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https://github.com/tuxbox-neutrino/neutrino.git
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438 lines
15 KiB
C++
438 lines
15 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2013-2017, Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <neutrino.h>
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#include <gui/color_custom.h>
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#include "cc_frm_footer.h"
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#include <system/debug.h>
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#include <driver/fontrenderer.h>
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using namespace std;
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//-------------------------------------------------------------------------------------------------------
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//sub class CComponentsFooter inherit from CComponentsHeader
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CComponentsFooter::CComponentsFooter(CComponentsForm* parent):CCButtonSelect()
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{
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//CComponentsFooter
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initVarFooter(1, 1, 0, 0, 0, parent, CC_SHADOW_OFF, COL_FRAME_PLUS_0, COL_MENUFOOT_PLUS_0, COL_SHADOW_PLUS_0, CC_HEADER_SIZE_LARGE);
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}
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CComponentsFooter::CComponentsFooter( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const int& buttons,
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CComponentsForm* parent,
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int shadow_mode,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow,
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int sizeMode):CCButtonSelect()
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{
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//CComponentsFooter
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initVarFooter(x_pos, y_pos, w, h, buttons, parent, shadow_mode, color_frame, color_body, color_shadow, sizeMode);
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}
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void CComponentsFooter::initVarFooter( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const int& buttons,
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CComponentsForm* parent,
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int shadow_mode,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow,
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int sizeMode)
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{
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cc_item_type.id = CC_ITEMTYPE_FOOTER;
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cc_item_type.name = "cc_footer";
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x = cc_xr = cc_xr_old = x_old = x_pos;
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y = cc_yr = cc_yr_old = y_old = y_pos;
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//init footer width
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width = width_old = w == 0 ? frameBuffer->getScreenWidth(true) : w;
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cch_font = NULL;
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cch_size_mode = sizeMode;
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//init font and height
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initSizeMode();
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if (h)
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setHeight(h);
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//init default button text font
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ccf_btn_font = g_Font[SNeutrinoSettings::FONT_TYPE_BUTTON_TEXT];
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shadow = shadow_mode;
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ccf_enable_button_shadow = false ;
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ccf_button_shadow_width = shadow ? OFFSET_SHADOW/2 : 0;
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ccf_button_shadow_force_paint = false;
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ccf_button_container_y = -1; //centered as default
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col_frame = col_frame_old = color_frame;
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col_body = col_body_old = color_body;
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col_shadow = col_shadow_old = color_shadow;
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cc_body_gradient_enable = cc_body_gradient_enable_old = CC_COLGRAD_OFF/*g_settings.theme.menu_ButtonBar_gradient*/; //TODO: not complete implemented at the moment
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cc_body_gradient_direction = CFrameBuffer::gradientVertical;
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cc_body_gradient_mode = CColorGradient::gradientDark2Light;
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btn_auto_frame_col = false; //TODO: currently global disabled
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corner_rad = RADIUS_LARGE;
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corner_type = CORNER_BOTTOM;
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ccf_enable_button_bg = false /*g_settings.theme.Button_gradient*/; //TODO: not implemented at the moment
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addContextButton(buttons);
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initCCItems();
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initParent(parent);
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//init repaint slot before re paint of body, if paint() is already done
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initRepaintSlot();
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}
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void CComponentsFooter::setButtonLabels(const struct button_label_cc * const content, const size_t& label_count, const int& chain_width, const int& label_width)
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{
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/* clean up before init */
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if (btn_container){
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removeCCItem(btn_container);
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btn_container = NULL;
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}
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if (label_count == 0)
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return;
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/* global increments */
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size_t i = 0;
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size_t l_count = label_count;
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/*
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* Evaluate parameter 'chain_width':
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*
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* Set usable basic space for button container,
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* Default width this is footer width minus offset left and right of button container (btn_container).
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*/
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int w_container = max(0, width - 2*cch_offset);
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/*
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* Calculate current available space for button container depends of already embedded footer objects.
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* If already existing some items then subtract those width from footer width.
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* ...so we have the maximal possible usable size for button container.
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*/
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if(!v_cc_items.empty()){
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for (i = 0; i< size(); i++){
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if (getCCItem(i) != btn_container) // avoid to point on button container itself!
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w_container -= getCCItem(i)->getWidth();
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}
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w_container = max(0, w_container);
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}
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/*
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* On defined parameter chain_width (means width of button container),
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* compare and if required recalculate current available space for button container depends of passed chain with parameter.
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* Consider that chain_width is not too large. In this case parameter chain_width will be ignored.
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*/
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if (chain_width){
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if (chain_width <= w_container){
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w_container = chain_width;
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}else{
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dprintf(DEBUG_NORMAL, "\033[33m[CComponentsFooter]\t[%s - %d], NOTE: parameter chain_width is too large, defined value = %d, fallback to maximal value = %d => \033[0m\n",
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__func__, __LINE__, chain_width, w_container);
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}
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}
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/*
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* Evaluate parameter 'label_width':
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*
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* button label width is auto generated, if no label width is defined.
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* If is parameter label_width too large, we use maximal possible value.
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*/
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int w_tmp = w_container - cch_offset * ((int)l_count-1);
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int w_btn = w_tmp / (int)l_count;
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if (label_width && (label_width <= w_btn))
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w_btn = label_width;
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w_container = min(w_container, (w_btn * (int)l_count) + cch_offset * ((int)l_count-1));
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/*
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* Initialize button container: this object contains all passed button label items,
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* Button container represents the parent for button labels and is working as single child object inside footer.
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*/
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int dist = height/2-cch_offset;
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int h_container = ccf_btn_font->getHeight() > height+dist ? height-dist : ccf_btn_font->getHeight()+dist;
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h_container -= cc_parent ? (cc_parent->getFrameThickness()/2 - shadow_w) : 0; // if footer is embedded then consider possible frame around parent object (e.g. window)
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int x_container = width/2 - w_container/2; //FIXME: only centered position, other items will be overpainted
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int y_container = ccf_button_container_y < 0 ? height/2 - h_container/2 : ccf_button_container_y;
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if (cch_icon_obj)
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x_container = cch_offset+cch_icon_obj->getWidth()+cch_offset;
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if (btn_container == NULL){
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btn_container = new CComponentsFrmChain(x_container, y_container, w_container, h_container, 0, CC_DIR_X, this, CC_SHADOW_OFF, COL_MENUCONTENT_PLUS_6, col_body);
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btn_container->setItemName(cc_parent ? cc_parent->getItemName() + ":" + getItemName() + ":btn_container" : "");
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btn_container->setAppendOffset(0, 0);
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//btn_container->setCorner(this->corner_rad, this->corner_type);
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btn_container->doPaintBg(false);
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}
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/*
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* Reassign current available container width after initialized button labels.
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*/
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w_container = btn_container->getWidth();
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/*
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* Primary x postion of buttons inside button container is fix,
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* height and y position of button labels are calculated by button container
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* dimensions and have a fix value.
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*/
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int x_btn = 0;
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int h_btn = btn_container->getHeight()- 2*fr_thickness - ccf_button_shadow_width;
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int y_btn = ccf_button_container_y < 0 ? btn_container->getHeight()/2 - h_btn/2 : ccf_button_container_y;
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/*
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* Init button label objects
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*/
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for (i = 0; i < l_count; i++){
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/*
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* init button label face values
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*/
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string txt = content[i].locale == NONEXISTANT_LOCALE ? content[i].text : g_Locale->getText(content[i].locale);
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string icon_name = content[i].button ? string(content[i].button) : "";
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/*
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* Ignore item, if no text and no icon is defined.
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*/
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if (txt.empty() && icon_name.empty()){
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//l_count -= 1;
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dprintf(DEBUG_NORMAL, "[CComponentsFooter]\t[%s - %d]\tignore item [%zu], no icon and text defined!\n", __func__, __LINE__, i);
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continue;
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}
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/*
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* Create all button label objects and add to button container
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* Set properties, like position, font, key values, coler etc...
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*/
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CComponentsButton *btn = new CComponentsButton(x_btn, y_btn, w_btn, h_btn, txt, icon_name, btn_container, false, true, ccf_enable_button_shadow);
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btn->setButtonFont(ccf_btn_font);
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btn->doPaintBg(ccf_enable_button_bg);
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x_btn += btn_container->getCCItem(i)->getWidth();
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x_btn += cch_offset;
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btn->setButtonDirectKeys(content[i].directKeys);
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btn->setButtonResult(content[i].btn_result);
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btn->setButtonAlias(content[i].btn_alias);
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btn->doPaintBg(true);
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/*
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* Set button frames to icon color, predefined for available color buttons
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*/
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if (btn_auto_frame_col){
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fb_pixel_t f_col = btn->getColorFrame();
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if (icon_name == NEUTRINO_ICON_BUTTON_RED)
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f_col = COL_DARK_RED;
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if (icon_name == NEUTRINO_ICON_BUTTON_GREEN)
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f_col = COL_DARK_GREEN;
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if (icon_name == NEUTRINO_ICON_BUTTON_YELLOW)
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f_col = COL_OLIVE;
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if (icon_name == NEUTRINO_ICON_BUTTON_BLUE)
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f_col = COL_DARK_BLUE;
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btn->setColorFrame(f_col);
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}
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}
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/*
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* Get the current required space for button labels after adding of all buttons.
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* This is required to check possible changed dimensions after init and
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* could be required if user has changed settings like font scale, font size or similar setting while runtime or
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* reserved size of footer is too small. It is recommended to allocate enough space from the outset.
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*/
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int w_cont_used = 0;
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size_t c_btns = btn_container->size();
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for (i = 0; i < c_btns; i++){
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w_cont_used += btn_container->getCCItem(i)->getWidth();
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}
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w_cont_used += cch_offset * (l_count -1);
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if (w_cont_used > w_container){
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/*
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* recalculate width of labels
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*/
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int w_used_tmp = w_cont_used;
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int w_btn_tmp = w_btn;
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if (w_used_tmp >= w_container){
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//w_btn_tmp = w_btn;
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for (i = 0; i < c_btns; i++){
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w_btn_tmp -= c_btns;
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btn_container->getCCItem(i)->setWidth(w_btn_tmp); // value = 0 forces recalculation, refresh is required
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static_cast<CComponentsButton*>(btn_container->getCCItem(i))->Refresh();
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w_used_tmp -= max(0, btn_container->getCCItem(i)->getWidth());
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dprintf(DEBUG_NORMAL, "\033[33m[CComponentsFooter]\t[%s - %d] item %d -> w_used_tmp [%d] :: w_btn_tmp [%d] w_container = %d\033[0m\n", __func__, __LINE__, (int)i, w_used_tmp, w_btn_tmp, w_container);
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}
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}
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/*
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* Trim position of labels, after possible changed width of button labels
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*/
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x_btn = 0;
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btn_container->front()->setXPos(x_btn);
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for (i = 1; i < c_btns; i++){
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x_btn += btn_container->getCCItem(i-1)->getWidth() + cch_offset;;
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if (i < c_btns)
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btn_container->getCCItem(i)->setXPos(x_btn);
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}
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}
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}
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void CComponentsFooter::setButtonLabels(const struct button_label * const content, const size_t& label_count, const int& chain_width, const int& label_width)
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{
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//conversion for compatibility with older paintButtons() methode, find in /gui/widget/buttons.h
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button_label_cc *buttons = new button_label_cc[label_count];
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for (size_t i = 0; i< label_count; i++){
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buttons[i].button = content[i].button;
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buttons[i].locale = content[i].locale;
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//NOTE: here are used default values, because old button label struct don't know about this,
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//if it possible, don't use this methode!
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buttons[i].directKeys.push_back(CRCInput::RC_nokey);
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buttons[i].btn_result = -1;
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buttons[i].btn_alias = -1;
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}
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setButtonLabels(buttons, label_count, chain_width, label_width);
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delete[] buttons;
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buttons = NULL;
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}
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void CComponentsFooter::setButtonLabels(const vector<button_label_cc> &v_content, const int& chain_width, const int& label_width)
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{
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size_t label_count = v_content.size();
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button_label_cc *buttons = new button_label_cc[label_count];
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for (size_t i= 0; i< label_count; i++){
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buttons[i].button = v_content[i].button;
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buttons[i].text = v_content[i].text;
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buttons[i].locale = v_content[i].locale;
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for (size_t j= 0; j< v_content[i].directKeys.size(); j++)
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buttons[i].directKeys.push_back(v_content[i].directKeys[j]);
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buttons[i].btn_result = v_content[i].btn_result;
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buttons[i].btn_alias = v_content[i].btn_alias;
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}
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setButtonLabels(buttons, label_count, chain_width, label_width);
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delete[] buttons;
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buttons = NULL;
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}
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void CComponentsFooter::setButtonLabel( const char *button_icon,
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const std::string& text,
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const int& chain_width,
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const int& label_width,
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const neutrino_msg_t& msg,
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const int& result_value,
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const int& alias_value)
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{
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button_label_cc button[1];
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button[0].button = button_icon;
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button[0].text = text;
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button[0].directKeys.push_back(msg);
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button[0].btn_result = result_value;
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button[0].btn_alias = alias_value;
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setButtonLabels(button, 1, chain_width, label_width);
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}
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void CComponentsFooter::setButtonLabel( const char *button_icon,
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const neutrino_locale_t& locale,
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const int& chain_width,
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const int& label_width,
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const neutrino_msg_t& msg,
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const int& result_value,
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const int& alias_value)
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{
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string txt = locale != NONEXISTANT_LOCALE ? g_Locale->getText(locale) : "";
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setButtonLabel(button_icon, txt, chain_width, label_width, msg, result_value, alias_value);
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}
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void CComponentsFooter::enableButtonBg(bool enable)
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{
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ccf_enable_button_bg = enable;
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if (btn_container) {
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for (size_t i= 0; i< btn_container->size(); i++)
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btn_container->getCCItem(i)->doPaintBg(ccf_enable_button_bg);
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}
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}
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void CComponentsFooter::paintButtons(const int& x_pos,
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const int& y_pos,
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const int& w,
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const int& h,
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const size_t& label_count,
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const struct button_label * const content,
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const int& label_width,
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const int& context_buttons,
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Font* font,
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const bool &do_save_bg)
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{
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this->setDimensionsAll(x_pos, y_pos, w, h);
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this->setButtonFont(font);
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this->setContextButton(context_buttons);
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this->setButtonLabels(content, label_count, 0, label_width);
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this->paint(do_save_bg);
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}
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void CComponentsFooter::setButtonText(const uint& btn_id, const std::string& text)
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{
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CComponentsItem *item = getButtonChainObject()->getCCItem(btn_id);
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if (item){
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CComponentsButton *button = static_cast<CComponentsButton*>(item);
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button->setCaption(text);
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}
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else
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dprintf(DEBUG_NORMAL, "[CComponentsForm] [%s - %d] Error: can't set button text, possible wrong btn_id=%u, item=%p...\n", __func__, __LINE__, btn_id, item);
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}
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void CComponentsFooter::enableButtonShadow(int mode, const int& shadow_width, bool force_paint)
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{
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ccf_enable_button_shadow = mode;
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ccf_button_shadow_width = shadow_width;
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ccf_button_shadow_force_paint = force_paint;
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if (btn_container){
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for(size_t i=0; i<btn_container->size(); i++){
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btn_container->getCCItem(i)->enableShadow(ccf_enable_button_shadow, ccf_button_shadow_width, ccf_button_shadow_force_paint);
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//int y_btn = ccf_enable_button_shadow == CC_SHADOW_OFF ? CC_CENTERED : chain->getHeight()/2 - chain->getCCItem(i)->getHeight()/2 - ccf_button_shadow_width;
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int y_btn = btn_container->getHeight()/2 - btn_container->getCCItem(i)->getHeight()/2;
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btn_container->getCCItem(i)->setYPos(y_btn);
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}
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}
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}
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void CComponentsFooter::initDefaultFonts()
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{
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l_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE];
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s_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_FOOT];
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}
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CComponentsButton* CComponentsFooter::getButtonLabel(const uint& item_id)
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{
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if (btn_container)
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return static_cast<CComponentsButton*>(btn_container->getCCItem(item_id));
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return NULL;
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}
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