|
tr--; //FIXME
|
|
}
|
|
}
|
|
|
|
void CFrameBuffer::paletteSetColor(int i, __u32 rgb, int tr)
|
|
{
|
|
cmap.red[i] =(rgb&0xFF0000)>>8;
|
|
cmap.green[i] =(rgb&0x00FF00) ;
|
|
cmap.blue[i] =(rgb&0x0000FF)<<8;
|
|
cmap.transp[i] = tr;
|
|
}
|
|
|
|
void CFrameBuffer::paletteSet(struct fb_cmap *map)
|
|
{
|
|
if (!active)
|
|
return;
|
|
|
|
if(map == NULL)
|
|
map = &cmap;
|
|
|
|
if(bpp == 8) {
|
|
//printf("Set palette for %dbit\n", bpp);
|
|
ioctl(fd, FBIOPUTCMAP, map);
|
|
}
|
|
uint32_t rl, ro, gl, go, bl, bo, tl, to;
|
|
rl = screeninfo.red.length;
|
|
ro = screeninfo.red.offset;
|
|
gl = screeninfo.green.length;
|
|
go = screeninfo.green.offset;
|
|
bl = screeninfo.blue.length;
|
|
bo = screeninfo.blue.offset;
|
|
tl = screeninfo.transp.length;
|
|
to = screeninfo.transp.offset;
|
|
for (int i = 0; i < 256; i++) {
|
|
realcolor[i] = make16color(cmap.red[i], cmap.green[i], cmap.blue[i], cmap.transp[i],
|
|
rl, ro, gl, go, bl, bo, tl, to);
|
|
}
|
|
OnAfterSetPallette();
|
|
}
|
|
|
|
void CFrameBuffer::paintHLineRelInternal2Buf(const int& x, const int& dx, const int& y, const int& box_dx, const fb_pixel_t& col, fb_pixel_t* buf)
|
|
{
|
|
uint8_t * pos = ((uint8_t *)buf) + x * sizeof(fb_pixel_t) + box_dx * sizeof(fb_pixel_t) * y;
|
|
fb_pixel_t * dest = (fb_pixel_t *)pos;
|
|
for (int i = 0; i < dx; i++)
|
|
*(dest++) = col;
|
|
}
|
|
|
|
fb_pixel_t* CFrameBuffer::paintBoxRel2Buf(const int dx, const int dy, const fb_pixel_t col, fb_pixel_t* buf/* = NULL*/, int radius/* = 0*/, int type/* = CORNER_ALL*/)
|
|
{
|
|
if (!getActive())
|
|
return buf;
|
|
if (dx == 0 || dy == 0) {
|
|
dprintf(DEBUG_INFO, "[%s - %d]: radius %d, dx %d dy %d\n", __func__, __LINE__, radius, dx, dy);
|
|
return buf;
|
|
}
|
|
|
|
fb_pixel_t* pixBuf = buf;
|
|
if (pixBuf == NULL) {
|
|
pixBuf = (fb_pixel_t*) cs_malloc_uncached(dx*dy*sizeof(fb_pixel_t));
|
|
if (pixBuf == NULL) {
|
|
dprintf(DEBUG_NORMAL, "[%s #%d] Error cs_malloc_uncached\n", __func__, __LINE__);
|
|
return NULL;
|
|
}
|
|
}
|
|
memset((void*)pixBuf, '\0', dx*dy*sizeof(fb_pixel_t));
|
|
|
|
if (type && radius) {
|
|
//setCornerFlags(type);
|
|
radius = limitRadius(dx, dy, radius);
|
|
|
|
bool corner_tl = !!(type & CORNER_TOP_LEFT);
|
|
bool corner_tr = !!(type & CORNER_TOP_RIGHT);
|
|
bool corner_bl = !!(type & CORNER_BOTTOM_LEFT);
|
|
bool corner_br = !!(type & CORNER_BOTTOM_RIGHT);
|
|
|
|
int line = 0;
|
|
while (line < dy) {
|
|
int ofl, ofr;
|
|
calcCorners(NULL, &ofl, &ofr, dy, line, radius,
|
|
corner_tl, corner_tr, corner_bl, corner_br);
|
|
if (dx-ofr-ofl < 1) {
|
|
if (dx-ofr-ofl == 0) {
|
|
dprintf(DEBUG_INFO, "[%s - %d]: radius %d, end x %d y %d\n", __func__, __LINE__, radius, dx-ofr-ofl, line);
|
|
}
|
|
else {
|
|
dprintf(DEBUG_INFO, "[%s - %04d]: Calculated width: %d\n (radius %d, dx %d, offsetLeft %d, offsetRight %d).\n Width can not be less than 0, abort.\n",
|
|
__func__, __LINE__, dx-ofr-ofl, radius, dx, ofl, ofr);
|
|
}
|
|
line++;
|
|
continue;
|
|
}
|
|
paintHLineRelInternal2Buf(ofl, dx-ofl-ofr, line, dx, col, pixBuf);
|
|
line++;
|
|
}
|
|
} else {
|
|
fb_pixel_t *bp = pixBuf;
|
|
int line = 0;
|
|
while (line < dy) {
|
|
for (int pos = 0; pos < dx; pos++)
|
|
*(bp + pos) = col;
|
|
bp += dx;
|
|
line++;
|
|
}
|
|
}
|
|
return pixBuf;
|
|
}
|
|
|
|
fb_pixel_t* CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int dy,
|
|
const fb_pixel_t /*col*/, gradientData_t *gradientData,
|
|
int radius, int type)
|
|
{
|
|
#define MASK 0xFFFFFFFF
|
|
|
|
fb_pixel_t* boxBuf = paintBoxRel2Buf(dx, dy, MASK, NULL, radius, type);
|
|
fb_pixel_t *bp = boxBuf;
|
|
fb_pixel_t *gra = gradientData->gradientBuf;
|
|
gradientData->boxBuf = boxBuf;
|
|
gradientData->x = x;
|
|
gradientData->dx = dx;
|
|
|
|
if (gradientData->direction == gradientVertical) {
|
|
// vertical
|
|
for (int pos = 0; pos < dx; pos++) {
|
|
for(int count = 0; count < dy; count++) {
|
|
if (*(bp + pos) == MASK)
|
|
*(bp + pos) = (fb_pixel_t)(*(gra + count));
|
|
bp += dx;
|
|
}
|
|
bp = boxBuf;
|
|
}
|
|
} else {
|
|
// horizontal
|
|
for (int line = 0; line < dy; line++) {
|
|
for (int pos = 0; pos < dx; pos++) {
|
|
if (*(bp + pos) == MASK)
|
|
*(bp + pos) = (fb_pixel_t)(*(gra + pos));
|
|
}
|
|
bp += dx;
|
|
}
|
|
}
|
|
|
|
if ((gradientData->mode & pbrg_noPaint) == pbrg_noPaint)
|
|
return boxBuf;
|
|
|
|
// blit2FB(boxBuf, dx, dy, x, y);
|
|
blitBox2FB(boxBuf, dx, dy, x, y);
|
|
|
|
if ((gradientData->mode & pbrg_noFree) == pbrg_noFree)
|
|
return boxBuf;
|
|
|
|
cs_free_uncached(boxBuf);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type)
|
|
{
|
|
/* draw a filled rectangle (with additional round corners) */
|
|
if (!getActive())
|
|
return;
|
|
|
|
bool corner_tl = !!(type & CORNER_TOP_LEFT);
|
|
bool corner_tr = !!(type & CORNER_TOP_RIGHT);
|
|
bool corner_bl = !!(type & CORNER_BOTTOM_LEFT);
|
|
bool corner_br = !!(type & CORNER_BOTTOM_RIGHT);
|
|
|
|
checkFbArea(x, y, dx, dy, true);
|
|
|
|
if (!type || !radius)
|
|
{
|
|
accel->paintRect(x, y, dx, dy, col);
|
|
checkFbArea(x, y, dx, dy, false);
|
|
return;
|
|
}
|
|
|
|
/* limit the radius */
|
|
radius = limitRadius(dx, dy, radius);
|
|
if (radius < 1) /* dx or dy = 0... */
|
|
radius = 1; /* avoid div by zero below */
|
|
|
|
int line = 0;
|
|
while (line < dy) {
|
|
int ofl, ofr;
|
|
if (calcCorners(NULL, &ofl, &ofr, dy, line, radius,
|
|
corner_tl, corner_tr, corner_bl, corner_br))
|
|
{
|
|
int height = dy - ((corner_tl || corner_tr)?radius: 0 ) - ((corner_bl || corner_br) ? radius : 0);
|
|
accel->paintRect(x, y + line, dx, height, col);
|
|
line += height;
|
|
continue;
|
|
}
|
|
if (dx - ofr - ofl < 1) {
|
|
//printf("FB-NG::%s:%d x %d y %d dx %d dy %d l %d r %d\n", __func__, __LINE__, x,y,dx,dy, ofl, ofr);
|
|
line++;
|
|
continue;
|
|
}
|
|
accel->paintLine(x + ofl, y + line, x + dx - ofr, y + line, col);
|
|
line++;
|
|
}
|
|
checkFbArea(x, y, dx, dy, false);
|
|
accel->mark(x, y, x+dx, y+dy);
|
|
}
|
|
|
|
void CFrameBuffer::paintPixel(const int x, const int y, const fb_pixel_t col)
|
|
{
|
|
if (!getActive())
|
|
return;
|
|
if (x > (int)xRes || y > (int)yRes || x < 0 || y < 0)
|
|
return;
|
|
|
|
accel->paintPixel(x, y, col);
|
|
}
|
|
|
|
void CFrameBuffer::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col)
|
|
{
|
|
if (!getActive())
|
|
return;
|
|
|
|
accel->paintLine(xa, ya, xb, yb, col);
|
|
}
|
|
|
|
void CFrameBuffer::paintVLine(int x, int ya, int yb, const fb_pixel_t col)
|
|
{
|
|
paintLine(x, ya, x, yb, col);
|
|
}
|
|
|
|
void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
|
|
{
|
|
paintLine(x, y, x, y + dy, col);
|
|
}
|
|
|
|
void CFrameBuffer::paintHLine(int xa, int xb, int y, const fb_pixel_t col)
|
|
{
|
|
paintLine(xa, y, xb, y, col);
|
|
}
|
|
|
|
void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
|
|
{
|
|
paintLine(x, y, x + dx, y, col);
|
|
}
|
|
|
|
void CFrameBuffer::setIconBasePath(const std::string & iconPath)
|
|
{
|
|
iconBasePath = iconPath;
|
|
if (!iconBasePath.empty() && '/' == *iconBasePath.rbegin()) /* .back() is only c++11 :-( */
|
|
return;
|
|
iconBasePath += "/";
|
|
}
|
|
|
|
std::string CFrameBuffer::getIconPath(std::string icon_name, std::string file_type)
|
|
{
|
|
std::string path, filetype;
|
|
filetype = "." + file_type;
|
|
path = std::string(ICONSDIR_VAR) + "/" + icon_name + filetype;
|
|
if (access(path.c_str(), F_OK))
|
|
path = iconBasePath + "/" + icon_name + filetype;
|
|
if (icon_name.find("/", 0) != std::string::npos)
|
|
path = icon_name;
|
|
return path;
|
|
}
|
|
|
|
void CFrameBuffer::getIconSize(const char * const filename, int* width, int *height)
|
|
{
|
|
*width = 0;
|
|
*height = 0;
|
|
|
|
if(filename == NULL)
|
|
return;
|
|
|
|
std::map<std::string, rawIcon>::iterator it;
|
|
|
|
/* if code ask for size, lets cache it. assume we have enough ram for cache */
|
|
/* FIXME offset seems never used in code, always default = 1 ? */
|
|
|
|
it = icon_cache.find(filename);
|
|
if(it == icon_cache.end()) {
|
|
if(paintIcon(filename, 0, 0, 0, 1, false)) {
|
|
it = icon_cache.find(filename);
|
|
}
|
|
}
|
|
if(it != icon_cache.end()) {
|
|
*width = it->second.width;
|
|
*height = it->second.height;
|
|
}
|
|
}
|
|
|
|
bool CFrameBuffer::paintIcon8(const std::string & filename, const int x, const int y, const unsigned char offset)
|
|
{
|
|
if (!getActive())
|
|
return false;
|
|
|
|
//printf("%s(file, %d, %d, %d)\n", __FUNCTION__, x, y, offset);
|
|
|
|
struct rawHeader header;
|
|
uint16_t width, height;
|
|
int lfd;
|
|
|
|
lfd = open((iconBasePath + filename).c_str(), O_RDONLY);
|
|
|
|
if (lfd == -1) {
|
|
printf("paintIcon8: error while loading icon: %s%s\n", iconBasePath.c_str(), filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
read(lfd, &header, sizeof(struct rawHeader));
|
|
|
|
width = (header.width_hi << 8) | header.width_lo;
|
|
height = (header.height_hi << 8) | header.height_lo;
|
|
|
|
unsigned char pixbuf[768];
|
|
|
|
uint8_t * d = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
|
|
fb_pixel_t * d2;
|
|
for (int count=0; count<height; count ++ ) {
|
|
read(lfd, &pixbuf[0], width );
|
|
unsigned char *pixpos = &pixbuf[0];
|
|
d2 = (fb_pixel_t *) d;
|
|
for (int count2=0; count2<width; count2 ++ ) {
|
|
unsigned char color = *pixpos;
|
|
if (color != header.transp) {
|
|
//printf("icon8: col %d transp %d real %08X\n", color+offset, header.transp, realcolor[color+offset]);
|
|
paintPixel(d2, color + offset);
|
|
}
|
|
d2++;
|
|
pixpos++;
|
|
}
|
|
d += stride;
|
|
}
|
|
close(lfd);
|
|
accel->mark(x, y, x + width, y + height);
|
|
return true;
|
|
}
|
|
|
|
/* paint icon at position x/y,
|
|
if height h is given, center vertically between y and y+h
|
|
offset is a color offset (probably only useful with palette) */
|
|
bool CFrameBuffer::paintIcon(const std::string & filename, const int x, const int y,
|
|
const int h, const unsigned char offset, bool paint, bool paintBg, const fb_pixel_t colBg)
|
|
{
|
|
struct rawHeader header;
|
|
int width, height;
|
|
int lfd;
|
|
fb_pixel_t * data;
|
|
struct rawIcon tmpIcon;
|
|
std::map<std::string, rawIcon>::iterator it;
|
|
int dsize;
|
|
|
|
if (!getActive())
|
|
return false;
|
|
|
|
int yy = y;
|
|
//printf("CFrameBuffer::paintIcon: load %s\n", filename.c_str());fflush(stdout);
|
|
|
|
if (filename.empty())
|
|
return false; /* nothing to do */
|
|
/* we cache and check original name */
|
|
it = icon_cache.find(filename);
|
|
if(it == icon_cache.end()) {
|
|
std::string newname = getIconPath(filename);
|
|
//printf("CFrameBuffer::paintIcon: check for %s\n", newname.c_str());fflush(stdout);
|
|
|
|
data = g_PicViewer->getIcon(newname, &width, &height);
|
|
|
|
if(data) {
|
|
dsize = width*height*sizeof(fb_pixel_t);
|
|
//printf("CFrameBuffer::paintIcon: %s found, data %x size %d x %d\n", newname.c_str(), data, width, height);fflush(stdout);
|
|
if(cache_size+dsize < ICON_CACHE_SIZE) {
|
|
cache_size += dsize;
|
|
tmpIcon.width = width;
|
|
tmpIcon.height = height;
|
|
tmpIcon.data = data;
|
|
icon_cache.insert(std::pair <std::string, rawIcon> (filename, tmpIcon));
|
|
//printf("Cached %s, cache size %d\n", newname.c_str(), cache_size);
|
|
}
|
|
goto _display;
|
|
}
|
|
|
|
newname = getIconPath(filename, "raw");
|
|
|
|
lfd = open(newname.c_str(), O_RDONLY);
|
|
|
|
if (lfd == -1) {
|
|
//printf("paintIcon: error while loading icon: %s\n", newname.c_str());
|
|
return false;
|
|
}
|
|
read(lfd, &header, sizeof(struct rawHeader));
|
|
|
|
tmpIcon.width = width = (header.width_hi << 8) | header.width_lo;
|
|
tmpIcon.height = height = (header.height_hi << 8) | header.height_lo;
|
|
|
|
dsize = width*height*sizeof(fb_pixel_t);
|
|
|
|
tmpIcon.data = (fb_pixel_t*) cs_malloc_uncached(dsize);
|
|
data = tmpIcon.data;
|
|
|
|
unsigned char pixbuf[768];
|
|
for (int count = 0; count < height; count ++ ) {
|
|
read(lfd, &pixbuf[0], width >> 1 );
|
|
unsigned char *pixpos = &pixbuf[0];
|
|
for (int count2 = 0; count2 < width >> 1; count2 ++ ) {
|
|
unsigned char compressed = *pixpos;
|
|
unsigned char pix1 = (compressed & 0xf0) >> 4;
|
|
unsigned char pix2 = (compressed & 0x0f);
|
|
if (pix1 != header.transp)
|
|
*data++ = realcolor[pix1+offset];
|
|
else
|
|
*data++ = 0;
|
|
if (pix2 != header.transp)
|
|
*data++ = realcolor[pix2+offset];
|
|
else
|
|
*data++ = 0;
|
|
pixpos++;
|
|
}
|
|
}
|
|
close(lfd);
|
|
|
|
data = tmpIcon.data;
|
|
|
|
if(cache_size+dsize < ICON_CACHE_SIZE) {
|
|
cache_size += dsize;
|
|
icon_cache.insert(std::pair <std::string, rawIcon> (filename, tmpIcon));
|
|
//printf("Cached %s, cache size %d\n", newname.c_str(), cache_size);
|
|
}
|
|
} else {
|
|
data = it->second.data;
|
|
width = it->second.width;
|
|
height = it->second.height;
|
|
//printf("paintIcon: already cached %s %d x %d\n", newname.c_str(), width, height);
|
|
}
|
|
_display:
|
|
if(!paint)
|
|
return true;
|
|
|
|
if (h != 0)
|
|
yy += (h - height) / 2;
|
|
|
|
checkFbArea(x, yy, width, height, true);
|
|
if (paintBg)
|
|
paintBoxRel(x, yy, width, height, colBg);
|
|
blit2FB(data, width, height, x, yy);
|
|
checkFbArea(x, yy, width, height, false);
|
|
return true;
|
|
|
|
}
|
|
|
|
void CFrameBuffer::loadPal(const std::string & filename, const unsigned char offset, const unsigned char endidx)
|
|
{
|
|
if (!getActive())
|
|
return;
|
|
|
|
//printf("%s()\n", __FUNCTION__);
|
|
|
|
struct rgbData rgbdata;
|
|
int lfd;
|
|
|
|
lfd = open((iconBasePath + filename).c_str(), O_RDONLY);
|
|
|
|
if (lfd == -1) {
|
|
printf("error while loading palette: %s%s\n", iconBasePath.c_str(), filename.c_str());
|
|
return;
|
|
}
|
|
|
|
int pos = 0;
|
|
int readb = read(lfd, &rgbdata, sizeof(rgbdata) );
|
|
while(readb) {
|
|
__u32 rgb = (rgbdata.r<<16) | (rgbdata.g<<8) | (rgbdata.b);
|
|
int colpos = offset+pos;
|
|
if( colpos>endidx)
|
|
break;
|
|
|
|
paletteSetColor(colpos, rgb, 0xFF);
|
|
readb = read(lfd, &rgbdata, sizeof(rgbdata) );
|
|
pos++;
|
|
}
|
|
paletteSet(&cmap);
|
|
close(lfd);
|
|
}
|
|
|
|
|
|
void CFrameBuffer::paintBoxFrame(const int sx, const int sy, const int dx, const int dy, const int px, const fb_pixel_t col, const int rad, int type)
|
|
{
|
|
if (!getActive())
|
|
return;
|
|
|
|
int radius = rad;
|
|
bool corner_tl = !!(type & CORNER_TOP_LEFT);
|
|
bool corner_tr = !!(type & CORNER_TOP_RIGHT);
|
|
bool corner_bl = !!(type & CORNER_BOTTOM_LEFT);
|
|
bool corner_br = !!(type & CORNER_BOTTOM_RIGHT);
|
|
|
|
int r_tl = 0, r_tr = 0, r_bl = 0, r_br = 0;
|
|
if (type && radius) {
|
|
int x_rad = radius - 1;
|
|
if (corner_tl) r_tl = x_rad;
|
|
if (corner_tr) r_tr = x_rad;
|
|
if (corner_bl) r_bl = x_rad;
|
|
if (corner_br) r_br = x_rad;
|
|
}
|
|
paintBoxRel(sx + r_tl, sy , dx - r_tl - r_tr, px, col); // top horizontal
|
|
paintBoxRel(sx + r_bl, sy + dy - px, dx - r_bl - r_br, px, col); // bottom horizontal
|
|
paintBoxRel(sx , sy + r_tl, px, dy - r_tl - r_bl, col); // left vertical
|
|
paintBoxRel(sx + dx - px, sy + r_tr, px, dy - r_tr - r_br, col); // right vertical
|
|
|
|
if (!radius || !type)
|
|
return;
|
|
|
|
radius = limitRadius(dx, dy, radius);
|
|
if (radius < 1) /* dx or dy = 0... */
|
|
radius = 1; /* avoid div by zero below */
|
|
int line = 0;
|
|
while (line < dy) {
|
|
int ofs = 0, ofs_i = 0;
|
|
// inner box
|
|
if ((line >= px) && (line < (dy - px)))
|
|
calcCorners(&ofs_i, NULL, NULL, dy - 2 * px, line - px, radius - px,
|
|
corner_tl, corner_tr, corner_bl, corner_br);
|
|
// outer box
|
|
calcCorners(&ofs, NULL, NULL, dy, line, radius, corner_tl, corner_tr, corner_bl, corner_br);
|
|
|
|
int _y = sy + line;
|
|
if (line < px || line >= (dy - px)) {
|
|
// left
|
|
if ((corner_tl && line < radius) || (corner_bl && line >= dy - radius))
|
|
accel->paintLine(sx + ofs, _y, sx + ofs + radius, _y, col);
|
|
// right
|
|
if ((corner_tr && line < radius) || (corner_br && line >= dy - radius))
|
|
accel->paintLine(sx + dx - radius, _y, sx + dx - ofs, _y, col);
|
|
}
|
|
else if (line < (dy - px)) {
|
|
int _dx = (ofs_i - ofs) + px;
|
|
// left
|
|
if ((corner_tl && line < radius) || (corner_bl && line >= dy - radius))
|
|
accel->paintLine(sx + ofs, _y, sx + ofs + _dx, _y, col);
|
|
// right
|
|
if ((corner_tr && line < radius) || (corner_br && line >= dy - radius))
|
|
accel->paintLine(sx + dx - ofs_i - px, _y, sx + dx - ofs_i - px + _dx, _y, col);
|
|
}
|
|
if (line == radius && dy > 2 * radius)
|
|
// line outside the rounded corners
|
|
line = dy - radius;
|
|
else
|
|
line++;
|
|
}
|
|
}
|
|
|
|
void CFrameBuffer::useBackground(bool ub)
|
|
{
|
|
useBackgroundPaint = ub;
|
|
if(!useBackgroundPaint) {
|
|
delete[] background;
|
|
background=0;
|
|
}
|
|
}
|
|
|
|
bool CFrameBuffer::getuseBackground(void)
|
|
{
|
|
return useBackgroundPaint;
|
|
}
|
|
|
|
void CFrameBuffer::saveBackgroundImage(void)
|
|
{
|
|
if (backupBackground != NULL){
|
|
delete[] backupBackground;
|
|
backupBackground = NULL;
|
|
}
|
|
backupBackground = background;
|
|
//useBackground(false); // <- necessary since no background is available
|
|
useBackgroundPaint = false;
|
|
background = NULL;
|
|
}
|
|
|
|
void CFrameBuffer::restoreBackgroundImage(void)
|
|
{
|
|
fb_pixel_t * tmp = background;
|
|
|
|
if (backupBackground != NULL)
|
|
{
|
|
background = backupBackground;
|
|
backupBackground = NULL;
|
|
}
|
|
else
|
|
useBackground(false); // <- necessary since no background is available
|
|
|
|
if (tmp != NULL){
|
|
delete[] tmp;
|
|
tmp = NULL;
|
|
}
|
|
}
|
|
|
|
void CFrameBuffer::paintBackgroundBoxRel(int x, int y, int dx, int dy)
|
|
{
|
|
if (!getActive())
|
|
return;
|
|
|
|
if(!useBackgroundPaint)
|
|
{
|
|
/* paintBoxRel does its own checkFbArea() */
|
|
paintBoxRel(x, y, dx, dy, backgroundColor);
|
|
}
|
|
else
|
|
{
|
|
checkFbArea(x, y, dx, dy, true);
|
|
uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
|
|
fb_pixel_t * bkpos = background + x + BACKGROUNDIMAGEWIDTH * y;
|
|
for(int count = 0;count < dy; count++)
|
|
{
|
|
memmove(fbpos, bkpos, dx * sizeof(fb_pixel_t));
|
|
fbpos += stride;
|
|
bkpos += BACKGROUNDIMAGEWIDTH;
|
|
}
|
|
checkFbArea(x, y, dx, dy, false);
|
|
accel->mark(x, y, x + dx, y + dy);
|
|
}
|
|
}
|
|
|
|
void CFrameBuffer::paintBackground()
|
|
{
|
|
if (!getActive())
|
|
return;
|
|
|
|
if (useBackgroundPaint && (background != NULL))
|
|
{
|
|
checkFbArea(0, 0, xRes, yRes, true);
|
|
/* this does not really work anyway... */
|
|
for (int i = 0; i < 576; i++)
|
|
memmove(((uint8_t *)getFrameBufferPointer()) + i * stride, (background + i * BACKGROUNDIMAGEWIDTH), BACKGROUNDIMAGEWIDTH * sizeof(fb_pixel_t));
|
|
checkFbArea(0, 0, xRes, yRes, false);
|
|
accel->mark(0, 0, xRes, yRes);
|
|
}
|
|
else
|
|
{
|
|
paintBoxRel(0, 0, xRes, yRes, backgroundColor);
|
|
}
|
|
}
|
|
|
|
void CFrameBuffer::SaveScreen(int x, int y, int dx, int dy, fb_pixel_t * const memp)
|
|
{
|
|
if (!getActive() || memp == NULL)
|
|
return;
|
|
|
|
checkFbArea(x, y, dx, dy, true);
|
|
uint8_t * pos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
|
|
fb_pixel_t * bkpos = memp;
|
|
for (int count = 0; count < dy; count++) {
|
|
fb_pixel_t * dest = (fb_pixel_t *)pos;
|
|
for (int i = 0; i < dx; i++)
|
|
*(bkpos++) = *(dest++);
|
|
pos += stride;
|
|
}
|
|
#if 0
|
|
/* todo: check what the problem with this is, it should be better -- probably caching issue */
|
|
uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
|
|
fb_pixel_t * bkpos = memp;
|
|
for (int count = 0; count < dy; count++)
|
|
{
|
|
memmove(bkpos, fbpos, dx * sizeof(fb_pixel_t));
|
|
fbpos += stride;
|
|
bkpos += dx;
|
|
}
|
|
#endif
|
|
checkFbArea(x, y, dx, dy, false);
|
|
}
|
|
|
|
void CFrameBuffer::RestoreScreen(int x, int y, int dx, int dy, fb_pixel_t * const memp)
|
|
{
|
|
if (!getActive() || memp == NULL)
|
|
return;
|
|
|
|
checkFbArea(x, y, dx, dy, true);
|
|
uint8_t * fbpos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
|
|
fb_pixel_t * bkpos = memp;
|
|
for (int count = 0; count < dy; count++)
|
|
{
|
|
memmove(fbpos, bkpos, dx * sizeof(fb_pixel_t));
|
|
fbpos += stride;
|
|
bkpos += dx;
|
|
}
|
|
accel->mark(x, y, x + dx, y + dy);
|
|
checkFbArea(x, y, dx, dy, false);
|
|
}
|
|
|
|
void CFrameBuffer::Clear()
|
|
{
|
|
paintBackground();
|
|
//memset(getFrameBufferPointer(), 0, stride * yRes);
|
|
}
|
|
|
|
bool CFrameBuffer::Lock()
|
|
{
|
|
if(locked)
|
|
return false;
|
|
locked = true;
|
|
return true;
|
|
}
|
|
|
|
void CFrameBuffer::Unlock()
|
|
{
|
|
locked = false;
|
|
}
|
|
|
|
void * CFrameBuffer::int_convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp, bool alpha)
|
|
{
|
|
unsigned long i;
|
|
unsigned int *fbbuff;
|
|
unsigned long count = x * y;
|
|
|
|
fbbuff = (unsigned int *) cs_malloc_uncached(count * sizeof(unsigned int));
|
|
if(fbbuff == NULL) {
|
|
printf("convertRGB2FB%s: Error: cs_malloc_uncached\n", ((alpha) ? " (Alpha)" : ""));
|
|
return NULL;
|
|
}
|
|
|
|
if (alpha) {
|
|
for(i = 0; i < count ; i++)
|
|
fbbuff[i] = ((rgbbuff[i*4+3] << 24) & 0xFF000000) |
|
|
((rgbbuff[i*4] << 16) & 0x00FF0000) |
|
|
((rgbbuff[i*4+1] << 8) & 0x0000FF00) |
|
|
((rgbbuff[i*4+2]) & 0x000000FF);
|
|
} else {
|
|
switch (m_transparent) {
|
|
case CFrameBuffer::TM_BLACK:
|
|
for(i = 0; i < count ; i++) {
|
|
transp = 0;
|
|
if(rgbbuff[i*3] || rgbbuff[i*3+1] || rgbbuff[i*3+2])
|
|
transp = 0xFF;
|
|
fbbuff[i] = (transp << 24) | ((rgbbuff[i*3] << 16) & 0xFF0000) | ((rgbbuff[i*3+1] << 8) & 0xFF00) | (rgbbuff[i*3+2] & 0xFF);
|
|
}
|
|
break;
|
|
case CFrameBuffer::TM_INI:
|
|
for(i = 0; i < count ; i++)
|
|
fbbuff[i] = (transp << 24) | ((rgbbuff[i*3] << 16) & 0xFF0000) | ((rgbbuff[i*3+1] << 8) & 0xFF00) | (rgbbuff[i*3+2] & 0xFF);
|
|
break;
|
|
case CFrameBuffer::TM_NONE:
|
|
default:
|
|
for(i = 0; i < count ; i++)
|
|
fbbuff[i] = 0xFF000000 | ((rgbbuff[i*3] << 16) & 0xFF0000) | ((rgbbuff[i*3+1] << 8) & 0xFF00) | (rgbbuff[i*3+2] & 0xFF);
|
|
break;
|
|
}
|
|
}
|
|
return (void *) fbbuff;
|
|
}
|
|
|
|
void * CFrameBuffer::convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp)
|
|
{
|
|
return int_convertRGB2FB(rgbbuff, x, y, transp, false);
|
|
}
|
|
|
|
void * CFrameBuffer::convertRGBA2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y)
|
|
{
|
|
return int_convertRGB2FB(rgbbuff, x, y, 0, true);
|
|
}
|
|
|
|
void CFrameBuffer::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
|
|
{
|
|
accel->blit2FB(fbbuff, width, height, xoff, yoff, xp, yp, transp);
|
|
}
|
|
|
|
void CFrameBuffer::blitBox2FB(const fb_pixel_t* boxBuf, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff)
|
|
{
|
|
checkFbArea(xoff, yoff, width, height, true);
|
|
|
|
uint32_t swidth = stride / sizeof(fb_pixel_t);
|
|
fb_pixel_t *fbp = getFrameBufferPointer() + (swidth * yoff);
|
|
fb_pixel_t* data = (fb_pixel_t*)boxBuf;
|
|
|
|
uint32_t line = 0;
|
|
while (line < height) {
|
|
fb_pixel_t *pixpos = &data[line * width];
|
|
for (uint32_t pos = xoff; pos < xoff + width; pos++) {
|
|
//don't paint backgroundcolor (*pixpos = 0x00000000)
|
|
if (*pixpos)
|
|
*(fbp + pos) = *pixpos;
|
|
pixpos++;
|
|
}
|
|
fbp += swidth;
|
|
line++;
|
|
}
|
|
accel->mark(xoff, yoff, xoff + width, yoff + height);
|
|
|
|
checkFbArea(xoff, yoff, width, height, false);
|
|
}
|
|
|
|
void CFrameBuffer::displayRGB(unsigned char *rgbbuff, int x_size, int y_size, int x_pan, int y_pan, int x_offs, int y_offs, bool clearfb, int transp)
|
|
{
|
|
void *fbbuff = NULL;
|
|
|
|
if(rgbbuff == NULL)
|
|
return;
|
|
|
|
/* correct panning */
|
|
if(x_pan > x_size - (int)xRes) x_pan = 0;
|
|
if(y_pan > y_size - (int)yRes) y_pan = 0;
|
|
|
|
/* correct offset */
|
|
if(x_offs + x_size > (int)xRes) x_offs = 0;
|
|
if(y_offs + y_size > (int)yRes) y_offs = 0;
|
|
|
|
/* blit buffer 2 fb */
|
|
fbbuff = convertRGB2FB(rgbbuff, x_size, y_size, transp);
|
|
if(fbbuff==NULL)
|
|
return;
|
|
|
|
/* ClearFB if image is smaller */
|
|
/* if(x_size < (int)xRes || y_size < (int)yRes) */
|
|
if(clearfb)
|
|
CFrameBuffer::getInstance()->Clear();
|
|
|
|
blit2FB(fbbuff, x_size, y_size, x_offs, y_offs, x_pan, y_pan);
|
|
cs_free_uncached(fbbuff);
|
|
}
|
|
|
|
void CFrameBuffer::setFbArea(int element, int _x, int _y, int _dx, int _dy)
|
|
{
|
|
if (_x == 0 && _y == 0 && _dx == 0 && _dy == 0) {
|
|
// delete area
|
|
for (fbarea_iterator_t it = v_fbarea.begin(); it != v_fbarea.end(); ++it) {
|
|
if (it->element == element) {
|
|
v_fbarea.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
if (v_fbarea.empty()) {
|
|
fbAreaActiv = false;
|
|
}
|
|
}
|
|
else {
|
|
// change area
|
|
bool found = false;
|
|
for (unsigned int i = 0; i < v_fbarea.size(); i++) {
|
|
if (v_fbarea[i].element == element) {
|
|
v_fbarea[i].x = _x;
|
|
v_fbarea[i].y = _y;
|
|
v_fbarea[i].dx = _dx;
|
|
v_fbarea[i].dy = _dy;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
// set new area
|
|
if (!found) {
|
|
fb_area_t area;
|
|
area.x = _x;
|
|
area.y = _y;
|
|
area.dx = _dx;
|
|
area.dy = _dy;
|
|
area.element = element;
|
|
v_fbarea.push_back(area);
|
|
}
|
|
fbAreaActiv = true;
|
|
}
|
|
}
|
|
|
|
int CFrameBuffer::checkFbAreaElement(int _x, int _y, int _dx, int _dy, fb_area_t *area)
|
|
{
|
|
if (fb_no_check)
|
|
return FB_PAINTAREA_MATCH_NO;
|
|
|
|
if (_y > area->y + area->dy)
|
|
return FB_PAINTAREA_MATCH_NO;
|
|
if (_x + _dx < area->x)
|
|
return FB_PAINTAREA_MATCH_NO;
|
|
if (_x > area->x + area->dx)
|
|
return FB_PAINTAREA_MATCH_NO;
|
|
if (_y + _dy < area->y)
|
|
return FB_PAINTAREA_MATCH_NO;
|
|
return FB_PAINTAREA_MATCH_OK;
|
|
}
|
|
|
|
bool CFrameBuffer::_checkFbArea(int _x, int _y, int _dx, int _dy, bool prev)
|
|
{
|
|
if (v_fbarea.empty())
|
|
return true;
|
|
|
|
for (unsigned int i = 0; i < v_fbarea.size(); i++) {
|
|
int ret = checkFbAreaElement(_x, _y, _dx, _dy, &v_fbarea[i]);
|
|
if (ret == FB_PAINTAREA_MATCH_OK) {
|
|
switch (v_fbarea[i].element) {
|
|
case FB_PAINTAREA_MUTEICON1:
|
|
if (!do_paint_mute_icon)
|
|
break;
|
|
fb_no_check = true;
|
|
if (prev)
|
|
CAudioMute::getInstance()->hide();
|
|
else
|
|
CAudioMute::getInstance()->paint();
|
|
fb_no_check = false;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* TODO: can we get rid of that? */
|
|
void CFrameBuffer::mark(int x, int y, int dx, int dy)
|
|
{
|
|
accel->mark(x, y, dx, dy);
|
|
};
|
|
|
|
/* argh. really not the right thing to do here... */
|
|
extern cVideo *videoDecoder;
|
|
void CFrameBuffer::showFrame(const std::string & filename)
|
|
{
|
|
std::string picture = ICONSDIR_VAR + filename;
|
|
if (access(picture.c_str(), F_OK))
|
|
picture = iconBasePath + filename;
|
|
if (filename.find("/", 0) != std::string::npos)
|
|
picture = filename;
|
|
|
|
videoDecoder->ShowPicture(picture.c_str());
|
|
}
|
|
|
|
void CFrameBuffer::stopFrame()
|
|
{
|
|
videoDecoder->StopPicture();
|
|
}
|