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Required for internal operations where it is useful to have object names and for better debugging.
177 lines
4.9 KiB
C++
177 lines
4.9 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2013-2014, Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <global.h>
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#include <neutrino.h>
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#include "cc_frm_chain.h"
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using namespace std;
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/* general chain form shema
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x/y
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/
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+---------------------------------------width----------------------------------------+
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| chn_t_offset |
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| +--------+ +--------+ +--------+ |
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|chn_l_offset| item |append_x_offset| item |append_x_offset| item |chn_r_offset|
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| +--------+ +--------+ +--------+ |
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| append_y_offset |height
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| +--------+ +--------+ +--------+ |
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| | item | | item | | item | |
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| +--------+ +--------+ +--------+ |
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| chn_b_offset |
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+------------------------------------------------------------------------------------+
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*/
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//-------------------------------------------------------------------------------------------------------
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//sub class CComponentsFrmChain
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CComponentsFrmChain::CComponentsFrmChain( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const std::vector<CComponentsItem*> *v_items,
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int direction,
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CComponentsForm* parent,
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int shadow_mode,
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fb_pixel_t& color_frame,
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fb_pixel_t& color_body,
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fb_pixel_t& color_shadow)
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{
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initVarChain(x_pos, y_pos, w, h, v_items, direction, parent, shadow_mode, color_frame, color_body, color_shadow);
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}
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void CComponentsFrmChain::initVarChain( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const std::vector<CComponentsItem*> *v_items,
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int direction,
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CComponentsForm* parent,
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int shadow_mode,
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fb_pixel_t& color_frame,
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fb_pixel_t& color_body,
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fb_pixel_t& color_shadow)
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{
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cc_item_type.id = CC_ITEMTYPE_FRM_CHAIN;
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cc_item_type.name = "cc_chain";
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corner_rad = 0;
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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chn_l_offset = chn_r_offset = 0;
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chn_t_offset = chn_b_offset = 0;
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shadow = shadow_mode;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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chn_direction = direction;
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if (v_items)
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addCCItem(*v_items);
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initChainItems();
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initParent(parent);
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}
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void CComponentsFrmChain::setDirection(int direction)
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{
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chn_direction = direction;
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initChainItems();
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}
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void CComponentsFrmChain::initChainItems()
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{
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//exit if no item available
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if (v_cc_items.empty())
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return;
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//set new values
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int w_tmp = 0, h_tmp = 0;
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int w_item = 0, h_item = 0;
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size_t i_count = v_cc_items.size();
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for (size_t i= 0; i< i_count; i++){
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// x_item = v_cc_items[i]->getXPos();
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// y_item = v_cc_items[i]->getYPos();
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w_item = v_cc_items[i]->getWidth();
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h_item = v_cc_items[i]->getHeight();
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if (chn_direction & CC_DIR_X){
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if (i == 0){
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v_cc_items[i]->setXPos(chn_l_offset);
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w_tmp += chn_l_offset;
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w_tmp += w_item;
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if (i_count == 1)
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w_tmp += chn_r_offset;
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}
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if (i_count > 1){
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if (i == i_count-1){
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w_tmp += w_item;
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w_tmp += append_x_offset;
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v_cc_items[i]->setXPos(w_tmp - v_cc_items[i]->getWidth());
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w_tmp += chn_r_offset;
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}
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}
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if (i != 0 && i != i_count-1){
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w_tmp += w_item;
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w_tmp += append_x_offset;
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v_cc_items[i]->setXPos(w_tmp - v_cc_items[i]->getWidth());
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}
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}
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if (chn_direction & CC_DIR_Y){
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if (i == 0){
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v_cc_items[i]->setYPos(chn_t_offset);
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h_tmp += chn_t_offset;
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h_tmp += h_item;
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if (i_count == 1)
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h_tmp += chn_b_offset;
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}
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if (i_count > 1){
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if (i == i_count-1){
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h_tmp += h_item;
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h_tmp += append_y_offset;
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v_cc_items[i]->setYPos(h_tmp - v_cc_items[i]->getHeight());
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h_tmp += chn_b_offset;
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}
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}
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if (i != 0 && i != i_count-1){
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h_tmp += h_item;
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h_tmp += append_y_offset;
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v_cc_items[i]->setYPos(h_tmp - v_cc_items[i]->getHeight());
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}
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}
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}
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width = max (w_tmp, width);
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height = max (h_tmp, height);
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}
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