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* add new header that only contains neutrino_msg_t and friends, often this is all that's needed instead of full rcinput.h * directly include rcinput.h in some cpp files instead of relying on accidental inclusion in some header * add class forward declarations to avoid dragging in rcinput indirectly This could use more work to further reduce the impact; maybe separating the CRCinput::key_* constants from the rcinput class would be good.
78 lines
1.6 KiB
C++
78 lines
1.6 KiB
C++
/*
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Neutrino-GUI - DBoxII-Project
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Copyright (C) 2001 Steffen Hehn 'McClean'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __keychooser__
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#define __keychooser__
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#include <string>
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#include <driver/neutrino_msg_t.h>
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#include "menue.h"
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class CFrameBuffer;
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class CKeyChooser : public CMenuWidget
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{
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private:
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unsigned int * key;
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std::string keyName;
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public:
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CKeyChooser(unsigned int * const Key, const neutrino_locale_t title, const std::string & Icon = "");
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~CKeyChooser();
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void paint();
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const std::string & getKeyName(){return keyName;};
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};
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class CKeyChooserItem : public CMenuTarget
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{
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private:
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unsigned int *key;
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neutrino_locale_t name;
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public:
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CKeyChooserItem(unsigned int *Key, const neutrino_locale_t Name)
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{
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key = Key;
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name = Name;
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}
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int exec(CMenuTarget* parent, const std::string & /*actionKey*/);
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};
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class CKeyRemoverItem : public CMenuTarget
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{
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private:
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unsigned int *key;
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public:
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CKeyRemoverItem(unsigned int *Key)
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{
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key = Key;
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};
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int exec(CMenuTarget* parent, const std::string & /*actionKey*/);
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};
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#endif
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