Files
neutrino/src/gui/components/components.cpp
Thilo Graf c039b4ae5c CComponentsHeader: move init of items ito cobstructors
Inherited methodes like insertCCItem, removeCCItem ... don't work
nice, if cc-items are ititialized too late. If we init in constructors,
we can manipulate header items, otherwise not.
clearCCItems() is to find in the destructor, and should be called with
delete.
Handle with care!
2013-03-06 11:28:14 +01:00

2096 lines
52 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic for GUI-related components.
Copyright (C) 2012, 2013, Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc.h"
#include <driver/pictureviewer/pictureviewer.h>
#include <video.h>
#define DEBUG_CC
extern cVideo * videoDecoder;
extern CPictureViewer * g_PicViewer;
using namespace std;
//abstract basic class CComponents
CComponents::CComponents()
{
initVarBasic();
}
CComponents::~CComponents()
{
hide();
clearSavedScreen();
clear();
}
void CComponents::clearSavedScreen()
{
if (saved_screen.pixbuf)
delete[] saved_screen.pixbuf;
saved_screen.pixbuf = NULL;
}
void CComponents::initVarBasic()
{
x = saved_screen.x = 0;
y = saved_screen.y = 0;
height = saved_screen.dy = CC_HEIGHT_MIN;
width = saved_screen.dx = CC_WIDTH_MIN;
col_body = COL_MENUCONTENT_PLUS_0;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
col_frame = COL_MENUCONTENT_PLUS_6;
corner_type = CORNER_ALL;
corner_rad = 0;
shadow = CC_SHADOW_OFF;
shadow_w = SHADOW_OFFSET;
fr_thickness = 0;
firstPaint = true;
is_painted = false;
paint_bg = true;
frameBuffer = CFrameBuffer::getInstance();
v_fbdata.clear();
saved_screen.pixbuf = NULL;
}
//paint framebuffer stuff and fill buffer
void CComponents::paintFbItems(bool do_save_bg)
{
if (firstPaint && do_save_bg) {
for(size_t i=0; i<v_fbdata.size(); i++){
if (v_fbdata[i].fbdata_type == CC_FBDATA_TYPE_BGSCREEN){
//printf("\n#####[%s - %d] firstPaint: %d, fbdata_type: %d\n \n", __FUNCTION__, __LINE__, firstPaint, fbdata[i].fbdata_type);
saved_screen.x = v_fbdata[i].x;
saved_screen.y = v_fbdata[i].y;
saved_screen.dx = v_fbdata[i].dx;
saved_screen.dy = v_fbdata[i].dy;
clearSavedScreen();
saved_screen.pixbuf = getScreen(saved_screen.x, saved_screen.y, saved_screen.dx, saved_screen.dy);
firstPaint = false;
break;
}
}
}
for(size_t i=0; i< v_fbdata.size() ;i++){
int fbtype = v_fbdata[i].fbdata_type;
if (firstPaint){
if (do_save_bg && fbtype == CC_FBDATA_TYPE_LINE)
v_fbdata[i].pixbuf = getScreen(v_fbdata[i].x, v_fbdata[i].y, v_fbdata[i].dx, v_fbdata[i].dy);
//ensure painting of all line fb items with saved screens
if (fbtype == CC_FBDATA_TYPE_LINE)
firstPaint = true;
else
firstPaint = false;
}
if (fbtype != CC_FBDATA_TYPE_BGSCREEN){
if (fbtype == CC_FBDATA_TYPE_FRAME && v_fbdata[i].frame_thickness > 0)
frameBuffer->paintBoxFrame(v_fbdata[i].x, v_fbdata[i].y, v_fbdata[i].dx, v_fbdata[i].dy, v_fbdata[i].frame_thickness, v_fbdata[i].color, v_fbdata[i].r);
else if (fbtype == CC_FBDATA_TYPE_BACKGROUND)
frameBuffer->paintBackgroundBoxRel(x, y, v_fbdata[i].dx, v_fbdata[i].dy);
else
frameBuffer->paintBoxRel(v_fbdata[i].x, v_fbdata[i].y, v_fbdata[i].dx, v_fbdata[i].dy, v_fbdata[i].color, v_fbdata[i].r, corner_type);
}
}
is_painted = true;
}
//screen area save
inline fb_pixel_t* CComponents::getScreen(int ax, int ay, int dx, int dy)
{
fb_pixel_t* pixbuf = new fb_pixel_t[dx * dy];
frameBuffer->SaveScreen(ax, ay, dx, dy, pixbuf);
return pixbuf;
}
//restore screen from buffer
inline void CComponents::hide()
{
for(size_t i =0; i< v_fbdata.size() ;i++) {
if (v_fbdata[i].pixbuf != NULL){
frameBuffer->RestoreScreen(v_fbdata[i].x, v_fbdata[i].y, v_fbdata[i].dx, v_fbdata[i].dy, v_fbdata[i].pixbuf);
delete[] v_fbdata[i].pixbuf;
v_fbdata[i].pixbuf = NULL;
}
}
v_fbdata.clear();
is_painted = false;
}
//clean old screen buffer
inline void CComponents::clear()
{
for(size_t i =0; i< v_fbdata.size() ;i++)
if (v_fbdata[i].pixbuf != NULL)
delete[] v_fbdata[i].pixbuf;
v_fbdata.clear();
}
//-------------------------------------------------------------------------------------------------------
//abstract sub class CComponentsItem from CComponents
CComponentsItem::CComponentsItem()
{
//CComponentsItem
initVarItem();
}
// y
// x+------f-r-a-m-e-------+
// | |
// height body |
// | |
// +--------width---------+
void CComponentsItem::initVarItem()
{
//CComponents
initVarBasic();
}
// Paint container background in cc-items with shadow, background and frame.
// This member must be called first in all paint() members before paint other items into the container.
// If backround is not required, it's possible to override this with variable paint_bg=false, use doPaintBg(true/false) to set this!
void CComponentsItem::paintInit(bool do_save_bg)
{
clear();
if(!paint_bg)
return;
int sw = shadow ? shadow_w : 0;
int th = fr_thickness;
comp_fbdata_t fbdata[] =
{
{CC_FBDATA_TYPE_BGSCREEN, x, y, width+sw, height+sw, 0, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_SHADOW, x+sw, y+sw, width, height, col_shadow, corner_rad, 0, NULL, NULL},
{CC_FBDATA_TYPE_FRAME, x, y, width, height, col_frame, corner_rad, th, NULL, NULL},
{CC_FBDATA_TYPE_BOX, x+th, y+th, width-2*th, height-2*th, col_body, corner_rad-th, 0, NULL, NULL},
};
for(size_t i =0; i< (sizeof(fbdata) / sizeof(fbdata[0])) ;i++)
v_fbdata.push_back(fbdata[i]);
paintFbItems(do_save_bg);
}
//restore last saved screen behind form box,
//Do use parameter 'no restore' to override temporarly the restore funtionality.
//This could help to avoid ugly flicker efffects if it is necessary e.g. on often repaints, without changed contents.
void CComponentsItem::hideCCItem(bool no_restore)
{
is_painted = false;
if (saved_screen.pixbuf) {
frameBuffer->RestoreScreen(saved_screen.x, saved_screen.y, saved_screen.dx, saved_screen.dy, saved_screen.pixbuf);
if (no_restore) {
delete[] saved_screen.pixbuf;
saved_screen.pixbuf = NULL;
firstPaint = true;
}
}
}
void CComponentsItem::hide(bool no_restore)
{
hideCCItem(no_restore);
}
//hide rendered objects
void CComponentsItem::kill()
{
//save current colors
fb_pixel_t c_tmp1, c_tmp2, c_tmp3;
c_tmp1 = col_body;
c_tmp2 = col_shadow;
c_tmp3 = col_frame;
//set background color
col_body = col_frame = col_shadow = COL_BACKGROUND;
//paint with background and restore last used colors
paint(CC_SAVE_SCREEN_NO);
col_body = c_tmp1;
col_shadow = c_tmp2;
col_frame = c_tmp3;
firstPaint = true;
is_painted = false;
}
//synchronize colors for forms
//This is usefull if the system colors are changed during runtime
//so you can ensure correct applied system colors in relevant objects with unchanged instances.
void CComponentsItem::syncSysColors()
{
col_body = COL_MENUCONTENT_PLUS_0;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
col_frame = COL_MENUCONTENT_PLUS_6;
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsText from CComponentsItem
CComponentsText::CComponentsText()
{
//CComponentsText
initVarText();
}
CComponentsText::CComponentsText( const int x_pos, const int y_pos, const int w, const int h,
const char* text, const int mode, Font* font_text,
bool has_shadow,
fb_pixel_t color_text, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponentsText
initVarText();
//CComponents
x = x_pos,
y = y_pos,
width = w;
height = h;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
shadow = has_shadow;
ct_font = font_text;
ct_text = text;
ct_text_mode = mode;
ct_col_text = color_text;
}
CComponentsText::~CComponentsText()
{
hide();
clearSavedScreen();
clearCCText();
clear();
}
void CComponentsText::initVarText()
{
//CComponents, CComponentsItem
initVarItem();
//CComponentsText
ct_font = NULL;
ct_box = NULL;
ct_textbox = NULL;
ct_text = NULL;
ct_text_mode = CTextBox::AUTO_WIDTH;
ct_col_text = COL_MENUCONTENT;
ct_text_sent = false;
}
void CComponentsText::initCCText()
{
//set default font, if is no font definied
if (ct_font == NULL)
ct_font = g_Font[SNeutrinoSettings::FONT_TYPE_INFOBAR_SMALL];
//define height from font size
height = max(height, ct_font->getHeight());
//text box dimensions
if (ct_box){
//ensure that we have a new instance
delete ct_box;
ct_box = NULL;
}
ct_box = new CBox();
ct_box->iX = x+fr_thickness;
ct_box->iY = y+fr_thickness;
ct_box->iWidth = width-2*fr_thickness;
ct_box->iHeight = height-2*fr_thickness;
//init textbox
if (ct_textbox == NULL)
ct_textbox = new CTextBox();
//set text box properties
ct_textbox->setTextFont(ct_font);
ct_textbox->setTextMode(ct_text_mode);
ct_textbox->setWindowPos(ct_box);
ct_textbox->setTextBorderWidth(0);
ct_textbox->enableBackgroundPaint(false);
ct_textbox->setBackGroundRadius(corner_rad-fr_thickness, corner_type);
ct_textbox->setTextColor(ct_col_text);
ct_textbox->setWindowMaxDimensions(ct_box->iWidth, ct_box->iHeight);
ct_textbox->setWindowMinDimensions(ct_box->iWidth, ct_box->iHeight);
//set text
string new_text = static_cast <string> (ct_text);
ct_text_sent = ct_textbox->setText(&new_text, ct_box->iWidth);
}
void CComponentsText::clearCCText()
{
if (ct_box)
delete ct_box;
ct_box = NULL;
if (ct_textbox)
delete ct_textbox;
ct_textbox = NULL;
}
void CComponentsText::setText(neutrino_locale_t locale_text, int mode, Font* font_text)
{
ct_text = g_Locale->getText(locale_text);
ct_text_mode = mode;
ct_font = font_text;
}
void CComponentsText::paintText(bool do_save_bg)
{
paintInit(do_save_bg);
initCCText();
if (ct_text_sent)
ct_textbox->paint();
ct_text_sent = false;
}
void CComponentsText::paint(bool do_save_bg)
{
paintText(do_save_bg);
}
void CComponentsText::hide(bool no_restore)
{
if (ct_textbox)
ct_textbox->hide();
hideCCItem(no_restore);
}
//small helper to remove excessiv linbreaks
void CComponentsText::removeLineBreaks(std::string& str)
{
std::string::size_type spos = str.find_first_of("\r\n");
while (spos != std::string::npos) {
str.replace(spos, 1, " ");
spos = str.find_first_of("\r\n");
}
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsInfoBox from CComponentsItem
CComponentsInfoBox::CComponentsInfoBox()
{
//CComponentsInfoBox
initVarInfobox();
}
CComponentsInfoBox::CComponentsInfoBox(const int x_pos, const int y_pos, const int w, const int h,
const char* info_text, const int mode, Font* font_text,
bool has_shadow,
fb_pixel_t color_text, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponentsInfoBox
initVarInfobox();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
ct_text = info_text;
ct_text_mode = mode;
ct_font = font_text;
ct_col_text = color_text;
}
CComponentsInfoBox::~CComponentsInfoBox()
{
hide();
clearSavedScreen();
clearCCText();
delete pic;
delete cctext;
clear();
}
void CComponentsInfoBox::initVarInfobox()
{
//CComponents, CComponentsItem, CComponentsText
initVarText();
//CComponentsInfoBox
pic = NULL;
cctext = NULL;
pic_name = "";
x_offset = 10;
x_text = x+fr_thickness+x_offset;;
}
void CComponentsInfoBox::paintPicture()
{
//init and set icon paint position
if (pic == NULL)
pic = new CComponentsPicture(x+fr_thickness+x_offset, y+fr_thickness/*+y_offset*/, 0, 0, "");
pic->setXPos(x+fr_thickness+x_offset);
pic->setYPos(y+fr_thickness);
//define icon
pic->setPicture(pic_name);
//fit icon into infobox
pic->setHeight(height-2*fr_thickness);
pic->setColorBody(col_body);
pic->paint(CC_SAVE_SCREEN_NO);
}
void CComponentsInfoBox::paint(bool do_save_bg)
{
paintInit(do_save_bg);
paintPicture();
//define text x position
x_text = x+fr_thickness+x_offset;
//set text to the left border if picture is not painted
if (pic->isPicPainted()){
int pic_w = pic->getWidth();
x_text += pic_w+x_offset;
}
//set text and paint text lines
if (ct_text){
if (cctext == NULL)
cctext = new CComponentsText();
cctext->setText(ct_text, ct_text_mode, ct_font);
cctext->setDimensionsAll(x_text, y+fr_thickness, width-(x_text-x+x_offset+fr_thickness), height-2*fr_thickness);
cctext->paint(CC_SAVE_SCREEN_NO);
}
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsShapeSquare from CComponentsItem
CComponentsShapeSquare::CComponentsShapeSquare(const int x_pos, const int y_pos, const int w, const int h, bool has_shadow, fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponentsItem
initVarItem();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
}
void CComponentsShapeSquare::paint(bool do_save_bg)
{
paintInit(do_save_bg);
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsShapeCircle from CComponentsItem
CComponentsShapeCircle::CComponentsShapeCircle( int x_pos, int y_pos, int diam, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponents, CComponentsItem
initVarItem();
//CComponents
x = x_pos;
y = y_pos;
//width = height = d = diam;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
//CComponentsShapeCircle
width = height = d = diam;
//CComponentsItem
corner_rad = d/2;
}
// y
// x+ - +
//
//
//
// |----d-i-a-m----|
//
//
//
// + - +
void CComponentsShapeCircle::paint(bool do_save_bg)
{
paintInit(do_save_bg);
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsDetailLine from CComponents
CComponentsDetailLine::CComponentsDetailLine()
{
initVarDline();
//CComponents
x = 0;
y = 0;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
col_body = COL_MENUCONTENT_PLUS_6;
//CComponentsDetailLine
y_down = 0;
h_mark_top = CC_HEIGHT_MIN;
h_mark_down = CC_HEIGHT_MIN;
}
CComponentsDetailLine::CComponentsDetailLine(const int x_pos, const int y_pos_top, const int y_pos_down, const int h_mark_top_, const int h_mark_down_, fb_pixel_t color_line, fb_pixel_t color_shadow)
{
initVarDline();
//CComponents
x = x_pos;
y = y_pos_top;
col_shadow = color_shadow;
col_body = color_line;
//CComponentsDetailLine
y_down = y_pos_down;
h_mark_top = h_mark_top_;
h_mark_down = h_mark_down_;
}
void CComponentsDetailLine::initVarDline()
{
//CComponents
initVarBasic();
shadow_w = 1;
//CComponentsDetailLine
thickness = 4;
}
CComponentsDetailLine::~CComponentsDetailLine()
{
hide(); //restore background
clear();
}
// y_top (=y)
// xpos +--|h_mark_up
// |
// |
// |
// |
// |
// |
// |
// |
// |
// +--|h_mark_down
// y_down
//paint details line with current parameters
void CComponentsDetailLine::paint(bool do_save_bg)
{
clear();
int y_mark_top = y-h_mark_top/2+thickness/2;
int y_mark_down = y_down-h_mark_down/2+thickness/2;
int sw = shadow_w;
comp_fbdata_t fbdata[] =
{
/* vertical item mark | */
{CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_top, thickness, h_mark_top, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+width-sw, y_mark_top, sw, h_mark_top, col_shadow, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_top+h_mark_top, thickness+sw, sw , col_shadow, 0, 0, NULL, NULL},
/* horizontal item line - */
{CC_FBDATA_TYPE_LINE, x, y, width-thickness-sw, thickness, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+thickness, y+thickness, width-2*thickness-sw, sw, col_shadow, 0, 0, NULL, NULL},
/* vertical connect line [ */
{CC_FBDATA_TYPE_LINE, x, y+thickness, thickness, y_down-y-thickness, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+thickness, y+thickness+sw, sw, y_down-y-thickness-sw, col_shadow, 0, 0, NULL, NULL},
/* horizontal info line - */
{CC_FBDATA_TYPE_LINE, x, y_down, width-thickness-sw, thickness, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x, y_down+thickness, width-thickness-sw, sw, col_shadow, 0, 0, NULL, NULL},
/* vertical info mark | */
{CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_down, thickness, h_mark_down, col_body, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+width-sw, y_mark_down, sw, h_mark_down, col_shadow, 0, 0, NULL, NULL},
{CC_FBDATA_TYPE_LINE, x+width-thickness-sw, y_mark_down+h_mark_down,thickness+sw, sw, col_shadow, 0, 0, NULL, NULL},
};
for(size_t i =0; i< (sizeof(fbdata) / sizeof(fbdata[0])) ;i++)
v_fbdata.push_back(fbdata[i]);
paintFbItems(do_save_bg);
}
//remove painted fb items from screen
void CComponentsDetailLine::kill()
{
//save current colors
fb_pixel_t c_tmp1, c_tmp2;
c_tmp1 = col_body;
c_tmp2 = col_shadow;
//set background color
col_body = col_shadow = COL_BACKGROUND;
//paint with background and restore, set last used colors
paint(CC_SAVE_SCREEN_NO);
col_body = c_tmp1;
col_shadow = c_tmp2;
firstPaint = true;
}
//synchronize colors for details line
//This is usefull if the system colors are changed during runtime
//so you can ensure correct applied system colors in relevant objects with unchanged instances.
void CComponentsDetailLine::syncSysColors()
{
col_body = COL_MENUCONTENT_PLUS_6;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsPIP from CComponentsItem
CComponentsPIP::CComponentsPIP( const int x_pos, const int y_pos, const int percent, bool has_shadow)
{
//CComponents, CComponentsItem
initVarItem();
//CComponentsPIP
screen_w = frameBuffer->getScreenWidth(true);
screen_h = frameBuffer->getScreenHeight(true);
//CComponents
x = x_pos;
y = y_pos;
width = percent*screen_w/100;
height = percent*screen_h/100;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = COL_BACKGROUND;
col_body = COL_BACKGROUND;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
}
CComponentsPIP::~CComponentsPIP()
{
hide();
clearSavedScreen();
clear();
videoDecoder->Pig(-1, -1, -1, -1);
}
void CComponentsPIP::paint(bool do_save_bg)
{
paintInit(do_save_bg);
videoDecoder->Pig(x+fr_thickness, y+fr_thickness, width-2*fr_thickness, height-2*fr_thickness, screen_w, screen_h);
}
void CComponentsPIP::hide(bool no_restore)
{
hideCCItem(no_restore);
videoDecoder->Pig(-1, -1, -1, -1);
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsPicture from CComponentsItem
CComponentsPicture::CComponentsPicture( const int x_pos, const int y_pos, const int w, const int h,
const std::string& image_name, const int alignment, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
{
init(x_pos, y_pos, image_name, alignment, has_shadow, color_frame, color_background, color_shadow);
width = w;
height = h;
pic_paint_mode = CC_PIC_IMAGE_MODE_AUTO,
initVarPicture();
}
void CComponentsPicture::init( int x_pos, int y_pos, const string& image_name, const int alignment, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
{
//CComponents, CComponentsItem
initVarItem();
//CComponentsPicture
pic_name = image_name;
pic_align = alignment;
pic_offset = 1;
pic_paint = true;
pic_paintBg = false;
pic_painted = false;
do_paint = false;
pic_max_w = 0;
pic_max_h = 0;
if (pic_name.empty())
pic_width = pic_height = 0;
//CComponents
x = pic_x = x_pos;
y = pic_y = y_pos;
height = 0;
width = 0;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_background;
col_shadow = color_shadow;
}
void CComponentsPicture::setPicture(const std::string& picture_name)
{
pic_name = picture_name;
initVarPicture();
}
void CComponentsPicture::setPictureAlign(const int alignment)
{
pic_align = alignment;
initVarPicture();
}
void CComponentsPicture::initVarPicture()
{
pic_width = pic_height = 0;
pic_painted = false;
do_paint = false;
if (pic_max_w == 0)
pic_max_w = width-2*fr_thickness;
if (pic_max_h == 0)
pic_max_h = height-2*fr_thickness;
//set the image mode depends of name syntax, icon names contains no path,
//so we can detect the required image mode
if (pic_paint_mode == CC_PIC_IMAGE_MODE_AUTO){
if (!access(pic_name.c_str(), F_OK ))
pic_paint_mode = CC_PIC_IMAGE_MODE_ON;
else
pic_paint_mode = CC_PIC_IMAGE_MODE_OFF;
}
if (pic_paint_mode == CC_PIC_IMAGE_MODE_OFF){
frameBuffer->getIconSize(pic_name.c_str(), &pic_width, &pic_height);
#if 0
pic_width = max(pic_width, pic_max_w);
pic_height = max(pic_height, pic_max_h);
#endif
}
if (pic_paint_mode == CC_PIC_IMAGE_MODE_ON) {
g_PicViewer->getSize(pic_name.c_str(), &pic_width, &pic_height);
if((pic_width > pic_max_w) || (pic_height > pic_max_h))
g_PicViewer->rescaleImageDimensions(&pic_width, &pic_height, pic_max_w, pic_max_h);
}
#ifdef DEBUG_CC
if (pic_width == 0 || pic_height == 0)
printf("CComponentsPicture: %s file: %s, no icon dimensions found! width = %d, height = %d\n", __FUNCTION__, pic_name.c_str(), pic_width, pic_height);
#endif
pic_x += fr_thickness;
pic_y += fr_thickness;
if (pic_height>0 && pic_width>0){
if (pic_align & CC_ALIGN_LEFT)
pic_x = x+fr_thickness;
if (pic_align & CC_ALIGN_RIGHT)
pic_x = x+width-pic_width-fr_thickness;
if (pic_align & CC_ALIGN_TOP)
pic_y = y+fr_thickness;
if (pic_align & CC_ALIGN_BOTTOM)
pic_y = y+height-pic_height-fr_thickness;
if (pic_align & CC_ALIGN_HOR_CENTER)
pic_x = x+width/2-pic_width/2;
if (pic_align & CC_ALIGN_VER_CENTER)
pic_y = y+height/2-pic_height/2;
do_paint = true;
}
int sw = (shadow ? shadow_w :0);
width = max(pic_width, width) + sw ;
height = max(pic_height, height) + sw ;
}
void CComponentsPicture::paint(bool do_save_bg)
{
initVarPicture();
paintInit(do_save_bg);
pic_painted = false;
if (do_paint){
if (pic_paint_mode == CC_PIC_IMAGE_MODE_OFF)
pic_painted = frameBuffer->paintIcon(pic_name, pic_x, pic_y, 0 /*pic_max_h*/, pic_offset, pic_paint, pic_paintBg, col_body);
else if (pic_paint_mode == CC_PIC_IMAGE_MODE_ON)
pic_painted = g_PicViewer->DisplayImage(pic_name, pic_x, pic_y, pic_width, pic_height);
do_paint = false;
}
}
void CComponentsPicture::hide(bool no_restore)
{
hideCCItem(no_restore);
pic_painted = false;
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsItemBox from CComponentsItem
CComponentsItemBox::CComponentsItemBox()
{
//CComponentsItemBox
initVarItemBox();
}
CComponentsItemBox::~CComponentsItemBox()
{
hide();
clearElements();
clearSavedScreen();
clear();
}
void CComponentsItemBox::initVarItemBox()
{
//CComponents, CComponentsItem
initVarItem();
//CComponentsItemBox
it_col_text = COL_MENUCONTENT;
hSpacer = 2;
hOffset = 4;
vOffset = 1;
digit_h = 0;
digit_offset = 0;
font_text = NULL;
paintElements = true;
hMax = 0;
has_TextElement = false;
firstElementLeft = FIRST_ELEMENT_INIT;
firstElementRight = FIRST_ELEMENT_INIT;
prevElementLeft = 0;
prevElementRight = 0;
onlyOneTextElement = false;
isCalculated = false;
v_element_data.clear();
}
int CComponentsItemBox::getHeight()
{
if (!isCalculated)
calculateElements();
return height;
}
void CComponentsItemBox::clearElements()
{
for(size_t i = 0; i < v_element_data.size(); i++) {
switch (v_element_data[i].type) {
case CC_ITEMBOX_ICON:
case CC_ITEMBOX_PICTURE:
if (v_element_data[i].handler1 != NULL)
delete static_cast<CComponentsPicture*>(v_element_data[i].handler1);
break;
case CC_ITEMBOX_TEXT:
if (v_element_data[i].handler1 != NULL)
delete static_cast<CBox*>(v_element_data[i].handler1);
if (v_element_data[i].handler2 != NULL)
delete static_cast<CTextBox*>(v_element_data[i].handler2);
break;
default:
break;
}
}
isCalculated = false;
v_element_data.clear();
}
bool CComponentsItemBox::addLogoOrText(int align, const std::string& logo, const std::string& text, size_t *index)
{
comp_element_data_t data;
int dx=0, dy=0;
data.align = align;
data.x = x;
data.y = y;
data.width = 0;
data.height = 0;
data.handler1 = NULL;
data.handler2 = NULL;
g_PicViewer->getSize(logo.c_str(), &dx, &dy);
if ((dx != 0) && (dy != 0)) {
// logo OK
data.type = CC_ITEMBOX_PICTURE;
data.element = logo;
}
else {
// no logo
if ((text == "") || ((onlyOneTextElement) && (has_TextElement)))
return false;
else
has_TextElement = true;
if (font_text != NULL)
data.height = font_text->getHeight();
data.type = CC_ITEMBOX_TEXT;
data.element = text;
}
v_element_data.push_back(data);
if (index != NULL)
*index = v_element_data.size()-1;
isCalculated = false;
return true;
}
void CComponentsItemBox::addText(const std::string& s_text, const int align, size_t *index)
{
addElement(align, CC_ITEMBOX_TEXT, s_text, index);
}
void CComponentsItemBox::addText(neutrino_locale_t locale_text, const int align, size_t *index)
{
addElement(align, CC_ITEMBOX_TEXT, g_Locale->getText(locale_text), index);
}
void CComponentsItemBox::addIcon(const std::string& s_icon_name, const int align, size_t *index)
{
addElement(align, CC_ITEMBOX_ICON, s_icon_name, index);
}
void CComponentsItemBox::addPicture(const std::string& s_picture_path, const int align, size_t *index)
{
addElement(align, CC_ITEMBOX_PICTURE, s_picture_path, index);
}
void CComponentsItemBox::addClock(const int align, size_t *index)
{
addElement(align, CC_ITEMBOX_CLOCK, "", index);
}
bool CComponentsItemBox::addElement(int align, int type, const std::string& element, size_t *index)
{
comp_element_data_t data;
int dx=0, dy=0;
switch (type)
{
case CC_ITEMBOX_ICON:
frameBuffer->getIconSize(element.c_str(), &dx, &dy);
if ((dx == 0) || (dy == 0))
return false;
break;
case CC_ITEMBOX_TEXT:
if ((element == "") || ((onlyOneTextElement) && (has_TextElement)))
return false;
else
has_TextElement = true;
break;
default:
break;
}
data.type = type;
data.align = align;
data.element = element;
data.x = x;
data.y = y;
data.width = 0;
data.height = 0;
data.handler1 = NULL;
data.handler2 = NULL;
v_element_data.push_back(data);
if (index != NULL)
*index = v_element_data.size()-1;
isCalculated = false;
return true;
}
void CComponentsItemBox::refreshElement(size_t index, const std::string& element)
{
CComponentsPicture* pic = NULL;
switch (v_element_data[index].type) {
case CC_ITEMBOX_PICTURE:
pic = static_cast<CComponentsPicture*>(v_element_data[index].handler1);
if (pic != NULL) {
pic->hide();
delete pic;
}
v_element_data[index].element = element;
v_element_data[index].x = x;
v_element_data[index].y = y;
v_element_data[index].width = 0;
v_element_data[index].height = 0;
v_element_data[index].handler1 = NULL;
v_element_data[index].handler2 = NULL;
break;
default:
break;
}
calculateElements();
}
//paint image into item box
void CComponentsItemBox::paintImage(size_t index, bool newElement)
{
CComponentsPicture* pic = NULL;
pic = static_cast<CComponentsPicture*>(v_element_data[index].handler1);
int pw = 0, ph = 0;
if ((newElement) || (pic == NULL)) {
if (pic != NULL) {
pic->hide();
delete pic;
pic = NULL;
}
if ((v_element_data[index].type) == CC_ITEMBOX_PICTURE)
pic = new CComponentsPicture( v_element_data[index].x, v_element_data[index].y, v_element_data[index].width,
v_element_data[index].height, v_element_data[index].element);
else
pic = new CComponentsPicture( v_element_data[index].x, v_element_data[index].y, 0, 0, v_element_data[index].element);
v_element_data[index].handler1 = (void*)pic;
}
pic->getPictureSize(&pw, &ph);
pic->setHeight(ph);
pic->setWidth(pw);
pic->setColorBody(col_body);
pic->paint();
}
//paint text into item box
void CComponentsItemBox::paintText(size_t index, bool newElement)
{
//prepare textbox dimension instances
CBox* box = NULL;
box = static_cast<CBox*>(v_element_data[index].handler1);
if ((newElement) || (box == NULL)) {
if (box != NULL) {
delete box;
box = NULL;
}
box = new CBox();
v_element_data[index].handler1 = (void*)box;
}
box->iX = v_element_data[index].x;
box->iY = v_element_data[index].y;
box->iWidth = v_element_data[index].width;
box->iHeight = v_element_data[index].height;
//prepare text
CTextBox* textbox = NULL;
textbox = static_cast<CTextBox*>(v_element_data[index].handler2);
if ((newElement) || (textbox == NULL)) {
if (textbox != NULL) {
textbox->hide();
delete textbox;
textbox = NULL;
}
textbox = new CTextBox(v_element_data[index].element.c_str(), font_text, CTextBox::AUTO_WIDTH|CTextBox::AUTO_HIGH, box, col_body);
v_element_data[index].handler2 = (void*)textbox;
}
textbox->setTextBorderWidth(0);
textbox->enableBackgroundPaint(false);
textbox->setTextFont(font_text);
textbox->movePosition(box->iX, box->iY);
textbox->setTextColor(it_col_text);
if (textbox->setText(&v_element_data[index].element))
textbox->paint();
}
//paint available elements at one task
void CComponentsItemBox::paintElement(size_t index, bool newElement)
{
switch (v_element_data[index].type) {
case CC_ITEMBOX_ICON:
case CC_ITEMBOX_PICTURE:
paintImage(index,newElement);
break;
case CC_ITEMBOX_TEXT:
paintText(index,newElement);
break;
case CC_ITEMBOX_CLOCK:
font_text->RenderString(v_element_data[index].x, v_element_data[index].y, v_element_data[index].width,
v_element_data[index].element.c_str(), it_col_text);
break;
default:
break;
}
}
void CComponentsItemBox::calSizeOfElements()
{
size_t i;
// Set element size
for (i = 0; i < v_element_data.size(); i++) {
switch (v_element_data[i].type)
{
case CC_ITEMBOX_ICON:
frameBuffer->getIconSize(v_element_data[i].element.c_str(), &v_element_data[i].width, &v_element_data[i].height);
break;
case CC_ITEMBOX_PICTURE:
g_PicViewer->getSize(v_element_data[i].element.c_str(), &v_element_data[i].width, &v_element_data[i].height);
break;
case CC_ITEMBOX_TEXT:
if (font_text != NULL)
v_element_data[i].height = font_text->getHeight();
break;
case CC_ITEMBOX_CLOCK: {
if (!g_Sectionsd->getIsTimeSet())
break;
if (font_text != NULL) {
char timestr[10] = {0};
time_t now = time(NULL);
struct tm *tm = localtime(&now);
strftime(timestr, sizeof(timestr)-1, "%H:%M", tm);
digit_h = font_text->getDigitHeight();
digit_offset = font_text->getDigitOffset();
v_element_data[i].height = digit_h + (int)((float)digit_offset*1.5);
// v_element_data[i].width = font_text->getRenderWidth(widest_number)*4 + font->getRenderWidth(":");
v_element_data[i].width = font_text->getRenderWidth(timestr);
v_element_data[i].element = timestr;
}
}
break;
default:
break;
}
}
// Calculate largest height without CC_ITEMBOX_PICTURE
firstElementLeft = FIRST_ELEMENT_INIT;
firstElementRight = FIRST_ELEMENT_INIT;
for (i = 0; i < v_element_data.size(); i++) {
if ((firstElementLeft == FIRST_ELEMENT_INIT) && (v_element_data[i].align == CC_ALIGN_LEFT))
firstElementLeft = i;
if ((firstElementRight == FIRST_ELEMENT_INIT) && (v_element_data[i].align == CC_ALIGN_RIGHT))
firstElementRight = i;
if (v_element_data[i].type != CC_ITEMBOX_PICTURE)
hMax = max(v_element_data[i].height, hMax);
}
}
void CComponentsItemBox::calPositionOfElements()
{
size_t i;
// Calculate y-positions
height = hMax + 2*vOffset;
for (i = 0; i < v_element_data.size(); i++) {
v_element_data[i].y = y + (height - v_element_data[i].height) / 2;
if (v_element_data[i].type == CC_ITEMBOX_CLOCK)
v_element_data[i].y += v_element_data[i].height + digit_offset/4;
}
// Calculate x-positions
for (i = 0; i < v_element_data.size(); i++) {
if (firstElementLeft == i){
prevElementLeft = i;
v_element_data[i].x = x + hOffset + corner_rad/2;
}
else if (firstElementRight == i){
prevElementRight = i;
v_element_data[i].x = x + width - v_element_data[i].width - hOffset - corner_rad/2;
}
else {
if (v_element_data[i].align == CC_ALIGN_LEFT) {
// left elements
v_element_data[i].x = v_element_data[prevElementLeft].x + v_element_data[prevElementLeft].width + hSpacer;
prevElementLeft = i;
}
else {
// right elements
v_element_data[i].x = v_element_data[prevElementRight].x - v_element_data[i].width - hSpacer;
prevElementRight = i;
}
}
}
}
void CComponentsItemBox::calculateElements()
{
if (v_element_data.empty())
return;
size_t i;
calSizeOfElements();
// hMax correction if no text element.
if (!has_TextElement)
hMax = max(font_text->getHeight(), hMax);
// Calculate logo
for (i = 0; i < v_element_data.size(); i++) {
if (v_element_data[i].type == CC_ITEMBOX_PICTURE) {
if ((v_element_data[i].width > LOGO_MAX_WIDTH) || (v_element_data[i].height > hMax))
g_PicViewer->rescaleImageDimensions(&v_element_data[i].width, &v_element_data[i].height, LOGO_MAX_WIDTH, hMax);
}
}
// Calculate text width
int allWidth = 0;
for (i = 0; i < v_element_data.size(); i++) {
if (v_element_data[i].type != CC_ITEMBOX_TEXT)
allWidth += v_element_data[i].width + hSpacer;
}
for (i = 0; i < v_element_data.size(); i++) {
if (v_element_data[i].type == CC_ITEMBOX_TEXT) {
v_element_data[i].width = width - (allWidth + 2*hSpacer);
// If text is too long, number of rows = 2
if (font_text->getRenderWidth(v_element_data[i].element) > v_element_data[i].width) {
v_element_data[i].height = font_text->getHeight() * 2;
hMax = max(v_element_data[i].height, hMax);
}
break;
}
}
calPositionOfElements();
isCalculated = true;
}
void CComponentsItemBox::paintItemBox(bool do_save_bg)
{
// paint background
paintInit(do_save_bg);
if ((v_element_data.empty()) || (!paintElements))
return;
// paint elements
for (size_t i = 0; i < v_element_data.size(); i++)
paintElement(i);
}
void CComponentsItemBox::clearTitlebar()
{
clearElements();
paintElements = false;
paint(false);
paintElements = true;
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsTitleBar from CComponentsItemBox
CComponentsTitleBar::CComponentsTitleBar()
{
//CComponentsTitleBar
initVarTitleBar();
}
void CComponentsTitleBar::initVarTitleBar()
{
//CComponentsItemBox
initVarItemBox();
onlyOneTextElement = true;
font_text = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE];
it_col_text = COL_MENUHEAD;
//CComponents
x = 0;
y = 0;
height = font_text->getHeight() + 2*hSpacer;
width = frameBuffer->getScreenWidth(true);;
col_body = COL_MENUHEAD_PLUS_0;
corner_type = CORNER_TOP;
corner_rad = RADIUS_LARGE;
//CComponentsTitleBar
tb_text_align = CC_ALIGN_LEFT;
tb_icon_align = CC_ALIGN_LEFT;
tb_c_text = NULL;
tb_s_text = "";
tb_locale_text = NONEXISTANT_LOCALE;
tb_icon_name = "";
}
CComponentsTitleBar::CComponentsTitleBar(const int x_pos, const int y_pos, const int w, const int h, const char* c_text, const std::string& s_icon,
fb_pixel_t color_text, fb_pixel_t color_body)
{
//CComponentsItemBox
initVarTitleBar();
it_col_text = color_text;
//CComponents
x = x_pos;
y = y_pos;
height = h;
width = w;
col_body = color_body;
//CComponentsTitleBar
tb_c_text = c_text;
tb_icon_name = s_icon;
initElements();
}
CComponentsTitleBar::CComponentsTitleBar(const int x_pos, const int y_pos, const int w, const int h, const string& s_text, const std::string& s_icon,
fb_pixel_t color_text, fb_pixel_t color_body)
{
//CComponentsItemBox
initVarTitleBar();
it_col_text = color_text;
//CComponents
x = x_pos;
y = y_pos;
height = h;
width = w;
col_body = color_body;
//CComponentsTitleBar
tb_s_text = s_text;
tb_icon_name = s_icon;
initElements();
}
CComponentsTitleBar::CComponentsTitleBar(const int x_pos, const int y_pos, const int w, const int h, neutrino_locale_t locale_text, const std::string& s_icon,
fb_pixel_t color_text, fb_pixel_t color_body)
{
//CComponentsItemBox
initVarTitleBar();
it_col_text = color_text;
//CComponents
x = x_pos;
y = y_pos;
height = h;
width = w;
col_body = color_body;
//CComponentsTitleBar
tb_locale_text = locale_text;
tb_s_text = g_Locale->getText(tb_locale_text);
tb_icon_name = s_icon;
initElements();
}
///basic init methodes for constructors ***************************************
void CComponentsTitleBar::initIcon()
{
if (!tb_icon_name.empty())
addElement (tb_icon_align, CC_ITEMBOX_ICON, tb_icon_name);
}
void CComponentsTitleBar::initText()
{
if (tb_c_text){
addElement (tb_text_align, CC_ITEMBOX_TEXT, tb_c_text);
return;
}
else if (!tb_s_text.empty()){
addElement (tb_text_align, CC_ITEMBOX_TEXT, tb_s_text);
return;
}
}
void CComponentsTitleBar::initElements()
{
initIcon();
initText();
}
///*****************************************************************************
void CComponentsTitleBar::paint(bool do_save_bg)
{
calculateElements();
paintItemBox(do_save_bg);
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsForm from CComponentsItem
CComponentsForm::CComponentsForm()
{
//CComponentsForm
initVarForm();
}
CComponentsForm::CComponentsForm(const int x_pos, const int y_pos, const int w, const int h, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponentsForm
initVarForm();
//CComponents
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
}
CComponentsForm::~CComponentsForm()
{
#ifdef DEBUG_CC
printf("[CComponents] calling %s...\n", __FUNCTION__);
#endif
hide();
clearSavedScreen();
clearCCItems();
clear();
}
void CComponentsForm::clearCCItems()
{
if (v_cc_items.empty())
return;
for(size_t i=0; i<v_cc_items.size(); i++) {
if (v_cc_items[i])
delete v_cc_items[i];
v_cc_items[i] = NULL;
}
v_cc_items.clear();
}
void CComponentsForm::initVarForm()
{
//CComponentsItem
initVarItem();
//simple default dimensions
x = 0;
y = 0;
width = 150;
height = 150;
shadow = CC_SHADOW_OFF;
shadow_w = SHADOW_OFFSET;
col_frame = COL_MENUCONTENT_PLUS_6;
col_body = COL_MENUCONTENT_PLUS_0;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
corner_rad = RADIUS_LARGE;
corner_type = CORNER_ALL;
//CComponentsForm
v_cc_items.clear();
}
void CComponentsForm::addCCItem(CComponentsItem* cc_Item)
{
v_cc_items.push_back(cc_Item);
}
int CComponentsForm::getCCItemId(CComponentsItem* cc_Item)
{
for (size_t i= 0; i< v_cc_items.size(); i++)
if (v_cc_items[i] == cc_Item)
return i;
return -1;
}
CComponentsItem* CComponentsForm::getCCItem(const uint& cc_item_id)
{
if (v_cc_items[cc_item_id])
return v_cc_items[cc_item_id];
return NULL;
}
void CComponentsForm::insertCCItem(const uint& cc_item_id, CComponentsItem* cc_Item)
{
if (cc_Item == NULL){
#ifdef DEBUG_CC
printf("CComponentsForm: %s parameter: cc_Item = %d...\n", __FUNCTION__, (int)cc_Item);
#endif
return;
}
if (v_cc_items.empty()){
v_cc_items.push_back(cc_Item);
#ifdef DEBUG_CC
printf("CComponentsForm: %s insert cc_Item not possible, v_cc_items is empty, cc_Item added\n", __FUNCTION__);
#endif
}else
v_cc_items.insert(v_cc_items.begin()+cc_item_id, cc_Item);
}
void CComponentsForm::removeCCItem(const uint& cc_item_id)
{
if (!v_cc_items.empty()){
if (v_cc_items[cc_item_id]) {
delete v_cc_items[cc_item_id];
v_cc_items[cc_item_id] = NULL;
v_cc_items.erase(v_cc_items.begin()+cc_item_id);
}
}
#ifdef DEBUG_CC
else
printf("CComponentsForm: %s removing cc_Item not possible, v_cc_items is empty...\n", __FUNCTION__);
#endif
}
void CComponentsForm::paint(bool do_save_bg)
{
//paint body
paintInit(do_save_bg);
//paint items
paintCCItems();
}
void CComponentsForm::paintCCItems()
{
size_t items_count = v_cc_items.size();
int x_frm_left = x+fr_thickness; //left form border
int y_frm_top = y+fr_thickness; //top form border
int x_frm_right = x+width-fr_thickness; //right form border
int y_frm_bottom = y+height-fr_thickness; //bottom form border
for(size_t i=0; i<items_count; i++) {
//cache original item position and dimensions
int x_item, y_item, w_item, h_item;
v_cc_items[i]->getDimensions(&x_item, &y_item, &w_item, &h_item);
int xy_ref = 0+fr_thickness; //allowed minimal x and y start position
if (x_item < xy_ref){
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d position is out of form dimensions\ndefinied x=%d\nallowed x>=%d\n", __FUNCTION__, i, x_item, xy_ref);
#endif
x_item = xy_ref;
}
if (y_item < xy_ref){
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d position is out of form dimensions\ndefinied y=%d\nallowed y>=%d\n", __FUNCTION__, i, y_item, xy_ref);
#endif
y_item = xy_ref;
}
//set adapted position onto form
v_cc_items[i]->setXPos(x_frm_left+x_item);
v_cc_items[i]->setYPos(y_frm_top+y_item);
//watch horizontal x dimensions of items
int x_item_right = v_cc_items[i]->getXPos()+w_item; //right item border
if (x_item_right > x_frm_right){
v_cc_items[i]->setWidth(w_item-(x_item_right-x_frm_right));
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d too large, definied width=%d, possible width=%d \n", __FUNCTION__, i, w_item, v_cc_items[i]->getWidth());
#endif
}
//watch vertical y dimensions
int y_item_bottom = v_cc_items[i]->getYPos()+h_item; //bottom item border
if (y_item_bottom > y_frm_bottom){
v_cc_items[i]->setHeight(h_item-(y_item_bottom-y_frm_bottom));
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d too large, definied height=%d, possible height=%d \n", __FUNCTION__, i, h_item, v_cc_items[i]->getHeight());
#endif
}
//paint element without saved screen!
v_cc_items[i]->paint(CC_SAVE_SCREEN_NO);
//restore dimensions and position
v_cc_items[i]->setDimensionsAll(x_item, y_item, w_item, h_item);
}
}
void CComponentsForm::hide(bool no_restore)
{
//hide body
hideCCItem(no_restore);
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsHeader inherit from CComponentsForm
CComponentsHeader::CComponentsHeader()
{
//CComponentsHeader
initVarHeader();
}
CComponentsHeader::CComponentsHeader( const int x_pos, const int y_pos, const int w, const int h, const std::string& caption, const char* icon_name, const int buttons, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponentsHeader
initVarHeader();
x = x_pos;
y = y_pos;
width = w;
height = h > 0 ? h : g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE]->getHeight();
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
cch_text = caption;
cch_icon_name = icon_name;
cch_buttons = buttons;
initCCHDefaultButtons();
initCCHItems();
}
CComponentsHeader::CComponentsHeader( const int x_pos, const int y_pos, const int w, const int h, neutrino_locale_t caption_locale, const char* icon_name, const int buttons, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponentsHeader
initVarHeader();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
cch_locale_text = caption_locale;
cch_icon_name = icon_name;
cch_buttons = buttons;
initCCHDefaultButtons();
initCCHItems();
}
#if 0
CComponentsHeader::~CComponentsHeader()
{
hide();
clearSavedScreen();
clearCCItems();
clear();
}
#endif
void CComponentsHeader::initVarHeader()
{
//CComponentsHeader
cch_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE];
cch_icon_obj = NULL;
cch_text_obj = NULL;
cch_icon_name = NULL;
cch_btn_obj = NULL;
cch_text = "header";
cch_locale_text = NONEXISTANT_LOCALE;
cch_col_text = COL_MENUHEAD;
cch_items_y = 0;
cch_icon_x = 0;
cch_icon_w = 5;
cch_text_x = 0;
ccif_width = 0;
cch_buttons = 0;
cch_btn_offset = 8;
v_cch_btn.clear();
//CComponentsForm
initVarForm();
height = cch_font->getHeight();
col_body = COL_MENUHEAD_PLUS_0;
corner_rad = RADIUS_LARGE,
corner_type = CORNER_TOP;
}
void CComponentsHeader::setHeaderText(const std::string& caption)
{
cch_text = caption;
}
void CComponentsHeader::setHeaderText(neutrino_locale_t caption_locale)
{
cch_text = g_Locale->getText(caption_locale);
}
void CComponentsHeader::setHeaderIcon(const char* icon_name)
{
cch_icon_name = icon_name;
}
void CComponentsHeader::initCCHeaderIcon()
{
if (cch_icon_name == NULL) {
// cch_icon_w = 5;
return;
}
if (cch_icon_name)
cch_icon_obj = new CComponentsPicture(cch_icon_x, cch_items_y, 0, 0, cch_icon_name);
cch_icon_obj->setWidth(height-2*fr_thickness);
cch_icon_obj->setHeight(height);
cch_icon_obj->setPictureAlign(CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER);
cch_icon_obj->doPaintBg(false);
//corner of icon item
cch_icon_obj->setCornerRadius(corner_rad-fr_thickness);
int cc_icon_corner_type = corner_type;
if (corner_type == CORNER_TOP_LEFT || corner_type == CORNER_TOP)
cc_icon_corner_type = CORNER_TOP_LEFT;
else
cc_icon_corner_type = CORNER_LEFT;
cch_icon_obj->setCornerType(cc_icon_corner_type);
//set width of icon object
cch_icon_w = cch_icon_obj->getWidth();
}
void CComponentsHeader::addHeaderButton(const std::string& button_name)
{
v_cch_btn.push_back(button_name);
}
void CComponentsHeader::removeHeaderButtons()
{
v_cch_btn.clear();
if (cch_btn_obj)
cch_btn_obj->removeAllIcons();
}
void CComponentsHeader::initCCHDefaultButtons()
{
if (cch_buttons & CC_BTN_EXIT)
v_cch_btn.push_back(NEUTRINO_ICON_BUTTON_HOME);
if (cch_buttons & CC_BTN_HELP)
v_cch_btn.push_back(NEUTRINO_ICON_BUTTON_HELP);
if (cch_buttons & CC_BTN_INFO)
v_cch_btn.push_back(NEUTRINO_ICON_BUTTON_INFO);
if (cch_buttons & CC_BTN_MENU)
v_cch_btn.push_back(NEUTRINO_ICON_BUTTON_MENU);
}
// calculate minimal width of icon form
void CComponentsHeader::initCCButtonFormSize()
{
ccif_width = 0;
for(size_t i=0; i<v_cch_btn.size(); i++){
int bw, bh;
frameBuffer->getIconSize(v_cch_btn[i].c_str(), &bw, &bh);
ccif_width += (bw + cch_btn_offset);
}
}
void CComponentsHeader::initCCHeaderButtons()
{
//exit if no button defined
if (v_cch_btn.empty())
return;
initCCButtonFormSize();
cch_btn_obj = new CComponentsIconForm();
cch_btn_obj->setDimensionsAll(0+width-ccif_width, 0, ccif_width-cch_btn_offset, height);
cch_btn_obj->doPaintBg(false);
cch_btn_obj->setIconOffset(cch_btn_offset);
cch_btn_obj->setIconAlign(CComponentsIconForm::CC_ICONS_FRM_ALIGN_RIGHT);
cch_btn_obj->removeAllIcons();
cch_btn_obj->addIcon(v_cch_btn);
}
void CComponentsHeader::initCCHeaderText()
{
cch_text_x = cch_icon_x+cch_icon_w;
cch_text_obj = new CComponentsText(cch_text_x, cch_items_y, width-cch_icon_w-fr_thickness, height-2*fr_thickness, cch_text.c_str());
cch_text_obj->setTextFont(cch_font);
cch_text_obj->setTextColor(cch_col_text);
cch_text_obj->doPaintBg(false);
//corner of text item
cch_text_obj->setCornerRadius(corner_rad-fr_thickness);
cch_text_obj->setCornerType(corner_type);
}
void CComponentsHeader::initCCHItems()
{
#if 0
//clean up first possible old item objects, includes delete and clean up vector
clearCCItems();
#endif
//init icon
initCCHeaderIcon();
//init text
initCCHeaderText();
//init buttons
initCCHeaderButtons();
//add elements
if (cch_icon_obj)
addCCItem(cch_icon_obj); //icon
if (cch_text_obj)
addCCItem(cch_text_obj); //text
if (cch_btn_obj)
addCCItem(cch_btn_obj); //buttons
}
void CComponentsHeader::paint(bool do_save_bg)
{
//paint body
paintInit(do_save_bg);
//paint
paintCCItems();
}
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsIconForm inherit from CComponentsForm
CComponentsIconForm::CComponentsIconForm()
{
initVarIconForm();
}
CComponentsIconForm::CComponentsIconForm(const int x_pos, const int y_pos, const int w, const int h, const std::vector<std::string> v_icon_names, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
initVarIconForm();
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
v_icons = v_icon_names;
}
void CComponentsIconForm::initVarIconForm()
{
//CComponentsForm
initVarForm();
//set default width and height to 0, this causes a dynamic adaptation of width and height of form
width = 0;
height = 0;
v_icons.clear();
ccif_offset = 2;
ccif_icon_align = CC_ICONS_FRM_ALIGN_LEFT;
}
void CComponentsIconForm::addIcon(const std::string& icon_name)
{
v_icons.push_back(icon_name);
}
void CComponentsIconForm::addIcon(std::vector<std::string> icon_name)
{
for (size_t i= 0; i< icon_name.size(); i++)
v_icons.push_back(icon_name[i]);
}
void CComponentsIconForm::insertIcon(const uint& icon_id, const std::string& icon_name)
{
v_icons.insert(v_icons.begin()+icon_id, icon_name);
}
void CComponentsIconForm::removeIcon(const uint& icon_id)
{
v_icons.erase(v_icons.begin()+icon_id);
}
void CComponentsIconForm::removeIcon(const std::string& icon_name)
{
int id = getIconId(icon_name);
removeIcon(id);
}
int CComponentsIconForm::getIconId(const std::string& icon_name)
{
for (size_t i= 0; i< v_icons.size(); i++)
if (v_icons[i] == icon_name)
return i;
return -1;
}
//For existing instances it's recommended
//to remove old items before add new icons, otherwise icons will be appended.
void CComponentsIconForm::removeAllIcons()
{
if (!v_icons.empty())
v_icons.clear();
clearCCItems();
}
//get maximal form height depends of biggest icon height, but don't touch defined form height
void CComponentsIconForm::initMaxHeight(int *pheight)
{
for (size_t i= 0; i< v_icons.size(); i++){
int dummy, htmp;
frameBuffer->getIconSize(v_icons[i].c_str(), &dummy, &htmp);
*pheight = max(htmp, height)/*+2*fr_thickness*/;
}
}
void CComponentsIconForm::initCCIcons()
{
//clean up first possible old item objects, includes delete and clean up vector and icons
clearCCItems();
int ccp_y = 0;
int ccp_h = 0;
int ccp_w = 0;
//calculate start pos of first icon
int ccp_x = 0 + fr_thickness; //CC_ICONS_FRM_ALIGN_LEFT;
if (ccif_icon_align == CC_ICONS_FRM_ALIGN_RIGHT)
ccp_x += (width - fr_thickness);
//get width of first icon
frameBuffer->getIconSize(v_icons[0].c_str(), &ccp_w, &ccp_h);
//get maximal form height
int h = 0;
initMaxHeight(&h);
//set xpos of first icon with right alignment, icon must positionized on the right border reduced with icon width
if (ccif_icon_align == CC_ICONS_FRM_ALIGN_RIGHT)
ccp_x -= ccp_w;
//init and add item objects
size_t i_cnt = v_icons.size(); //icon count
for (size_t i= 0; i< i_cnt; i++){
//create new cc-picture item object
CComponentsPicture *ccp = NULL;
ccp = new CComponentsPicture(ccp_x, ccp_y, ccp_w, h, v_icons[i]);
ccp->setPictureAlign(CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER);
ccp->doPaintBg(false);
//add item to form
addCCItem(ccp);
//reset current width for next object
ccp_w = 0;
//get next icon size if available
size_t next_i = i+1;
if (next_i != i_cnt)
frameBuffer->getIconSize(v_icons[next_i].c_str(), &ccp_w, &ccp_h);
//set next icon position
int tmp_offset = ( i<i_cnt ? ccif_offset : 0 );
if (ccif_icon_align == CC_ICONS_FRM_ALIGN_LEFT)
ccp_x += (ccp->getWidth() + tmp_offset);
if (ccif_icon_align == CC_ICONS_FRM_ALIGN_RIGHT)
ccp_x -= (ccp_w + tmp_offset);
}
//calculate width and height of form
int w_tmp = 0;
int h_tmp = 0;
for (size_t i= 0; i< i_cnt; i++){
w_tmp += v_cc_items[i]->getWidth()+ccif_offset+fr_thickness;
h_tmp = max(h_tmp, v_cc_items[i]->getHeight()+2*fr_thickness);
}
width = max(w_tmp, width);
height = max(h_tmp, height);
}
void CComponentsIconForm::paint(bool do_save_bg)
{
//init and add icons
initCCIcons();
//paint body
paintInit(do_save_bg);
//paint
paintCCItems();
}