Files
neutrino/src/gui/luainstance.cpp
Stefan Seyfried 8c88dfdc20 Revert "handling of luaposix for dynamic environments"
This reverts commit 8381f1a8cf.

sorry, it breaks the build (the trivial #endif -> #else and
additional "error: 'report' was not declared in this scope)"
2013-04-27 22:22:54 +02:00

522 lines
15 KiB
C++

/*
* neutrino-mp lua to c++ bridge
*
* (C) 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <config.h>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <unistd.h>
#include <global.h>
#include <system/settings.h>
#include <gui/widget/msgbox.h>
#include <neutrino.h>
#include "luainstance.h"
/* the magic color that tells us we are using one of the palette colors */
#define MAGIC_COLOR 0x42424200
#define MAGIC_MASK 0xFFFFFF00
struct table_key {
const char *name;
long code;
};
struct lua_envexport {
const char *name;
table_key *t;
};
static void set_lua_variables(lua_State *L)
{
/* keyname table created with
* sed -n '/^[[:space:]]*RC_0/,/^[[:space:]]*RC_analog_off/ {
* s#^[[:space:]]*RC_\([^[:space:]]*\).*# { "\1", CRCInput::RC_\1 },#p
* }' driver/rcinput.h
*/
static table_key keyname[] =
{
{ "0", CRCInput::RC_0 },
{ "1", CRCInput::RC_1 },
{ "2", CRCInput::RC_2 },
{ "3", CRCInput::RC_3 },
{ "4", CRCInput::RC_4 },
{ "5", CRCInput::RC_5 },
{ "6", CRCInput::RC_6 },
{ "7", CRCInput::RC_7 },
{ "8", CRCInput::RC_8 },
{ "9", CRCInput::RC_9 },
{ "backspace", CRCInput::RC_backspace },
{ "up", CRCInput::RC_up },
{ "left", CRCInput::RC_left },
{ "right", CRCInput::RC_right },
{ "down", CRCInput::RC_down },
{ "spkr", CRCInput::RC_spkr },
{ "minus", CRCInput::RC_minus },
{ "plus", CRCInput::RC_plus },
{ "standby", CRCInput::RC_standby },
{ "help", CRCInput::RC_help },
{ "home", CRCInput::RC_home },
{ "setup", CRCInput::RC_setup },
{ "topleft", CRCInput::RC_topleft },
{ "topright", CRCInput::RC_topright },
{ "page_up", CRCInput::RC_page_up },
{ "page_down", CRCInput::RC_page_down },
{ "ok", CRCInput::RC_ok },
{ "red", CRCInput::RC_red },
{ "green", CRCInput::RC_green },
{ "yellow", CRCInput::RC_yellow },
{ "blue", CRCInput::RC_blue },
{ "top_left", CRCInput::RC_top_left },
{ "top_right", CRCInput::RC_top_right },
{ "bottom_left", CRCInput::RC_bottom_left },
{ "bottom_right", CRCInput::RC_bottom_right },
{ "audio", CRCInput::RC_audio },
{ "video", CRCInput::RC_video },
{ "tv", CRCInput::RC_tv },
{ "radio", CRCInput::RC_radio },
{ "text", CRCInput::RC_text },
{ "info", CRCInput::RC_info },
{ "epg", CRCInput::RC_epg },
{ "recall", CRCInput::RC_recall },
{ "favorites", CRCInput::RC_favorites },
{ "sat", CRCInput::RC_sat },
{ "sat2", CRCInput::RC_sat2 },
{ "record", CRCInput::RC_record },
{ "play", CRCInput::RC_play },
{ "pause", CRCInput::RC_pause },
{ "forward", CRCInput::RC_forward },
{ "rewind", CRCInput::RC_rewind },
{ "stop", CRCInput::RC_stop },
{ "timeshift", CRCInput::RC_timeshift },
{ "mode", CRCInput::RC_mode },
{ "games", CRCInput::RC_games },
{ "next", CRCInput::RC_next },
{ "prev", CRCInput::RC_prev },
{ "www", CRCInput::RC_www },
{ "power_on", CRCInput::RC_power_on },
{ "power_off", CRCInput::RC_power_off },
{ "standby_on", CRCInput::RC_standby_on },
{ "standby_off", CRCInput::RC_standby_off },
{ "mute_on", CRCInput::RC_mute_on },
{ "mute_off", CRCInput::RC_mute_off },
{ "analog_on", CRCInput::RC_analog_on },
{ "analog_off", CRCInput::RC_analog_off },
/* to check if it is in our range */
{ "MaxRC", CRCInput::RC_MaxRC },
{ NULL, 0 }
};
/* list of colors, exported e.g. as COL['INFOBAR_SHADOW'] */
static table_key colorlist[] =
{
{ "COLORED_EVENTS_CHANNELLIST", MAGIC_COLOR | (COL_COLORED_EVENTS_CHANNELLIST) },
{ "COLORED_EVENTS_INFOBAR", MAGIC_COLOR | (COL_COLORED_EVENTS_INFOBAR) },
{ "INFOBAR_SHADOW", MAGIC_COLOR | (COL_INFOBAR_SHADOW) },
{ "INFOBAR", MAGIC_COLOR | (COL_INFOBAR) },
{ "MENUHEAD", MAGIC_COLOR | (COL_MENUHEAD) },
{ "MENUCONTENT", MAGIC_COLOR | (COL_MENUCONTENT) },
{ "MENUCONTENTDARK", MAGIC_COLOR | (COL_MENUCONTENTDARK) },
{ "MENUCONTENTSELECTED", MAGIC_COLOR | (COL_MENUCONTENTSELECTED) },
{ "MENUCONTENTINACTIVE", MAGIC_COLOR | (COL_MENUCONTENTINACTIVE) },
{ "BACKGROUND", MAGIC_COLOR | (COL_BACKGROUND) },
{ "DARK_RED", MAGIC_COLOR | (COL_DARK_RED0) },
{ "DARK_GREEN", MAGIC_COLOR | (COL_DARK_GREEN0) },
{ "DARK_BLUE", MAGIC_COLOR | (COL_DARK_BLUE0) },
{ "LIGHT_GRAY", MAGIC_COLOR | (COL_LIGHT_GRAY0) },
{ "DARK_GRAY", MAGIC_COLOR | (COL_DARK_GRAY0) },
{ "RED", MAGIC_COLOR | (COL_RED0) },
{ "GREEN", MAGIC_COLOR | (COL_GREEN0) },
{ "YELLOW", MAGIC_COLOR | (COL_YELLOW0) },
{ "BLUE", MAGIC_COLOR | (COL_BLUE0) },
{ "PURP", MAGIC_COLOR | (COL_PURP0) },
{ "LIGHT_BLUE", MAGIC_COLOR | (COL_LIGHT_BLUE0) },
{ "WHITE", MAGIC_COLOR | (COL_WHITE0) },
{ "BLACK", MAGIC_COLOR | (COL_BLACK0) },
{ NULL, 0 }
};
/* font list, the _TYPE_ is redundant, exported e.g. as FONT['MENU'] */
static table_key fontlist[] =
{
{ "MENU", SNeutrinoSettings::FONT_TYPE_MENU },
{ "MENU_TITLE", SNeutrinoSettings::FONT_TYPE_MENU_TITLE },
{ "MENU_INFO", SNeutrinoSettings::FONT_TYPE_MENU_INFO },
{ "EPG_TITLE", SNeutrinoSettings::FONT_TYPE_EPG_TITLE },
{ "EPG_INFO1", SNeutrinoSettings::FONT_TYPE_EPG_INFO1 },
{ "EPG_INFO2", SNeutrinoSettings::FONT_TYPE_EPG_INFO2 },
{ "EPG_DATE", SNeutrinoSettings::FONT_TYPE_EPG_DATE },
{ "EVENTLIST_TITLE", SNeutrinoSettings::FONT_TYPE_EVENTLIST_TITLE },
{ "EVENTLIST_ITEMLARGE",SNeutrinoSettings::FONT_TYPE_EVENTLIST_ITEMLARGE },
{ "EVENTLIST_ITEMSMALL",SNeutrinoSettings::FONT_TYPE_EVENTLIST_ITEMSMALL },
{ "EVENTLIST_DATETIME", SNeutrinoSettings::FONT_TYPE_EVENTLIST_DATETIME },
{ "GAMELIST_ITEMLARGE", SNeutrinoSettings::FONT_TYPE_GAMELIST_ITEMLARGE },
{ "GAMELIST_ITEMSMALL", SNeutrinoSettings::FONT_TYPE_GAMELIST_ITEMSMALL },
{ "CHANNELLIST", SNeutrinoSettings::FONT_TYPE_CHANNELLIST },
{ "CHANNELLIST_DESCR", SNeutrinoSettings::FONT_TYPE_CHANNELLIST_DESCR },
{ "CHANNELLIST_NUMBER", SNeutrinoSettings::FONT_TYPE_CHANNELLIST_NUMBER },
{ "CHANNELLIST_EVENT", SNeutrinoSettings::FONT_TYPE_CHANNELLIST_EVENT },
{ "CHANNEL_NUM_ZAP", SNeutrinoSettings::FONT_TYPE_CHANNEL_NUM_ZAP },
{ "INFOBAR_NUMBER", SNeutrinoSettings::FONT_TYPE_INFOBAR_NUMBER },
{ "INFOBAR_CHANNAME", SNeutrinoSettings::FONT_TYPE_INFOBAR_CHANNAME },
{ "INFOBAR_INFO", SNeutrinoSettings::FONT_TYPE_INFOBAR_INFO },
{ "INFOBAR_SMALL", SNeutrinoSettings::FONT_TYPE_INFOBAR_SMALL },
{ "FILEBROWSER_ITEM", SNeutrinoSettings::FONT_TYPE_FILEBROWSER_ITEM },
{ "MENU_HINT", SNeutrinoSettings::FONT_TYPE_MENU_HINT },
{ NULL, 0 }
};
table_key corners[] =
{
{ "TOP_LEFT", CORNER_TOP_LEFT },
{ "TOP_RIGHT", CORNER_TOP_RIGHT },
{ "BOTTOM_LEFT", CORNER_BOTTOM_LEFT },
{ "BOTTOM_RIGHT", CORNER_BOTTOM_RIGHT },
{ "RADIUS_LARGE", RADIUS_LARGE }, /* those depend on g_settings.rounded_corners */
{ "RADIUS_MID", RADIUS_MID },
{ "RADIUS_SMALL", RADIUS_SMALL },
{ "RADIUS_MIN", RADIUS_MIN },
{ NULL, 0 }
};
/* screen offsets, exported as e.g. SCREEN['END_Y'] */
table_key screenopts[] =
{
{ "OFF_X", g_settings.screen_StartX },
{ "OFF_Y", g_settings.screen_StartY },
{ "END_X", g_settings.screen_EndX },
{ "END_Y", g_settings.screen_EndY },
{ NULL, 0 }
};
/* list of environment variable arrays to be exported */
lua_envexport e[] =
{
{ "RC", keyname },
{ "COL", colorlist },
{ "SCREEN", screenopts },
{ "FONT", fontlist },
{ "CORNER", corners },
{ NULL, NULL }
};
int i = 0;
while (e[i].name) {
int j = 0;
lua_newtable(L);
while (e[i].t[j].name) {
lua_pushstring(L, e[i].t[j].name);
lua_pushinteger(L, e[i].t[j].code);
lua_settable(L, -3);
j++;
}
lua_setglobal(L, e[i].name);
i++;
}
}
//#define DBG printf
#define DBG(...)
#define lua_boxpointer(L, u) \
(*(void **)(lua_newuserdata(L, sizeof(void *))) = (u))
#define lua_unboxpointer(L, i) \
(*(void **)(lua_touserdata(L, i)))
const char CLuaInstance::className[] = "neutrino";
CLuaInstance::CLuaInstance()
{
/* Create the intepreter object. */
lua = luaL_newstate();
/* register standard + custom functions. */
registerFunctions();
}
CLuaInstance::~CLuaInstance()
{
if (lua != NULL)
{
lua_close(lua);
lua = NULL;
}
}
#define SET_VAR1(NAME) \
lua_pushinteger(lua, NAME); \
lua_setglobal(lua, #NAME);
#define SET_VAR2(NAME, VALUE) \
lua_pushinteger(lua, VALUE); \
lua_setglobal(lua, #NAME);
/* Run the given script. */
void CLuaInstance::runScript(const char *fileName)
{
// luaL_dofile(lua, fileName);
/* run the script */
int status = luaL_loadfile(lua, fileName);
if (status) {
fprintf(stderr, "[CLuaInstance::%s] Can't load file: %s\n", __func__, lua_tostring(lua, -1));
ShowMsg2UTF("Lua script error:", lua_tostring(lua, -1), CMsgBox::mbrBack, CMsgBox::mbBack);
return;
}
set_lua_variables(lua);
status = lua_pcall(lua, 0, LUA_MULTRET, 0);
if (status)
{
fprintf(stderr, "[CLuaInstance::%s] error in script: %s\n", __func__, lua_tostring(lua, -1));
ShowMsg2UTF("Lua script error:", lua_tostring(lua, -1), CMsgBox::mbrBack, CMsgBox::mbBack);
}
}
const luaL_Reg CLuaInstance::methods[] =
{
{ "PaintBox", CLuaInstance::PaintBox },
{ "RenderString", CLuaInstance::RenderString },
{ "PaintIcon", CLuaInstance::PaintIcon },
{ "GetInput", CLuaInstance::GetInput },
{ "FontHeight", CLuaInstance::FontHeight },
{ NULL, NULL }
};
#ifndef DYNAMIC_LUAPOSIX
/* hack: we link against luaposix, which is included in our
* custom built lualib */
extern "C" { LUAMOD_API int (luaopen_posix_c) (lua_State *L); }
#endif
/* load basic functions and register our own C callbacks */
void CLuaInstance::registerFunctions()
{
luaL_openlibs(lua);
luaopen_table(lua);
luaopen_io(lua);
luaopen_string(lua);
luaopen_math(lua);
#ifndef DYNAMIC_LUAPOSIX
luaopen_posix_c(lua);
#endif
lua_newtable(lua);
int methodtable = lua_gettop(lua);
luaL_newmetatable(lua, className);
int metatable = lua_gettop(lua);
lua_pushliteral(lua, "__metatable");
lua_pushvalue(lua, methodtable);
lua_settable(lua, metatable);
lua_pushliteral(lua, "__index");
lua_pushvalue(lua, methodtable);
lua_settable(lua, metatable);
lua_pushliteral(lua, "__gc");
lua_pushcfunction(lua, GCWindow);
lua_settable(lua, metatable);
lua_pop(lua, 1);
luaL_setfuncs(lua, methods, 0);
lua_pop(lua, 1);
lua_register(lua, className, NewWindow);
}
CLuaData *CLuaInstance::CheckData(lua_State *L, int narg)
{
luaL_checktype(L, narg, LUA_TUSERDATA);
void *ud = luaL_checkudata(L, narg, className);
if (!ud)
fprintf(stderr, "[CLuaInstance::%s] wrong type %p, %d, %s\n", __func__, L, narg, className);
return *(CLuaData **)ud; // unbox pointer
}
int CLuaInstance::NewWindow(lua_State *L)
{
int count = lua_gettop(L);
int x = g_settings.screen_StartX;
int y = g_settings.screen_StartY;
int w = g_settings.screen_EndX - x;
int h = g_settings.screen_EndY - y;
CLuaData *D = new CLuaData();
if (count > 0)
x = luaL_checkint(L, 1);
if (count > 1)
y = luaL_checkint(L, 2);
if (count > 2)
w = luaL_checkint(L, 3);
if (count > 3)
h = luaL_checkint(L, 4);
CFBWindow *W = new CFBWindow(x, y, w, h);
D->fbwin = W;
D->rcinput = g_RCInput;
lua_boxpointer(L, D);
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
return 1;
}
int CLuaInstance::PaintBox(lua_State *L)
{
int count = lua_gettop(L);
DBG("CLuaInstance::%s %d\n", __func__, count);
int x, y, w, h, radius = 0, corner = CORNER_ALL;
unsigned int c;
CLuaData *W = CheckData(L, 1);
if (!W || !W->fbwin)
return 0;
x = luaL_checkint(L, 2);
y = luaL_checkint(L, 3);
w = luaL_checkint(L, 4);
h = luaL_checkint(L, 5);
/* luaL_checkint does not like e.g. 0xffcc0000 on powerpc (returns INT_MAX) instead */
c = (unsigned int)luaL_checknumber(L, 6);
if (count > 6)
radius = luaL_checkint(L, 7);
if (count > 7)
corner = luaL_checkint(L, 8);
/* those checks should be done in CFBWindow instead... */
if (x < 0)
x = 0;
if (y < 0)
y = 0;
if (w < 0 || x + w > W->fbwin->dx)
w = W->fbwin->dx - x;
if (h < 0 || y + h > W->fbwin->dy)
h = W->fbwin->dy - y;
/* use the color constants */
if ((c & MAGIC_MASK) == MAGIC_COLOR)
c = CFrameBuffer::getInstance()->realcolor[c & 0x000000ff];
W->fbwin->paintBoxRel(x, y, w, h, c, radius, corner);
return 0;
}
int CLuaInstance::PaintIcon(lua_State *L)
{
DBG("CLuaInstance::%s %d\n", __func__, lua_gettop(L));
int x, y, h;
unsigned int o;
const char *fname;
CLuaData *W = CheckData(L, 1);
if (!W || !W->fbwin)
return 0;
fname = luaL_checkstring(L, 2);
x = luaL_checkint(L, 3);
y = luaL_checkint(L, 4);
h = luaL_checkint(L, 5);
o = luaL_checkint(L, 6);
W->fbwin->paintIcon(fname, x, y, h, o);
return 0;
}
int CLuaInstance::RenderString(lua_State *L)
{
int x, y, w, boxh, f, center;
unsigned int c;
const char *text;
int numargs = lua_gettop(L);
DBG("CLuaInstance::%s %d\n", __func__, numargs);
c = COL_MENUCONTENT;
boxh = 0;
center = 0;
CLuaData *W = CheckData(L, 1);
if (!W || !W->fbwin)
return 0;
f = luaL_checkint(L, 2); /* font number, use FONT_TYPE_XXX in the script */
text = luaL_checkstring(L, 3); /* text */
x = luaL_checkint(L, 4);
y = luaL_checkint(L, 5);
if (numargs > 5)
c = luaL_checkint(L, 6);
if (numargs > 6)
w = luaL_checkint(L, 7);
else
w = W->fbwin->dx - x;
if (numargs > 7)
boxh = luaL_checkint(L, 8);
if (numargs > 8)
center = luaL_checkint(L, 9);
if (f >= SNeutrinoSettings::FONT_TYPE_COUNT || f < 0)
f = SNeutrinoSettings::FONT_TYPE_MENU;
int rwidth = g_Font[f]->getRenderWidth(text, true);
if (center) { /* center the text inside the box */
if (rwidth < w)
x += (w - rwidth) / 2;
}
c &= 0x000000FF; /* TODO: colors that are not in the palette? */
if (boxh > -1) /* if boxh < 0, don't paint string */
W->fbwin->RenderString(g_Font[f], x, y, w, text, c, boxh, true);
lua_pushinteger(L, rwidth); /* return renderwidth */
return 1;
}
int CLuaInstance::GetInput(lua_State *L)
{
int numargs = lua_gettop(L);
int timeout = 0;
neutrino_msg_t msg;
neutrino_msg_data_t data;
CLuaData *W = CheckData(L, 1);
if (!W)
return 0;
if (numargs > 1)
timeout = luaL_checkint(L, 2);
W->rcinput->getMsg_ms(&msg, &data, timeout);
/* TODO: I'm not sure if this works... */
if (msg != CRCInput::RC_timeout && msg > CRCInput::RC_MaxRC)
{
DBG("CLuaInstance::%s: msg 0x%08lx data 0x%08lx\n", __func__, msg, data);
CNeutrinoApp::getInstance()->handleMsg(msg, data);
}
/* signed int is debatable, but the "big" messages can't yet be handled
* inside lua scripts anyway. RC_timeout == -1, RC_nokey == -2 */
lua_pushinteger(L, (int)msg);
lua_pushunsigned(L, data);
return 2;
}
int CLuaInstance::FontHeight(lua_State *L)
{
int f;
DBG("CLuaInstance::%s %d\n", __func__, lua_gettop(L));
CLuaData *W = CheckData(L, 1);
if (!W)
return 0;
f = luaL_checkint(L, 2); /* font number, use FONT['xxx'] for FONT_TYPE_xxx in the script */
if (f >= SNeutrinoSettings::FONT_TYPE_COUNT || f < 0)
f = SNeutrinoSettings::FONT_TYPE_MENU;
lua_pushinteger(L, (int)g_Font[f]->getHeight());
return 1;
}
int CLuaInstance::GCWindow(lua_State *L)
{
DBG("CLuaInstance::%s %d\n", __func__, lua_gettop(L));
CLuaData *w = (CLuaData *)lua_unboxpointer(L, 1);
delete w->fbwin;
w->rcinput = NULL;
delete w;
return 0;
}