mirror of
https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-09-03 02:41:21 +02:00
217 lines
5.7 KiB
C++
217 lines
5.7 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2012, 2013, Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <global.h>
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#include <neutrino.h>
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#include "cc_frm_button.h"
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#define FRAME_TH 3
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#define H_SPACE 4
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using namespace std;
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CComponentsButton::CComponentsButton( const int x_pos, const int y_pos, const int w, const int h,
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const std::string& caption, const std::string& icon_name,
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bool selected, bool enabled, bool has_shadow,
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fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
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{
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initVarButton();
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cc_btn_icon = icon_name;
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cc_btn_capt = caption;
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cc_btn_capt_col = COL_MENUCONTENT_TEXT;
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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shadow = has_shadow;
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shadow_w = SHADOW_OFFSET;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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cc_item_enabled = enabled;
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cc_item_selected = selected;
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fr_thickness = FRAME_TH;
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}
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CComponentsButton::CComponentsButton( const int x_pos, const int y_pos, const int w, const int h,
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const neutrino_locale_t& caption_locale, const std::string& icon_name,
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bool selected, bool enabled, bool has_shadow,
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fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
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{
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initVarButton();
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cc_btn_icon = icon_name;
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cc_btn_capt_locale = caption_locale;
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cc_btn_capt = g_Locale->getText(cc_btn_capt_locale);
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cc_btn_capt_col = COL_MENUCONTENT_TEXT;
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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shadow = has_shadow;
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shadow_w = SHADOW_OFFSET;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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cc_item_enabled = enabled;
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cc_item_selected = selected;
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fr_thickness = FRAME_TH;
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}
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void CComponentsButton::initVarButton()
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{
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cc_item_type = CC_ITEMTYPE_BUTTON;
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cc_btn_icon_obj = NULL;
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cc_btn_capt_obj = NULL;
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cc_btn_dy_font = CNeutrinoFonts::getInstance();
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cc_btn_font = NULL;
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cc_btn_icon = "";
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cc_btn_capt = "";
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cc_btn_capt_locale = NONEXISTANT_LOCALE;
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}
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void CComponentsButton::initIcon()
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{
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//init cch_icon_obj only if an icon available
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if (cc_btn_icon.empty()) {
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if (cc_btn_icon_obj)
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delete cc_btn_icon_obj;
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cc_btn_icon_obj = NULL;
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return;
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}
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//initialize icon object
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if (cc_btn_icon_obj == NULL){
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cc_btn_icon_obj = new CComponentsPicture(0, 0, 0, 0, cc_btn_icon);
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addCCItem(cc_btn_icon_obj);
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}
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//get first icon dimensions
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int icon_w = cc_btn_icon_obj->getWidth();
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int icon_h = cc_btn_icon_obj->getHeight();
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//position of icon default centered
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int icon_x = width/2-icon_w/2;
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int icon_y = height/2-icon_h/2;
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//set properties to picture object
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if (cc_btn_icon_obj){
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cc_btn_icon_obj->setDimensionsAll(icon_x, icon_y, icon_w, icon_h);
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cc_btn_icon_obj->setPictureAlign(CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER);
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cc_btn_icon_obj->doPaintBg(false);
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}
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}
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void CComponentsButton::initCaption()
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{
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//if we have an icon, we must calculate positions for booth items together
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//also the icon width and left position = 0
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int face_w = 0;
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//calculate width and left position of icon, if available, picture position is default centered
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if (cc_btn_icon_obj){
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//if found a picture object, then get width from it...
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face_w = cc_btn_icon_obj->getWidth();
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//...and set position as centered
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int face_x = width/2 - face_w/2;
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cc_btn_icon_obj->setXPos(face_x);
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}
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//init label as caption object and add to container
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if (!cc_btn_capt.empty()){
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if (cc_btn_capt_obj == NULL){
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cc_btn_capt_obj = new CComponentsLabel();
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cc_btn_capt_obj->doPaintBg(false);
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addCCItem(cc_btn_capt_obj);
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}
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}else{
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if (cc_btn_capt_obj){
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delete cc_btn_capt_obj;
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cc_btn_capt_obj = NULL;
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}
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}
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//basicly we set caption appended to picture if available and to top border, width = 0
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int cap_x = fr_thickness + H_SPACE;
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int cap_y = fr_thickness + H_SPACE;
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//set properties to label object
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if (cc_btn_capt_obj){
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int cap_w = width - 2*fr_thickness - face_w;
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int cap_h = height - 2*fr_thickness - 2*H_SPACE;
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if (cc_btn_icon_obj){
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cc_btn_icon_obj->setXPos(cap_x);
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cap_x += face_w + H_SPACE;
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}
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cc_btn_capt_obj->setDimensionsAll(cap_x, cap_y, cap_w, cap_h);
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cc_btn_font = *cc_btn_dy_font->getDynFont(cap_w, cap_h, cc_btn_capt);
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cc_btn_capt_obj->setTextColor(this->cc_item_enabled ? COL_MENUCONTENT_TEXT : COL_MENUCONTENTINACTIVE_TEXT);
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cc_btn_capt_obj->setText(cc_btn_capt, CTextBox::NO_AUTO_LINEBREAK, cc_btn_font);
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cc_btn_capt_obj->forceTextPaint(); //here required;
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//corner of text item
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cc_btn_capt_obj->setCorner(corner_rad-fr_thickness, corner_type);
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}
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}
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void CComponentsButton::setCaption(const std::string& text)
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{
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cc_btn_capt = text;
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}
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void CComponentsButton::setCaption(const neutrino_locale_t locale_text)
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{
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cc_btn_capt_locale = locale_text;
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cc_btn_capt = g_Locale->getText(cc_btn_capt_locale);
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}
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void CComponentsButton::initCCBtnItems()
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{
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initIcon();
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initCaption();
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}
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void CComponentsButton::paint(bool do_save_bg)
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{
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//prepare items before paint
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initCCBtnItems();
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//paint form contents
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paintForm(do_save_bg);
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}
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