Files
neutrino/src/gui/mediaplayer.h
Stefan Seyfried b982458d2d reduce dependencies on driver/rcinput.h
* add new header that only contains neutrino_msg_t and friends, often this
  is all that's needed instead of full rcinput.h
* directly include rcinput.h in some cpp files instead of relying on
  accidental inclusion in some header
* add class forward declarations to avoid dragging in rcinput indirectly
This could use more work to further reduce the impact; maybe separating
the CRCinput::key_* constants from the rcinput class would be good.
2018-01-13 20:08:20 +01:00

59 lines
1.6 KiB
C++

/*
Mediaplayer selection menu - Neutrino-GUI
Copyright (C) 2001 Steffen Hehn 'McClean'
and some other guys
Homepage: http://dbox.cyberphoria.org/
Copyright (C) 2011 T. Graf 'dbt'
Homepage: http://www.dbox2-tuning.net/
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __MEDIAPLAYER__
#define __MEDIAPLAYER__
#include <gui/widget/menue.h>
#include <gui/audioplayer.h>
#include <string>
class CPersonalizeGui;
class CMediaPlayerMenu : public CMenuTarget
{
private:
int width;
CAudioPlayerGui *audioPlayer;
CAudioPlayerGui *inetPlayer;
public:
CMediaPlayerMenu();
~CMediaPlayerMenu();
static CMediaPlayerMenu* getInstance();
int initMenuMedia(CMenuWidget *m = NULL, CPersonalizeGui *p = NULL);
int exec(CMenuTarget* parent, const std::string & actionKey);
CAudioPlayerGui *getPlayerInstance() { if (audioPlayer != NULL) return audioPlayer; else if (inetPlayer != NULL) return inetPlayer; else return NULL; }
};
#endif